diff orpg/gametree/nodehandlers/map_miniature_nodehandler.py @ 66:c54768cffbd4 ornery-dev

Traipse Dev 'OpenRPG' {090818-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: *Unstable* This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author sirebral
date Tue, 18 Aug 2009 06:33:37 -0500
parents 4385a7d0efd1
children 449a8900f9ac
line wrap: on
line diff
--- a/orpg/gametree/nodehandlers/map_miniature_nodehandler.py	Mon Aug 17 06:56:31 2009 -0500
+++ b/orpg/gametree/nodehandlers/map_miniature_nodehandler.py	Tue Aug 18 06:33:37 2009 -0500
@@ -45,8 +45,8 @@
 
     def __init__(self,xml_dom,tree_node):
         node_handler.__init__(self,xml_dom,tree_node)
-        self.mapper = open_rpg.get_component("map")
-        self.session = open_rpg.get_component("session")
+        self.mapper = component.get("map")
+        self.session = component.get("session")
         self.miniature_dom = self.master_dom.getElementsByTagName("miniature")
         if self.miniature_dom:
             self.miniature_dom = self.miniature_dom[0]   # convert to scalar
@@ -120,7 +120,7 @@
             self.miniature_dom.setAttribute("posy", str(pos.y))
         new_xml = self.get_to_map_XML()
         if (self.session.my_role() != self.session.ROLE_GM) and (self.session.my_role() != self.session.ROLE_PLAYER):
-            open_rpg.get_component("chat").InfoPost("You must be either a player or GM to use the miniature Layer")
+            component.get("chat").InfoPost("You must be either a player or GM to use the miniature Layer")
             return
 
         if new_xml: