annotate orpg/networking/mplay_server_gui.py @ 92:68c7bd272f27 beta

Traipse Beta 'OpenRPG' {090919-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon) Traipse URL is not included in the repos tab and is set as default. Fixes Copy for Windows and Linux (finally!!) users. Fixes incomplete update to Grid and List nodes. Fixes incomplete update to Chat Commands. Fixes problems with Remote Image Upload. Fixes Drop and Drag of Minis to Map. CherryPy can now use any image in the webfiles/ folder and sub-folders. CherryPy can now Drop and Drag Minis to the Map. Minor changes to Update Manager's GUI. Expert recommendation warning added to Revision Update. Step down compatibility with open_rpg & component added to orpgCore. Using majority of 'Grumpy' network folder to correct server lag.
author sirebral
date Sat, 19 Sep 2009 06:50:43 -0500
parents 449a8900f9ac
children 65c1604e7949 7ed4979cc1cf
rev   line source
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1 #!/usr/bin/env python
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2 #
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3 # OpenRPG Server Graphical Interface
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4 # GNU General Public License
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5 #
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6
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7 __appname__=' OpenRPG GUI Server v0.7 '
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8 __version__='$Revision: 1.26 $'[11:-2]
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9 __cvsinfo__='$Id: mplay_server_gui.py,v 1.26 2007/11/06 00:32:39 digitalxero Exp $'[5:-2]
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10 __doc__="""OpenRPG Server Graphical Interface"""
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11
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12 import os
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13 import sys
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14 import time
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15 import types
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16 import orpg.dirpath
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17 import orpg.systempath
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18 from orpg.orpg_wx import *
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19 import webbrowser
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20 from threading import Thread
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21 from meta_server_lib import post_server_data, remove_server
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22 from mplay_server import mplay_server
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23 from xml.dom import minidom
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24
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25 # Constants ######################################
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26 SERVER_RUNNING = 1
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27 SERVER_STOPPED = 0
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28 MENU_START_SERVER = wx.NewId()
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29 MENU_STOP_SERVER = wx.NewId()
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30 MENU_EXIT = wx.NewId()
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31 MENU_REGISTER_SERVER = wx.NewId()
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32 MENU_UNREGISTER_SERVER = wx.NewId()
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33 MENU_START_PING_PLAYERS = wx.NewId()
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34 MENU_STOP_PING_PLAYERS = wx.NewId()
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35 MENU_PING_INTERVAL = wx.NewId()
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36
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37 # Add our menu id's for our right click popup
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38 MENU_PLAYER_BOOT = wx.NewId()
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39 MENU_PLAYER_CREATE_ROOM = wx.NewId()
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40 MENU_PLAYER_SEND_MESSAGE = wx.NewId()
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41 MENU_PLAYER_SEND_ROOM_MESSAGE = wx.NewId()
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42 MENU_PLAYER_SEND_SERVER_MESSAGE = wx.NewId()
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43
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44 # Our new event type that gets posted from one
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45 # thread to another
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46 wxEVT_LOG_MESSAGE = wx.NewEventType()
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47 wxEVT_FUNCTION_MESSAGE = wx.NewEventType()
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48
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49 # Our event connector -- wxEVT_LOG_MESSAGE
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50 EVT_LOG_MESSAGE = wx.PyEventBinder(wxEVT_LOG_MESSAGE, 1)
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51
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52 # Our event connector -- wxEVT_FUNCTION_MESSAGE
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53 EVT_FUNCTION_MESSAGE = wx.PyEventBinder(wxEVT_FUNCTION_MESSAGE, 1)
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54
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55 # Utils ##########################################
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56 def format_bytes(b):
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57 f = ['b', 'Kb', 'Mb', 'Gb']
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58 i = 0
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59 while i < 3:
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60 if b < 1024:
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61 return str(b) + f[i]
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62 else:
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63 b = b/1024
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64 i += 1
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65 return str(b) + f[3]
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66
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67 # wxEVT_LOG_MESSAGE
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68 # MessageLogEvent ###############################
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69 class MessageLogEvent(wx.PyEvent):
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70 def __init__( self, message ):
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71 wx.PyEvent.__init__( self )
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72 self.SetEventType(wxEVT_LOG_MESSAGE)
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73 self.message = message
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74
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75 # wxEVT_TUPLE_MESSAGE
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76 # MessageLogEvent ###############################
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77 class MessageFunctionEvent(wx.PyEvent):
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78 def __init__( self, func, message ):
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79 wx.PyEvent.__init__( self )
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80 self.SetEventType(wxEVT_FUNCTION_MESSAGE)
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81 self.func = func
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82 self.message = message
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83
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84 # ServerConfig Object ############################
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85 class ServerConfig:
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86 """ This class contains configuration
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87 setting used to control the server.
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88 """
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89
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90 def __init__(self, owner ):
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91 """ Loads default configuration settings."""
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92 userPath = orpg.dirpath.dir_struct["user"]
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93 validate = orpg.tools.validate.Validate(userPath)
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94 validate.config_file( "server_ini.xml", "default_server_ini.xml" )
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95 configDom = minidom.parse(userPath + 'server_ini.xml')
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96 port = configDom.childNodes[0].childNodes[1].getAttribute('port')
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97 OPENRPG_PORT = 6774 if port == '' else int(port) #Pretty ugly, but I couldn't find the tag any other way.
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98 self.owner = owner
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99
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100 def load_xml(self, xml):
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101 """ Load configuration from XML data.
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102 xml (xml) -- xml string to parse
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103 """
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104 pass
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105
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106 def save_xml(self):
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107 """ Returns XML file representing
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108 the active configuration.
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109 """
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110 pass
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111
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112 # Server Monitor #################################
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113
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114 class ServerMonitor(Thread):
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115 """ Monitor thread for GameServer. """
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116 def __init__(self, cb, conf, name, pwd):
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117 """ Setup the server. """
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118 Thread.__init__(self)
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119 self.cb = cb
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120 self.conf = conf
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121 self.serverName = name
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122 self.bootPwd = pwd
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123
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124 def log(self, mesg):
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125 if type(mesg) == types.TupleType:
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126 func, msg = mesg
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127 event = MessageFunctionEvent( func, msg )
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128 else: event = MessageLogEvent( mesg )
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129 wx.PostEvent( self.conf.owner, event )
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130 del event
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131
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132 def run(self):
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133 """ Start the server. """
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134 self.server = mplay_server(self.log, self.serverName )
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135 self.server.initServer(bootPassword=self.bootPwd, reg="No")
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136 self.alive = 1
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137 while self.alive: time.sleep(3)
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138
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139 def stop(self):
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140 """ Stop the server. """
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141 self.server.kill_server()
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142 self.alive = 0
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143
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144 # GUI Server #####################################
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145 # Parent = notebook
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146 # Main = GUI
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147 class Connections(wx.ListCtrl):
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148 def __init__( self, parent, main ):
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149 wx.ListCtrl.__init__( self, parent, -1, wx.DefaultPosition, wx.DefaultSize, wx.LC_REPORT|wx.SUNKEN_BORDER|wx.EXPAND|wx.LC_HRULES )
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150 self.main = main
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151 self.roomList = { 0 : "Lobby" }
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152 self._imageList = wx.ImageList( 16, 16, False )
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153 img = wx.Image(orpg.dirpath.dir_struct["icon"]+"player.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
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154 self._imageList.Add( img )
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155 img = wx.Image(orpg.dirpath.dir_struct["icon"]+"player-whisper.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
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156 self._imageList.Add( img )
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157 self.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL )
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158
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159 # Set The columns
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160 self.InsertColumn(0, "ID")
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161 self.InsertColumn(1, "Player")
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162 self.InsertColumn(2, "Status")
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163 self.InsertColumn(3, "Room")
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164 self.InsertColumn(4, "Version")
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165 self.InsertColumn(5, "Role")
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166 self.InsertColumn(6, "IP")
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167 self.InsertColumn(7, "Ping")
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168
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169 # Set the column widths
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170 self.AutoAjust()
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171
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172 # Build our pop up menu to do cool things with the players in the list
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173 self.menu = wx.Menu()
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174 self.menu.SetTitle( "Player Menu" )
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175 self.menu.Append( MENU_PLAYER_BOOT, "Boot Player" )
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176 self.menu.AppendSeparator()
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177 self.menu.Append( MENU_PLAYER_SEND_MESSAGE, "Send Player Message" )
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178 self.menu.Append( MENU_PLAYER_SEND_ROOM_MESSAGE, "Send Room Message" )
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179 self.menu.Append( MENU_PLAYER_SEND_SERVER_MESSAGE, "Broadcast Server Message" )
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180
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181 # Associate our events
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182 self.Bind(wx.EVT_RIGHT_DOWN, self.OnPopupMenu)
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183 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_BOOT)
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184 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_MESSAGE)
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185 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_ROOM_MESSAGE)
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186 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_SERVER_MESSAGE)
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187
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188 def add(self, player):
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189 i = self.InsertImageStringItem( 0, player["id"], 0 )
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190 self.SetStringItem( i, 1, self.stripHtml( player["name"] ) )
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191 self.SetStringItem( i, 2, "new" )
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192 self.SetStringItem( i, 3, self.roomList[0] )
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193 self.SetStringItem( i, 4, self.stripHtml( player["version"] ) )
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194 self.SetStringItem( i, 5, self.stripHtml( player["role"] ) )
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195 self.SetStringItem( i, 6, self.stripHtml( player["ip"] ) )
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196 self.SetStringItem (i, 7, "PING" )
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197 self.SetItemData( i, int(player["id"]) )
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198 self.AutoAjust()
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199
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200 def remove(self, id):
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201 i = self.FindItemData( -1, int(id) )
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202 self.DeleteItem( i )
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203 self.AutoAjust()
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204
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205 def AutoAjust(self):
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206 self.SetColumnWidth(0, -1)
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207 self.SetColumnWidth(1, -1)
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208 self.SetColumnWidth(2, -1)
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209 self.SetColumnWidth(3, -1)
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210 self.SetColumnWidth(4, -1)
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211 self.SetColumnWidth(5, -1)
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212 self.SetColumnWidth(6, -1)
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213 self.SetColumnWidth(7, -1)
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214 self.Refresh()
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215
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216 def update(self, player):
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217 i = self.FindItemData( -1, int(player["id"]) )
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218 if i > -1:
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219 self.SetStringItem(i, 1, self.stripHtml(player["name"]))
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220 self.SetStringItem(i, 2, self.stripHtml(player["status"]))
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221 self.AutoAjust()
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222 else: self.add(player)
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223
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224 def updateRoom( self, data ):
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225 (room, room_id, player) = data
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226 i = self.FindItemData( -1, int(player) )
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227 if i > 0: self.SetStringItem( i, 3, room )
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228 self.AutoAjust()
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229
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230 def setPlayerRole( self, id, role ):
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231 i = self.FindItemData( -1, int(id) )
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232 self.SetStringItem( i, 5, role )
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233
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234 def stripHtml( self, name ):
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235 ret_string = ""
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236 x = 0
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237 in_tag = 0
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238 for x in range( len(name) ):
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239 if name[x] == "<" or name[x] == ">" or in_tag == 1 :
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240 if name[x] == "<": in_tag = 1
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241 elif name[x] == ">": in_tag = 0
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242 else: pass
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243 else: ret_string = ret_string + name[x]
0
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244 return ret_string
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245
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246 # When we right click, cause our popup menu to appear
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247 def OnPopupMenu( self, event ):
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248 pos = wx.Point( event.GetX(), event.GetY() )
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249 (item, flag) = self.HitTest( pos )
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250 if item > -1:
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251 self.selectedItem = item
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252 self.PopupMenu( self.menu, pos )
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253
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254 # Process the events associated with our popup menu
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255 def OnPopupMenuItem( self, event ):
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256 # if we are not running, the player list is empty anyways
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257 if self.main.STATUS == SERVER_RUNNING:
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258 menuItem = event.GetId()
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259 playerID = str( self.GetItemData( self.selectedItem ) )
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260 room = str(self.GetItem((int(playerID)-1), 3).GetText())
0
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261 idList = self.main.server.server.groups
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262 for r in self.roomList:
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263 if room == self.roomList[r]: groupID = r
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264 else: groupID = 0
0
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265 if menuItem == MENU_PLAYER_BOOT:
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266 print "booting player: ", playerID
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267 self.main.server.server.del_player( playerID, groupID )
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268 self.main.server.server.check_group( playerID, groupID )
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269 self.remove( playerID )
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270 elif menuItem == MENU_PLAYER_SEND_MESSAGE:
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271 print "send a message..."
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272 msg = self.GetMessageInput( "Send a message to player" )
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273 if len(msg): self.main.server.server.send( msg, playerID, str(groupID) )
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274 #Leave this in for now.
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275 elif menuItem == MENU_PLAYER_SEND_ROOM_MESSAGE:
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276 print "Send message to room..."
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277 msg = self.GetMessageInput( "Send message to room of this player")
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278 if len(msg): self.main.server.server.send_to_group('0', str(groupID), msg )
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279
0
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280 elif menuItem == MENU_PLAYER_SEND_SERVER_MESSAGE:
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281 print "broadcast a message..."
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282 msg = self.GetMessageInput( "Broadcast Server Message" )
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283 # If we got a message back, send it
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284 if len(msg):
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285 self.main.server.server.broadcast( msg )
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286
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287 def GetMessageInput( self, title ):
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288 prompt = "Please enter the message you wish to send:"
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289 msg = wx.TextEntryDialog(self, prompt, title)
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290 msg.ShowModal()
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291 msg.Destroy()
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292 return msg.GetValue()
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293
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294 class ServerGUI(wx.Frame):
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295 STATUS = SERVER_STOPPED
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296
0
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297 def __init__(self, parent, id, title):
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298 wx.Frame.__init__(self, parent, id, title, size = (760, 560) )
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299 if wx.Platform == '__WXMSW__': icon = wx.Icon( orpg.dirpath.dir_struct["icon"]+'WAmisc9.ico', wx.BITMAP_TYPE_ICO )
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300 else: icon = wx.Icon( orpg.dirpath.dir_struct["icon"]+'connect.gif', wx.BITMAP_TYPE_GIF )
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301 self.SetIcon(icon)
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302 self.serverName = "Server Name"
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303 self.bootPwd = ""
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304
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305 # Register our events to process -- notice the custom event handler
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306 self.Bind(wx.EVT_CLOSE, self.OnExit)
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307 self.Bind(EVT_LOG_MESSAGE, self.OnLogMessage)
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308 self.Bind(EVT_FUNCTION_MESSAGE, self.OnFunctionMessage)
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309
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310 # Creat GUI
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311 self.build_menu()
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312 self.build_body()
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313 self.build_status()
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314
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315 # Server Callbacks
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316 cb = {}
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317 cb["log"] = self.Log
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318 cb["connect"] = self.OnConnect ##Fixed!!
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319 cb["disconnect"] = self.OnDisconnect
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320 cb["update"] = self.OnUpdatePlayer
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321 cb["data_recv"] = self.OnDataRecv
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322 cb["data_sent"] = self.OnDataSent
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323 cb["create_group"] = self.OnCreateGroup
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324 cb["delete_group"] = self.OnDeleteGroup
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325 cb["join_group"] = self.OnJoinGroup
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326 cb["role"] = self.OnSetRole
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327 self.callbacks = cb
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328
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329 # Misc.
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330 self.conf = ServerConfig(self)
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331 self.total_messages_received = 0
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332 self.total_data_received = 0
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333 self.total_messages_sent = 0
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334 self.total_data_sent = 0
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335
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336 ### Build GUI ############################################
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337
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338 def build_menu(self):
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339 """ Build the GUI menu. """
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340 self.mainMenu = wx.MenuBar()
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341 # File Menu
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342 menu = wx.Menu()
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343 # Start
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344 menu.Append( MENU_START_SERVER, 'Start', 'Start server.')
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345 self.Bind(wx.EVT_MENU, self.OnStart, id=MENU_START_SERVER)
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346 # Stop
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347 menu.Append( MENU_STOP_SERVER, 'Stop', 'Shutdown server.')
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348 self.Bind(wx.EVT_MENU, self.OnStop, id=MENU_STOP_SERVER)
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349 # Exit
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350 menu.AppendSeparator()
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351 menu.Append( MENU_EXIT, 'E&xit', 'Exit application.')
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352 self.Bind(wx.EVT_MENU, self.OnExit, id=MENU_EXIT)
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353 self.mainMenu.Append(menu, '&Server')
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354 # Registration Menu
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355 menu = wx.Menu()
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356 # Register
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357 menu.Append( MENU_REGISTER_SERVER, 'Register', 'Register with OpenRPG server directory.')
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358 self.Bind(wx.EVT_MENU, self.OnRegister, id=MENU_REGISTER_SERVER)
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359 # Unregister
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360 menu.Append( MENU_UNREGISTER_SERVER, 'Unregister', 'Unregister from OpenRPG server directory.')
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361 self.Bind(wx.EVT_MENU, self.OnUnregister, id=MENU_UNREGISTER_SERVER)
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362 # Add the registration menu
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363 self.mainMenu.Append( menu, '&Registration' )
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364 # Server Configuration Menu
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365 menu = wx.Menu()
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366 # Ping Connected Players
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367 menu.Append( MENU_START_PING_PLAYERS, 'Start Ping', 'Ping players to validate remote connection.' )
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368 self.Bind(wx.EVT_MENU, self.PingPlayers, id=MENU_START_PING_PLAYERS)
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369 # Stop Pinging Connected Players
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370 menu.Append( MENU_STOP_PING_PLAYERS, 'Stop Ping', 'Stop validating player connections.' )
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371 self.Bind(wx.EVT_MENU, self.StopPingPlayers, id=MENU_STOP_PING_PLAYERS)
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372 # Set Ping Interval
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373 menu.Append( MENU_PING_INTERVAL, 'Ping Interval', 'Change the ping interval.' )
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374 self.Bind(wx.EVT_MENU, self.ConfigPingInterval, id=MENU_PING_INTERVAL)
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375 self.mainMenu.Append( menu, '&Configuration' )
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376 # Add the menus to the main menu bar
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377 self.SetMenuBar( self.mainMenu )
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378 # Disable register, unregister & stop server by default
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379 self.mainMenu.Enable( MENU_STOP_SERVER, False )
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380 self.mainMenu.Enable( MENU_REGISTER_SERVER, False )
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381 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False )
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382 # Disable the ping menu items
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383 self.mainMenu.Enable( MENU_START_PING_PLAYERS, False )
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384 self.mainMenu.Enable( MENU_STOP_PING_PLAYERS, False )
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385 self.mainMenu.Enable( MENU_PING_INTERVAL, False )
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386
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387 def build_body(self):
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388 """ Create the ViewNotebook and logger. """
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389 splitter = wx.SplitterWindow(self, -1, style=wx.NO_3D | wx.SP_3D)
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390 nb = wx.Notebook( splitter, -1 )
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391 self.conns = Connections( nb, self )
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392 nb.AddPage( self.conns, "Players" )
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393
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394 #Not sure why this is Remarked TaS - Sirebral
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395 #nb.AddPage( self.conns, "Rooms" )
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396 #self.msgWindow = HTMLMessageWindow( nb )
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397 #nb.AddPage( self.msgWindow, "Messages" )
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398
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399 log = wx.TextCtrl(splitter, -1, style=wx.TE_MULTILINE | wx.TE_READONLY | wx.HSCROLL)
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400 wx.Log.SetActiveTarget( wx.LogTextCtrl(log) )
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401 splitter.SplitHorizontally(nb, log, 400)
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diff changeset
402 splitter.SetMinimumPaneSize(40)
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parents:
diff changeset
403 self.nb = nb
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parents:
diff changeset
404 self.log = log
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sirebral
parents:
diff changeset
405
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parents:
diff changeset
406 def build_status(self):
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parents:
diff changeset
407 """ Create status bar and set defaults. """
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parents:
diff changeset
408 sb = wx.StatusBar(self, -1)
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parents:
diff changeset
409 sb.SetFieldsCount(5)
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diff changeset
410 sb.SetStatusWidths([-1, 115, 115, 65, 200])
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parents:
diff changeset
411 sb.SetStatusText("Sent: 0", 1)
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parents:
diff changeset
412 sb.SetStatusText("Recv: 0", 2)
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parents:
diff changeset
413 sb.SetStatusText("Stopped", 3)
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parents:
diff changeset
414 sb.SetStatusText("Unregistered", 4)
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parents:
diff changeset
415 self.SetStatusBar(sb)
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parents:
diff changeset
416 self.sb = sb
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parents:
diff changeset
417
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parents:
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418 def show_error(self, mesg, title = "Error"):
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parents:
diff changeset
419 """ Display an error.
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parents:
diff changeset
420 mesg (str) -- error message to display
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parents:
diff changeset
421 title (str) -- title of window
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parents:
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422 """
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423 dlg = wx.MessageDialog(self, mesg, title, wx.OK | wx.ICON_EXCLAMATION)
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parents:
diff changeset
424 dlg.ShowModal()
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parents:
diff changeset
425 dlg.Destroy()
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parents:
diff changeset
426
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parents:
diff changeset
427
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parents:
diff changeset
428 # Event handler for out logging event
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429 def OnLogMessage( self, event ):
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diff changeset
430 self.Log( event.message )
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431
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parents:
diff changeset
432 # Event handler for out logging event
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parents:
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433 def OnFunctionMessage( self, event ):
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434 self.callbacks[event.func]( event.message )
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435
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parents:
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436 ### Server Callbacks #####################################
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parents:
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437 def Log(self, log):
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diff changeset
438 wx.LogMessage(str(log))
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439
56
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440 def OnConnect(self, player):
0
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parents:
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441 self.conns.add(player)
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parents:
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442
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parents:
diff changeset
443 def OnDisconnect(self, id):
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parents:
diff changeset
444 self.conns.remove(id)
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parents:
diff changeset
445
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parents:
diff changeset
446 def OnUpdatePlayer(self, data):
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parents:
diff changeset
447 self.conns.update(data)
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parents:
diff changeset
448
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parents:
diff changeset
449 def OnDataSent(self, bytes):
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parents:
diff changeset
450 self.total_messages_sent += 1
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parents:
diff changeset
451 self.total_data_sent += bytes
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parents:
diff changeset
452 self.sb.SetStatusText("Sent: %s (%d)" % (format_bytes(self.total_data_sent), self.total_messages_sent), 1)
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sirebral
parents:
diff changeset
453
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sirebral
parents:
diff changeset
454 def OnDataRecv(self, bytes):
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sirebral
parents:
diff changeset
455 self.total_messages_received += 1
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sirebral
parents:
diff changeset
456 self.total_data_received += bytes
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sirebral
parents:
diff changeset
457 self.sb.SetStatusText("Recv: %s (%d)" % (format_bytes(self.total_data_received), self.total_messages_received), 2)
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sirebral
parents:
diff changeset
458
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parents:
diff changeset
459 def OnCreateGroup( self, data ):
56
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
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parents: 27
diff changeset
460 room_id = data[1]
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
461 name = data[0]
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
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parents: 27
diff changeset
462 self.conns.roomList[room_id] = name
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
463 (room, room_id, player) = data
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
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parents: 27
diff changeset
464 self.conns.updateRoom(data)
0
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parents:
diff changeset
465
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parents:
diff changeset
466 def OnDeleteGroup( self, data ):
56
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
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diff changeset
467 (room_id, player) = data
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
468 del self.conns.roomList[room_id]
0
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sirebral
parents:
diff changeset
469
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sirebral
parents:
diff changeset
470 def OnJoinGroup( self, data ):
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parents:
diff changeset
471 self.conns.updateRoom( data )
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sirebral
parents:
diff changeset
472
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parents:
diff changeset
473 def OnSetRole( self, data ):
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parents:
diff changeset
474 (id, role) = data
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parents:
diff changeset
475 self.conns.setPlayerRole( id, role )
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parents:
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476
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sirebral
parents:
diff changeset
477 ### Misc. ################################################
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parents:
diff changeset
478 def OnStart(self, event = None):
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sirebral
parents:
diff changeset
479 """ Start server. """
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sirebral
parents:
diff changeset
480 if self.STATUS == SERVER_STOPPED:
56
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
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parents: 27
diff changeset
481 # see if we already have name specified
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
482 try:
92
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
483 userPath = orpg.dirpath.dir_struct["user"]
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
484 validate = orpg.tools.validate.Validate(userPath)
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
485 validate.config_file( "server_ini.xml", "default_server_ini.xml" )
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
486 configDom = minidom.parse(userPath + 'server_ini.xml')
56
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
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parents: 27
diff changeset
487 configDom.normalize()
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
488 configDoc = configDom.documentElement
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
489 if configDoc.hasAttribute("name"): self.serverName = configDoc.getAttribute("name")
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
490 except: pass
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
491 if self.serverName == '':
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
492 serverNameEntry = wx.TextEntryDialog( self, "Please Enter The Server Name You Wish To Use:",
0
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parents:
diff changeset
493 "Server's Name", self.serverName, wx.OK|wx.CANCEL|wx.CENTRE )
56
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
494 if serverNameEntry.ShowModal() == wx.ID_OK: self.serverName = serverNameEntry.GetValue()
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
495 # see if we already have password specified
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
496 try:
92
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
497 userPath = orpg.dirpath.dir_struct["user"]
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
498 validate = orpg.tools.validate.Validate(userPath)
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
499 validate.config_file( "server_ini.xml", "default_server_ini.xml" )
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
500 configDom = minidom.parse(userPath + 'server_ini.xml')
56
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
501 configDom.normalize()
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
502 configDoc = configDom.documentElement
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
503 if configDoc.hasAttribute("admin"): self.bootPwd = configDoc.getAttribute("admin")
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
504 elif configDoc.hasAttribute("boot"): self.bootPwd = configDoc.getAttribute("boot")
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
505 except: pass
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
506 if self.bootPwd == '':
92
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
507 serverPasswordEntry = wx.TextEntryDialog(self, "Please Enter The Server Admin Password:", "Server's Password", self.bootPwd, wx.OK|wx.CANCEL|wx.CENTRE)
56
c7f04d3c76f5 Major update to Server GUI. Basically makes it functional.
sirebral
parents: 27
diff changeset
508 if serverPasswordEntry.ShowModal() == wx.ID_OK: self.bootPwd = serverPasswordEntry.GetValue()
92
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
509
0
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sirebral
parents:
diff changeset
510 if len(self.serverName):
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sirebral
parents:
diff changeset
511 wx.BeginBusyCursor()
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sirebral
parents:
diff changeset
512 self.server = ServerMonitor(self.callbacks, self.conf, self.serverName, self.bootPwd)
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sirebral
parents:
diff changeset
513 self.server.start()
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sirebral
parents:
diff changeset
514 self.STATUS = SERVER_RUNNING
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sirebral
parents:
diff changeset
515 self.sb.SetStatusText("Running", 3)
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sirebral
parents:
diff changeset
516 self.SetTitle(__appname__ + "- (running) - (unregistered)")
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sirebral
parents:
diff changeset
517 self.mainMenu.Enable( MENU_START_SERVER, False )
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sirebral
parents:
diff changeset
518 self.mainMenu.Enable( MENU_STOP_SERVER, True )
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sirebral
parents:
diff changeset
519 self.mainMenu.Enable( MENU_REGISTER_SERVER, True )
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sirebral
parents:
diff changeset
520 wx.EndBusyCursor()
27
a571772a45c7 Minor house cleaning in the mplay_server_gui. Getting ready to push this
sirebral
parents: 9
diff changeset
521 else: self.show_error("Server is already running.", "Error Starting Server")
0
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sirebral
parents:
diff changeset
522
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sirebral
parents:
diff changeset
523 def OnStop(self, event = None):
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sirebral
parents:
diff changeset
524 """ Stop server. """
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sirebral
parents:
diff changeset
525 if self.STATUS == SERVER_RUNNING:
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sirebral
parents:
diff changeset
526 self.OnUnregister()
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sirebral
parents:
diff changeset
527 self.server.stop()
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sirebral
parents:
diff changeset
528 self.STATUS = SERVER_STOPPED
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sirebral
parents:
diff changeset
529 self.sb.SetStatusText("Stopped", 3)
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sirebral
parents:
diff changeset
530 self.SetTitle(__appname__ + "- (stopped) - (unregistered)")
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
531 self.mainMenu.Enable( MENU_STOP_SERVER, False )
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
532 self.mainMenu.Enable( MENU_START_SERVER, True )
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sirebral
parents:
diff changeset
533 self.mainMenu.Enable( MENU_REGISTER_SERVER, False )
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sirebral
parents:
diff changeset
534 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False )
92
68c7bd272f27 Traipse Beta 'OpenRPG' {090919-00}
sirebral
parents: 71
diff changeset
535 # Delete any items that are still in the player list
0
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
536 self.conns.DeleteAllItems()
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
537
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
538 def OnRegister(self, event = None):
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
539 """ Call into mplay_server's register() function.
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
540 This will begin registerThread(s) to keep server
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
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541 registered with configured metas
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542 """
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543 if len( self.serverName ):
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544 wx.BeginBusyCursor()
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545 self.server.server.register(self.serverName)
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546 self.sb.SetStatusText( ("%s" % (self.serverName)), 4 )
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547 self.mainMenu.Enable( MENU_REGISTER_SERVER, False )
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548 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, True )
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549 self.mainMenu.Enable( MENU_STOP_SERVER, False )
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550 self.SetTitle(__appname__ + "- (running) - (registered)")
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551 wx.EndBusyCursor()
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552
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553 def OnUnregister(self, event = None):
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554 """ Call into mplay_server's unregister() function.
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555 This will kill any registerThreads currently running
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556 and result in the server being de-listed
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557 from all metas
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558 """
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559 wx.BeginBusyCursor()
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560 self.server.server.unregister()
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561 self.sb.SetStatusText( "Unregistered", 4 )
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562 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False )
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563 self.mainMenu.Enable( MENU_REGISTER_SERVER, True )
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564 self.mainMenu.Enable( MENU_STOP_SERVER, True )
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565 self.SetTitle(__appname__ + "- (running) - (unregistered)")
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566 wx.EndBusyCursor()
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567
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568 def PingPlayers( self, event = None ):
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569 "Ping all players that are connected at a periodic interval, detecting dropped connections."
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570 wx.BeginBusyCursor()
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571 wx.Yield()
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572 wx.EndBusyCursor()
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573
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574 def StopPingPlayers( self, event = None ):
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575 "Stop pinging connected players."
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576
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577 def ConfigPingInterval( self, event = None ):
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578 "Configure the player ping interval. Note that all players are pinged on a single timer."
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579
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580 def OnExit(self, event = None):
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581 """ Quit the program. """
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582 self.OnStop()
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583 wx.CallAfter(self.Destroy)
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584
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585 class ServerGUIApp(wx.App):
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586 def OnInit(self):
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587 # Make sure our image handlers are loaded before we try to display anything
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588 wx.InitAllImageHandlers()
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589 self.splash = wx.SplashScreen(wx.Bitmap(orpg.dirpath.dir_struct["icon"]+'splash.gif'),
0
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590 wx.SPLASH_CENTRE_ON_SCREEN|wx.SPLASH_TIMEOUT,
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591 2000,
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592 None)
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593 self.splash.Show(True)
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594 wx.Yield()
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595 wx.CallAfter(self.AfterSplash)
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596 return True
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597
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598 def AfterSplash(self):
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599 self.splash.Close(True)
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600 frame = ServerGUI(None, -1, __appname__ + "- (stopped) - (unregistered)")
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601 frame.Show(True)
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602 frame.Raise()
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603 self.SetTopWindow(frame)
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604
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605 class HTMLMessageWindow(wx.html.HtmlWindow):
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606 "Widget used to present user to admin messages, in HTML format, to the server administrator"
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607
0
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608 # Init using the derived from class
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609 def __init__( self, parent ):
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610 wx.html.HtmlWindow.__init__( self, parent )
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611 def OnLinkClicked( self, ref ):
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612 "Open an external browser to resolve our About box links!!!"
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613 href = ref.GetHref()
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614 webbrowser.open( href )
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615
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616 if __name__ == '__main__':
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617 app = ServerGUIApp(0)
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618 app.MainLoop()