changeset 242:72e0cce81a47 beta

Traipse Beta 'OpenRPG' {100817-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closing/Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree
author sirebral
date Tue, 17 Aug 2010 14:53:04 -0500
parents 6919a88b788c
children 3bbfd84619c0
files orpg/dieroller/rollers/7sea.py orpg/dieroller/rollers/alternity.py orpg/dieroller/rollers/mythos.py orpg/gametree/nodehandlers/core.py orpg/gametree/nodehandlers/forms.py orpg/gametree/nodehandlers/map_miniature_nodehandler.py orpg/orpg_version.py orpg/tools/InterParse.py plugins/xxhiddendice.py
diffstat 9 files changed, 35 insertions(+), 37 deletions(-) [+]
line wrap: on
line diff
--- a/orpg/dieroller/rollers/7sea.py	Wed Aug 11 14:12:47 2010 -0500
+++ b/orpg/dieroller/rollers/7sea.py	Tue Aug 17 14:53:04 2010 -0500
@@ -38,12 +38,13 @@
 
 class seventhsea(std):
     name = "7sea"
+    regExpression = "[\(0-9\*\-\+\)]+[a-zA-Z]+[0-9]+"
 
     def __init__(self,source=[]):
         std.__init__(self,source)
 
-    def non_stdDie(self, s):
-        print '7th Sea'
+    def non_stdDie(self, match):
+        s = match.group(0)
         num_sides = s.split('k')
         if len(num_sides) > 1: 
             num_sides; num = num_sides[0]; sides = '10'; target = num_sides[1]
--- a/orpg/dieroller/rollers/alternity.py	Wed Aug 11 14:12:47 2010 -0500
+++ b/orpg/dieroller/rollers/alternity.py	Tue Aug 17 14:53:04 2010 -0500
@@ -118,7 +118,6 @@
         elif ( self.dieRoll <= self.score / 2 ): self.success = 'G'
         elif ( self.dieRoll <= self.score ): self.success = 'O'
         else: self.success = 'F'
-        if ( self.d20 == 20 ): self.success = 'CF'
         return myStr
 
     def __str__(self):
@@ -218,31 +217,17 @@
         
         myStr = " <b><font color='#E42217'>ACTION CHECK : </font></b>"+myStr
         successes = {'CS': " <b><font size=2 color='#8D38C9'>CRITICAL SUCCESS</font></b>",
-                    'CF': " <b><font size=2 color='#151B54'>CRITICAL FAILURE</font></b><BR> -2 Step make up bonus next Action Check",
+                    'CF': " <b><font size=2 color='#151B54'>CRITICAL FAILURE</font></b>",
                     'A': " <b><font size=2 color='#E42217'>AMAZING Success</font></b>",
                     'G': " <b><font size=2 color='#306EFF'>Good Success</font></b>",
                     'O': " <b><font size=2 color='#52D017'>Ordinary Success</font></b>",
                     'F': " <b><font size=2 color='#41627E'>Marginal failure</font></b>"}
-        if ( self.d20 == 1 ):  myStr += successes['CS'] # SEG Dec 19 2009
-        myStr += successes[self.success]
-        if ( self.d20 == 1 ) and (self.success == 'F') :
-            myStr += " final result ==> "
-            myStr += successes['O'] # SEG JAN 23 2010
-        if ( self.d20 != 1 ) and (self.success == 'F') :
-            myStr += "<BR> -1 Step make up bonus next Action Check"
-            
+        if self.d20 == 1: 
+            myStr += successes['CS']
+            myStr += ' (' +successes[self.success]+ ' )'
+        elif self.d20 == 20: 
+            myStr += successes['CF']
+            myStr += ' (' +successes[self.success]+ ' )'
+        else: myStr += successes[self.success]
         return myStr
 
-
-
-
-
-
-
-
-
-
-
-
-        
-
--- a/orpg/dieroller/rollers/mythos.py	Wed Aug 11 14:12:47 2010 -0500
+++ b/orpg/dieroller/rollers/mythos.py	Tue Aug 17 14:53:04 2010 -0500
@@ -30,8 +30,8 @@
 # Targetthr is the Threshhold target
 # for compatibility with Mage die rolls.
 # Threshhold addition by robert t childers
-
-from std import std
+
+from std import std
 from orpg.dieroller.base import *
 
 __version__ = "$Id: wod.py,v Traipse 'Ornery-Orc' prof.ebral Exp $"
@@ -39,6 +39,7 @@
 
 class mythos(std):
     name = "mythos"
+    regExpression = "[\(0-9\*\-\+\)]+[a-zA-Z]+[0-9]+"
 
     def __init__(self,source=[],target=0,targetthr=0):
         std.__init__(self,source)
@@ -85,7 +86,8 @@
             else: myStr += "] vs " +str(self.target)+" result of (" + str(self.sum()) + ")"
         return myStr
 
-    def non_stdDie(self, s):
+    def non_stdDie(self, match):
+        s = match.group(0)
         num_sides = s.split('v')
         if len(num_sides) > 1: 
             num_sides; num = num_sides[0]; sides = num_sides[1]
--- a/orpg/gametree/nodehandlers/core.py	Wed Aug 11 14:12:47 2010 -0500
+++ b/orpg/gametree/nodehandlers/core.py	Tue Aug 17 14:53:04 2010 -0500
@@ -214,7 +214,7 @@
         pass
 
     def on_send_to_chat(self,evt):
-        self.chat.ParsePost(self.tohtml(),True,True)
+        Parse.Post(self.tohtml(),False)
 
     def on_drop(self, evt):
         drag_obj = self.tree.drag_obj
--- a/orpg/gametree/nodehandlers/forms.py	Wed Aug 11 14:12:47 2010 -0500
+++ b/orpg/gametree/nodehandlers/forms.py	Tue Aug 17 14:53:04 2010 -0500
@@ -222,8 +222,9 @@
 
     def tohtml(self):
         txt = self.get_value()
-        txt = string.replace(txt,'\n',"<br />")
-        if not self.is_hide_title(): txt = "<b>"+self.xml.get("name")+":</b> "+txt
+        if txt == None: txt = ''
+        txt = txt.replace('\n','<br />')
+        if not self.is_hide_title(): txt = '<b>'+self.xml.get('name')+':</b> '+txt
         return txt
 
     def get_value(self):
--- a/orpg/gametree/nodehandlers/map_miniature_nodehandler.py	Wed Aug 11 14:12:47 2010 -0500
+++ b/orpg/gametree/nodehandlers/map_miniature_nodehandler.py	Tue Aug 17 14:53:04 2010 -0500
@@ -124,7 +124,7 @@
 
     def tohtml(self):
         html_str = "<table><tr><td>"
-        html_str += "<center><img src='" + self.xml.get("path") + "'>"
+        html_str += "<center><img src='" + self.miniature_xml.get("path") + "'>"
         html_str += "</center></td></tr>\n"
         html_str += "<tr><td><center>" + self.xml.get("name") + "</center></td></tr></table>"
         return html_str
--- a/orpg/orpg_version.py	Wed Aug 11 14:12:47 2010 -0500
+++ b/orpg/orpg_version.py	Tue Aug 17 14:53:04 2010 -0500
@@ -4,7 +4,7 @@
 #BUILD NUMBER FORMAT: "YYMMDD-##" where ## is the incremental daily build index (if needed)
 DISTRO = "Traipse Beta"
 DIS_VER = "Ornery Orc"
-BUILD = "100811-02"
+BUILD = "100817-00"
 
 # This version is for network capability.
 PROTOCOL_VERSION = "1.2"
--- a/orpg/tools/InterParse.py	Wed Aug 11 14:12:47 2010 -0500
+++ b/orpg/tools/InterParse.py	Tue Aug 17 14:53:04 2010 -0500
@@ -52,7 +52,8 @@
         #s = self.NodeParent(s, node)
         return s
 
-    def Normalize(self, s, tab):
+    def Normalize(self, s, tab=False):
+        if not tab: tab = component.get('chat')
         for plugin_fname in tab.activeplugins.keys():
             plugin = tab.activeplugins[plugin_fname]
             try: s = plugin.pre_parse(s)
--- a/plugins/xxhiddendice.py	Wed Aug 11 14:12:47 2010 -0500
+++ b/plugins/xxhiddendice.py	Tue Aug 17 14:53:04 2010 -0500
@@ -1,6 +1,8 @@
 import os, re, wx
 import orpg.pluginhandler
 from orpg.tools.InterParse import Parse
+from orpg.dieroller.base import die_rollers
+from orpg.dieroller.utils import roller_manager
 
 class Plugin(orpg.pluginhandler.PluginHandler):
     # Initialization subroutine.
@@ -21,7 +23,7 @@
         #You can set variables below here. Always set them to a blank value in this section. Use plugin_enabled
         #to set their proper values.
         self.hiddenrolls = []
-        self.dicere = "\{([0-9]*d[0-9]*.+)\}"
+        #self.dicere = "\{([0-9]*d[0-9]*.+)\}"
 
     def plugin_menu(self):
         self.menu = wx.Menu()
@@ -40,12 +42,18 @@
 
     def pre_parse(self, text):
         if self.toggle.IsChecked() == True:
-            m = re.search(self.dicere, text)
+            ## Changes added for non standard dice rolls. Prof.Ebral (TaS)
+            math = '[\(0-9\/\*\-\+\)]+'
+            dicere = '\{('+math+'d\s*([0-9]+|'+math+'|[fF]))\}'
+            m = re.search(dicere, text)
+            if m is None:
+                dicere = '\{('+die_rollers._rollers[roller_manager().getRoller()].regExpression+')\}'
+                m = re.search(dicere, text)
             while m:
                 roll = "[" + m.group(1) + "]"
                 self.hiddenrolls += [Parse.Dice(roll)]
                 text = text[:m.start()] + "(hidden roll)" + text[m.end():]
-                m = re.search(self.dicere, text)
+                m = re.search(dicere, text)
         return text
 
     def post_msg(self, text, myself):