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view data/SWd20/SWd20classes.xml @ 248:1df5912db00c beta tip
Traipse Beta 'OpenRPG' {101205-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
New Earthdawn Dieroller
New IronClaw roller, sheet, and image
New ShapeShifter PC Sheet
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner
Update to Dieroller. Cleaner, more effecient expression system
Update to Hidden Die plugin, allows for non standard dice rolls
Update to location.py, allows for more portable references when starting Traipse
Update to the Features node
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to Server, removing wxPython dependencies where not needed
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
Fix to Gametree for locating gametree files
Fix to Send to Chat from Gametree
Fix to Gametree, renaming and remapping operates correctly
Fix to aliaslib, prevents error caused when SafeHTML is sent None
author | sirebral |
---|---|
date | Sun, 05 Dec 2010 10:53:30 -0600 |
parents | 3b6888bb53b5 |
children |
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<classes> <class level="1" name="Big-Game Hunter" vd="d10"/> <class level="1" name="Blockade Runner" vd="d6"/> <class level="1" name="Bounty Hunter" vd="d10"/> <class level="1" name="Commoner" vd="d0"/> <class level="1" name="Crimelord" vd="d6"/> <class level="1" name="Dark Force Witch" vd="d8"/> <class level="1" name="Dark Side Devotee" vd="d8"/> <class level="1" name="Dark Side Marauder" vd="d10"/> <class level="1" name="Deep Space Pilot" vd="d6"/> <class level="1" name="Diplomat" vd="d0"/> <class level="1" name="Elite Trooper" vd="d10"/> <class level="1" name="Emperor's Hand" vd="d8"/> <class level="1" name="Expert" vd="d0"/> <class level="1" name="First-Contact Specialist" vd="d6"/> <class level="1" name="Force Adept" vd="d8"/> <class level="1" name="Fringer" vd="d8"/> <class level="1" name="Gand Findsman" vd="d8"/> <class level="1" name="Imperial Inquisitor" vd="d10"/> <class level="1" name="Jedi Ace" vd="d8"/> <class level="1" name="Jedi Consular" vd="d8"/> <class level="1" name="Jedi Guardian" vd="d10"/> <class level="1" name="Jedi Investigator" vd="d8"/> <class level="1" name="Jedi Master" vd="d8"/> <class level="1" name="Jedi Weapon Master" vd="d10"/> <class level="1" name="Martial Artist" vd="d10"/> <class level="1" name="Master Gunner" vd="d6"/> <class level="1" name="Naval Officer" vd="d6"/> <class level="1" name="Noble" vd="d6"/> <class level="1" name="Noghri Bodyguard" vd="d8"/> <class level="1" name="Officer" vd="d8"/> <class level="1" name="Privateer" vd="d10"/> <class level="1" name="Scoundrel" vd="d6"/> <class level="1" name="Scout" vd="d8"/> <class level="1" name="Sector Ranger" vd="d8"/> <class level="1" name="Sharpshooter" vd="d6"/> <class level="1" name="Sith Acolyte" vd="d8"/> <class level="1" name="Sith Lord" vd="d10"/> <class level="1" name="Sith Warrior" vd="d10"/> <class level="1" name="Slicer" vd="d6"/> <class level="1" name="Soldier" vd="d10"/> <class level="1" name="Starfighter Ace" vd="d8"/> <class level="1" name="Starship Ace" vd="d8"/> <class level="1" name="Tech Specialist" vd="d6"/> <class level="1" name="Thug" vd="d0"/> <class level="1" name="Vehicle Ace" vd="d8"/> </classes>