diff Viewport.cpp @ 1321:cc8d58f2bf0c

clickable_distance
author Ritor1
date Fri, 28 Jun 2013 16:51:01 +0600
parents 5450af4f57ef
children 8ed112935a48
line wrap: on
line diff
--- a/Viewport.cpp	Fri Jun 28 11:34:15 2013 +0600
+++ b/Viewport.cpp	Fri Jun 28 16:51:01 2013 +0600
@@ -255,39 +255,25 @@
 {
   signed int v0; // ebx@2
   POINT *v1; // esi@3
-  signed int v2; // eax@9
-  BLVFace *v3; // eax@10
-  unsigned int v4; // eax@11
-  unsigned __int16 v5; // dx@14
   signed int v6; // eax@14
   char *v7; // esi@15
-  //int *v8; // eax@19
   int v9; // eax@19
-  unsigned int v10; // eax@19
-  int v11; // ecx@21
-  ODMFace *v12; // eax@22
-  LevelDecoration *v13; // esi@24
-  __int16 v14; // ax@25
+  unsigned int pTextureID; // eax@19
+  int pEventID; // ecx@21
   int v15; // ecx@29
   signed int v16; // edx@30
-  Actor *v17; // esi@30
   int v18; // ebx@47
-  unsigned __int16 v19; // ax@50
-  const char *v20; // eax@51
   signed int v21; // eax@58
-  ItemGen *v22; // esi@62
-  unsigned int v23; // eax@62
   SpriteObject a1; // [sp+Ch] [bp-80h]@1
-  //POINT v25; // [sp+7Ch] [bp-10h]@3
   POINT a2; // [sp+84h] [bp-8h]@3
 
+  int clickable_distance = 512;
+
   v1 = pMouse->GetCursorPos(&a2);
   if ( pRenderer->pRenderD3D )
     v0 = pGame->pVisInstance->get_picked_object_zbuf_val();
   else
-  {
     v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[v1->y]];
-  }
 
   if ( PID_TYPE(v0) == OBJECT_Item)
   {
@@ -296,221 +282,417 @@
     if ( !(pObjectList->pObjects[pSpriteObjects[v21].uObjectDescID].uFlags & 0x10) && a2.y < 1000 && pSpriteObjects[v21].uObjectDescID
       && (unsigned int)v0 < 0x2000000 )
     {
-      v22 = &pSpriteObjects[v21].stru_24;
-      v23 = pSpriteObjects[v21].stru_24.uItemID;
-      if ( pItemsTable->pItems[v23].uEquipType == 18 )
+      if ( pItemsTable->pItems[pSpriteObjects[v21].stru_24.uItemID].uEquipType == 18 )
       {
-        party_finds_gold(v22->uSpecEnchantmentType, 0);
+        party_finds_gold(pSpriteObjects[v21].stru_24.uSpecEnchantmentType, 0);
         viewparams->bRedrawGameUI = 1;
       }
       else
       {
-        sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v23].pUnidentifiedName);
+        sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[pSpriteObjects[v21].stru_24.uItemID].pUnidentifiedName);
         ShowStatusBarString(pTmpBuf2.data(), 2u);
-        if ( v22->uItemID == 506 )
-          _449B7E_toggle_bit(pParty->_quest_bits, 184, 1u);
-        if ( v22->uItemID == 455 )
-          _449B7E_toggle_bit(pParty->_quest_bits, 185, 1u);
-        if ( !pParty->AddItem(v22) )
-          pParty->SetHoldingItem(v22);
+        if ( pSpriteObjects[v21].stru_24.uItemID == 506 )
+          _449B7E_toggle_bit(pParty->_quest_bits, 184, 1);
+        if ( pSpriteObjects[v21].stru_24.uItemID == 455 )
+          _449B7E_toggle_bit(pParty->_quest_bits, 185, 1);
+        if ( !pParty->AddItem(&pSpriteObjects[v21].stru_24) )
+          pParty->SetHoldingItem(&pSpriteObjects[v21].stru_24);
       }
       SpriteObject::OnInteraction(a2.y);
       return;
     }
-    v4 = pParty->pPickedItem.uItemID;
     if ( !pParty->pPickedItem.uItemID )
-		return;
-    goto LABEL_14;
+      return;
+    v6 = 0;
+    a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
+    if ( (signed int)pObjectList->uNumObjects <= 0 )
+      LOWORD(v6) = 0;
+    else
+    {
+      v7 = (char *)&pObjectList->pObjects->uObjectID;
+      while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 )
+      {
+        ++v6;
+        v7 += 56;
+        if ( v6 >= (signed int)pObjectList->uNumObjects )
+        {
+          LOWORD(v6) = 0;
+          break;
+        }
+      }
+    }
+    a1.uObjectDescID = v6;
+    a1.vPosition.y = pParty->vPosition.y;
+    a1.spell_caster_pid = OBJECT_Player;
+    a1.vPosition.x = pParty->vPosition.x;
+    a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
+    a1.uSoundID = 0;
+    a1.uFacing = 0;
+    a1.uAttributes = 8;
+    a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
+    a1.uSpriteFrameID = 0;
+    memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
+
+    extern int UnprojectX(int);
+    v9 = UnprojectX(v1->x);
+    a1.Create(pParty->sRotationY + v9, 184, 200, 0);
+    pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE);
+    if (pTextureID != -1)
+      pIcons_LOD->pTextures[pTextureID].Release();
+    pMouse->RemoveHoldingItem();
+    pIcons_LOD->SyncLoadedFilesCount();
+    return;
   }
-  if ( PID_TYPE(v0) != OBJECT_Actor)
+  if ( PID_TYPE(v0) == OBJECT_Actor)
   {
-    if ( PID_TYPE(v0) == OBJECT_Decoration)
+    v16 = (signed int)(unsigned __int16)v0 >> 3;
+    a2.y = v16;
+    if ( pActors[v16].uAIState == 5 )
     {
-      v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
-      if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 )
-	  {
-          v4 = pParty->pPickedItem.uItemID;
+      if ( (unsigned int)v0 < 0x2000000 )
+      {
+        stru_50C198.LootActor(&pActors[v16]);
+        return;
+      }
+      if ( !pParty->pPickedItem.uItemID )
+        return;
+      v6 = 0;
+      a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
+      if ( (signed int)pObjectList->uNumObjects <= 0 )
+        LOWORD(v6) = 0;
+      else
+      {
+        v7 = (char *)&pObjectList->pObjects->uObjectID;
+        while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 )
+        {
+          ++v6;
+          v7 += 56;
+          if ( v6 >= (signed int)pObjectList->uNumObjects )
+          {
+            LOWORD(v6) = 0;
+            break;
+          }
+        }
+      }
+      a1.uObjectDescID = v6;
+      a1.vPosition.y = pParty->vPosition.y;
+      a1.spell_caster_pid = OBJECT_Player;
+      a1.vPosition.x = pParty->vPosition.x;
+      a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
+      a1.uSoundID = 0;
+      a1.uFacing = 0;
+      a1.uAttributes = 8;
+      a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
+      a1.uSpriteFrameID = 0;
+      memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
+
+      extern int UnprojectX(int);
+      v9 = UnprojectX(v1->x);
+      a1.Create(pParty->sRotationY + v9, 184, 200, 0);
+      pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE);
+      if (pTextureID != -1)
+        pIcons_LOD->pTextures[pTextureID].Release();
+      pMouse->RemoveHoldingItem();
+      pIcons_LOD->SyncLoadedFilesCount();
+      return;
+    }
+    if ( GetAsyncKeyState(VK_SHIFT) >= 0 )
+    {
+      if ( !pActors[v16].GetActorsRelation(0) && !(BYTE2(pActors[v16].uAttributes) & 8) )
+      {
+        if ( HIWORD(v0) >= clickable_distance)
+        {
           if ( !pParty->pPickedItem.uItemID )
             return;
-          goto LABEL_14;
-	  }
-      v14 = v13->field_16_event_id;
-      if ( !v14 )
-      {
-        if ( pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].IsInteractive() )
+          v6 = 0;
+          a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
+          if ( (signed int)pObjectList->uNumObjects <= 0 )
+            LOWORD(v6) = 0;
+          else
+          {
+            v7 = (char *)&pObjectList->pObjects->uObjectID;
+            while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 )
+            {
+              ++v6;
+              v7 += 56;
+              if ( v6 >= (signed int)pObjectList->uNumObjects )
+              {
+                LOWORD(v6) = 0;
+                break;
+              }
+            }
+          }
+          a1.uObjectDescID = v6;
+          a1.vPosition.y = pParty->vPosition.y;
+          a1.spell_caster_pid = OBJECT_Player;
+          a1.vPosition.x = pParty->vPosition.x;
+          a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
+          a1.uSoundID = 0;
+          a1.uFacing = 0;
+          a1.uAttributes = 8;
+          a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
+          a1.uSpriteFrameID = 0;
+          memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
+
+          extern int UnprojectX(int);
+          v9 = UnprojectX(v1->x);
+          a1.Create(pParty->sRotationY + v9, 184, 200, 0);
+          pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE);
+          if (pTextureID != -1)
+            pIcons_LOD->pTextures[pTextureID].Release();
+          pMouse->RemoveHoldingItem();
+          pIcons_LOD->SyncLoadedFilesCount();
+          return;
+        }
+        if ( !pActors[v16].CanAct() )
+          return;
+        v18 = a2.y;
+        Actor::AI_FaceObject(a2.y, 4, 0, 0);
+        if ( !pActors[v16].sNPC_ID )
         {
-          v15 = stru_5E4C90._decor_events[v13->_idx_in_stru123 - 75] + 380;
-          activeLevelDecoration = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
-          EventProcessor(v15, 0, 1);
-          activeLevelDecoration = NULL;
+          if ( pNPCStats->pGroups_copy[pActors[v16].uGroup] )
+          {
+            if ( pNPCStats->pCatchPhrases[pNPCStats->pGroups_copy[pActors[v16].uGroup]] )
+            {
+              pParty->uFlags |= 2u;
+              strcpy(byte_5B0938.data(), pNPCStats->pCatchPhrases[pNPCStats->pGroups_copy[pActors[v16].uGroup]]);
+              sub_4451A8_press_any_key(0, 0, 0);
+            }
+          }
+          return;
         }
+        pMessageQueue_50CBD0->AddMessage(UIMSG_StartNPCDialogue, v18, 0);
         return;
       }
-      v11 = v14;
+      if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 )
+      {
+        pTurnEngine->field_18 |= 8;
+        return;
+      }
+      pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
     }
     else
     {
-      if ( PID_TYPE(v0) != OBJECT_BModel || HIWORD(v0) >= 512 )
-	  {
-          v4 = pParty->pPickedItem.uItemID;
-          if ( !pParty->pPickedItem.uItemID )
-            return;
-          goto LABEL_14;
-	  }
-      v2 = PID_ID(v0);
-      if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+      if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 )
       {
-        v3 = &pIndoor->pFaces[v2];
-        if ( !(v3->uAttributes & 0x2000000) )
-        {
-LABEL_11:
-			v4 = pParty->pPickedItem.uItemID;
-			if ( !pParty->pPickedItem.uItemID )
-			{
-				ShowNothingHereStatus();
-				v4 = pParty->pPickedItem.uItemID;
-				if ( !pParty->pPickedItem.uItemID )
-					return;
-			}
-LABEL_14:
-			v5 = pItemsTable->pItems[v4].uSpriteID;
-			v6 = 0;
-			a1.uType = v5;
-			if ( (signed int)pObjectList->uNumObjects <= 0 )
-				LOWORD(v6) = 0;
-			else
-			{
-				v7 = (char *)&pObjectList->pObjects->uObjectID;
-				while ( v5 != *(short *)v7 )
-				{
-					++v6;
-					v7 += 56;
-					if ( v6 >= (signed int)pObjectList->uNumObjects )
-					{
-						LOWORD(v6) = 0;
-						break;
-					}
-				}
-			}
-			a1.uObjectDescID = v6;
-			a1.vPosition.y = pParty->vPosition.y;
-			a1.spell_caster_pid = OBJECT_Player;
-			a1.vPosition.x = pParty->vPosition.x;
-			a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
-			a1.uSoundID = 0;
-			a1.uFacing = 0;
-			a1.uAttributes = 8;
-			a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
-			a1.uSpriteFrameID = 0;
-			memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
-
-            extern int UnprojectX(int);
-			v9 = UnprojectX(v1->x);
-			a1.Create(pParty->sRotationY + v9, 184, 200, 0);
-			v10 = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE);
-			if (v10 != -1)
-				pIcons_LOD->pTextures[v10].Release();
-			pMouse->RemoveHoldingItem();
-			pIcons_LOD->SyncLoadedFilesCount();
-			return;
-        }
-        v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID;
+        pParty->uFlags |= PARTY_FLAGS_1_FALLING;
+        return;
       }
-      else
-      {
-        v12 = &pOutdoor->pBModels[(signed int)(v0 & 0xFFFF) >> 9].pFaces[v2 & 0x3F];
-        if ( !v12->Clickable())
-          goto LABEL_11;
-        v11 = v12->sCogTriggeredID;
-      }
+      if ( uActiveCharacter && sub_427769_spell(pPlayers[uActiveCharacter]->uQuickSpell))
+        pMessageQueue_50CBD0->AddMessage(UIMSG_CastQuickSpell, 0, 0);
     }
-    EventProcessor(v11, (unsigned __int16)v0, 1);
     return;
   }
-  v16 = (signed int)(unsigned __int16)v0 >> 3;
-  a2.y = v16;
-  v17 = &pActors[v16];
-  if ( v17->uAIState == 5 )
+  if ( PID_TYPE(v0) == OBJECT_Decoration)
   {
-    if ( (unsigned int)v0 < 0x2000000 )
+    if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].uDecorationDescID].uRadius) >= clickable_distance )
     {
-      stru_50C198.LootActor(&pActors[v16]);
+      if ( !pParty->pPickedItem.uItemID )
+        return;
+      v6 = 0;
+      a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
+      if ( (signed int)pObjectList->uNumObjects <= 0 )
+        LOWORD(v6) = 0;
+      else
+      {
+        v7 = (char *)&pObjectList->pObjects->uObjectID;
+        while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 )
+        {
+          ++v6;
+          v7 += 56;
+          if ( v6 >= (signed int)pObjectList->uNumObjects )
+          {
+            LOWORD(v6) = 0;
+            break;
+          }
+        }
+      }
+      a1.uObjectDescID = v6;
+      a1.vPosition.y = pParty->vPosition.y;
+      a1.spell_caster_pid = OBJECT_Player;
+      a1.vPosition.x = pParty->vPosition.x;
+      a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
+      a1.uSoundID = 0;
+      a1.uFacing = 0;
+      a1.uAttributes = 8;
+      a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
+      a1.uSpriteFrameID = 0;
+      memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
+
+      extern int UnprojectX(int);
+      v9 = UnprojectX(v1->x);
+      a1.Create(pParty->sRotationY + v9, 184, 200, 0);
+      pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE);
+      if (pTextureID != -1)
+        pIcons_LOD->pTextures[pTextureID].Release();
+      pMouse->RemoveHoldingItem();
+      pIcons_LOD->SyncLoadedFilesCount();
       return;
     }
-    v4 = pParty->pPickedItem.uItemID;
-    if ( !pParty->pPickedItem.uItemID )
-		return;
-    goto LABEL_14;
+    if ( !pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].field_16_event_id )
+    {
+      if ( pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].IsInteractive() )
+      {
+        v15 = stru_5E4C90._decor_events[pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3]._idx_in_stru123 - 75] + 380;
+        activeLevelDecoration = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
+        EventProcessor(v15, 0, 1);
+        activeLevelDecoration = NULL;
+      }
+      return;
+    }
+    pEventID = pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].field_16_event_id;
   }
-  if ( GetAsyncKeyState(VK_SHIFT) >= 0 )
+  if ( PID_TYPE(v0) == OBJECT_BModel && HIWORD(v0) < clickable_distance)
   {
-    if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) )
+    if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
     {
-      if ( HIWORD(v0) >= 512)
-	  {
-          v4 = pParty->pPickedItem.uItemID;
+      if ( !(pIndoor->pFaces[PID_ID(v0)].uAttributes & 0x2000000) )
+      {
+        if ( !pParty->pPickedItem.uItemID )
+        {
+          ShowNothingHereStatus();
           if ( !pParty->pPickedItem.uItemID )
             return;
-          goto LABEL_14;
-	  }
-      if ( !v17->CanAct() )
-        return;
-      v18 = a2.y;
-      Actor::AI_FaceObject(a2.y, 4u, 0, 0);
-      if ( !v17->sNPC_ID )
-      {
-        v19 = pNPCStats->pGroups_copy[v17->uGroup];
-        if ( v19 )
+        }
+        v6 = 0;
+        a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
+        if ( (signed int)pObjectList->uNumObjects <= 0 )
+          LOWORD(v6) = 0;
+        else
         {
-          v20 = pNPCStats->pCatchPhrases[v19];
-          if ( v20 )
+          v7 = (char *)&pObjectList->pObjects->uObjectID;
+          while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 )
           {
-            pParty->uFlags |= 2u;
-            strcpy(byte_5B0938.data(), v20);
-            sub_4451A8_press_any_key(0, 0, 0);
+            ++v6;
+            v7 += 56;
+            if ( v6 >= (signed int)pObjectList->uNumObjects )
+            {
+              LOWORD(v6) = 0;
+              break;
+            }
           }
         }
+        a1.uObjectDescID = v6;
+        a1.vPosition.y = pParty->vPosition.y;
+        a1.spell_caster_pid = OBJECT_Player;
+        a1.vPosition.x = pParty->vPosition.x;
+        a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
+        a1.uSoundID = 0;
+        a1.uFacing = 0;
+        a1.uAttributes = 8;
+        a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
+        a1.uSpriteFrameID = 0;
+        memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
+
+        extern int UnprojectX(int);
+        v9 = UnprojectX(v1->x);
+        a1.Create(pParty->sRotationY + v9, 184, 200, 0);
+        pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE);
+        if (pTextureID != -1)
+          pIcons_LOD->pTextures[pTextureID].Release();
+        pMouse->RemoveHoldingItem();
+        pIcons_LOD->SyncLoadedFilesCount();
         return;
       }
-      /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
-        return;
-      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_StartNPCDialogue;
-      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v18;
-LABEL_42:
-      *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
-      ++pMessageQueue_50CBD0->uNumMessages;
-      return;*/
-      pMessageQueue_50CBD0->AddMessage(UIMSG_StartNPCDialogue, v18, 0);
-      return;
+      pEventID = pIndoor->pFaceExtras[pIndoor->pFaces[PID_ID(v0)].uFaceExtraID].uEventID;
     }
-    if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 )
-    {
-      pTurnEngine->field_18 |= 8u;
-      return;
-    }
-    /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
+    if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
     {
-      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Attack;
-      goto LABEL_41;
-    }*/
-    pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0);
+      if ( !pOutdoor->pBModels[(signed int)(v0 & 0xFFFF) >> 9].pFaces[PID_ID(v0) & 0x3F].Clickable())
+      {
+       if ( !pParty->pPickedItem.uItemID )
+        {
+          ShowNothingHereStatus();
+          if ( !pParty->pPickedItem.uItemID )
+            return;
+        }
+        v6 = 0;
+        a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
+        if ( (signed int)pObjectList->uNumObjects <= 0 )
+          LOWORD(v6) = 0;
+        else
+        {
+          v7 = (char *)&pObjectList->pObjects->uObjectID;
+          while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 )
+          {
+            ++v6;
+            v7 += 56;
+            if ( v6 >= (signed int)pObjectList->uNumObjects )
+            {
+              LOWORD(v6) = 0;
+              break;
+            }
+          }
+        }
+        a1.uObjectDescID = v6;
+        a1.vPosition.y = pParty->vPosition.y;
+        a1.spell_caster_pid = OBJECT_Player;
+        a1.vPosition.x = pParty->vPosition.x;
+        a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
+        a1.uSoundID = 0;
+        a1.uFacing = 0;
+        a1.uAttributes = 8;
+        a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
+        a1.uSpriteFrameID = 0;
+        memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
+
+        extern int UnprojectX(int);
+        v9 = UnprojectX(v1->x);
+        a1.Create(pParty->sRotationY + v9, 184, 200, 0);
+        pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE);
+        if (pTextureID != -1)
+          pIcons_LOD->pTextures[pTextureID].Release();
+        pMouse->RemoveHoldingItem();
+        pIcons_LOD->SyncLoadedFilesCount();
+        return;
+      }
+      pEventID = pOutdoor->pBModels[(signed int)(v0 & 0xFFFF) >> 9].pFaces[PID_ID(v0) & 0x3F].sCogTriggeredID;
+    }
+    EventProcessor(pEventID, (unsigned __int16)v0, 1);
+    return;
   }
-  else
+  if ( PID_TYPE(v0) != OBJECT_BModel || HIWORD(v0) >= clickable_distance )
   {
-    if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 )
-    {
-      pParty->uFlags |= PARTY_FLAGS_1_FALLING;
+    if ( !pParty->pPickedItem.uItemID )
       return;
-    }
-    if ( uActiveCharacter
-      && sub_427769_spell(pPlayers[uActiveCharacter]->uQuickSpell))
+    v6 = 0;
+    a1.uType = pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID;
+    if ( (signed int)pObjectList->uNumObjects <= 0 )
+      LOWORD(v6) = 0;
+    else
     {
-      pMessageQueue_50CBD0->AddMessage(UIMSG_CastQuickSpell, 0, 0);
-      /*&& (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
-      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_CastQuickSpell;
-LABEL_41:
-      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
-      goto LABEL_42;*/
+      v7 = (char *)&pObjectList->pObjects->uObjectID;
+      while ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uSpriteID != *(short *)v7 )
+      {
+        ++v6;
+        v7 += 56;
+        if ( v6 >= (signed int)pObjectList->uNumObjects )
+        {
+          LOWORD(v6) = 0;
+          break;
+        }
+      }
     }
+    a1.uObjectDescID = v6;
+    a1.vPosition.y = pParty->vPosition.y;
+    a1.spell_caster_pid = OBJECT_Player;
+    a1.vPosition.x = pParty->vPosition.x;
+    a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
+    a1.uSoundID = 0;
+    a1.uFacing = 0;
+    a1.uAttributes = 8;
+    a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
+    a1.uSpriteFrameID = 0;
+    memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
+
+    extern int UnprojectX(int);
+    v9 = UnprojectX(v1->x);
+    a1.Create(pParty->sRotationY + v9, 184, 200, 0);
+    pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE);
+    if (pTextureID != -1)
+      pIcons_LOD->pTextures[pTextureID].Release();
+    pMouse->RemoveHoldingItem();
+    pIcons_LOD->SyncLoadedFilesCount();
+    return;
   }
 }