Mercurial > traipse_dev
diff orpg/gametree/nodehandlers/map_miniature_nodehandler.py @ 66:c54768cffbd4 ornery-dev
Traipse Dev 'OpenRPG' {090818-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Unstable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author | sirebral |
---|---|
date | Tue, 18 Aug 2009 06:33:37 -0500 |
parents | 4385a7d0efd1 |
children | 449a8900f9ac |
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--- a/orpg/gametree/nodehandlers/map_miniature_nodehandler.py Mon Aug 17 06:56:31 2009 -0500 +++ b/orpg/gametree/nodehandlers/map_miniature_nodehandler.py Tue Aug 18 06:33:37 2009 -0500 @@ -45,8 +45,8 @@ def __init__(self,xml_dom,tree_node): node_handler.__init__(self,xml_dom,tree_node) - self.mapper = open_rpg.get_component("map") - self.session = open_rpg.get_component("session") + self.mapper = component.get("map") + self.session = component.get("session") self.miniature_dom = self.master_dom.getElementsByTagName("miniature") if self.miniature_dom: self.miniature_dom = self.miniature_dom[0] # convert to scalar @@ -120,7 +120,7 @@ self.miniature_dom.setAttribute("posy", str(pos.y)) new_xml = self.get_to_map_XML() if (self.session.my_role() != self.session.ROLE_GM) and (self.session.my_role() != self.session.ROLE_PLAYER): - open_rpg.get_component("chat").InfoPost("You must be either a player or GM to use the miniature Layer") + component.get("chat").InfoPost("You must be either a player or GM to use the miniature Layer") return if new_xml: