Mercurial > traipse_dev
view data/SWd20/SWd20classes.xml @ 156:3b6888bb53b5 beta
Traipse Beta 'OpenRPG' {091125-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your
gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height
/>, etc... are all tags now. Check your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops
return error instead of freezing the software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to
prevent non updated clients from ruining the fix.
author | sirebral |
---|---|
date | Wed, 25 Nov 2009 12:34:04 -0600 |
parents | 4385a7d0efd1 |
children |
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<classes> <class level="1" name="Big-Game Hunter" vd="d10"/> <class level="1" name="Blockade Runner" vd="d6"/> <class level="1" name="Bounty Hunter" vd="d10"/> <class level="1" name="Commoner" vd="d0"/> <class level="1" name="Crimelord" vd="d6"/> <class level="1" name="Dark Force Witch" vd="d8"/> <class level="1" name="Dark Side Devotee" vd="d8"/> <class level="1" name="Dark Side Marauder" vd="d10"/> <class level="1" name="Deep Space Pilot" vd="d6"/> <class level="1" name="Diplomat" vd="d0"/> <class level="1" name="Elite Trooper" vd="d10"/> <class level="1" name="Emperor's Hand" vd="d8"/> <class level="1" name="Expert" vd="d0"/> <class level="1" name="First-Contact Specialist" vd="d6"/> <class level="1" name="Force Adept" vd="d8"/> <class level="1" name="Fringer" vd="d8"/> <class level="1" name="Gand Findsman" vd="d8"/> <class level="1" name="Imperial Inquisitor" vd="d10"/> <class level="1" name="Jedi Ace" vd="d8"/> <class level="1" name="Jedi Consular" vd="d8"/> <class level="1" name="Jedi Guardian" vd="d10"/> <class level="1" name="Jedi Investigator" vd="d8"/> <class level="1" name="Jedi Master" vd="d8"/> <class level="1" name="Jedi Weapon Master" vd="d10"/> <class level="1" name="Martial Artist" vd="d10"/> <class level="1" name="Master Gunner" vd="d6"/> <class level="1" name="Naval Officer" vd="d6"/> <class level="1" name="Noble" vd="d6"/> <class level="1" name="Noghri Bodyguard" vd="d8"/> <class level="1" name="Officer" vd="d8"/> <class level="1" name="Privateer" vd="d10"/> <class level="1" name="Scoundrel" vd="d6"/> <class level="1" name="Scout" vd="d8"/> <class level="1" name="Sector Ranger" vd="d8"/> <class level="1" name="Sharpshooter" vd="d6"/> <class level="1" name="Sith Acolyte" vd="d8"/> <class level="1" name="Sith Lord" vd="d10"/> <class level="1" name="Sith Warrior" vd="d10"/> <class level="1" name="Slicer" vd="d6"/> <class level="1" name="Soldier" vd="d10"/> <class level="1" name="Starfighter Ace" vd="d8"/> <class level="1" name="Starship Ace" vd="d8"/> <class level="1" name="Tech Specialist" vd="d6"/> <class level="1" name="Thug" vd="d0"/> <class level="1" name="Vehicle Ace" vd="d8"/> </classes>