Mercurial > mm7
annotate Items.cpp @ 2266:01489aec3cb0
EventProcessor cleared
author | Ritor1 |
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date | Sat, 08 Mar 2014 23:53:00 +0600 |
parents | 236d8d7c7295 |
children | 037ad3678c0f |
rev | line source |
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1 #define _CRT_SECURE_NO_WARNINGS |
0 | 2 #include <stdlib.h> |
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3 #include <string> |
0 | 4 |
5 #include "Items.h" | |
6 #include "MapInfo.h" | |
461 | 7 #include "GUIWindow.h" |
8 #include "Events2D.h" | |
9 #include "Chest.h" | |
0 | 10 #include "LOD.h" |
11 #include "Monsters.h" | |
12 #include "Party.h" | |
13 #include "FactionTable.h" | |
14 #include "StorylineTextTable.h" | |
189 | 15 #include "texts.h" |
0 | 16 #include "mm7_data.h" |
17 | |
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18 struct ci_less : std::binary_function<std::string, std::string, bool> |
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19 { |
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20 // case-independent (ci) compare_less binary function |
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21 struct nocase_compare : public std::binary_function<unsigned char,unsigned char,bool> |
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22 { |
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23 bool operator() (const unsigned char& c1, const unsigned char& c2) const { |
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24 return tolower (c1) < tolower (c2); |
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25 } |
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26 }; |
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27 bool operator() (const std::string & s1, const std::string & s2) const { |
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28 return std::lexicographical_compare |
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29 (s1.begin (), s1.end (), // source range |
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30 s2.begin (), s2.end (), // dest range |
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31 nocase_compare ()); // comparison |
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32 } |
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33 }; |
0 | 34 |
35 | |
463 | 36 struct ITEM_VARIATION |
37 { | |
38 unsigned __int16 treasure_level; | |
39 unsigned __int16 item_class[4]; | |
40 }; | |
41 | |
42 | |
1202 | 43 std::array<const char, 5> uItemsAmountPerShopType={ 0, 6, 8, 12, 12}; |
463 | 44 |
526 | 45 const ITEM_VARIATION shopWeap_variation_ord[15] ={ |
463 | 46 { 0, { 0, 0, 0, 0 }}, |
47 { 1, { 23, 27, 20, 20 }}, | |
48 { 1, { 23, 24, 28, 20 }}, | |
49 { 2, { 23, 24, 25, 20 }}, | |
50 { 2, { 27, 27, 26, 26 }}, | |
51 { 4, { 24, 30, 25, 27 }}, | |
52 { 4, { 24, 30, 25, 27 }}, | |
53 { 3, { 30, 24, 20, 20 }}, | |
54 { 2, { 20, 20, 20, 20 }}, | |
55 { 3, { 27, 27, 26, 26 }}, | |
56 { 3, { 28, 28, 25, 25 }}, | |
57 { 2, { 23, 23, 24, 24 }}, | |
58 { 3, { 23, 23, 26, 26 }}, | |
59 { 2, { 30, 26, 26, 26 }}, | |
60 { 2, { 28, 25, 28, 29 }}}; | |
61 | |
526 | 62 const ITEM_VARIATION shopArmr_variation_ord[28] ={ |
463 | 63 { 1, { 35, 35, 38, 38 }}, |
64 { 1, { 31, 31, 31, 34 }}, | |
65 { 1, { 35, 35, 38, 38 }}, | |
66 { 1, { 31, 31, 32, 34 }}, | |
67 { 2, { 35, 35, 38, 38 }}, | |
68 { 2, { 31, 32, 32, 33 }}, | |
69 { 2, { 35, 35, 38, 38 }}, | |
70 { 2, { 31, 31, 32, 32 }}, | |
71 { 4, { 35, 35, 38, 38 }}, | |
72 { 4, { 31, 32, 33, 34 }}, | |
73 { 4, { 35, 35, 38, 38 }}, | |
74 { 4, { 31, 32, 33, 34 }}, | |
75 { 3, { 35, 35, 38, 38 }}, | |
76 { 3, { 31, 31, 31, 31 }}, | |
77 { 2, { 35, 35, 38, 38 }}, | |
78 { 2, { 31, 32, 34, 34 }}, | |
79 { 3, { 35, 35, 38, 38 }}, | |
80 { 3, { 31, 31, 32, 32 }}, | |
81 { 3, { 35, 35, 38, 38 }}, | |
82 { 3, { 32, 32, 32, 33 }}, | |
83 { 3, { 35, 35, 38, 38 }}, | |
84 { 3, { 31, 31, 31, 32 }}, | |
85 { 3, { 35, 35, 38, 38 }}, | |
86 { 3, { 33, 31, 32, 34 }}, | |
87 { 3, { 35, 35, 38, 38 }}, | |
88 { 3, { 33, 31, 32, 34 }}, | |
89 { 4, { 35, 35, 38, 38 }}, | |
90 { 4, { 33, 31, 32, 34 }}}; | |
91 | |
92 | |
93 | |
526 | 94 const unsigned __int16 shopMagic_treasure_lvl[14]= {0, 1, 1, 2, 2, 4, 4, 3, 2, 2, 2, 2, 2, 2}; |
95 const unsigned __int16 shopAlch_treasure_lvl[13] = {0, 1, 1, 2, 2, 3, 3, 4, 4, 2, 2, 2, 2}; | |
463 | 96 |
526 | 97 const ITEM_VARIATION shopWeap_variation_spc[15]={ |
463 | 98 { 0, { 0, 0, 0, 0 }}, |
470 | 99 { 2, { 25, 30, 20, 20}}, |
100 { 2, { 23, 24, 28, 20}}, | |
101 { 3, { 23, 24, 25, 20}}, | |
102 { 3, { 27, 27, 26, 26}}, | |
103 { 5, { 23, 26, 28, 27}}, | |
104 { 5, { 23, 26, 28, 27}}, | |
105 { 4, { 30, 24, 20, 20}}, | |
106 { 3, { 20, 20, 20, 20}}, | |
107 { 4, { 27, 27, 26, 26}}, | |
108 { 4, { 28, 28, 25, 25}}, | |
109 { 4, { 23, 23, 24, 24}}, | |
110 { 4, { 24, 24, 27, 20}}, | |
111 { 4, { 30, 26, 26, 26}}, | |
112 { 4, { 28, 25, 28, 29}}}; | |
463 | 113 |
526 | 114 const ITEM_VARIATION shopArmr_variation_spc[28]={ |
470 | 115 { 2, { 35, 35, 38, 38 }}, |
116 { 2, { 31, 31, 31, 34 }}, | |
117 { 2, { 35, 35, 38, 38 }}, | |
118 { 2, { 31, 31, 32, 34 }}, | |
119 { 3, { 35, 35, 38, 38 }}, | |
120 { 3, { 31, 32, 32, 33 }}, | |
121 { 3, { 35, 35, 38, 38 }}, | |
122 { 3, { 31, 31, 32, 32 }}, | |
123 { 5, { 35, 35, 38, 38 }}, | |
124 { 5, { 31, 32, 33, 34 }}, | |
125 { 5, { 35, 35, 38, 38 }}, | |
126 { 5, { 31, 32, 33, 34 }}, | |
127 { 4, { 35, 35, 38, 38 }}, | |
128 { 4, { 31, 31, 31, 31 }}, | |
129 { 3, { 35, 35, 38, 38 }}, | |
130 { 3, { 31, 32, 34, 34 }}, | |
131 { 4, { 35, 35, 38, 38 }}, | |
132 { 4, { 31, 31, 32, 33 }}, | |
133 { 4, { 35, 35, 38, 38 }}, | |
134 { 4, { 32, 32, 33, 34 }}, | |
135 { 4, { 35, 35, 38, 38 }}, | |
136 { 4, { 31, 31, 31, 32 }}, | |
137 { 4, { 35, 35, 38, 38 }}, | |
138 { 4, { 32, 32, 32, 32 }}, | |
139 { 4, { 35, 35, 38, 38 }}, | |
140 { 4, { 34, 34, 34, 34 }}, | |
141 { 5, { 35, 35, 38, 38 }}, | |
142 { 5, { 33, 33, 33, 33 }} | |
143 }; | |
463 | 144 |
526 | 145 const unsigned __int16 shopMagicSpc_treasure_lvl[14] = {0, 2, 2, 3, 3, 5, 5, 4, 3, 3, 3, 3, 3, 3}; |
146 const unsigned __int16 shopAlchSpc_treasure_lvl[13] = {0, 2, 2, 3, 3, 4, 4, 5, 5, 3, 2, 2, 2}; | |
147 | |
148 | |
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149 std::array< std::array<char, 14>, 7> byte_4E8168={{ //byte_4E8178 |
526 | 150 { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, |
151 { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, | |
152 { 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3}, | |
153 { 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4}, | |
154 { 2, 2, 2, 2, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5}, | |
155 { 2, 2, 2, 2, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6}, | |
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156 { 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}}}; |
0 | 157 |
475 | 158 int sub_4BE571(int a1, int *a2, int a3, int a4); |
0 | 159 |
1682 | 160 ItemGen *ptr_50C9A4_ItemToEnchant; |
0 | 161 |
315 | 162 struct ItemsTable *pItemsTable; // 005D29E0 |
0 | 163 |
164 | |
165 | |
166 | |
167 | |
168 //----- (00439DF3) -------------------------------------------------------- | |
385 | 169 int ItemGen::_439DF3_get_additional_damage(int *damage_type, bool *draintargetHP) |
170 { | |
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171 *draintargetHP = false; |
385 | 172 *damage_type = 0; |
173 if ( !uItemID ) | |
174 return 0; | |
175 UpdateTempBonus(pParty->uTimePlayed); | |
176 if (uItemID == 501 ) //Iron Feather -sword | |
177 { | |
178 *damage_type = 1; | |
179 return rand() % 10 + 6; | |
180 } | |
181 if (uItemID == 507 ) //Ghoulsbane -axe | |
182 { | |
183 *damage_type = 0; | |
184 return rand() % 16 + 3; | |
185 } | |
186 if ( uItemID == 510 ) //Ullyses -bow | |
187 { | |
188 *damage_type = 2; | |
189 return rand() % 4 + 9; | |
190 } | |
191 if ( uItemID == 517 ) //Old Nick -dagger | |
192 { | |
193 *damage_type = 8; | |
194 return 8; | |
195 } | |
0 | 196 |
385 | 197 switch (uSpecEnchantmentType) |
198 { | |
199 case 4: //Adds 3-4 points of Cold damage. | |
200 *damage_type = 2; | |
201 return rand() % 2 + 3; | |
202 break; | |
203 case 5: //Adds 6-8 points of Cold damage. | |
204 *damage_type = 2; | |
205 return rand() % 3 + 6; | |
206 break; | |
207 case 6: //Adds 9-12 points of Cold damage. | |
208 *damage_type = 2; | |
209 return rand() % 4 + 9; | |
210 break; | |
211 case 7: //Adds 2-5 points of Electrical damage. | |
212 *damage_type = 1; | |
213 return rand() % 4 + 2; | |
214 break; | |
215 case 8: //Adds 4-10 points of Electrical damage. | |
216 *damage_type = 1; | |
217 return rand() % 7 + 4; | |
218 break; | |
219 case 9: //Adds 6-15 points of Electrical damage. | |
220 *damage_type = 1; | |
221 return rand() % 10 + 6; | |
222 break; | |
223 case 10: //Adds 1-6 points of Fire damage. | |
224 *damage_type = 0; | |
225 return GetDiceResult(1, 6); | |
226 break; | |
227 case 11: //Adds 2-12 points of Fire damage. | |
228 *damage_type = 0; | |
229 return GetDiceResult(2, 6); | |
230 break; | |
231 case 12: //Adds 3-18 points of Fire damage. | |
232 *damage_type = 0; | |
233 return GetDiceResult(3, 6); | |
234 break; | |
235 case 13: //Adds 5 points of Body damage. | |
236 *damage_type = 8; | |
237 return 5; | |
238 break; | |
239 case 14: //Adds 8 points of Body damage. | |
240 *damage_type = 8; | |
241 return 8; | |
242 break; | |
243 case 15: //Adds 12 points of Body damage. | |
244 *damage_type = 8; | |
245 return 12; | |
246 break; | |
247 case 16: //Drain Hit Points from target. | |
248 case 41: //Drain Hit Points from target and Increased Weapon speed. | |
249 *damage_type = 10; | |
250 *draintargetHP = true; | |
251 return 0; | |
252 break; | |
253 case 46: //Adds 10-20 points of Fire damage and +25 Might. | |
254 *damage_type = 0; | |
255 return rand() % 11 + 10; | |
256 break; | |
257 default: | |
258 *damage_type = 0; | |
259 return 0; | |
260 | |
261 } | |
262 | |
263 } | |
0 | 264 |
265 | |
266 //----- (00402F07) -------------------------------------------------------- | |
267 void ItemGen::Reset() | |
268 { | |
377 | 269 this->uHolderPlayer = 0; |
0 | 270 this->uAttributes = 0; |
271 this->uNumCharges = 0; | |
377 | 272 this->uSpecEnchantmentType = 0; |
1599 | 273 this->m_enchantmentStrength = 0; |
570 | 274 this->uEnchantmentType = 0; |
0 | 275 this->uItemID = 0; |
276 this->uBodyAnchor = 0; | |
277 this->uExpireTime = 0i64; | |
278 } | |
279 | |
280 //----- (00458260) -------------------------------------------------------- | |
281 void ItemGen::UpdateTempBonus(__int64 uTimePlayed) | |
282 { | |
463 | 283 if ( this->uAttributes & ITEM_TEMP_BONUS ) |
0 | 284 { |
285 if ( uTimePlayed > (signed __int64)this->uExpireTime ) | |
286 { | |
570 | 287 this->uEnchantmentType = 0; |
377 | 288 this->uSpecEnchantmentType = 0; |
463 | 289 this->uAttributes = this->uAttributes&(~ITEM_TEMP_BONUS); |
0 | 290 } |
291 } | |
292 } | |
293 | |
294 //----- (0045814E) -------------------------------------------------------- | |
374 | 295 void ItemsTable::Release() |
0 | 296 { |
297 if ( pMonstersTXT_Raw ) | |
1583 | 298 free(pMonstersTXT_Raw); |
0 | 299 if ( pMonsterPlacementTXT_Raw ) |
1583 | 300 free(pMonsterPlacementTXT_Raw); |
0 | 301 if ( pSkillDescTXT_Raw ) |
1583 | 302 free(pSkillDescTXT_Raw); |
374 | 303 if (pSpcItemsTXT_Raw ) |
1583 | 304 free(pSpcItemsTXT_Raw); |
374 | 305 if ( pStdItemsTXT_Raw ) |
1583 | 306 free(pStdItemsTXT_Raw); |
374 | 307 if ( pRndItemsTXT_Raw ) |
1583 | 308 free(pRndItemsTXT_Raw); |
374 | 309 if ( pItemsTXT_Raw ) |
1583 | 310 free(pItemsTXT_Raw); |
0 | 311 if ( pHostileTXT_Raw ) |
1583 | 312 free(pHostileTXT_Raw); |
0 | 313 if ( pHistoryTXT_Raw ) |
1583 | 314 free(pHistoryTXT_Raw); |
0 | 315 if ( pPotionsTXT_Raw ) |
1583 | 316 free(pPotionsTXT_Raw); |
0 | 317 if ( pPotionNotesTXT_Raw ) |
1583 | 318 free(pPotionNotesTXT_Raw); |
374 | 319 pSpcItemsTXT_Raw = NULL; |
320 pSkillDescTXT_Raw = NULL; | |
321 pStdItemsTXT_Raw = NULL; | |
322 pRndItemsTXT_Raw = NULL; | |
323 pItemsTXT_Raw = NULL; | |
0 | 324 } |
325 | |
1082 | 326 |
0 | 327 //----- (00456D84) -------------------------------------------------------- |
328 void ItemsTable::Initialize() | |
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329 { |
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330 std::map<std::string, ITEM_EQUIP_TYPE, ci_less> equipStatMap; |
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331 equipStatMap["weapon"] = EQUIP_SINGLE_HANDED; |
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332 equipStatMap["weapon2"] = EQUIP_TWO_HANDED; |
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333 equipStatMap["weapon1or2"] = EQUIP_SINGLE_HANDED; |
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334 equipStatMap["missile"] = EQUIP_BOW; |
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335 equipStatMap["bow"] = EQUIP_BOW; |
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336 equipStatMap["armor"] = EQUIP_ARMOUR; |
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337 equipStatMap["shield"] = EQUIP_SHIELD; |
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338 equipStatMap["helm"] = EQUIP_HELMET; |
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339 equipStatMap["belt"] = EQUIP_BELT; |
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340 equipStatMap["cloak"] = EQUIP_CLOAK; |
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341 equipStatMap["gauntlets"] = EQUIP_GAUNTLETS; |
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342 equipStatMap["boots"] = EQUIP_BOOTS; |
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343 equipStatMap["ring"] = EQUIP_RING; |
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344 equipStatMap["amulet"] = EQUIP_AMULET; |
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345 equipStatMap["weaponw"] = EQUIP_WAND; |
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346 equipStatMap["herb"] = EQUIP_REAGENT; |
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347 equipStatMap["reagent"] = EQUIP_REAGENT; |
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348 equipStatMap["bottle"] = EQUIP_POTION; |
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349 equipStatMap["sscroll"] = EQUIP_SPELL_SCROLL; |
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350 equipStatMap["book"] = EQUIP_BOOK; |
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351 equipStatMap["mscroll"] = EQUIP_MESSAGE_SCROLL; |
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352 equipStatMap["gold"] = EQUIP_GOLD; |
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353 equipStatMap["gem"] = EQUIP_GEM; |
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354 |
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355 std::map<std::string, PLAYER_SKILL_TYPE, ci_less> equipSkillMap; |
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356 equipSkillMap["staff"] = PLAYER_SKILL_STAFF; |
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357 equipSkillMap["sword"] = PLAYER_SKILL_SWORD; |
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358 equipSkillMap["dagger"] = PLAYER_SKILL_DAGGER; |
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359 equipSkillMap["axe"] = PLAYER_SKILL_AXE; |
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360 equipSkillMap["spear"] = PLAYER_SKILL_SPEAR; |
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361 equipSkillMap["bow"] = PLAYER_SKILL_BOW; |
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362 equipSkillMap["mace"] = PLAYER_SKILL_MACE; |
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363 equipSkillMap["blaster"] = PLAYER_SKILL_BLASTER; |
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364 equipSkillMap["shield"] = PLAYER_SKILL_SHIELD; |
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365 equipSkillMap["leather"] = PLAYER_SKILL_LEATHER; |
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366 equipSkillMap["chain"] = PLAYER_SKILL_CHAIN; |
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367 equipSkillMap["plate"] = PLAYER_SKILL_PLATE; |
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368 equipSkillMap["club"] = PLAYER_SKILL_CLUB; |
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369 |
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370 std::map<std::string, ITEM_MATERIAL, ci_less> materialMap; |
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371 materialMap["artifact"] = MATERIAL_ARTEFACT; |
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372 materialMap["relic"] = MATERIAL_RELIC; |
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373 materialMap["special"] = MATERIAL_SPECIAL; |
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374 |
224 | 375 int i,j; |
376 char* test_string; | |
229 | 377 unsigned char c; |
224 | 378 bool break_loop; |
379 unsigned int temp_str_len; | |
380 char* tmp_pos; | |
381 int decode_step; | |
382 int item_counter; | |
383 | |
384 pMapStats = new MapStats; | |
385 pMapStats->Initialize(); | |
386 | |
387 pMonsterStats = new MonsterStats; | |
388 pMonsterStats->Initialize(); | |
389 pMonsterStats->InitializePlacements(); | |
390 | |
391 pSpellStats = new SpellStats; | |
392 pSpellStats->Initialize(); | |
393 | |
394 LoadPotions(); | |
395 LoadPotionNotes(); | |
396 | |
397 pFactionTable = new FactionTable; | |
398 pFactionTable->Initialize(); | |
399 | |
400 pStorylineText = new StorylineText; | |
401 pStorylineText->Initialize(); | |
0 | 402 |
224 | 403 pStdItemsTXT_Raw = NULL; |
404 pStdItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("stditems.txt", 0); | |
405 strtok(pStdItemsTXT_Raw, "\r"); | |
406 strtok(NULL, "\r"); | |
407 strtok(NULL, "\r"); | |
408 strtok(NULL, "\r"); | |
409 //Standard Bonuses by Group | |
410 for (i=0;i<24;++i) | |
411 { | |
412 test_string = strtok(NULL, "\r") + 1; | |
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413 auto tokens = Tokenize(test_string, '\t'); |
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414 pEnchantments[i].pBonusStat=RemoveQuotes(tokens[0]); |
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415 pEnchantments[i].pOfName=RemoveQuotes(tokens[1]); |
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416 for (int j = 0; j < 9; j++) |
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417 { |
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418 pEnchantments[i].to_item[j]=atoi(tokens[j+2]); |
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419 } |
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420 } |
0 | 421 |
224 | 422 memset(&pEnchantmentsSumm, 0, 36); |
423 for(i=0;i<9;++i) | |
424 { | |
425 for (j=0;j<24;++j) | |
426 pEnchantmentsSumm[i]+=pEnchantments[j].to_item[i]; | |
427 } | |
0 | 428 |
224 | 429 //Bonus range for Standard by Level |
430 strtok(NULL, "\r"); | |
431 strtok(NULL, "\r"); | |
432 strtok(NULL, "\r"); | |
433 strtok(NULL, "\r"); | |
434 strtok(NULL, "\r"); | |
435 for(i=0;i<6;++i) //counted from 1 | |
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436 { |
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437 test_string = strtok(NULL, "\r") + 1; |
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438 auto tokens = Tokenize(test_string, '\t'); |
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439 Assert(tokens.size() == 4, "Invalid number of tokens"); |
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440 bonus_ranges[i].minR = atoi(tokens[2]); |
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441 bonus_ranges[i].maxR =atoi(tokens[3]); |
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442 } |
224 | 443 |
222 | 444 |
224 | 445 pSpcItemsTXT_Raw = 0; |
446 pSpcItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("spcitems.txt", 0); | |
447 strtok(pSpcItemsTXT_Raw, "\r"); | |
448 strtok(NULL, "\r"); | |
449 strtok(NULL, "\r"); | |
450 strtok(NULL, "\r"); | |
451 for (i=0;i<72;++i) | |
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452 { |
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453 test_string = strtok(NULL, "\r") + 1; |
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454 auto tokens = Tokenize(test_string, '\t'); |
2261 | 455 Assert(tokens.size() >= 17, "Invalid number of tokens"); |
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456 pSpecialEnchantments[i].pBonusStatement=RemoveQuotes(tokens[0]); |
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457 pSpecialEnchantments[i].pNameAdd= RemoveQuotes(tokens[1]); |
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458 for (int i = 0; i < 12; i++) |
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459 { |
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460 pSpecialEnchantments[i].to_item_apply[i]=atoi(tokens[i+2]); |
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461 } |
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462 int res; |
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463 res=atoi(tokens[14]); |
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464 if(!res) |
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465 { |
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466 ++tokens[14]; |
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467 while (*tokens[14]==' ')//fix X 2 case |
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468 ++tokens[14]; |
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469 res=atoi(tokens[14]); |
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470 } |
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471 pSpecialEnchantments[i].iValue=res; |
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472 pSpecialEnchantments[i].iTreasureLevel= tolower(tokens[15][0]) - 97; |
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473 } |
224 | 474 |
475 pSpecialEnchantments_count = 71; | |
476 memset(&pSpecialEnchantmentsSumm, 0, 96); | |
477 for(i=0;i<12;++i) | |
478 { | |
570 | 479 for (j=0;j<=pSpecialEnchantments_count;++j) |
224 | 480 pSpecialEnchantmentsSumm[i]+=pSpecialEnchantments[j].to_item_apply[i]; |
481 } | |
222 | 482 |
224 | 483 Initialize2DA(); |
222 | 484 |
224 | 485 pItemsTXT_Raw = NULL; |
486 pItemsTXT_Raw = (char*) pEvents_LOD->LoadRaw("items.txt", 0); | |
487 strtok(pItemsTXT_Raw, "\r"); | |
488 strtok(NULL, "\r"); | |
489 uAllItemsCount = 0; | |
490 item_counter = 0; | |
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491 while (item_counter < 800) |
222 | 492 { |
493 test_string = strtok(NULL, "\r") + 1; | |
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494 auto tokens = Tokenize(test_string, '\t'); |
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495 item_counter=atoi(tokens[0]); |
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496 uAllItemsCount=item_counter; |
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497 pItems[item_counter].pIconName = RemoveQuotes(tokens[1]); |
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498 pItems[item_counter].pName = RemoveQuotes(tokens[2]); |
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499 pItems[item_counter].uValue=atoi(tokens[3]); |
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500 auto findResult = equipStatMap.find(tokens[4]); |
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501 pItems[item_counter].uEquipType = findResult == equipStatMap.end() ? EQUIP_NONE : findResult->second; |
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502 auto findResult2 = equipSkillMap.find(tokens[5]); |
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503 pItems[item_counter].uSkillType = findResult2 == equipSkillMap.end() ? PLAYER_SKILL_MISC : findResult->second; |
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504 auto tokens2 = Tokenize(tokens[6], 'd'); |
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505 if (tokens2.size() == 2) |
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506 { |
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507 pItems[item_counter].uDamageDice=atoi(tokens2[0]); |
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508 pItems[item_counter].uDamageRoll=atoi(tokens2[1]); |
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509 } |
2261 | 510 else if (tolower(tokens2[0][0]) != 's') |
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511 { |
2261 | 512 pItems[item_counter].uDamageDice=atoi(tokens2[0]); |
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513 pItems[item_counter].uDamageRoll=1; |
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514 } |
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515 else |
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516 { |
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517 pItems[item_counter].uDamageDice=0; |
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518 pItems[item_counter].uDamageRoll=0; |
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519 } |
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520 pItems[item_counter].uDamageMod=atoi(tokens[7]); |
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521 auto findResult3 = materialMap.find(tokens[8]); |
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522 pItems[item_counter].uSkillType = findResult3 == materialMap.end() ? MATERIAL_COMMON : findResult->second; |
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523 pItems[item_counter].uItemID_Rep_St=atoi(tokens[9]); |
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524 pItems[item_counter].pUnidentifiedName = RemoveQuotes(tokens[10]); |
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525 pItems[item_counter].uSpriteID=atoi(tokens[11]); |
224 | 526 |
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527 pItems[item_counter]._additional_value=0; |
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528 pItems[item_counter]._bonus_type=0; |
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529 if (pItems[item_counter].uMaterial==MATERIAL_SPECIAL) |
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530 { |
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531 for(int ii=0; ii<24; ++ii) |
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532 { |
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533 if (!_stricmp(tokens[12],pEnchantments[ii].pOfName)) |
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534 { |
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535 pItems[item_counter]._bonus_type=ii+1; |
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536 break; |
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537 } |
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538 } |
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539 if (!pItems[item_counter]._bonus_type) |
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540 { |
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541 for(int ii=0; ii<72; ++ii) |
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542 { |
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543 if (!_stricmp(tokens[12],pSpecialEnchantments[ii].pNameAdd)) |
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544 { |
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545 pItems[item_counter]._additional_value=ii+1; |
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546 } |
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547 } |
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548 } |
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549 } |
224 | 550 |
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551 if ((pItems[item_counter].uMaterial==MATERIAL_SPECIAL)&&(pItems[item_counter]._bonus_type)) |
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552 { |
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553 char b_s=atoi(tokens[13]); |
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554 if (b_s) |
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555 pItems[item_counter]._bonus_strength=b_s; |
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556 else |
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557 pItems[item_counter]._bonus_strength=1; |
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558 } |
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559 else |
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560 pItems[item_counter]._bonus_strength=0; |
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561 pItems[item_counter].uEquipX=atoi(tokens[14]); |
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562 pItems[item_counter].uEquipY=atoi(tokens[15]); |
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563 pItems[item_counter].pDescription = RemoveQuotes(tokens[16]); |
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564 item_counter++; |
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565 } |
222 | 566 |
224 | 567 pRndItemsTXT_Raw = NULL; |
568 uAllItemsCount = item_counter; | |
569 pRndItemsTXT_Raw = (char *)pEvents_LOD->LoadRaw("rnditems.txt", 0); | |
570 strtok(pRndItemsTXT_Raw, "\r"); | |
571 strtok(NULL, "\r"); | |
572 strtok(NULL, "\r"); | |
573 strtok(NULL, "\r"); | |
2260
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574 for (int item_counter = 0; item_counter < 619; item_counter++) |
224 | 575 { |
576 test_string = strtok(NULL, "\r") + 1; | |
2260
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577 auto tokens = Tokenize(test_string, '\t'); |
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578 Assert(tokens.size() > 7, "Invalid number of tokens"); |
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579 item_counter = atoi(tokens[0]); |
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580 pItems[item_counter].uChanceByTreasureLvl1=atoi(tokens[2]); |
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581 pItems[item_counter].uChanceByTreasureLvl2=atoi(tokens[3]); |
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582 pItems[item_counter].uChanceByTreasureLvl3=atoi(tokens[4]); |
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583 pItems[item_counter].uChanceByTreasureLvl4=atoi(tokens[5]); |
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584 pItems[item_counter].uChanceByTreasureLvl5=atoi(tokens[6]); |
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585 pItems[item_counter].uChanceByTreasureLvl6=atoi(tokens[7]); |
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586 } |
224 | 587 |
1006 | 588 //ChanceByTreasureLvl Summ - to calculate chance |
224 | 589 memset(&uChanceByTreasureLvlSumm, 0, 24); |
590 for(i=0;i<6;++i) | |
591 { | |
598 | 592 for (j=1;j<item_counter;++j) |
224 | 593 uChanceByTreasureLvlSumm[i]+=pItems[j].uChanceByTreasureLvl[i]; |
594 } | |
222 | 595 |
224 | 596 strtok(NULL, "\r"); |
597 strtok(NULL, "\r"); | |
598 strtok(NULL, "\r"); | |
599 strtok(NULL, "\r"); | |
600 strtok(NULL, "\r"); | |
601 for (i=0;i<3;++i) | |
602 { | |
603 test_string = strtok(NULL, "\r") + 1; | |
2260
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604 auto tokens = Tokenize(test_string, '\t'); |
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605 Assert(tokens.size() > 7, "Invalid number of tokens"); |
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606 switch (i) |
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607 { |
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608 case 0: |
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609 uBonusChanceStandart[0]=atoi(tokens[2]); |
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610 uBonusChanceStandart[1]=atoi(tokens[3]); |
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611 uBonusChanceStandart[2]=atoi(tokens[4]); |
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612 uBonusChanceStandart[3]=atoi(tokens[5]); |
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613 uBonusChanceStandart[4]=atoi(tokens[6]); |
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614 uBonusChanceStandart[5]=atoi(tokens[7]); |
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615 break; |
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616 case 1: |
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617 uBonusChanceSpecial[0]=atoi(tokens[2]); |
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618 uBonusChanceSpecial[1]=atoi(tokens[3]); |
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619 uBonusChanceSpecial[2]=atoi(tokens[4]); |
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620 uBonusChanceSpecial[3]=atoi(tokens[5]); |
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621 uBonusChanceSpecial[4]=atoi(tokens[6]); |
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622 uBonusChanceSpecial[5]=atoi(tokens[7]); |
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623 break; |
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624 case 2: |
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625 uBonusChanceWpSpecial[0]=atoi(tokens[2]); |
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626 uBonusChanceWpSpecial[1]=atoi(tokens[3]); |
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627 uBonusChanceWpSpecial[2]=atoi(tokens[4]); |
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628 uBonusChanceWpSpecial[3]=atoi(tokens[5]); |
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629 uBonusChanceWpSpecial[4]=atoi(tokens[6]); |
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630 uBonusChanceWpSpecial[5]=atoi(tokens[7]); |
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631 break; |
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632 } |
224 | 633 } |
222 | 634 |
705 | 635 if ( pRndItemsTXT_Raw ) |
636 { | |
1583 | 637 free(pRndItemsTXT_Raw); |
705 | 638 pRndItemsTXT_Raw = NULL; |
639 } | |
640 | |
224 | 641 pSkillDescTXT_Raw = NULL; |
642 pSkillDescTXT_Raw = (char *)pEvents_LOD->LoadRaw("skilldes.txt", 0); | |
643 strtok(pSkillDescTXT_Raw, "\r"); | |
644 for (i=0; i<37; ++i) | |
645 { | |
646 test_string = strtok(NULL, "\r") + 1; | |
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647 auto tokens = Tokenize(test_string, '\t'); |
2261 | 648 Assert(tokens.size() >= 6, "Invalid number of tokens"); |
2260
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649 pSkillDesc[i] = RemoveQuotes(tokens[1]); |
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650 pNormalSkillDesc[i] = RemoveQuotes(tokens[2]); |
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651 pExpertSkillDesc[i] = RemoveQuotes(tokens[3]); |
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652 pMasterSkillDesc[i] = RemoveQuotes(tokens[4]); |
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653 pGrandSkillDesc[i] = RemoveQuotes(tokens[5]); |
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654 } |
224 | 655 |
656 pStatsTXT_Raw = 0; | |
657 pStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("stats.txt", 0); | |
658 strtok(pStatsTXT_Raw, "\r"); | |
659 for (i=0; i<26; ++i) | |
660 { | |
661 test_string = strtok(NULL, "\r") + 1; | |
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662 auto tokens = Tokenize(test_string, '\t'); |
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663 Assert(tokens.size() == 2, "Invalid number of tokens"); |
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664 switch (i) |
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665 { |
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666 case 0: |
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667 case 1: |
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668 case 2: |
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669 case 3: |
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670 case 4: |
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671 case 5: |
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672 case 6: |
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673 pAttributeDescriptions[i] = RemoveQuotes(tokens[1]); |
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674 break; |
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675 case 7: |
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676 pHealthPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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677 break; |
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678 case 8: |
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679 pArmourClassAttributeDescription = RemoveQuotes(tokens[1]); |
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680 break; |
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681 case 9: |
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682 pSpellPointsAttributeDescription = RemoveQuotes(tokens[1]); |
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683 break; |
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684 case 10: |
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685 pPlayerConditionAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
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|
686 break; |
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|
687 case 11: |
eab43c3d7767
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688 pFastSpellAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
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|
689 break; |
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|
690 case 12: |
eab43c3d7767
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691 pPlayerAgeAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
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|
692 break; |
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|
693 case 13: |
eab43c3d7767
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694 pPlayerLevelAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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|
695 break; |
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|
696 case 14: |
eab43c3d7767
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697 pPlayerExperienceAttributeDescription = RemoveQuotes(tokens[1]); |
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698 break; |
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|
699 case 15: |
eab43c3d7767
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700 pAttackBonusAttributeDescription = RemoveQuotes(tokens[1]); |
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|
701 break; |
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702 case 16: |
eab43c3d7767
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703 pAttackDamageAttributeDescription = RemoveQuotes(tokens[1]); |
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|
704 break; |
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705 case 17: |
eab43c3d7767
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|
706 pMissleBonusAttributeDescription = RemoveQuotes(tokens[1]); |
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|
707 break; |
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|
708 case 18: |
eab43c3d7767
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|
709 pMissleDamageAttributeDescription = RemoveQuotes(tokens[1]); |
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|
710 break; |
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|
711 case 19: |
eab43c3d7767
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712 pFireResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
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|
713 break; |
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|
714 case 20: |
eab43c3d7767
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715 pAirResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
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|
716 break; |
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717 case 21: |
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|
718 pWaterResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
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|
719 break; |
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|
720 case 22: |
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721 pEarthResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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|
722 break; |
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|
723 case 23: |
eab43c3d7767
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724 pMindResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
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|
725 break; |
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|
726 case 24: |
eab43c3d7767
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727 pBodyResistanceAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
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|
728 break; |
eab43c3d7767
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|
729 case 25: |
eab43c3d7767
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|
730 pSkillPointsAttributeDescription = RemoveQuotes(tokens[1]); |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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|
731 break; |
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|
732 } |
eab43c3d7767
Using new tokenizer in Items.cpp initialize function
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733 } |
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|
734 |
224 | 735 pClassTXT_Raw = 0; |
736 pClassTXT_Raw = (char *)pEvents_LOD->LoadRaw("class.txt", 0); | |
737 strtok(pClassTXT_Raw, "\r"); | |
738 for (i=0; i<36; ++i) | |
739 { | |
740 test_string = strtok(NULL, "\r") + 1; | |
2260
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|
741 auto tokens = Tokenize(test_string, '\t'); |
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742 Assert(tokens.size() == 3, "Invalid number of tokens"); |
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Using new tokenizer in Items.cpp initialize function
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743 pClassDescriptions[i]=RemoveQuotes(tokens[1]); |
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Using new tokenizer in Items.cpp initialize function
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744 } |
222 | 745 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
746 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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747 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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748 ItemGen::PopulateSpecialBonusMap(); |
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Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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749 ItemGen::PopulateArtifactBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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750 ItemGen::PopulateRegularBonusMap(); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
751 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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752 |
224 | 753 } |
0 | 754 |
755 //----- (00456D17) -------------------------------------------------------- | |
756 void ItemsTable::SetSpecialBonus(ItemGen *pItem) | |
757 { | |
385 | 758 if ( pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL ) |
0 | 759 { |
570 | 760 pItem->uEnchantmentType = pItems[pItem->uItemID]._bonus_type; |
385 | 761 pItem->uSpecEnchantmentType = pItems[pItem->uItemID]._additional_value; |
1599 | 762 pItem->m_enchantmentStrength = pItems[pItem->uItemID]._bonus_strength; |
0 | 763 } |
764 } | |
765 | |
766 //----- (00456D43) -------------------------------------------------------- | |
377 | 767 bool ItemsTable::IsMaterialSpecial(ItemGen *pItem) |
0 | 768 { |
377 | 769 return this->pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL; |
0 | 770 } |
771 | |
772 //----- (00456D5E) -------------------------------------------------------- | |
377 | 773 bool ItemsTable::IsMaterialNonCommon(ItemGen *pItem) |
0 | 774 { |
385 | 775 return pItems[pItem->uItemID].uMaterial == MATERIAL_SPECIAL || |
776 pItems[pItem->uItemID].uMaterial == MATERIAL_RELIC || | |
777 pItems[pItem->uItemID].uMaterial == MATERIAL_ARTEFACT; | |
0 | 778 } |
779 | |
780 | |
781 //----- (00453B3C) -------------------------------------------------------- | |
782 void ItemsTable::LoadPotions() | |
222 | 783 { |
0 | 784 |
222 | 785 CHAR Text[90]; // [sp+Ch] [bp-6Ch]@26 |
786 char* test_string; | |
787 unsigned int uRow; | |
788 unsigned int uColumn; | |
789 unsigned __int8 potion_value; | |
790 | |
791 if ( pPotionsTXT_Raw ) | |
1583 | 792 free(pPotionsTXT_Raw); |
222 | 793 pPotionsTXT_Raw = NULL; |
794 pPotionsTXT_Raw = (char *)pEvents_LOD->LoadRaw("potion.txt", 0); | |
193
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795 test_string = strtok(pPotionsTXT_Raw,"\t\r\n"); |
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796 while ( 1 ) |
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797 { |
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fixed potion data parsing. Somehow 3d render was affected
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798 if ( !test_string ) |
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799 { |
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800 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); |
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801 return; |
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|
802 } |
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803 if ( !strcmp(test_string, "222") ) |
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804 break; |
222 | 805 |
193
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806 test_string = strtok(NULL, "\t\r\n"); |
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|
807 } |
222 | 808 while ( 1 ) |
193
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809 { |
222 | 810 test_string = strtok(NULL, "\t\r\n"); |
811 | |
812 if ( !test_string ) | |
813 { | |
814 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); | |
815 return; | |
816 } | |
817 if ( !strcmp(test_string, "222") ) | |
818 break; | |
193
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|
819 } |
821fd955c379
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820 |
222 | 821 for (uRow = 0;uRow < 50; ++uRow) |
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822 { |
222 | 823 int skip_count; |
824 for (skip_count = 0;skip_count < 6; ++skip_count) | |
825 { | |
826 if ( !strtok(NULL, "\r\t\n") ) | |
827 break; | |
828 } | |
829 if ( skip_count != 6 ) | |
830 break; | |
831 for (uColumn = 0; uColumn < 50; ++uColumn) | |
832 { | |
833 test_string = strtok(NULL, "\r\t\n"); | |
834 if ( !test_string ) | |
835 break; | |
836 potion_value = atoi(test_string); | |
233 | 837 unsigned char c=*test_string; |
222 | 838 if ( !potion_value ) |
839 { | |
840 if ( tolower(c) == 'e' ) | |
841 potion_value = atoi(test_string + 1); | |
842 else | |
843 potion_value = 0; | |
844 } | |
845 this->potion_data[uRow][uColumn]=potion_value; | |
846 } | |
847 if ( uColumn != 50 ) | |
848 break; | |
849 strtok(NULL, "\r\t\n"); | |
850 } | |
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851 |
222 | 852 if ( uRow != 50 ) |
853 { | |
854 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, uColumn); | |
855 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); | |
856 } | |
857 if ( pPotionsTXT_Raw ) | |
858 { | |
1583 | 859 free(pPotionsTXT_Raw); |
222 | 860 pPotionsTXT_Raw = 0; |
861 } | |
862 } | |
0 | 863 |
864 //----- (00453CE5) -------------------------------------------------------- | |
865 void ItemsTable::LoadPotionNotes() | |
222 | 866 { |
867 | |
868 CHAR Text[90]; | |
869 char* test_string; | |
870 unsigned int uRow; | |
871 unsigned int uColumn; | |
872 unsigned __int8 potion_note; | |
873 | |
874 if ( pPotionNotesTXT_Raw ) | |
1583 | 875 free(pPotionNotesTXT_Raw); |
222 | 876 pPotionNotesTXT_Raw = NULL; |
877 pPotionNotesTXT_Raw = (char *)pEvents_LOD->LoadRaw("potnotes.txt", 0); | |
878 test_string = strtok(pPotionNotesTXT_Raw ,"\t\r\n"); | |
879 while ( 1 ) | |
880 { | |
881 if ( !test_string ) | |
882 { | |
883 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); | |
884 return; | |
885 } | |
886 if ( !strcmp(test_string, "222") ) | |
887 break; | |
888 test_string = strtok(NULL, "\t\r\n"); | |
889 } | |
890 while ( 1 ) | |
891 { | |
892 test_string = strtok(NULL, "\t\r\n"); | |
893 | |
894 if ( !test_string ) | |
895 { | |
896 MessageBoxA(0, "Error Pre-Parsing Potion Table", "Load Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); | |
897 return; | |
898 } | |
899 if ( !strcmp(test_string, "222") ) | |
900 break; | |
901 } | |
0 | 902 |
222 | 903 for (uRow = 0;uRow < 50; ++uRow) |
904 { | |
905 int skip_count; | |
906 for (skip_count = 0;skip_count < 6; ++skip_count) | |
907 { | |
908 if ( !strtok(NULL, "\r\t\n") ) | |
909 break; | |
910 } | |
911 if ( skip_count != 6 ) | |
912 break; | |
913 for (uColumn = 0; uColumn < 50; ++uColumn) | |
914 { | |
915 test_string = strtok(NULL, "\r\t\n"); | |
916 if ( !test_string ) | |
917 break; | |
918 potion_note = atoi(test_string); | |
233 | 919 unsigned char c=*test_string; |
222 | 920 if ( !potion_note ) |
921 { | |
922 if ( tolower(c) == 'e' ) | |
923 potion_note = atoi(test_string + 1); | |
924 else | |
925 potion_note = 0; | |
926 } | |
927 this->potion_note[uRow][uColumn]=potion_note; | |
928 } | |
929 if ( uColumn != 50 ) | |
930 break; | |
931 strtok(NULL, "\r\t\n"); | |
932 } | |
933 if ( uRow != 50 ) | |
934 { | |
935 wsprintfA(Text, "Error Parsing Potion Table at Row: %d Column: %d", uRow, uColumn); | |
936 MessageBoxA(0, Text, "Parsing Error", MB_ICONHAND|MB_CANCELTRYCONTINUE); | |
937 } | |
938 } | |
0 | 939 |
940 | |
941 //----- (00456442) -------------------------------------------------------- | |
942 unsigned int ItemGen::GetValue() | |
463 | 943 { |
944 unsigned int uBaseValue; // edi@1 | |
945 unsigned int bonus; | |
0 | 946 |
463 | 947 uBaseValue = pItemsTable->pItems[this->uItemID].uValue; |
948 if ( this->uAttributes & ITEM_TEMP_BONUS || pItemsTable->IsMaterialNonCommon(this) ) | |
949 return uBaseValue; | |
570 | 950 if (uEnchantmentType ) |
1599 | 951 return uBaseValue + 100 * m_enchantmentStrength;; |
463 | 952 if (uSpecEnchantmentType ) |
953 { | |
954 bonus = pItemsTable->pSpecialEnchantments[uSpecEnchantmentType].iTreasureLevel; | |
955 if ( bonus > 10 ) | |
956 return uBaseValue + bonus; | |
957 else | |
958 return uBaseValue * bonus; | |
959 } | |
960 return uBaseValue; | |
961 } | |
0 | 962 |
963 //----- (00456499) -------------------------------------------------------- | |
964 const char *ItemGen::GetDisplayName() | |
965 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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966 if (IsIdentified()) |
366 | 967 return GetIdentifiedName(); |
0 | 968 else |
366 | 969 return pItemsTable->pItems[uItemID].pUnidentifiedName; |
0 | 970 } |
971 | |
972 //----- (004564B3) -------------------------------------------------------- | |
973 const char *ItemGen::GetIdentifiedName() | |
974 { | |
377 | 975 unsigned __int8 equip_type; |
976 const char *player_name; | |
977 const char *nameModificator; | |
978 const char *format_str; | |
0 | 979 |
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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980 equip_type = GetItemEquipType(); |
377 | 981 if ( (equip_type == EQUIP_REAGENT) || (equip_type == EQUIP_POTION) || (equip_type == EQUIP_GOLD) ) |
0 | 982 { |
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8c02e6f74b29
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983 sprintf(item__getname_buffer.data(), "%s", pItemsTable->pItems[uItemID].pName); |
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984 return item__getname_buffer.data(); |
0 | 985 } |
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986 sprintf(item__getname_buffer.data(), "%s", pItemsTable->pItems[uItemID].pName); |
1358
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987 if ( uItemID == ITEM_LICH_JAR_FULL ) //Lich Jar |
0 | 988 { |
377 | 989 if ( (uHolderPlayer >0 )&& (uHolderPlayer <= 4) ) |
0 | 990 { |
377 | 991 player_name = pPlayers[uHolderPlayer]->pName; |
992 if ( player_name[strlen(player_name) - 1] == 's' ) | |
993 format_str = pGlobalTXT_LocalizationStrings[655]; //"%s' Jar" | |
0 | 994 else |
377 | 995 format_str = pGlobalTXT_LocalizationStrings[654]; //"%s's Jar" |
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996 sprintf(item__getname_buffer.data(), format_str, pPlayers[uHolderPlayer]->pName); |
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997 return item__getname_buffer.data(); |
0 | 998 } |
999 } | |
377 | 1000 if ( !pItemsTable->IsMaterialNonCommon(this) ) |
0 | 1001 { |
570 | 1002 if ( uEnchantmentType ) |
0 | 1003 { |
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1004 strcat(item__getname_buffer.data(), " "); |
570 | 1005 nameModificator = pItemsTable->pEnchantments[uEnchantmentType-1].pOfName; |
0 | 1006 } |
1007 else | |
1008 { | |
377 | 1009 if ( !uSpecEnchantmentType ) |
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1010 return item__getname_buffer.data(); |
377 | 1011 if ( uSpecEnchantmentType == 16 //Drain Hit Points from target. |
1012 || uSpecEnchantmentType == 39 //Double damage vs Demons. | |
1013 || uSpecEnchantmentType == 40 //Double damage vs Dragons | |
1014 || uSpecEnchantmentType == 45 //+5 Speed and Accuracy | |
1015 || uSpecEnchantmentType == 56 //+5 Might and Endurance. | |
1016 || uSpecEnchantmentType == 57 //+5 Intellect and Personality. | |
1017 || uSpecEnchantmentType == 58 //Increased Value. | |
1018 || uSpecEnchantmentType == 60 //+3 Unarmed and Dodging skills | |
1019 || uSpecEnchantmentType == 61 //+3 Stealing and Disarm skills. | |
1020 || uSpecEnchantmentType == 59 //Increased Weapon speed. | |
1021 || uSpecEnchantmentType == 63 //Double Damage vs. Elves. | |
1022 || uSpecEnchantmentType == 64 //Double Damage vs. Undead. | |
1023 || uSpecEnchantmentType == 67 //Adds 5 points of Body damage and +2 Disarm skill. | |
1024 || uSpecEnchantmentType == 68 ) //Adds 6-8 points of Cold damage and +5 Armor Class. | |
1025 { //enchantment and name positions inverted! | |
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changeset
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1026 sprintf( item__getname_buffer.data(), "%s %s", |
377 | 1027 pItemsTable->pSpecialEnchantments[uSpecEnchantmentType-1].pNameAdd, |
1028 pItemsTable->pItems[uItemID].pName); | |
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1029 return item__getname_buffer.data(); |
0 | 1030 } |
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diff
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1031 strcat(item__getname_buffer.data(), " "); |
377 | 1032 nameModificator = pItemsTable->pSpecialEnchantments[uSpecEnchantmentType-1].pNameAdd; |
0 | 1033 } |
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diff
changeset
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1034 strcat(item__getname_buffer.data(), nameModificator); |
0 | 1035 } |
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1036 return item__getname_buffer.data(); |
0 | 1037 } |
1038 | |
1039 | |
1040 //----- (00456620) -------------------------------------------------------- | |
385 | 1041 void ItemsTable::GenerateItem(int treasure_level, unsigned int uTreasureType, ItemGen *out_item) |
559 | 1042 { |
0 | 1043 |
559 | 1044 ItemsTable *v5; // edi@1 |
1045 int v6; // ebx@3 | |
1046 int *v7; // ecx@33 | |
1047 //int v8; // eax@34 | |
1048 //int v9; // eax@39 | |
1049 int current_chance; // ebx@43 | |
1050 int tmp_chance; // ecx@47 | |
1051 unsigned int *v12; // edx@48 | |
1052 unsigned int v13; // eax@49 | |
1053 signed int v14; // ebx@52 | |
1054 int v15; // eax@53 | |
1055 signed int v16; // eax@55 | |
1056 int v17; // ebx@57 | |
1057 int v18; // edx@62 | |
1058 signed int v19; // ebx@70 | |
1059 unsigned __int8 v20; // al@81 | |
1060 int v21; // eax@84 | |
1061 int v22; // ebx@85 | |
1062 int v23; // eax@86 | |
1063 int v24; // ebx@86 | |
1064 int special_chance; // edx@86 | |
1065 int v26; // edx@89 | |
1066 unsigned int v27; // eax@89 | |
1067 int i; // ebx@89 | |
1068 unsigned int v29; // ecx@90 | |
1069 int v30; // ebx@91 | |
1070 int v31; // eax@91 | |
1071 int v32; // ecx@91 | |
1072 int v33; // eax@91 | |
1073 int v34; // eax@97 | |
1074 unsigned __int8 v35; // sf@97 | |
1075 unsigned __int8 v36; // of@97 | |
1076 int v37; // ebx@98 | |
1077 int v38; // edx@99 | |
1078 signed int v39; // ebx@101 | |
1079 int v40; // ecx@102 | |
1080 char v41; // zf@107 | |
1081 char v42; // al@108 | |
1082 char v43; // al@111 | |
1083 int *v44; // edx@118 | |
1084 int v45; // eax@120 | |
1085 int v46; // edx@120 | |
1086 int j; // eax@121 | |
1087 unsigned int v48; // ecx@123 | |
1088 int v49; // eax@123 | |
1089 int v50; // eax@123 | |
1090 int val_list[800]; // [sp+Ch] [bp-C88h]@33 | |
1091 int total_chance; // [sp+C8Ch] [bp-8h]@33 | |
1092 int v53; // [sp+C90h] [bp-4h]@1 | |
1093 int v54; // [sp+C9Ch] [bp+8h]@3 | |
1094 //int v55; // [sp+CA0h] [bp+Ch]@34 | |
1095 signed int v56; // [sp+CA0h] [bp+Ch]@55 | |
1096 int v57; // [sp+CA0h] [bp+Ch]@62 | |
1097 int *v58; // [sp+CA0h] [bp+Ch]@102 | |
1098 int v59; // [sp+CA0h] [bp+Ch]@123 | |
1099 //signed int a2a; // [sp+CA4h] [bp+10h]@33 | |
1100 int a2b; // [sp+CA4h] [bp+10h]@101 | |
1101 int a2c; // [sp+CA4h] [bp+10h]@120 | |
1102 | |
1103 v5 = this; | |
1104 if (!out_item) | |
1583 | 1105 out_item = (ItemGen *)malloc(sizeof(ItemGen)); |
559 | 1106 memset(out_item, 0, sizeof(*out_item)); |
1107 | |
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1108 |
559 | 1109 v6 = treasure_level - 1; |
1110 v54 = treasure_level - 1; | |
1111 if ( uTreasureType ) //generate known treasure type | |
0 | 1112 { |
559 | 1113 ITEM_EQUIP_TYPE requested_equip; |
1114 PLAYER_SKILL_TYPE requested_skill = PLAYER_SKILL_INVALID; | |
1115 switch (uTreasureType) | |
1116 { | |
1989 | 1117 case 20: requested_equip = EQUIP_SINGLE_HANDED; break; |
559 | 1118 case 21: requested_equip = EQUIP_ARMOUR; break; |
1119 case 22: requested_skill = PLAYER_SKILL_MISC; break; | |
1120 case 23: requested_skill = PLAYER_SKILL_SWORD; break; | |
1121 case 24: requested_skill = PLAYER_SKILL_DAGGER; break; | |
1122 case 25: requested_skill = PLAYER_SKILL_AXE; break; | |
1123 case 26: requested_skill = PLAYER_SKILL_SPEAR; break; | |
1124 case 27: requested_skill = PLAYER_SKILL_BOW; break; | |
1125 case 28: requested_skill = PLAYER_SKILL_MACE; break; | |
1126 case 29: requested_skill = PLAYER_SKILL_CLUB; break; | |
1127 case 30: requested_skill = PLAYER_SKILL_STAFF; break; | |
1128 case 31: requested_skill = PLAYER_SKILL_LEATHER; break; | |
1129 case 32: requested_skill = PLAYER_SKILL_CHAIN; break; | |
1130 case 33: requested_skill = PLAYER_SKILL_PLATE; break; | |
1131 case 34: requested_equip = EQUIP_SHIELD; break; | |
1132 case 35: requested_equip = EQUIP_HELMET; break; | |
1133 case 36: requested_equip = EQUIP_BELT; break; | |
1134 case 37: requested_equip = EQUIP_CLOAK; break; | |
1135 case 38: requested_equip = EQUIP_GAUNTLETS; break; | |
1136 case 39: requested_equip = EQUIP_BOOTS; break; | |
1137 case 40: requested_equip = EQUIP_RING; break; | |
1138 case 41: requested_equip = EQUIP_AMULET; break; | |
1139 case 42: requested_equip = EQUIP_WAND; break; | |
1140 case 43: requested_equip = EQUIP_SPELL_SCROLL; break; | |
1141 case 44: requested_equip = EQUIP_POTION; break; | |
1142 case 45: requested_equip = EQUIP_REAGENT; break; | |
1143 case 46: requested_equip = EQUIP_GEM; break; | |
1144 default: | |
1145 __debugbreak(); // check this condition | |
1146 requested_equip = (ITEM_EQUIP_TYPE)(uTreasureType - 1); | |
1147 break; | |
1148 } | |
1149 memset(val_list, 0, sizeof(val_list)); | |
1150 total_chance = 0; | |
1151 j=0; | |
1152 //a2a = 1; | |
1153 if (requested_skill == PLAYER_SKILL_INVALID) // no skill for this item needed | |
1154 { | |
1155 for (uint i = 1; i < 500; ++i) | |
1156 { | |
1157 if (pItems[i].uEquipType == requested_equip) | |
1158 { | |
1159 val_list[j] = i; | |
1160 ++j; | |
1161 total_chance += pItems[i].uChanceByTreasureLvl[treasure_level - 1]; | |
1162 } | |
1163 } | |
1164 } | |
1165 else //have needed skill | |
1166 { | |
1167 for (uint i = 1; i < 500; ++i) | |
1168 { | |
1169 if (pItems[i].uSkillType == requested_skill) | |
1170 { | |
1171 val_list[j] = i; | |
1172 ++j; | |
1173 total_chance += pItems[i].uChanceByTreasureLvl[treasure_level - 1]; | |
1174 } | |
1175 } | |
1176 } | |
1177 | |
1178 current_chance = 0; | |
1179 if ( total_chance ) | |
1180 current_chance = rand() % total_chance; | |
1181 | |
1182 out_item->uItemID = val_list[0]; | |
1183 if (!out_item->uItemID) | |
1184 out_item->uItemID = 1; | |
1185 | |
1186 if ( pItems[out_item->uItemID].uChanceByTreasureLvl[treasure_level - 1] < current_chance ) | |
1187 { | |
1188 j=0; | |
1189 tmp_chance=pItems[out_item->uItemID].uChanceByTreasureLvl[treasure_level - 1]; | |
1190 do | |
1191 { | |
1192 ++j; | |
1193 out_item->uItemID = val_list[j]; | |
1194 tmp_chance += pItems[val_list[j]].uChanceByTreasureLvl[treasure_level - 1]; | |
1195 } | |
1196 while ( tmp_chance < current_chance ); | |
1197 } | |
1198 | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1199 if (out_item->GetItemEquipType() == EQUIP_POTION && out_item->uItemID != ITEM_POTION_BOTTLE ) |
559 | 1200 {// if it potion set potion spec |
570 | 1201 out_item->uEnchantmentType = 0; |
559 | 1202 for (int i=0; i<2; ++i) |
570 | 1203 out_item->uEnchantmentType += rand() % 4 + 1; |
1204 out_item->uEnchantmentType = out_item->uEnchantmentType * treasure_level; | |
559 | 1205 } |
0 | 1206 } |
559 | 1207 else |
0 | 1208 { |
559 | 1209 //artifact |
1210 v56 = 0; | |
1211 for(int i=0; i<29; ++i) | |
1212 v56 += pParty->pIsArtifactFound[i]; | |
228
46ae2602aceb
Item generation doesn't crash (thou still generates weird stuff)
Nomad
parents:
224
diff
changeset
|
1213 |
559 | 1214 v17 = rand() % 29; |
385 | 1215 |
559 | 1216 if ( v6 == 5 && (rand() % 100 < 5) && !pParty->pIsArtifactFound[v17] && v56 < 13 ) |
1217 { | |
1218 pParty->pIsArtifactFound[v17] = 1; | |
1219 out_item->uAttributes = 0; | |
1220 out_item->uItemID = v17 + 500; | |
1221 SetSpecialBonus(out_item); | |
1222 return; | |
1223 } | |
1224 | |
1225 v57 = 0; | |
1226 v18 = rand() % v5->uChanceByTreasureLvlSumm[treasure_level - 1]; | |
1227 out_item->uItemID = 0; | |
1228 if ( v18 > 0 ) | |
1229 { | |
1230 do | |
598 | 1231 { |
1232 v57 += pItems[out_item->uItemID + 1].uChanceByTreasureLvl[v6]; | |
1233 ++out_item->uItemID; | |
1234 } | |
559 | 1235 while ( v57 < v18 ); |
1236 } | |
1237 | |
1238 if ( !v18 ) | |
1239 out_item->uItemID = 1; | |
1240 if ( !out_item->uItemID ) | |
1241 out_item->uItemID = 1; | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1242 if (out_item->GetItemEquipType() == EQUIP_POTION && out_item->uItemID != ITEM_POTION_BOTTLE ) |
559 | 1243 {// if it potion set potion spec |
570 | 1244 out_item->uEnchantmentType = 0; |
559 | 1245 for (int i=0; i<2; ++i) |
570 | 1246 out_item->uEnchantmentType += rand() % 4 + 1; |
1247 out_item->uEnchantmentType = out_item->uEnchantmentType * treasure_level; | |
559 | 1248 } |
570 | 1249 out_item->uEnchantmentType = out_item->uEnchantmentType * treasure_level; |
559 | 1250 } |
1251 | |
1252 if ( out_item->uItemID == ITEM_SPELLBOOK_LIGHT_DIVINE_INTERVENTION | |
1253 && !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) | |
1254 out_item->uItemID = ITEM_SPELLBOOK_LIGHT_SUN_BURST; | |
1255 if ( pItemsTable->pItems[out_item->uItemID + 1].uItemID_Rep_St ) | |
1256 out_item->uAttributes = 0; | |
1257 else | |
1258 out_item->uAttributes = 1; | |
385 | 1259 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1260 if ( out_item->GetItemEquipType() != EQUIP_POTION ) |
559 | 1261 { |
1262 out_item->uSpecEnchantmentType = 0; | |
570 | 1263 out_item->uEnchantmentType = 0; |
559 | 1264 } |
1265 //try get special enhansment | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1266 switch (out_item->GetItemEquipType()) |
559 | 1267 { |
1989 | 1268 case EQUIP_SINGLE_HANDED: |
1269 case EQUIP_TWO_HANDED : | |
559 | 1270 case EQUIP_BOW : |
1271 if ( !uBonusChanceWpSpecial[v6] ) | |
1272 return; | |
1273 if ((rand() % 100)>=uBonusChanceWpSpecial[v6]) | |
1274 return; | |
1275 break; | |
1276 case EQUIP_ARMOUR : | |
1277 case EQUIP_SHIELD : | |
1278 case EQUIP_HELMET : | |
1279 case EQUIP_BELT : | |
1280 case EQUIP_CLOAK : | |
1281 case EQUIP_GAUNTLETS : | |
1282 case EQUIP_BOOTS : | |
1283 case EQUIP_RING : | |
570 | 1284 |
559 | 1285 if ( !uBonusChanceStandart[v6] ) |
1286 return; | |
1287 special_chance = rand() % 100; | |
1288 if ( special_chance < uBonusChanceStandart[v6]) | |
1289 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1290 v26 = rand() %pEnchantmentsSumm[out_item->GetItemEquipType()-3]; |
570 | 1291 out_item->uEnchantmentType = 0; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1292 v27=pEnchantments[out_item->uEnchantmentType].to_item[out_item->GetItemEquipType()-3]; |
570 | 1293 if (v26>v27 ) |
1294 { | |
1295 do | |
559 | 1296 { |
570 | 1297 ++out_item->uEnchantmentType; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1298 v27+=pEnchantments[out_item->uEnchantmentType].to_item[out_item->GetItemEquipType()-3]; |
570 | 1299 } while (v26>v27); |
1300 } | |
1301 ++out_item->uEnchantmentType; | |
1302 | |
1303 v33 = rand() % (bonus_ranges[v6].maxR - bonus_ranges[v6].minR + 1); | |
1599 | 1304 out_item->m_enchantmentStrength = v33 + bonus_ranges[v6].minR; |
570 | 1305 v32 = out_item->uEnchantmentType - 1; |
1306 if ( v32 == 21 || v32 == 22 || v32 == 23 ) //Armsmaster skill, Dodge skill, Unarmed skill | |
1599 | 1307 out_item->m_enchantmentStrength = out_item->m_enchantmentStrength/2; |
1308 if ( out_item->m_enchantmentStrength <= 0 ) | |
1309 out_item->m_enchantmentStrength = 1; | |
559 | 1310 return; |
1311 | |
1312 } | |
570 | 1313 if ( !uBonusChanceSpecial[v6]) |
1314 return; | |
559 | 1315 v34 = uBonusChanceStandart[v6] + uBonusChanceSpecial[v6]; |
570 | 1316 if ( special_chance>v34 ) |
559 | 1317 return; |
1318 break; | |
1319 case EQUIP_WAND: | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1320 out_item->uNumCharges = rand() % 6 + out_item->GetDamageMod() + 1; |
559 | 1321 out_item->uMaxCharges = out_item->uNumCharges; |
1322 default: | |
224 | 1323 return; |
559 | 1324 } |
1325 | |
1326 j=0; | |
1327 int spc_sum=0; | |
1328 int spc; | |
1329 memset(&val_list, 0, 3200); | |
1330 for (int i=0; i<pSpecialEnchantments_count;++i) | |
1331 { | |
1332 int tr_lv= pSpecialEnchantments[i].iTreasureLevel; | |
1333 switch ( treasure_level - 1 ) | |
1334 { | |
0 | 1335 case 2: |
559 | 1336 if ((tr_lv==1)||(tr_lv==0)) |
1337 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1338 spc=pSpecialEnchantments[i].to_item_apply[out_item->GetItemEquipType()]; |
559 | 1339 spc_sum+=spc; |
1340 if(spc) | |
1341 { | |
1342 val_list[j++]=i; | |
1343 } | |
1344 } | |
1345 break; | |
0 | 1346 case 3: |
559 | 1347 if ((tr_lv==2)||(tr_lv==1)||(tr_lv==0)) |
1348 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1349 spc=pSpecialEnchantments[i].to_item_apply[out_item->GetItemEquipType()]; |
559 | 1350 spc_sum+=spc; |
1351 if(spc) | |
1352 { | |
1353 val_list[j++]=i; | |
1354 } | |
1355 } | |
1356 break; | |
1357 case 4: | |
1358 if ((tr_lv==3)||(tr_lv==2)||(tr_lv==1)) | |
1359 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1360 spc=pSpecialEnchantments[i].to_item_apply[out_item->GetItemEquipType()]; |
559 | 1361 spc_sum+=spc; |
1362 if(spc) | |
1363 { | |
1364 val_list[j++]=i; | |
1365 } | |
1366 } | |
1367 break; | |
1368 case 5: | |
1369 if (tr_lv==3) | |
1370 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1371 spc=pSpecialEnchantments[i].to_item_apply[out_item->GetItemEquipType()]; |
559 | 1372 spc_sum+=spc; |
1373 if(spc) | |
1374 { | |
1375 val_list[j++]=i; | |
1376 } | |
1377 } | |
1378 break; | |
0 | 1379 } |
559 | 1380 } |
1381 | |
1382 v46 = rand()%spc_sum+1; | |
1383 j=0; | |
1384 out_item->uSpecEnchantmentType =val_list[j]; | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1385 v45=pSpecialEnchantments[val_list[j]].to_item_apply[out_item->GetItemEquipType()]; |
559 | 1386 if (v45<v46) |
1387 { | |
1388 do | |
245 | 1389 { |
559 | 1390 ++j; |
1391 out_item->uSpecEnchantmentType=val_list[j]; | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1685
diff
changeset
|
1392 v45+=pSpecialEnchantments[val_list[j]].to_item_apply[out_item->GetItemEquipType()]; |
559 | 1393 } while (v45<v46); |
1394 } | |
1395 ++out_item->uSpecEnchantmentType; | |
0 | 1396 } |
1397 | |
1398 //----- (004505CC) -------------------------------------------------------- | |
1399 bool ItemGen::GenerateArtifact() | |
1400 { | |
1401 signed int uNumArtifactsNotFound; // esi@1 | |
463 | 1402 int artifacts_list[32]; |
0 | 1403 |
385 | 1404 memset(artifacts_list, 0,sizeof(artifacts_list)); |
0 | 1405 uNumArtifactsNotFound = 0; |
385 | 1406 |
1407 for (int i=500;i<529;++i) | |
484 | 1408 if ( !pParty->pIsArtifactFound[i-500] ) |
385 | 1409 artifacts_list[uNumArtifactsNotFound++] = i; |
1410 | |
1411 Reset(); | |
0 | 1412 if ( uNumArtifactsNotFound ) |
1413 { | |
385 | 1414 uItemID = artifacts_list[rand() % uNumArtifactsNotFound]; |
1415 pItemsTable->SetSpecialBonus(this); | |
1416 return true; | |
0 | 1417 } |
1418 else | |
385 | 1419 return false; |
1420 | |
0 | 1421 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1422 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1423 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::regularBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1424 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::specialBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1425 std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* >ItemGen::artifactBonusMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1426 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1427 #define NEWBONUSINTOSPECIALLIST(x,y) AddToMap(ItemGen::specialBonusMap, enchId, x, y); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1428 #define NEWBONUSINTOSPECIALLIST2(x,y,z) AddToMap(ItemGen::specialBonusMap, enchId, x, y, z); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1429 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1430 #define NEWBONUSINTOREGULARLIST(x) AddToMap(ItemGen::regularBonusMap, enchId, x); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1431 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1432 #define NEWBONUSINTOARTIFACTLIST(x,y) AddToMap(ItemGen::artifactBonusMap, itemId, x, y); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1433 #define NEWBONUSINTOARTIFACTLIST2(x,y,z) AddToMap(ItemGen::artifactBonusMap, itemId, x, y, z); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1434 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1435 void ItemGen::AddToMap( std::map<int, std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* > &maptoadd, int enchId, CHARACTER_ATTRIBUTE_TYPE attrId, int bonusValue /*= 0*/, unsigned __int16 Player::* skillPtr /*= NULL*/ ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1436 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1437 auto key = maptoadd.find(enchId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1438 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1439 if (key == maptoadd.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1440 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1441 currMap = new std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1442 maptoadd[enchId] = currMap; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1443 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1444 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1445 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1446 currMap = key->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1447 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1448 Assert(currMap->find(attrId) == currMap->end(), "Attribute %d already present for enchantment %d", attrId, enchId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1449 (*currMap)[attrId] = new CEnchantment(bonusValue, skillPtr); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1450 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1451 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1452 void ItemGen::PopulateSpecialBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1453 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1454 int enchId = 1;// of Protection, +10 to all Resistances |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1455 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1456 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_AIR, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1457 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_WATER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1458 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_EARTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1459 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_MIND, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1460 NEWBONUSINTOSPECIALLIST( CHARACTER_ATTRIBUTE_RESIST_BODY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1461 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1462 enchId = 2;//of The Gods, +10 to all Seven Statistics |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1463 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1464 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1465 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1466 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1467 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1468 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1469 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1470 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1471 enchId = 26;//of Air Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1472 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_AIR,0, &Player::skillAir); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1473 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1474 enchId = 27;//of Body Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1475 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY,0, &Player::skillBody); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1476 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1477 enchId = 28;//of Dark Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1478 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK,0, &Player::skillDark); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1479 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1480 enchId = 29;//of Earth Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1481 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_EARTH,0, &Player::skillEarth); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1482 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1483 enchId = 30;//of Fire Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1484 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE,0, &Player::skillFire); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1485 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1486 enchId = 31;//of Light Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1487 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT,0, &Player::skillLight); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1488 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1489 enchId = 32;//of Mind Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1490 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND,0, &Player::skillMind); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1491 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1492 enchId = 33;//of Spirit Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1493 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT,0, &Player::skillSpirit); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1494 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1495 enchId = 34;//of Water Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1496 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER,0, &Player::skillWater); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1497 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1498 enchId = 42;//of Doom |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1499 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1500 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1501 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1502 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1503 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1504 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1505 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1506 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1507 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1508 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1509 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1510 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1511 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1512 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1513 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1514 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, 1); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1515 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1516 enchId = 43;//of Earth |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1517 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1518 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1519 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1520 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1521 enchId = 44;//of Life |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1522 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_HEALTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1523 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1524 enchId = 45;//Rogues |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1525 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1526 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1527 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1528 enchId = 46;//of The Dragon |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1529 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1530 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1531 enchId = 47;//of The Eclipse |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1532 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1533 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1534 enchId = 48;//of The Golem |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1535 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1536 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1537 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1538 enchId = 49;//of The Moon |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1539 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1540 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1541 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1542 enchId = 50;//of The Phoenix |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1543 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1544 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1545 enchId = 51;//of The Sky |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1546 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_MANA, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1547 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1548 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1549 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1550 enchId = 52;//of The Stars |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1551 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1552 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1553 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1554 enchId = 53;//of The Sun |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1555 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1556 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1557 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1558 enchId = 54;//of The Troll |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1559 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1560 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1561 enchId = 55;//of The Unicorn |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1562 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_LUCK, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1563 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1564 enchId = 56;//Warriors |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1565 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_STRENGTH, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1566 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1567 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1568 enchId = 57;//Wizards |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1569 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1570 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1571 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1572 enchId = 60;//Monks' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1573 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_DODGE, 3, &Player::skillDodge); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1574 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 3, &Player::skillUnarmed); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1575 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1576 enchId = 61;//Thieves' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1577 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 3, &Player::skillStealing); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1578 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_STEALING, 3, &Player::skillDisarmTrap); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1579 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1580 enchId = 62;//of Identifying |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1581 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 3, &Player::skillItemId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1582 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 3, &Player::skillMonsterId); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1583 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1584 enchId = 67;//Assassins' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1585 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 2, &Player::skillDisarmTrap); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1586 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1587 enchId = 68;//Barbarians' |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1588 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_AC_BONUS, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1589 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1590 enchId = 69;//of the Storm |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1591 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1592 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1593 enchId = 70;//of the Ocean |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1594 NEWBONUSINTOSPECIALLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1595 NEWBONUSINTOSPECIALLIST2(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 2, &Player::skillAlchemy); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1596 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1597 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1598 void ItemGen::PopulateRegularBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1599 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1600 int enchId = 1;//of Might |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1601 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_STRENGTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1602 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1603 enchId = 2;//of Thought |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1604 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1605 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1606 enchId = 3;//of Charm |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1607 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_WILLPOWER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1608 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1609 enchId = 4;//of Vigor |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1610 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_ENDURANCE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1611 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1612 enchId = 5;//of Precision |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1613 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_ACCURACY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1614 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1615 enchId = 6;//of Speed |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1616 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SPEED); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1617 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1618 enchId = 7;//of Luck |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1619 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_LUCK); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1620 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1621 enchId = 8;//of Health |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1622 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_HEALTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1623 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1624 enchId = 9;//of Magic |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1625 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_MANA); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1626 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1627 enchId = 10;//of Defense |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1628 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_AC_BONUS); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1629 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1630 enchId = 11;//of Fire Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1631 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1632 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1633 enchId = 12;//of Air Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1634 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_AIR); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1635 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1636 enchId = 13;//of Water Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1637 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_WATER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1638 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1639 enchId = 14;//of Earth Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1640 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1641 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1642 enchId = 15;//of Mind Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1643 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_MIND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1644 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1645 enchId = 16;//of Body Resistance |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1646 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_RESIST_BODY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1647 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1648 enchId = 17;//of Alchemy |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1649 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1650 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1651 enchId = 18;//of Stealing |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1652 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1653 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1654 enchId = 19;//of Disarming |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1655 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1656 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1657 enchId = 20;//of Items |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1658 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1659 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1660 enchId = 21;//of Monsters |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1661 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1662 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1663 enchId = 22;//of Arms |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1664 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1665 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1666 enchId = 23;//of Dodging |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1667 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1668 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1669 enchId = 24;//of the Fist |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1670 NEWBONUSINTOREGULARLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1671 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1672 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1673 void ItemGen::PopulateArtifactBonusMap() |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1674 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1675 int itemId; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1676 itemId = ITEM_ARTIFACT_PUCK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1677 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1678 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1679 itemId = ITEM_ARTIFACT_IRON_FEATHER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1680 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1681 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1682 itemId = ITEM_ARTIFACT_WALLACE; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1683 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1684 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1685 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1686 itemId = ITEM_ARTIFACT_CORSAIR; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1687 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1688 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1689 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1690 |
1648 | 1691 itemId = ITEM_ARTIFACT_GOVERNORS_ARMOR; |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1692 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1693 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1694 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1695 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1696 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1697 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1698 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1699 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1700 itemId = ITEM_ARTIFACT_YORUBA; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1701 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1702 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1703 itemId = ITEM_ARTIFACT_SPLITTER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1704 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1705 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1706 itemId = ITEM_ARTEFACT_ULLYSES, |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1707 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1708 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1709 itemId = ITEM_ARTEFACT_HANDS_OF_THE_MASTER, |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1710 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1711 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1712 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1713 itemId = ITEM_ARTIFACT_LEAGUE_BOOTS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1714 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 40); |
1826 | 1715 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER, 0, &Player::skillWater); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1716 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1717 itemId = ITEM_ARTIFACT_RULERS_RING; |
1826 | 1718 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); |
1719 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1720 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1721 itemId = ITEM_RELIC_MASH; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1722 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 150); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1723 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1724 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1725 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1726 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1727 itemId = ITEM_RELIC_ETHRICS_STAFF; |
1826 | 1728 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1729 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1730 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1731 itemId = ITEM_RELIC_HARECS_LEATHER; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1732 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1733 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1734 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1735 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1736 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1737 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1738 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1739 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1740 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1741 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1742 itemId = ITEM_RELIC_OLD_NICK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1743 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1744 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1745 itemId = ITEM_RELIC_AMUCK; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1746 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1747 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1748 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1749 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1750 itemId = ITEM_RELIC_GLORY_SHIELD; |
1826 | 1751 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1752 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1753 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1754 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1755 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1756 itemId = ITEM_RELIC_KELEBRIM; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1757 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1758 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1759 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1760 itemId = ITEM_RELIC_TALEDONS_HELM; |
1826 | 1761 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0, &Player::skillLight); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1762 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1763 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1764 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1765 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1766 itemId = ITEM_RELIC_SCHOLARS_CAP; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1767 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_LEARNING, +15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1768 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, -50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1769 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1770 itemId = ITEM_RELIC_PHYNAXIAN_CROWN; |
1826 | 1771 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0, &Player::skillFire); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1772 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, +50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1773 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1774 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1775 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1776 itemId = ITEM_RILIC_TITANS_BELT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1777 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1778 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1779 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1780 itemId = ITEM_RELIC_TWILIGHT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1781 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1782 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1783 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1784 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1785 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1786 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1787 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1788 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1789 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1790 itemId = ITEM_RELIC_ANIA_SELVING; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1791 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 150); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1792 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_BOW, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1793 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -25); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1794 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1795 itemId = ITEM_RELIC_JUSTICE; |
1826 | 1796 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); |
1797 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY, 0, &Player::skillBody); | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1798 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1799 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1800 itemId = ITEM_RELIC_MEKORIGS_HAMMER; |
1826 | 1801 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1802 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1803 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1804 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1805 itemId = ITEM_ARTIFACT_HERMES_SANDALS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1806 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 100); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1807 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1808 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, 50); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1809 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1810 itemId = ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1811 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1812 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -20); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1813 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1814 itemId = ITEM_ARTIFACT_MINDS_EYE; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1815 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1816 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1817 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1818 itemId = ITEM_ELVEN_CHAINMAIL; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1819 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1820 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1821 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1822 itemId = ITEM_FORGE_GAUNTLETS; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1823 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1824 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1825 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_FIRE, 30); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1826 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1827 itemId = ITEM_ARTIFACT_HEROS_BELT; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1828 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1829 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 5); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1830 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1831 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1832 void ItemGen::GetItemBonusSpecialEnchantment( Player* owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int* additiveBonus, int* halfSkillBonus ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1833 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1834 auto bonusList = ItemGen::specialBonusMap.find(this->uSpecEnchantmentType); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1835 if (bonusList == ItemGen::specialBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1836 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1837 return; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
changeset
|
1838 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
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|
1839 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1603
diff
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|
1840 if (currList->find(attrToGet) != currList->end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
changeset
|
1841 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1842 CEnchantment* currBonus = (*currList)[attrToGet]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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|
1843 if (currBonus->statPtr != NULL) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1844 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
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|
1845 if (currBonus->statBonus == 0) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
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diff
changeset
|
1846 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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|
1847 *halfSkillBonus = owner->*currBonus->statPtr / 2; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1848 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1849 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
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diff
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|
1850 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1851 if (*additiveBonus < currBonus->statBonus) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
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diff
changeset
|
1852 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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changeset
|
1853 *additiveBonus = currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
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diff
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|
1854 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1855 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1856 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1857 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
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diff
changeset
|
1858 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1859 *additiveBonus += currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1860 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1861 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1862 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1863 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
changeset
|
1864 void ItemGen::GetItemBonusArtifact( Player* owner, CHARACTER_ATTRIBUTE_TYPE attrToGet, int* bonusSum ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
1603
diff
changeset
|
1865 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1866 auto bonusList = ItemGen::artifactBonusMap.find(this->uItemID); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1867 if (bonusList == ItemGen::artifactBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1868 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1869 return; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1870 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1871 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
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|
1872 if (currList->find(attrToGet) != currList->end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1873 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1874 CEnchantment* currBonus = (*currList)[attrToGet]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
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diff
changeset
|
1875 if (currBonus->statPtr != NULL) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
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diff
changeset
|
1876 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
changeset
|
1877 *bonusSum = owner->*currBonus->statPtr / 2; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
changeset
|
1878 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1879 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
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diff
changeset
|
1880 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
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|
1881 *bonusSum += currBonus->statBonus; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1882 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1883 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
changeset
|
1884 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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changeset
|
1885 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1886 bool ItemGen::IsRegularEnchanmentForAttribute( CHARACTER_ATTRIBUTE_TYPE attrToGet ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
changeset
|
1887 { |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1682
diff
changeset
|
1888 auto bonusList = ItemGen::specialBonusMap.find(this->uEnchantmentType); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1889 if (bonusList == ItemGen::specialBonusMap.end()) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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parents:
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diff
changeset
|
1890 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1891 return false; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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diff
changeset
|
1892 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1893 std::map<CHARACTER_ATTRIBUTE_TYPE, CEnchantment*>* currList = bonusList->second; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1894 return (currList->find(attrToGet) != currList->end()); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1895 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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|
1896 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1897 ITEM_EQUIP_TYPE ItemGen::GetItemEquipType() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1898 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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1899 return pItemsTable->pItems[this->uItemID].uEquipType; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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1900 } |
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1901 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1902 unsigned char ItemGen::GetPlayerSkillType() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1903 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1904 return pItemsTable->pItems[this->uItemID].uSkillType; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1905 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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1906 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1907 char* ItemGen::GetIconName() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
|
1908 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1909 return pItemsTable->pItems[this->uItemID].pIconName; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1910 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1911 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1912 unsigned __int8 ItemGen::GetDamageDice() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1913 { |
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1914 return pItemsTable->pItems[this->uItemID].uDamageDice; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1915 } |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1916 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1917 unsigned __int8 ItemGen::GetDamageRoll() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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1918 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1919 return pItemsTable->pItems[this->uItemID].uDamageRoll; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1920 } |
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1921 |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1922 unsigned __int8 ItemGen::GetDamageMod() |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1923 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1924 return pItemsTable->pItems[this->uItemID].uDamageMod; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1925 } |
461 | 1926 //----- (004B8E3D) -------------------------------------------------------- |
463 | 1927 void GenerateStandartShopItems() |
1920 | 1928 { |
1929 signed int item_count; | |
1930 signed int shop_index; | |
1931 int treasure_lvl; | |
1932 int item_class; | |
1933 int mdf; | |
463 | 1934 |
1920 | 1935 shop_index = (signed int)window_SpeakInHouse->ptr_1C; |
1936 if ( uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType] ) | |
1937 { | |
1938 for (item_count = 0; item_count < uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType]; ++item_count ) | |
1939 { | |
1940 if (shop_index <= 14) //weapon shop | |
1941 { | |
1942 treasure_lvl = shopWeap_variation_ord[shop_index].treasure_level; | |
1943 item_class = shopWeap_variation_ord[shop_index].item_class[rand() % 4]; | |
1944 } | |
1945 else if (shop_index <= 28) //armor shop | |
1946 { | |
1947 mdf = 0; | |
1948 if (item_count > 3) | |
1949 ++mdf;// rechek offsets | |
1950 treasure_lvl = shopArmr_variation_ord[2*(shop_index - 15) + mdf].treasure_level; | |
1951 item_class = shopArmr_variation_ord[2*(shop_index - 15) + mdf].item_class[rand() % 4]; | |
1952 } | |
1953 else if (shop_index <= 41) //magic shop | |
1954 { | |
1955 treasure_lvl = shopMagic_treasure_lvl[shop_index - 28]; | |
1956 item_class = 22; //misc | |
1957 } | |
1958 else if (shop_index <= 53) //alchemist shop | |
1959 { | |
1960 if (item_count < 6) | |
1961 { | |
1962 pParty->StandartItemsInShops[shop_index][item_count].Reset(); | |
1963 pParty->StandartItemsInShops[shop_index][item_count].uItemID = 220; //potion bottle | |
1964 continue; | |
1965 } | |
1966 else | |
1967 { | |
1968 treasure_lvl = shopAlch_treasure_lvl[shop_index - 41]; | |
1969 item_class = 45; //reagent | |
1970 } | |
1971 } | |
1972 pItemsTable->GenerateItem(treasure_lvl, item_class, &pParty->StandartItemsInShops[shop_index][item_count]); | |
1973 pParty->StandartItemsInShops[shop_index][item_count].SetIdentified(); //identified | |
1974 } | |
1975 } | |
1976 pParty->InTheShopFlags[shop_index] = 0; | |
1977 } | |
463 | 1978 |
1979 //----- (004B8F94) -------------------------------------------------------- | |
1980 void GenerateSpecialShopItems() | |
1920 | 1981 { |
1982 signed int item_count; | |
1983 signed int shop_index; | |
1984 int treasure_lvl; | |
1985 int item_class; | |
1986 int mdf; | |
463 | 1987 |
1920 | 1988 shop_index = (signed int)window_SpeakInHouse->ptr_1C; |
1989 if ( uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType] ) | |
1990 { | |
1991 for ( item_count = 0; item_count < uItemsAmountPerShopType[p2DEvents[shop_index - 1].uType]; ++item_count ) | |
1992 { | |
1993 if (shop_index <= 14) //weapon shop | |
1994 { | |
1995 treasure_lvl = shopWeap_variation_spc[shop_index].treasure_level; | |
1996 item_class = shopWeap_variation_spc[shop_index].item_class[rand() % 4]; | |
1997 } | |
1998 else if (shop_index <= 28) //armor shop | |
1999 { | |
2000 mdf = 0; | |
2001 if (item_count > 3) | |
2002 ++mdf; | |
2003 treasure_lvl = shopArmr_variation_spc[2*(shop_index - 15) + mdf].treasure_level; | |
2004 item_class = shopArmr_variation_spc[2*(shop_index - 15) + mdf].item_class[rand() % 4]; | |
2005 } | |
2006 else if (shop_index <= 41) //magic shop | |
2007 { | |
2008 treasure_lvl = shopMagicSpc_treasure_lvl[shop_index - 28]; | |
2009 item_class = 22; //misc | |
2010 } | |
2011 else if (shop_index <= 53) //alchemist shop | |
2012 { | |
2013 if (item_count < 6) | |
2014 { | |
2015 pParty->SpecialItemsInShops[shop_index][item_count].Reset(); | |
2016 pParty->SpecialItemsInShops[shop_index][item_count].uItemID = rand() % 32 + 740; //mscrool | |
2017 continue; | |
2018 } | |
2019 else | |
2020 { | |
2021 treasure_lvl = shopAlchSpc_treasure_lvl[shop_index - 41]; | |
2022 item_class = 44; //potion | |
2023 } | |
2024 } | |
2025 pItemsTable->GenerateItem(treasure_lvl, item_class, &pParty->SpecialItemsInShops[shop_index][item_count]); | |
2026 pParty->SpecialItemsInShops[shop_index][item_count].SetIdentified(); //identified | |
2027 } | |
2028 } | |
2029 pParty->InTheShopFlags[shop_index] = 0; | |
2030 } | |
461 | 2031 |
2032 | |
463 | 2033 //----- (00450218) -------------------------------------------------------- |
598 | 2034 void GenerateItemsInChest() |
526 | 2035 { |
598 | 2036 unsigned int v0; // eax@1 |
2037 Chest *v1; // ebx@1 | |
2038 MapInfo *v2; // esi@1 | |
2039 ItemGen *v3; // ebx@2 | |
2040 int v4; // ebp@4 | |
2041 int v5; // edi@4 | |
2042 int v6; // esi@4 | |
2043 int v7; // eax@4 | |
2044 signed int v8; // esi@4 | |
2045 int v9; // edx@4 | |
2046 int v10; // esi@8 | |
2047 int v11; // ebp@25 | |
2048 int v12; // esi@25 | |
2049 signed int v13; // ebp@27 | |
2050 ItemGen *v14; // edi@28 | |
2051 signed int v15; // edx@32 | |
2052 signed __int64 v16; // qtt@32 | |
2053 int v17; // esi@34 | |
2054 signed int v18; // [sp+10h] [bp-18h]@1 | |
2055 int v19; // [sp+14h] [bp-14h]@4 | |
2056 MapInfo *v20; // [sp+18h] [bp-10h]@1 | |
2057 Chest *v21; // [sp+1Ch] [bp-Ch]@1 | |
2058 int v22; // [sp+20h] [bp-8h]@26 | |
2059 signed int v23; // [sp+24h] [bp-4h]@2 | |
461 | 2060 |
598 | 2061 v18 = rand() % 100; //main random |
1477
7ef4b64f6329
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents:
1358
diff
changeset
|
2062 v0 = pMapStats->GetMapInfo(pCurrentMapName); |
598 | 2063 // v1 = pChests; |
2064 v2 = &pMapStats->pInfos[v0]; | |
2065 //v21 = pChests; | |
2066 //v20 = &pMapStats->pInfos[v0]; | |
2067 for(int i=1; i<20;++i) | |
2068 { | |
2069 for(int j=0; j<140;++j) | |
2070 { | |
526 | 2071 |
598 | 2072 v3 = &pChests[i].igChestItems[j]; |
2073 if ( v3->uItemID < 0 ) | |
2074 { | |
2075 v4 = rand() % 5; //additional items in chect | |
2076 v5 = (unsigned __int8)byte_4E8168[abs((int)v3->uItemID)-1][2*v2->Treasure_prob]; | |
2077 v6 = (unsigned __int8)byte_4E8168[abs((int)v3->uItemID)-1][2*v2->Treasure_prob+1]; | |
2078 v8 = v6 - v5 + 1; | |
2079 v9 = v5 + rand() % v8; //treasure level | |
2080 if (v9<7) | |
2081 { | |
2082 if (v18<20) | |
2083 { | |
2084 v3->Reset(); | |
2085 } | |
2086 else if (v18<60) //generate gold | |
2087 { | |
2088 v10=0; | |
2089 v3->Reset(); | |
2090 switch (v9) | |
2091 { | |
2092 case 1: //small gold | |
2093 v10 = rand() % 51 + 50; | |
2094 v3->uItemID = 197; | |
2095 break; | |
2096 case 2://small gold | |
2097 v10 = rand() % 101 + 100; | |
2098 v3->uItemID = 197; | |
2099 break; | |
2100 case 3: //medium | |
2101 v10 = rand() % 301 + 200; | |
2102 v3->uItemID = 198; | |
2103 break; | |
2104 case 4: //medium | |
2105 v10 = rand() % 501 + 500; | |
2106 v3->uItemID = 198; | |
2107 break; | |
2108 case 5: //big | |
2109 v10 = rand() % 1001 + 1000; | |
2110 v3->uItemID = 199; | |
2111 break; | |
2112 case 6: //big | |
2113 v10 = rand() % 3001 + 2000; | |
2114 v3->uItemID = 199; | |
2115 break; | |
2116 } | |
2117 v3->SetIdentified(); | |
2118 v3->uSpecEnchantmentType = v10; | |
2119 } | |
2120 else | |
2121 { | |
2122 pItemsTable->GenerateItem(v9, 0, v3); | |
2123 } | |
2124 | |
2125 v12 = 0; | |
2126 //generate more items | |
2127 for (v11=0; v11<v4; ++v11) | |
2128 { | |
2129 | |
2130 if ( v12 >= 140 ) | |
2131 break; | |
2132 while ( !(pChests[i].igChestItems[v12].uItemID==0) &&(v12<140)) | |
2133 { | |
2134 ++v12; | |
2135 } | |
2136 v14=&pChests[i].igChestItems[v12]; | |
2137 v18 = rand() % 100; | |
2138 if (v18<20) | |
2139 { | |
2140 v3->Reset(); | |
2141 } | |
2142 else if (v18<60) //generate gold | |
2143 { | |
2144 v10=0; | |
2145 v3->Reset(); | |
2146 switch (v9) | |
2147 { | |
2148 case 1: //small gold | |
2149 v10 = rand() % 51 + 50; | |
2150 v14->uItemID = 197; | |
2151 break; | |
2152 case 2://small gold | |
2153 v10 = rand() % 101 + 100; | |
2154 v14->uItemID = 197; | |
2155 break; | |
2156 case 3: //medium | |
2157 v10 = rand() % 301 + 200; | |
2158 v14->uItemID = 198; | |
2159 break; | |
2160 case 4: //medium | |
2161 v10 = rand() % 501 + 500; | |
2162 v14->uItemID = 198; | |
2163 break; | |
2164 case 5: //big | |
2165 v10 = rand() % 1001 + 1000; | |
2166 v14->uItemID = 199; | |
2167 break; | |
2168 case 6: //big | |
2169 v10 = rand() % 3001 + 2000; | |
2170 v14->uItemID = 199; | |
2171 break; | |
2172 } | |
2173 v14->SetIdentified(); | |
2174 v14->uSpecEnchantmentType = v10; | |
2175 } | |
2176 else | |
2177 { | |
2178 pItemsTable->GenerateItem(v9, 0, v14); | |
2179 } | |
2180 ++v12; | |
2181 } | |
2182 } | |
2183 else | |
2184 v3->GenerateArtifact(); | |
526 | 2185 } |
598 | 2186 } |
2187 } | |
2188 | |
2189 } | |
461 | 2190 |
2191 | |
2192 | |
2193 | |
463 | 2194 // 4505CC: using guessed type int var_A0[32]; |
2195 //----- (004B3703) -------------------------------------------------------- | |
473 | 2196 void FillAviableSkillsToTeach( int _this ) |
2197 { | |
1838 | 2198 const char *v30; // ecx@65 |
473 | 2199 unsigned int v29; // edx@56 |
2200 int v15; // ecx@19 | |
2201 int v33; // [sp-4h] [bp-2Ch]@23 | |
2202 int v34; // [sp-4h] [bp-2Ch]@43 | |
2203 int v21; // ecx@34 | |
2204 int v35[5]; // [sp+Ch] [bp-1Ch]@8 | |
2205 int v37=0; // [sp+24h] [bp-4h]@1* | |
2206 int i=0; | |
2207 | |
2208 dword_F8B1DC = 0; | |
2209 | |
2210 switch (_this) | |
463 | 2211 { |
473 | 2212 case 1: //shop weapon |
2213 for (int i=0; i<2; ++i) | |
2214 { | |
2215 for (int j=0; j<4; ++j) | |
2216 { | |
2217 if ( i ) | |
2218 v21 = shopWeap_variation_spc[(unsigned int)window_SpeakInHouse->ptr_1C].item_class[j]; | |
2219 else | |
2220 v21 = shopWeap_variation_ord[(unsigned int)window_SpeakInHouse->ptr_1C].item_class[j]; | |
463 | 2221 |
473 | 2222 switch (v21) |
463 | 2223 { |
473 | 2224 case 23: v34 = 37; break; |
2225 case 24: v34 = 38; break; | |
2226 case 25: v34 = 39; break; | |
2227 case 26: v34 = 40; break; | |
2228 case 27: v34 = 41; break; | |
2229 case 28: v34 = 42; break; | |
2230 case 30: v34 = 36; break; | |
2231 default: | |
2232 continue; | |
2233 } | |
2234 v37 = sub_4BE571(v34, v35, v37, 5); | |
463 | 2235 } |
2236 } | |
473 | 2237 break; |
2238 case 2: //shop armor | |
2239 | |
2240 for (int i=0; i<2; ++i) | |
463 | 2241 { |
473 | 2242 for (int j=0; j<2; ++j) |
463 | 2243 { |
473 | 2244 for (int k=0; k<4; ++k) |
463 | 2245 { |
473 | 2246 if ( i ) |
2247 v15 = shopArmr_variation_spc[(unsigned int)window_SpeakInHouse->ptr_1C-15+j].item_class[k]; | |
2248 else | |
2249 v15 = shopArmr_variation_ord[(unsigned int)window_SpeakInHouse->ptr_1C-15+j].item_class[k]; | |
2250 switch (v15) | |
463 | 2251 { |
473 | 2252 case 31: v33 = 45; break; |
2253 case 32: v33 = 46; break; | |
2254 case 33: v33 = 47; break; | |
2255 case 34: v33 = 44; break; | |
2256 default: | |
2257 continue; | |
463 | 2258 } |
473 | 2259 v37 = sub_4BE571(v33, v35, v37, 5); |
463 | 2260 } |
2261 } | |
2262 } | |
473 | 2263 break; |
2264 case 3: //shop magic | |
2265 v37 = 2; | |
2266 v35[0] = 57; | |
2267 v35[1] = 59; | |
2268 break; | |
2269 case 4: //shop alchemist | |
2270 v37 = 2; | |
2271 v35[0] = 71; | |
2272 v35[1] = 68; | |
2273 break; | |
2274 case 21: //tavern | |
2275 v37 = 3; | |
2276 v35[0] = 70; | |
2277 v35[1] = 65; | |
2278 v35[2] = 62; | |
2279 break; | |
2280 case 23: //temple | |
2281 v37 = 3; | |
2282 v35[0] = 67; | |
2283 v35[1] = 66; | |
2284 v35[2] = 58; | |
2285 break; | |
2286 case 30: ///trainig | |
2287 v37 = 2; | |
2288 v35[0] = 69; | |
2289 v35[1] = 60; | |
2290 break; | |
2291 } | |
2292 for(i=0;i<v37;++i) | |
2293 { | |
2294 v29=v35[i]; | |
2295 switch(v29) | |
463 | 2296 { |
473 | 2297 case 40 :v30 = pSkillNames[4]; break; |
2298 case 5 : v30 = pSkillNames[23]; break; | |
2299 case 36 :v30 = pSkillNames[0]; break; | |
2300 case 37 :v30 = pSkillNames[1]; break; | |
2301 case 38 :v30 = pSkillNames[2]; break; | |
2302 case 39 :v30 = pSkillNames[3]; break; | |
2303 case 41 :v30 = pSkillNames[5]; break; | |
2304 case 42 :v30 = pSkillNames[6]; break; | |
2305 case 44 :v30 = pSkillNames[8]; break; | |
2306 case 45 :v30 = pSkillNames[9]; break; | |
2307 case 46 :v30 = pSkillNames[10]; break; | |
2308 case 47 :v30 = pSkillNames[11]; break; | |
2309 case 66 :v30 = pSkillNames[30]; break; | |
2310 case 57 :v30 = pSkillNames[21]; break; | |
2311 case 58 :v30 = pSkillNames[22]; break; | |
2312 case 60 :v30 = pSkillNames[24]; break; | |
2313 case 62 :v30 = pSkillNames[26]; break; | |
2314 case 65 :v30 = pSkillNames[29]; break; | |
2315 case 67:v30 = pSkillNames[31]; break; | |
2316 case 68:v30 = pSkillNames[32]; break; | |
2317 case 69:v30 = pSkillNames[33]; break; | |
2318 case 70:v30 = pSkillNames[34]; break; | |
2319 case 71:v30 = pSkillNames[35]; break; | |
2320 default: | |
463 | 2321 v30 = pGlobalTXT_LocalizationStrings[127]; //"No Text!" |
2322 } | |
1843
2e6d3cd052e0
some char* cast removal + adding const_casts where appropriate
Grumpy7
parents:
1838
diff
changeset
|
2323 pShopOptions[dword_F8B1DC] = const_cast<char *>(v30); |
473 | 2324 ++dword_F8B1DC; |
2325 CreateButtonInColumn(i+1, v29); | |
463 | 2326 } |
972 | 2327 pDialogueWindow->_41D08F_set_keyboard_control_group(i, 1, 0, 2); |
473 | 2328 dword_F8B1E0 = pDialogueWindow->pNumPresenceButton; |
2329 } | |
475 | 2330 |
2331 //----- (004BE571) -------------------------------------------------------- | |
2332 int sub_4BE571(int a1, int *a2, int a3, int a4) | |
2333 { | |
2334 int result; // eax@1 | |
2335 int i; // esi@3 | |
2336 | |
2337 result = a3; | |
2338 if ( a3 < a4 ) | |
2339 { | |
2340 for ( i = 0; i < a3; ++i ) | |
2341 { | |
2342 if ( a1 == a2[i] ) | |
2343 break; | |
2344 } | |
2345 if ( i == a3 ) | |
2346 { | |
2347 a2[a3] = a1; | |
2348 result = a3 + 1; | |
2349 } | |
2350 return result; | |
2351 } | |
2352 else | |
2353 { | |
2354 return a4; | |
2355 } | |
2356 } | |
1297 | 2357 //----- (0043C91D) -------------------------------------------------------- |
2358 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder) | |
2359 { | |
2360 int result; // eax@2 | |
2361 char v5; // zf@3 | |
2362 const char *v6; // [sp-Ch] [bp-18h]@88 | |
2363 signed int v7; // [sp-8h] [bp-14h]@61 | |
2364 int v8; // [sp-4h] [bp-10h]@61 | |
2365 signed int v9; // [sp-4h] [bp-10h]@69 | |
475 | 2366 |
1297 | 2367 result = 0; //BUG fn is void |
2368 if ( item_id <= 500 ) | |
2369 { | |
2370 //v5 = *((char *)&pBloodsplatContainer->std__vector_pBloodsplats[62].field_20 + a2 + 2) == 0; | |
2371 v5 = party_has_equipment[(item_id - 100) + 32 + 2] == 0; | |
2372 switch ( item_id ) | |
2373 { | |
2374 case 516: | |
2375 v5 = byte_5111F6[2] == 0; | |
2376 break; | |
2377 case 505: | |
2378 v5 = byte_5111F6[1] == 0; | |
2379 break; | |
2380 case 504: | |
2381 v5 = byte_5111F6[0] == 0; | |
2382 break; | |
2383 case 533: | |
2384 v5 = byte_5111F6[16] == 0; | |
2385 break; | |
2386 case 512: | |
2387 v5 = byte_5111F6[3] == 0; | |
2388 break; | |
2389 case 521: | |
2390 v5 = byte_5111F6[4] == 0; | |
2391 break; | |
2392 case 522: | |
2393 v5 = byte_5111F6[5] == 0; | |
2394 break; | |
2395 case 523: | |
2396 v5 = byte_5111F6[6] == 0; | |
2397 break; | |
2398 case 532: | |
2399 v5 = byte_5111F6[7] == 0; | |
2400 break; | |
2401 case 544: | |
2402 v5 = byte_5111F6[8] == 0; | |
2403 break; | |
2404 case 524: | |
2405 v5 = byte_5111F6[9] == 0; | |
2406 break; | |
2407 case 535: | |
2408 v5 = byte_5111F6[10] == 0; | |
2409 break; | |
2410 case 525: | |
2411 v5 = byte_5111F6[11] == 0; | |
2412 break; | |
2413 case 530: | |
2414 v5 = byte_5111F6[12] == 0; | |
2415 break; | |
2416 case 547: | |
2417 v5 = byte_5111F6[13] == 0; | |
2418 break; | |
2419 case 548: | |
2420 v5 = byte_5111F6[14] == 0; | |
2421 break; | |
2422 case 550: | |
2423 v5 = byte_5111F6[15] == 0; | |
2424 break; | |
2425 default: | |
2426 break; | |
2427 } | |
2428 if ( v5 ) | |
2429 return result; | |
2430 result = 516; | |
2431 if ( item_id < 66 || item_id > 78 ) | |
2432 { | |
2433 if ( item_id == 516 ) | |
2434 { | |
2435 if ( !shoulder ) | |
2436 return sprintf(pOut, "item%3.3dv%d", 234, index); | |
2437 if ( shoulder == 1 ) | |
2438 return sprintf(pOut, "item%3.3dv%da1", 234, index); | |
2439 if ( shoulder == 2 ) | |
2440 return sprintf(pOut, "item%3.3dv%da2", 234, index); | |
2441 } | |
2442 if ( item_id != 504 && item_id != 505 && item_id != 533 ) | |
2443 { | |
2444 if ( (item_id < 100 || item_id > 104) && item_id != 524 && item_id != 535 ) | |
2445 { | |
2446 if ( item_id >= 115 && item_id <= 119 || item_id == 512 ) | |
2447 { | |
2448 if ( item_id == 512 ) | |
2449 item_id = 312; | |
2450 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2451 } | |
2452 if ( (item_id < 89 || item_id > 99) && item_id != 521 && item_id != 522 && item_id != 523 && item_id != 532 && item_id != 544 ) | |
2453 { | |
2454 result = 525; | |
2455 if ( (item_id < 105 || item_id > 109) && item_id != 525 && item_id != 530 && item_id != 547 && item_id != 548 && item_id != 550 ) | |
2456 return result; | |
2457 switch ( item_id ) | |
2458 { | |
2459 case 525: | |
2460 item_id = 325; | |
2461 break; | |
2462 case 530: | |
2463 item_id = 330; | |
2464 break; | |
2465 case 547: | |
2466 item_id = 347; | |
2467 break; | |
2468 case 548: | |
2469 item_id = 348; | |
2470 break; | |
2471 case 550: | |
2472 item_id = 350; | |
2473 break; | |
2474 } | |
2475 if ( !shoulder ) | |
2476 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2477 return sprintf(pOut, "item%3.3dv%da1", item_id, index); | |
2478 } | |
2479 if ( item_id == 521 ) | |
2480 return sprintf(pOut, "item%3.3dv%d", 239, index); | |
2481 if ( item_id == 522 ) | |
2482 return sprintf(pOut, "item%3.3dv%d", 240, index); | |
2483 if ( item_id == 523 ) | |
2484 return sprintf(pOut, "item%3.3dv%d", 241, index); | |
2485 if ( item_id != 532 ) | |
2486 { | |
2487 if ( item_id == 544 ) | |
2488 item_id = 344; | |
2489 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2490 } | |
2491 return sprintf(pOut, "item%3.3dv%d", 93, index); | |
2492 } | |
2493 if ( item_id == 524 ) | |
2494 return sprintf(pOut, "item%3.3dv%d", 324, index); | |
2495 if ( item_id == 535 ) | |
2496 item_id = 104; | |
2497 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2498 } | |
2499 } | |
2500 if ( item_id != 516 ) | |
2501 { | |
2502 switch ( item_id ) | |
2503 { | |
2504 case 504: | |
2505 item_id = 235; | |
2506 break; | |
2507 case 505: | |
2508 item_id = 236; | |
2509 break; | |
2510 case 533: | |
2511 item_id = 73; | |
2512 break; | |
2513 } | |
2514 if ( !shoulder ) | |
2515 return sprintf(pOut, "item%3.3dv%d", item_id, index); | |
2516 if ( shoulder == 1 ) | |
2517 return sprintf(pOut, "item%3.3dv%da1", item_id, index); | |
2518 if ( shoulder == 2 ) | |
2519 return sprintf(pOut, "item%3.3dv%da2", item_id, index); | |
2520 } | |
2521 if ( !shoulder ) | |
2522 return sprintf(pOut, "item%3.3dv%d", 234, index); | |
2523 if ( shoulder == 1 ) | |
2524 return sprintf(pOut, "item%3.3dv%da1", 234, index); | |
2525 if ( shoulder == 2 ) | |
2526 return sprintf(pOut, "item%3.3dv%da2", 234, index); | |
2527 } | |
2528 result = item_id - 504; | |
2529 return result; | |
2530 } | |
475 | 2531 |
2250 | 2532 |
2533 //----- (004BDAAF) -------------------------------------------------------- | |
2534 bool ItemGen::MerchandiseTest(int _2da_idx) | |
2535 { | |
2536 bool test; | |
2537 | |
2538 if ( (p2DEvents[_2da_idx - 1].uType != 4 || (signed int)this->uItemID < 740 || (signed int)this->uItemID > 771) | |
2539 && ((signed int)this->uItemID >= 600 || (signed int)this->uItemID >= 529 && (signed int)this->uItemID <= 599) || this->IsStolen()) | |
2540 return false; | |
2541 switch( p2DEvents[_2da_idx - 1].uType ) | |
2542 { | |
2543 case BuildingType_WeaponShop: | |
2544 { | |
2545 test = this->GetItemEquipType() <= EQUIP_BOW; | |
2546 break; | |
2547 } | |
2548 case BuildingType_ArmorShop: | |
2549 { | |
2550 test = this->GetItemEquipType() >= EQUIP_ARMOUR && this->GetItemEquipType() <= EQUIP_BOOTS; | |
2551 break; | |
2552 } | |
2553 case BuildingType_MagicShop: | |
2554 { | |
2555 test = this->GetPlayerSkillType() == PLAYER_SKILL_MISC || this->GetItemEquipType() == EQIUP_ANY; | |
2556 break; | |
2557 } | |
2558 case BuildingType_AlchemistShop: | |
2559 { | |
2560 test = this->GetItemEquipType() == EQUIP_REAGENT || this->GetItemEquipType() == EQUIP_POTION | |
2561 || (this->GetItemEquipType() > EQUIP_POTION && !(this->GetItemEquipType() != EQUIP_MESSAGE_SCROLL | |
2562 || (signed int)this->uItemID < 740) && this->uItemID != 771); | |
2563 break; | |
2564 } | |
2565 default: | |
2566 { | |
2567 test = false; | |
2568 break; | |
2569 } | |
2570 } | |
2571 return test; | |
2572 } |