167
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1 #!/usr/bin/env python
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2 # Copyright (C) 2000-2001 The OpenRPG Project
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3 #
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4 # openrpg-dev@lists.sourceforge.net
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5 #
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6 # This program is free software; you can redistribute it and/or modify
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7 # it under the terms of the GNU General Public License as published by
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8 # the Free Software Foundation; either version 2 of the License, or
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9 # (at your option) any later version.
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10 #
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11 # This program is distributed in the hope that it will be useful,
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 # GNU General Public License for more details.
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15 #
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16 # You should have received a copy of the GNU General Public License
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17 # along with this program; if not, write to the Free Software
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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19 # --
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20 #
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21 # File: die.py
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22 # Author: Andrew Bennett
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23 # Maintainer:
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24 # Version:
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25 # $Id: die.py,v 1.13 2007/03/13 17:53:42 digitalxero Exp $
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26 #
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27 # Description: This class is used to make working with dice easier
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28 #
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29
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30 __version__ = "$Id: die.py,v 1.13 2007/03/13 17:53:42 digitalxero Exp $"
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31
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32
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33 import random
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34 import UserList
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35 import copy
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36 #import string
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37
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38 class die_base(UserList.UserList):
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39 name = None
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40
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41 def __init__(self,source = []):
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42 if isinstance(source, (int, float, basestring)):
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43 s = []
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44 s.append(di(source))
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45 else:
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46 s = source
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47 UserList.UserList.__init__(self,s)
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48
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49
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50 def sum(self):
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51 s = 0
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52 for a in self.data:
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53 s += int(a)
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54 return s
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55
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56 def __lshift__(self,other):
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57 if type(other) == type(3) or type(other) == type(3.0):
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58 o = other
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59 elif hasattr(other,"sum"):
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60 o = other.sum()
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61 else:
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62 return None
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63
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64 result = []
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65 for die in self:
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66 if die < o:
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67 result.append(die)
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68 return self.__class__(result)
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69
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70 def __rshift__(self,other):
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71
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72 if type(other) == type(3) or type(other) == type(3.0):
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73 o = other
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74 elif hasattr(other,"sum"):
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75 o = other.sum()
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76 else:
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77 return None
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78
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79 result = []
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80 for die in self:
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81 if die > o:
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82 result.append(die)
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83 return self.__class__(result)
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84
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85 def __rlshift__(self,other):
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86 return self.__rshift__(other)
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87
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88 def __rrshift__(self,other):
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89 return self.__lshift__(other)
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90
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91
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92 def __str__(self):
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93 if len(self.data) > 0:
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94 myStr = "[" + str(self.data[0])
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95 for a in self.data[1:]:
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96 myStr += ","
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97 myStr += str(a)
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98 myStr += "] = (" + str(self.sum()) + ")"
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99 else:
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100 myStr = "[] = (0)"
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101 return myStr
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102
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103 def __lt__(self,other):
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104 if type(other) == type(3) or type(other) == type(3.0):
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105 return (self.sum() < other)
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106 elif hasattr(other,"sum"):
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107 return (self.sum() < other.sum())
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108 else:
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109 return UserList.UserList.__lt__(self,other)
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110
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111 def __le__(self,other):
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112 if type(other) == type(3) or type(other) == type(3.0):
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113 return (self.sum() <= other)
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114 elif hasattr(other,"sum"):
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115 return (self.sum() <= other.sum())
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116 else:
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117 return UserList.UserList.__le__(self,other)
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118
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119 def __eq__(self,other):
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120 if type(other) == type(3) or type(other) == type(3.0):
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121 return (self.sum() == other)
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122 elif hasattr(other,"sum"):
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123 return (self.sum() == other.sum())
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124 else:
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125 return UserList.UserList.__eq__(self,other)
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126
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127 def __ne__(self,other):
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128 if type(other) == type(3) or type(other) == type(3.0):
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129 return (self.sum() != other)
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130 elif hasattr(other,"sum"):
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131 return (self.sum() != other.sum())
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132 else:
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133 return UserList.UserList.__ne__(self,other)
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134
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135 def __gt__(self,other):
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136 if type(other) == type(3) or type(other) == type(3.0):
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137 return (self.sum() > other)
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138 elif hasattr(other,"sum"):
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139 return (self.sum() > other.sum())
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140 else:
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141 return UserList.UserList.__gt__(self,other)
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142
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143 def __ge__(self,other):
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144 if type(other) == type(3) or type(other) == type(3.0):
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145 return (self.sum() >= other)
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146 elif hasattr(other,"sum"):
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147 return (self.sum() >= other.sum())
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148 else:
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149 return UserList.UserList.__ge__(self,other)
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150
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151 def __cmp__(self,other):
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152 # this function included for backwards compatibility
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153 # As of 2.1, lists implement the "rich comparison"
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154 # methods overloaded above.
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155 if type(other) == type(3) or type(other) == type(3.0):
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156 return cmp(self.sum(), other)
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157 elif hasattr(other,"sum"):
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158 return cmp(self.sum(), other.sum())
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159 else:
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160 return UserList.UserList.__cmp__(self,other)
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161
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162
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163 def __rcmp__(self,other):
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164 return self.__cmp__(other)
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165
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166 def __add__(self,other):
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167 mycopy = copy.deepcopy(self)
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168 if type(other) == type(3) or type(other) == type(3.0):
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169 #if other < 0:
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170 # return self.__sub__(-other)
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171 #other = [di(other,other)]
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172 other = [static_di(other)]
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173 #return self.sum() + other
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174
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175 elif type(other) == type("test"):
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176 return self
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177 mycopy.extend(other)
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178 #result = UserList.UserList.__add__(mycopy,other)
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179 return mycopy
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180
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181 def __iadd__(self,other):
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182 return self.__add__(other)
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183
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184 def __radd__(self,other):
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185 mycopy = copy.deepcopy(self)
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186 if type(other) == type(3) or type(other) == type(3.0):
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187 new_die = di(0)
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188 new_die.set_value(other)
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189 other = new_die
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190 mycopy.insert(0,other)
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191 return mycopy
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192
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193 def __int__(self):
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194 return self.sum()
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195
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196 def __sub__(self,other):
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197 mycopy = copy.deepcopy(self)
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198 if type(other) == type(3) or type(other) == type(3.0):
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199 neg_die = static_di(-other)
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200 #neg_die.set_value(-other)
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201 other = [neg_die]
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202 #return self.sum() - other
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203 else:
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204 other = -other
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205 mycopy.extend(other)
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206 return mycopy
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207
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208 def __rsub__(self,other):
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209 mycopy = -copy.deepcopy(self)
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210 #print type(other)
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211 if type(other) == type(3) or type(other) == type(3.0):
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212 new_die = di(0)
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213 new_die.set_value(other)
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214 other = new_die
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215 mycopy.insert(0,other)
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216 return mycopy
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217
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218 def __isub__(self,other):
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219 return self.__sub__(other)
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220
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221 def __mul__(self,other):
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222 if type(other) == type(3) or type(other) == type(3.0):
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223 return self.sum() * other
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224 elif hasattr(other,"sum"):
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225 return other.sum() * self.sum()
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226 else:
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227 return UserList.UserList.__mul__(self,other)
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228
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229 def __rmul__(self,other):
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230 return self.__mul__(other)
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231
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232 def __div__(self,other):
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233 if type(other) == type(3) or type(other) == type(3.0):
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234 return float(self.sum()) / other
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235 elif hasattr(other,"sum"):
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236 return float(self.sum()) / other.sum()
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237 else:
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238 return UserList.UserList.__div__(self,other)
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239
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240 def __rdiv__(self,other):
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241 if type(other) == type(3) or type(other) == type(3.0):
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242 return other / float(self.sum())
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243 elif hasattr(other,"sum"):
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244 return other.sum() / float(self.sum())
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245 else:
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246 return UserList.UserList.__rdiv__(self,other)
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247
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248 def __mod__(self,other):
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249 if type(other) == type(3) or type(other) == type(3.0):
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250 return self.sum()%other
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251 elif hasattr(other,"sum"):
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252 return self.sum() % other.sum()
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253 else:
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254 return UserList.UserList.__mod__(self,other)
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255
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256 def __rmod__(self,other):
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257 if type(other) == type(3) or type(other) == type(3.0):
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258 return other % self.sum()
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259 elif hasattr(other,"sum"):
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260 return other.sum() % self.sum()
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261 else:
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262 return UserList.UserList.__rmod__(self,other)
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263
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264 def __neg__(self):
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265 for i in range(len(self.data)):
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266 self.data[i] = -self.data[i]
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267 return self
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268
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269 def __pos__(self):
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270 for i in range(len(self.data)):
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271 self.data[i] = +self.data[i]
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272 return self
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273
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274 def __abs__(self):
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275 for i in range(len(self.data)):
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276 self.data[i] = abs(self.data[i])
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277 return self
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278 #return abs(self.sum())
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279
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280 def __pow__(self,other):
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281 if type(other) == type(3) or type(other) == type(3.0):
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282 return self.sum() ** other
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283 elif hasattr(other,"sum"):
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284 return self.sum() ** other.sum()
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285 else:
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286 return UserList.UserList.__pow__(self,other)
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287
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288
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289 def __rpow__(self,other):
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290 # We're overloading exponentiation of ints to create "other" number of dice
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291
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292 if other >= 1:
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293 result = self.__class__(self[0].sides)
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294 for t in range(other-1):
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295 result+=self.__class__(self[0].sides)
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296 else:
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297 result = None
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298
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299 return result
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300
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301 ### di class to handle actual dice
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302
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303 class di:
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304 def __init__(self,sides,min=1):
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305 self.sides = sides
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306 self.history = None
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307 self.value = None
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308 self.target = None
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309 self.roll(min)
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310
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311 def __str__(self):
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312 if len(self.history) > 1:
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313 return str(self.history)
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314 else:
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315 return str(self.value)
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316
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317 def __neg__(self):
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318 self.value = -self.value
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319 for i in range(len(self.history)):
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320 self.history[i] = -self.history[i]
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321 return self
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322
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323 def __pos__(self):
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324 self.value = +self.value
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325 for i in range(len(self.history)):
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326 self.history[i] = +self.history[i]
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327 return self
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328
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329 def __abs__(self):
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330 self.value = abs(self.value)
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331 for i in range(len(self.history)):
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332 self.history[i] = abs(self.history[i])
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333 return self
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334
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335 def __repr__(self):
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336 if len(self.history) > 1:
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337 return str(self.history)
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338 else:
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339 return str(self.value)
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340
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341 def __int__(self):
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342 return self.value
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343
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344
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345 def __lt__(self,other):
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346 if type(other) == type(3) or type(other) == type(3.0):
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347 return self.value < other
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348 elif hasattr(other,"value"):
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349 return self.value < other.value
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350 else:
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351 return self < other
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352
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353 def __le__(self,other):
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354 if type(other) == type(3) or type(other) == type(3.0):
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355 return self.value <= other
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356 elif hasattr(other,"value"):
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357 return self.value <= other.value
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358 else:
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359 return self <= other
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360
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361 def __eq__(self,other):
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362 if type(other) == type(3) or type(other) == type(3.0):
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363 return self.value == other
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364 elif hasattr(other,"value"):
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365 return self.value == other.value
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366 else:
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367 return self == other
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368
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369 def __ne__(self,other):
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370 if type(other) == type(3) or type(other) == type(3.0):
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371 return self.value != other
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372 elif hasattr(other,"value"):
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373 return self.value != other.value
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374 else:
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375 return self != other
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376
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377 def __gt__(self,other):
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378 if type(other) == type(3) or type(other) == type(3.0):
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379 return self.value > other
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380 elif hasattr(other,"value"):
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381 return self.value > other.value
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382 else:
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383 return self > other
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384
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385 def __ge__(self,other):
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386 if type(other) == type(3) or type(other) == type(3.0):
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387 return self.value >= other
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388 elif hasattr(other,"value"):
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389 return self.value >= other.value
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390 else:
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391 return self >= other
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392
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393 def __cmp__(self,other):
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394 # this function included for backwards compatibility
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395 # As of 2.1, lists implement the "rich comparison"
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396 # methods overloaded above.
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397 if type(other) == type(3) or type(other) == type(3.0):
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398 return cmp(self.value, other)
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399 elif hasattr(other,"value"):
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400 return cmp(self.value, other.value)
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401 else:
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402 return cmp(self,other)
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403
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404 def roll(self,min=1):
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405 if isinstance(self.sides, basestring) and self.sides.lower() == 'f':
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406 self.value = random.randint(-1, 1)
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407 else:
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408 #self.value = random.randint(min, self.sides)
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409 self.value = int(random.uniform(min, self.sides+1))
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410 self.history = []
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411 self.history.append(self.value)
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412
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413 def extraroll(self):
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414 if isinstance(self.sides, basestring) and self.sides.lower() == 'f':
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415 result = random.randint(-1, 1)
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416 else:
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417 #result = random.randint(1, self.sides)
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418 result = int(random.uniform(1,self.sides+1))
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419
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420 self.value += result
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421 self.history.append(result)
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422
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423 def lastroll(self):
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424 return self.history[len(self.history)-1]
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425
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426 def set_value(self,value):
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427 self.value = value
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428 self.history = []
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429 self.history.append(self.value)
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430
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431 def modify(self,mod):
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432 self.value += mod
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433 self.history.append(mod)
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434
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435 def gethistory(self):
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436 return self.history[:]
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437
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438 class static_di(di):
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439 def __init__(self,value):
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440 di.__init__(self,value,value)
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441 self.set_value(value)
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442
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443 class DieRollers(object):
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444 _rollers = {}
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445 def __new__(cls):
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446 it = cls.__dict__.get("__it__")
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447 if it is not None:
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448 return it
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449 cls.__it__ = it = object.__new__(cls)
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450 return it
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451
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452 def keys(self):
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453 return self._rollers.keys()
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454
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455 def register(self, roller):
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456 if not self._rollers.has_key(roller.name):
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457 self._rollers[roller.name] = roller
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458
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459 def __getitem__(self, roller_name):
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460 return self._rollers.get(roller_name, None)
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461
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462 def __setitem__(self, *args):
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463 raise AttributeError
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464
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465 die_rollers = DieRollers() |