Mercurial > traipse_dev
annotate orpg/main.py @ 5:5a2c95067daf grumpy-goblin
This update causes the software to remove approot.py and approot.pyc
These files will be created the next time you run but if they remain they may call
an old directory.
author | sirebral |
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date | Wed, 15 Jul 2009 03:59:50 -0500 |
parents | c0da99091e1d |
children | 668694b93f6c |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: main.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
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30 __version__ = "$Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $" |
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31 |
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32 from orpg.orpg_wx import * |
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33 from orpg.orpgCore import * |
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34 from orpg_version import * |
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35 from orpg.orpg_windows import * |
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36 import orpg.dirpath |
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37 import orpg.orpg_xml |
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38 import orpg.player_list |
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39 import orpg.tools.pluginui as pluginUI |
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40 import orpg.tools.orpg_settings |
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41 import orpg.tools.orpg_log |
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42 import orpg.tools.aliaslib |
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43 from orpg.tools.metamenus import MenuBarEx |
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44 import orpg.tools.toolBars |
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45 import orpg.tools.passtool |
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46 import orpg.tools.orpg_sound |
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47 import orpg.tools.validate |
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48 import orpg.tools.rgbhex |
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49 import orpg.gametree.gametree |
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50 import orpg.chat.chatwnd |
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51 import orpg.dieroller.utils |
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52 import orpg.networking.mplay_client |
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53 import orpg.networking.gsclient |
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54 import orpg.mapper.map |
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55 import orpg.mapper.images |
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56 import wx.py |
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57 |
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58 #################################### |
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59 ## Main Frame |
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60 #################################### |
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61 |
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62 |
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63 class orpgFrame(wx.Frame): |
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64 def __init__(self, parent, id, title): |
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65 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) |
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66 self.log = open_rpg.get_component("log") |
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67 self.xml = open_rpg.get_component("xml") |
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68 self.dir_struct = open_rpg.get_component("dir_struct") |
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69 self.validate = open_rpg.get_component("validate") |
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70 self.settings = open_rpg.get_component("settings") |
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71 self.log.log("Enter orpgFrame", ORPG_DEBUG) |
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72 self.rgbcovert = orpg.tools.rgbhex.RGBHex() |
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73 self._mgr = AUI.AuiManager(self) |
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74 |
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75 # Determine which icon format to use |
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76 icon = None |
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77 if wx.Platform == '__WXMSW__': |
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78 icon = wx.Icon(orpg.dirpath.dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) |
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79 else: |
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80 icon = wx.Icon(orpg.dirpath.dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) # create the object, then determine if it needs to be replaced. It calculates 2 less calculations. |
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81 |
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82 # Set it if we have it |
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83 if icon != None: |
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84 self.SetIcon( icon ) |
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85 |
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86 # create session |
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87 call_backs = {"on_receive":self.on_receive, |
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88 "on_mplay_event":self.on_mplay_event, |
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89 "on_group_event":self.on_group_event, |
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90 "on_player_event":self.on_player_event, |
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91 "on_status_event":self.on_status_event, |
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92 "on_password_signal":self.on_password_signal, |
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93 "orpgFrame":self} |
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94 self.session = orpg.networking.mplay_client.mplay_client(self.settings.get_setting("player"), call_backs) |
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95 self.poll_timer = wx.Timer(self, wx.NewId()) |
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96 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) |
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97 self.poll_timer.Start(100) |
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98 self.ping_timer = wx.Timer(self, wx.NewId()) |
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99 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) |
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100 |
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101 # create roller manager |
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102 self.DiceManager = orpg.dieroller.utils.roller_manager(self.settings.get_setting("dieroller")) |
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103 |
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104 #create password manager --SD 8/03 |
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105 self.password_manager = orpg.tools.passtool.PassTool() |
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106 open_rpg.add_component("session", self.session) |
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107 open_rpg.add_component('frame', self) |
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108 open_rpg.add_component('DiceManager', self.DiceManager) |
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109 open_rpg.add_component('password_manager', self.password_manager) |
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110 |
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111 # build frame windows |
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112 self.build_menu() |
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113 self.build_gui() |
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114 self.build_hotkeys() |
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115 self.log.log("GUI Built", ORPG_DEBUG) |
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116 open_rpg.add_component("chat",self.chat) |
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117 open_rpg.add_component("map",self.map) |
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118 open_rpg.add_component("alias", self.aliaslib) |
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119 self.log.log("openrpg components all added", ORPG_DEBUG) |
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120 self.tree.load_tree(self.settings.get_setting("gametree")) |
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121 self.log.log("Tree Loaded", ORPG_DEBUG) |
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122 self.players.size_cols() |
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123 self.log.log("player window cols sized", ORPG_DEBUG) |
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124 |
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125 #Load the Plugins This has to be after the chat component has been added |
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126 open_rpg.add_component('pluginmenu', self.pluginMenu) |
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127 self.pluginsFrame.Start() |
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128 self.log.log("plugins reloaded and startup plugins launched", ORPG_DEBUG) |
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129 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) |
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130 self.log.log("Exit orpgFrame", ORPG_DEBUG) |
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131 |
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132 def post_show_init(self): |
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133 """Some Actions need to be done after the main fram is drawn""" |
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134 self.log.log("Enter orpgFrame->post_show_init(self)", ORPG_DEBUG) |
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135 self.players.size_cols() |
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136 self.log.log("Exit orpgFrame->post_show_init(self)", ORPG_DEBUG) |
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137 |
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138 def get_activeplugins(self): |
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139 self.log.log("Enter orpgFrame->get_activeplugins(self)", ORPG_DEBUG) |
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140 try: |
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141 tmp = self.pluginsFrame.get_activeplugins() |
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142 except: |
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143 tmp = {} |
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144 self.log.log("Exit orpgFrame->get_activeplugins(self)", ORPG_DEBUG) |
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145 return tmp |
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146 |
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147 def get_startplugins(self): |
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148 self.log.log("Enter orpgFrame->get_startplugins(self)", ORPG_DEBUG) |
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149 try: |
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150 tmp = self.pluginsFrame.get_startplugins() |
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151 except: |
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152 tmp = {} |
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153 self.log.log("Exit orpgFrame->get_startplugins(self)", ORPG_DEBUG) |
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154 return tmp |
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155 |
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156 def on_password_signal(self,signal,type,id,data): |
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157 self.log.log("Enter orpgFrame->on_password_signal(self,signal,type,id,data)", ORPG_DEBUG) |
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158 |
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159 try: |
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160 self.log.log("DEBUG: password response= "+str(signal)+" (T:"+str(type)+" #"+str(id)+")", ORPG_DEBUG) |
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161 id = int(id) |
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162 type = str(type) |
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163 data = str(data) |
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164 signal = str(signal) |
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165 if signal == "fail": |
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166 if type == "server": |
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167 self.password_manager.ClearPassword("server", 0) |
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168 elif type == "admin": |
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169 self.password_manager.ClearPassword("admin", int(id)) |
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170 elif type == "room": |
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171 self.password_manager.ClearPassword("room", int(id)) |
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172 else: |
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173 pass |
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174 except: |
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175 traceback.print_exc() |
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176 self.log.log("Exit orpgFrame->on_password_signal(self,signal,type,id,data)", ORPG_DEBUG) |
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177 |
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178 def build_menu(self): |
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179 self.log.log("Enter orpgFrame->build_menu()", ORPG_DEBUG) |
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180 menu = \ |
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181 [[ |
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182 ['&OpenRPG'], |
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183 [' &Settings\tCtrl-S'], |
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184 [' -'], |
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185 [' Tab Styles'], |
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186 [' Slanted'], |
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187 [' Colorful', "check"], |
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188 [' Black and White', "check"], |
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189 [' Aqua', "check"], |
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190 [' Custom', "check"], |
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191 [' Flat'], |
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192 [' Black and White', "check"], |
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193 [' Aqua', "check"], |
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194 [' Custom', "check"], |
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195 [' NewMap'], |
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196 [' -'], |
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197 [' &Exit'] |
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198 ], |
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199 [ |
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200 ['&Game Server'], |
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201 [' &Browse Servers\tCtrl-B'], |
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202 [' -'], |
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203 [' Server Heartbeat', "check"], |
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204 [' -'], |
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205 [' &Start Server'] |
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206 ], |
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207 [ |
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208 ['&Tools'], |
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209 [' Logging Level'], |
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210 [' Debug', "check"], |
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211 [' Note', "check"], |
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212 [' Info', "check"], |
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213 [' General', "check"], |
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214 [' -'], |
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215 [' Password Manager', "check"], |
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216 [' -'], |
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217 [' Sound Toolbar', "check"], |
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218 [' Dice Bar\tCtrl-D', "check"], |
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219 [' Map Bar', "check"], |
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220 [' Status Bar\tCtrl-T', "check"], |
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221 ], |
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222 [ |
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223 ['&Help'], |
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224 [' &About'], |
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225 [' Online User Guide'], |
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226 [' Change Log'], |
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227 [' Report a Bug'] |
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228 ]] |
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229 |
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230 self.mainmenu = MenuBarEx(self, menu) |
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231 if self.settings.get_setting('Heartbeat') == '1': |
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232 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) |
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233 tabtheme = self.settings.get_setting('TabTheme') |
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234 |
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235 #This change is stable. TaS. |
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236 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') |
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237 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') |
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238 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') |
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239 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') |
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240 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') |
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241 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') |
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242 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') |
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243 |
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244 lvl = int(self.settings.get_setting('LoggingLevel')) |
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245 if lvl & ORPG_DEBUG: |
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246 self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) |
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247 if lvl & ORPG_DEBUG: |
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248 self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) |
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249 if lvl & ORPG_INFO: |
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250 self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) |
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251 if lvl & ORPG_GENERAL: |
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252 self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) |
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253 self.pluginMenu = wx.Menu() |
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254 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") |
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255 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) |
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256 self.pluginMenu.AppendItem(item) |
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257 self.pluginMenu.AppendSeparator() |
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258 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") |
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259 self.log.log("Exit orpgFrame->build_menu()", ORPG_DEBUG) |
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260 |
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261 ################################# |
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262 ## All Menu Events |
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263 ################################# |
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264 #Tab Styles Menus |
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265 def SetTabStyles(self, *args, **kwargs): |
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266 self.log.log("Enter orpgFrame->SetTabStyles(self, *args, **kwargs)", ORPG_DEBUG) |
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267 if kwargs.has_key('style'): |
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268 newstyle = kwargs['style'] |
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269 else: |
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270 try: |
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271 newstyle = args[1] |
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272 except: |
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273 self.log.log('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)', ORPG_GENERAL) |
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274 return |
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275 if kwargs.has_key('menu'): |
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276 menu = kwargs['menu'] |
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277 else: |
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278 try: |
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279 menu = args[0] |
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280 except: |
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281 self.log.log('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)', ORPG_GENERAL) |
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282 return |
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283 if kwargs.has_key('graidentTo'): |
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284 graidentTo = kwargs['graidentTo'] |
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285 else: |
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286 graidentTo = None |
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287 if kwargs.has_key('graidentFrom'): |
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288 graidentFrom = kwargs['graidentFrom'] |
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289 else: |
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290 graidentFrom = None |
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291 if kwargs.has_key('textColor'): |
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292 textColor = kwargs['textColor'] |
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293 else: |
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294 textColor = None |
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295 |
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296 #Set all menu's to unchecked |
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297 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", False) |
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298 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", False) |
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299 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", False) |
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300 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", False) |
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301 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", False) |
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302 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", False) |
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303 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", False) |
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304 |
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305 #check the proper menu |
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306 self.mainmenu.SetMenuState(menu, True) |
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307 |
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308 #Run though the current tabbed window list and remove those that have been closed |
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309 tabbedwindows = open_rpg.get_component("tabbedWindows") |
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310 rgbc = orpg.tools.rgbhex.RGBHex() |
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311 new = [] |
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312 for wnd in tabbedwindows: |
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313 try: |
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314 style = wnd.GetWindowStyleFlag() |
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315 new.append(wnd) |
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316 except: |
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317 pass |
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318 tabbedwindows = new |
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319 open_rpg.add_component("tabbedWindows", tabbedwindows) |
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320 |
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321 #Run though the new list and set the proper styles |
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322 tabbg = self.settings.get_setting('TabBackgroundGradient') |
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323 rgbc = orpg.tools.rgbhex.RGBHex() |
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324 (red, green, blue) = rgbc.rgb_tuple(tabbg) |
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325 |
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326 for wnd in tabbedwindows: |
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327 style = wnd.GetWindowStyleFlag() |
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328 # remove old tabs style |
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329 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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330 style &= mirror |
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331 style |= newstyle |
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332 wnd.SetWindowStyleFlag(style) |
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333 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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334 if graidentTo != None: |
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335 wnd.SetGradientColourTo(graidentTo) |
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336 if graidentFrom != None: |
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337 wnd.SetGradientColourFrom(graidentFrom) |
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338 if textColor != None: |
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339 wnd.SetNonActiveTabTextColour(textColor) |
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340 wnd.Refresh() |
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341 |
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342 def OnMB_OpenRPGNewMap(self): |
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343 self.log.log("Enter orpgFrame->OnMB_OpenRPGNewMap(self)", ORPG_DEBUG) |
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344 self.log.log("Exit orpgFrame->OnMB_OpenRPGNewMap(self)", ORPG_DEBUG) |
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345 |
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346 def OnMB_OpenRPGTabStylesSlantedColorful(self): |
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347 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedColorful(self)", ORPG_DEBUG) |
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348 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): |
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349 self.settings.set_setting('TabTheme', 'slanted&colorful') |
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350 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) |
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351 else: |
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352 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) |
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353 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedColorful(self)", ORPG_DEBUG) |
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354 |
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355 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): |
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356 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) |
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357 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): |
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358 self.settings.set_setting('TabTheme', 'slanted&bw') |
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359 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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360 else: |
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361 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) |
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362 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) |
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363 |
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364 def OnMB_OpenRPGTabStylesSlantedAqua(self): |
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365 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedAqua(self)", ORPG_DEBUG) |
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366 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): |
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367 self.settings.set_setting('TabTheme', 'slanted&aqua') |
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368 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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369 else: |
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370 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) |
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371 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) |
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372 |
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373 def OnMB_OpenRPGTabStylesSlantedCustom(self): |
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374 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedCustom(self)", ORPG_DEBUG) |
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375 |
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376 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): |
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377 self.settings.set_setting('TabTheme', 'customslant') |
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378 rgbc = orpg.tools.rgbhex.RGBHex() |
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379 gfrom = self.settings.get_setting('TabGradientFrom') |
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380 (fred, fgreen, fblue) = rgbc.rgb_tuple(gfrom) |
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381 gto = self.settings.get_setting('TabGradientTo') |
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382 (tored, togreen, toblue) = rgbc.rgb_tuple(gto) |
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383 tabtext = self.settings.get_setting('TabTextColor') |
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384 (tred, tgreen, tblue) = rgbc.rgb_tuple(tabtext) |
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385 tabbg = self.settings.get_setting('TabBackgroundGradient') |
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386 (red, green, blue) = rgbc.rgb_tuple(tabbg) |
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387 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), textColor=wx.Color(tred, tgreen, tblue)) |
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388 else: |
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389 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) |
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390 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedCustom(self)", ORPG_DEBUG) |
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391 |
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392 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): |
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393 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatBlackandWhite(self)", ORPG_DEBUG) |
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394 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): |
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395 self.settings.set_setting('TabTheme', 'flat&bw') |
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396 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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397 else: |
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398 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) |
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399 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatBlackandWhite(self)", ORPG_DEBUG) |
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400 |
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401 def OnMB_OpenRPGTabStylesFlatAqua(self): |
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402 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatAqua(self)", ORPG_DEBUG) |
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403 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): |
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404 self.settings.set_setting('TabTheme', 'flat&aqua') |
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405 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) |
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406 else: |
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407 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) |
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408 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatAqua(self)", ORPG_DEBUG) |
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409 |
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410 def OnMB_OpenRPGTabStylesFlatCustom(self): |
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411 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatCustom(self)", ORPG_DEBUG) |
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412 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): |
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413 self.settings.set_setting('TabTheme', 'customflat') |
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414 rgbc = orpg.tools.rgbhex.RGBHex() |
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415 gfrom = self.settings.get_setting('TabGradientFrom') |
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416 (fred, fgreen, fblue) = rgbc.rgb_tuple(gfrom) |
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417 gto = self.settings.get_setting('TabGradientTo') |
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418 (tored, togreen, toblue) = rgbc.rgb_tuple(gto) |
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419 tabtext = self.settings.get_setting('TabTextColor') |
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420 (tred, tgreen, tblue) = rgbc.rgb_tuple(tabtext) |
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421 tabbg = self.settings.get_setting('TabBackgroundGradient') |
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422 (red, green, blue) = rgbc.rgb_tuple(tabbg) |
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423 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), textColor=wx.Color(tred, tgreen, tblue)) |
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424 else: |
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425 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) |
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426 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatCustom(self)", ORPG_DEBUG) |
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427 |
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428 #Window Menu |
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429 def OnMB_WindowsMenu(self, event): |
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430 self.log.log("Enter orpgFrame->OnMB_WindowsMenu(self, event)", ORPG_DEBUG) |
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431 menuid = event.GetId() |
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432 name = self.mainwindows[menuid] |
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433 if name == 'Alias Lib': |
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434 if self.aliaslib.IsShown() == True: |
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435 self.aliaslib.Hide() |
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436 else: |
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437 self.aliaslib.Show() |
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438 else: |
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439 if self._mgr.GetPane(name).IsShown() == True: |
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440 self._mgr.GetPane(name).Hide() |
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441 else: |
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442 self._mgr.GetPane(name).Show() |
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443 self._mgr.Update() |
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444 self.log.log("Exit orpgFrame->OnMB_WindowsMenu(self, event)", ORPG_DEBUG) |
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445 |
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446 #OpenRPG Menu |
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447 def OnMB_OpenRPGSettings(self): |
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448 self.log.log("Enter orpgFrame->OnMB_OpenRPGSettings()", ORPG_DEBUG) |
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449 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) |
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450 dlg.Centre() |
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451 dlg.ShowModal() |
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452 self.log.log("Exit orpgFrame->OnMB_OpenRPGSettings()", ORPG_DEBUG) |
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453 |
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454 def OnMB_OpenRPGExit(self): |
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455 self.OnCloseWindow(0) |
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456 |
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457 #Game Server Menu |
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458 def OnMB_GameServerBrowseServers(self): |
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459 self.log.log("Enter orpgFrame->OnMB_GameServerBrowseServers(self)", ORPG_DEBUG) |
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460 if self._mgr.GetPane("Browse Server Window").IsShown() == True: |
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461 self._mgr.GetPane("Browse Server Window").Hide() |
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462 else: |
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463 self._mgr.GetPane("Browse Server Window").Show() |
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464 self._mgr.Update() |
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465 self.log.log("Exit orpgFrame->OnMB_GameServerBrowseServers(self)", ORPG_DEBUG) |
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466 |
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467 def OnMB_GameServerServerHeartbeat(self): |
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468 self.log.log("Enter orpgFrame->OnMB_GameServerServerHeartbeat(self)", ORPG_DEBUG) |
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469 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): |
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470 self.settings.set_setting('Heartbeat', '1') |
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471 else: |
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472 self.settings.set_setting('Heartbeat', '0') |
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473 self.log.log("Exit orpgFrame->OnMB_GameServerServerHeartbeat(self)", ORPG_DEBUG) |
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474 |
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475 def OnMB_GameServerStartServer(self): |
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476 self.log.log("Enter orpgFrame->OnMB_GameServerStartServer(self)", ORPG_DEBUG) |
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477 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) |
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478 # Spawn the new process and close the stdout handle from it |
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479 start_dialog.Update( 0 ) |
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480 # Adjusted following code to work with win32, can't test for Unix |
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481 # as per reported bug 586227 |
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482 if wx.Platform == "__WXMSW__": |
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483 arg = '\"' + os.path.normpath(orpg.dirpath.dir_struct["home"] + 'start_server_gui.py') + '\"' |
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484 args = ( sys.executable, arg ) |
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485 else: |
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486 arg = orpg.dirpath.dir_struct["home"] + 'start_server_gui.py' |
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487 args = (arg,arg) |
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488 os.spawnv( os.P_NOWAIT, sys.executable, args ) |
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489 start_dialog.Update( 1 ) |
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490 start_dialog.Show(False) |
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491 start_dialog.Destroy() |
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492 self.log.log("Exit orpgFrame->OnMB_GameServerStartServer(self)", ORPG_DEBUG) |
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493 |
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494 # Tools Menu |
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495 def OnMB_PluginControlPanel(self, evt): |
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496 self.log.log("Enter orpgFrame->OnMB_ToolsPlugins(self)", ORPG_DEBUG) |
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497 if self.pluginsFrame.IsShown() == True: |
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498 self.pluginsFrame.Hide() |
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499 else: |
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500 self.pluginsFrame.Show() |
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501 self.log.log("Exit orpgFrame->OnMB_ToolsPlugins(self)", ORPG_DEBUG) |
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502 |
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503 def OnMB_ToolsLoggingLevelDebug(self): |
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504 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelDebug(self)", ORPG_DEBUG) |
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505 lvl = self.log.getLogLevel() |
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506 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): |
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507 lvl |= ORPG_DEBUG |
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|
508 else: |
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509 lvl &= ~ORPG_DEBUG |
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|
510 self.log.setLogLevel(lvl) |
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511 self.settings.set_setting('LoggingLevel', lvl) |
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512 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelDebug(self)", ORPG_DEBUG) |
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|
513 |
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514 def OnMB_ToolsLoggingLevelNote(self): |
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515 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelNote(self)", ORPG_DEBUG) |
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516 lvl = self.log.getLogLevel() |
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517 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): |
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|
518 lvl |= ORPG_DEBUG |
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|
519 else: |
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520 lvl &= ~ORPG_DEBUG |
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521 self.log.setLogLevel(lvl) |
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|
522 self.settings.set_setting('LoggingLevel', lvl) |
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523 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelNote(self)", ORPG_DEBUG) |
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|
524 |
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525 def OnMB_ToolsLoggingLevelInfo(self): |
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526 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelInfo(self)", ORPG_DEBUG) |
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527 lvl = self.log.getLogLevel() |
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528 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): |
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|
529 lvl |= ORPG_INFO |
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|
530 else: |
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|
531 lvl &= ~ORPG_INFO |
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532 self.log.setLogLevel(lvl) |
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533 self.settings.set_setting('LoggingLevel', lvl) |
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534 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelInfo(self)", ORPG_DEBUG) |
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|
535 |
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|
536 def OnMB_ToolsLoggingLevelGeneral(self): |
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537 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelGeneral(self)", ORPG_DEBUG) |
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|
538 lvl = self.log.getLogLevel() |
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|
539 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): |
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|
540 lvl |= ORPG_GENERAL |
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diff
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|
541 else: |
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|
542 lvl &= ~ORPG_GENERAL |
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|
543 self.log.setLogLevel(lvl) |
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parents:
diff
changeset
|
544 self.settings.set_setting('LoggingLevel', lvl) |
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changeset
|
545 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelGeneral(self)", ORPG_DEBUG) |
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|
546 |
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|
547 def OnMB_ToolsPasswordManager(self): |
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|
548 self.log.log("Enter orpgFrame->OnMB_ToolsPasswordManager(self)", ORPG_DEBUG) |
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diff
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|
549 if self.mainmenu.GetMenuState("ToolsPasswordManager"): |
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|
550 self.password_manager.Enable() |
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diff
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|
551 else: |
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552 self.password_manager.Disable() |
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|
553 self.log.log("Exit orpgFrame->OnMB_ToolsPasswordManager(self)", ORPG_DEBUG) |
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diff
changeset
|
554 |
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parents:
diff
changeset
|
555 def OnMB_ToolsStatusBar(self): |
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parents:
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changeset
|
556 self.log.log("Enter orpgFrame->OnMB_ToolsStatusBar(self)", ORPG_DEBUG) |
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557 if self._mgr.GetPane("Status Window").IsShown() == True: |
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|
558 self.mainmenu.SetMenuState("ToolsStatusBar", False) |
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|
559 self._mgr.GetPane("Status Window").Hide() |
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diff
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|
560 else: |
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|
561 self.mainmenu.SetMenuState("ToolsStatusBar", True) |
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562 self._mgr.GetPane("Status Window").Show() |
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563 self._mgr.Update() |
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|
564 self.log.log("Exit orpgFrame->OnMB_ToolsStatusBar(self)", ORPG_DEBUG) |
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|
565 |
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|
566 def OnMB_ToolsSoundToolbar(self): |
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567 self.log.log("Enter orpgFrame->OnMB_ToolsSoundToolbar(self)", ORPG_DEBUG) |
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568 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: |
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|
569 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) |
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570 self._mgr.GetPane("Sound Control Toolbar").Hide() |
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|
571 else: |
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572 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) |
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diff
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|
573 self._mgr.GetPane("Sound Control Toolbar").Show() |
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574 self._mgr.Update() |
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diff
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|
575 self.log.log("Exit orpgFrame->OnMB_ToolsSoundToolbar(self)", ORPG_DEBUG) |
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|
576 |
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parents:
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|
577 def OnMB_ToolsDiceBar(self): |
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diff
changeset
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578 self.log.log("Enter orpgFrame->OnMB_ToolsDiceBar(self)", ORPG_DEBUG) |
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579 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: |
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580 self.mainmenu.SetMenuState("ToolsDiceBar", False) |
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581 self._mgr.GetPane("Dice Tool Bar").Hide() |
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582 else: |
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583 self.mainmenu.SetMenuState("ToolsDiceBar", True) |
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584 self._mgr.GetPane("Dice Tool Bar").Show() |
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585 self._mgr.Update() |
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586 self.log.log("Exit orpgFrame->OnMB_ToolsDiceBar(self)", ORPG_DEBUG) |
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587 |
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588 def OnMB_ToolsMapBar(self): |
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589 self.log.log("Enter orpgFrame->OnMB_ToolsMapBar(self)", ORPG_DEBUG) |
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590 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: |
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591 self.mainmenu.SetMenuState("ToolsMapBar", False) |
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592 self._mgr.GetPane("Map Tool Bar").Hide() |
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593 else: |
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594 self.mainmenu.SetMenuState("ToolsMapBar", True) |
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595 self._mgr.GetPane("Map Tool Bar").Show() |
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596 self._mgr.Update() |
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597 self.log.log("Exit orpgFrame->OnMB_ToolsMapBar(self)", ORPG_DEBUG) |
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598 |
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599 #Help Menu |
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600 def OnMB_HelpAbout(self): |
4 | 601 |
602 description = """OpenRPG is a Virtual Game Table that allows users to connect via a network and play table | |
603 top games with friends. 'Traipse' is an OpenRPG distro that is easy to setup and provides superb | |
604 functionality. OpenRPG is originally designed by Chris Davis.""" | |
605 | |
606 license = """OpenRPG is free software; you can redistribute it and/or modify it | |
607 under the terms of the GNU General Public License as published by the Free Software Foundation; | |
608 either version 2 of the License, or (at your option) any later version. | |
609 | |
610 OpenRPG and Traipse 'OpenRPG' is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | |
611 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
612 See the GNU General Public License for more details. You should have received a copy of | |
613 the GNU General Public License along with Traipse 'OpenRPG'; if not, write to | |
614 the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
615 | |
616 'Traipse' and the 'Traipse' Logo are trademarks of Mad Mathematics Laboratories.""" | |
617 | |
618 info = wx.AboutDialogInfo() | |
619 info.SetIcon(wx.Icon(orpg.dirpath.dir_struct["icon"]+'splash.gif', wx.BITMAP_TYPE_GIF)) | |
620 info.SetName('Traipse') | |
621 info.SetVersion('OpenRPG ' + VERSION) | |
622 info.SetDescription(description) | |
623 info.SetCopyright('(C) 2009 Mad Math Labs') | |
624 info.SetWebSite('http://www.openrpg.com') | |
625 info.SetLicence(license) | |
626 orpg_devs = ['Thomas Baleno', 'Andrew Bennett', 'Lex Berezhny', 'Ted Berg', | |
627 'Bernhard Bergbauer', 'Chris Blocher', 'David Byron', 'Ben Collins-Sussman', 'Robin Cook', 'Greg Copeland', | |
628 'Chris Davis', 'Michael Edwards', 'Andrew Ettinger', 'Todd Faris', 'Dj Gilcrease', | |
629 'Christopher Hickman', 'Paul Hosking', 'Brian Manning', 'Scott Mackay', 'Jesse McConnell', | |
630 'Brian Osman', 'Rome Reginelli', 'Christopher Rouse', 'Dave Sanders', 'Tyler Starke', 'Mark Tarrabain'] | |
631 for dev in orpg_devs: | |
632 info.AddDeveloper(dev) | |
633 #info.AddDocWriter('jan bodnar') | |
634 #info.AddArtist('The Tango crew') | |
635 #info.AddTranslator('jan bodnar') | |
636 wx.AboutBox(info) | |
0
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637 |
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638 def OnMB_HelpOnlineUserGuide(self): |
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639 wb = webbrowser.get() |
4 | 640 wb.open("https://www.assembla.com/wiki/show/traipse/User_Manual") |
0
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641 |
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642 def OnMB_HelpChangeLog(self): |
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643 wb = webbrowser.get() |
4 | 644 wb.open("http://www.assembla.com/spaces/milestones/index/traipse_dev?spaces_tool_id=Milestones") |
0
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645 |
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646 def OnMB_HelpReportaBug(self): |
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647 wb = webbrowser.get() |
4 | 648 wb.open("http://www.assembla.com/spaces/tickets/index/traipse_dev?spaces_tool_id=Tickets") |
0
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649 |
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650 |
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651 ################################# |
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652 ## Build the GUI |
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653 ################################# |
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654 def build_gui(self): |
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655 self.log.log("Enter orpgFrame->build_gui()", ORPG_DEBUG) |
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656 self.Freeze() |
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657 self.validate.config_file("layout.xml","default_layout.xml") |
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658 filename = orpg.dirpath.dir_struct["user"] + "layout.xml" |
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659 temp_file = open(filename) |
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660 txt = temp_file.read() |
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661 xml_dom = self.xml.parseXml(txt)._get_documentElement() |
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662 temp_file.close() |
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663 |
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664 #Plugins Window |
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665 self.pluginsFrame = pluginUI.PluginFrame(self) |
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666 open_rpg.add_component("plugins", self.get_activeplugins()) |
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667 open_rpg.add_component("startplugs", self.get_startplugins()) |
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668 self.windowsmenu = wx.Menu() |
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669 self.mainwindows = {} |
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670 self.log.log("Menu Created", ORPG_DEBUG) |
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671 h = int(xml_dom.getAttribute("height")) |
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672 w = int(xml_dom.getAttribute("width")) |
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673 posx = int(xml_dom.getAttribute("posx")) |
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674 posy = int(xml_dom.getAttribute("posy")) |
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675 maximized = int(xml_dom.getAttribute("maximized")) |
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676 self.SetDimensions(posx, posy, w, h) |
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677 self.log.log("Dimensions Set", ORPG_DEBUG) |
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678 |
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679 # Sound Manager |
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680 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) |
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681 open_rpg.add_component("sound", self.sound_player) |
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682 wndinfo = AUI.AuiPaneInfo() |
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683 wndinfo.DestroyOnClose(False) |
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684 wndinfo.Name("Sound Control Toolbar") |
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685 wndinfo.Caption("Sound Control Toolbar") |
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686 wndinfo.Float() |
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687 wndinfo.ToolbarPane() |
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688 wndinfo.Hide() |
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689 self._mgr.AddPane(self.sound_player, wndinfo) |
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690 children = xml_dom._get_childNodes() |
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691 for c in children: |
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692 self.build_window(c, self) |
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693 |
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694 # status window |
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695 self.status = status_bar(self) |
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696 wndinfo = AUI.AuiPaneInfo() |
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697 wndinfo.DestroyOnClose(False) |
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698 wndinfo.Name("Status Window") |
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699 wndinfo.Caption("Status Window") |
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700 wndinfo.Float() |
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701 wndinfo.ToolbarPane() |
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702 wndinfo.Hide() |
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703 self._mgr.AddPane(self.status, wndinfo) |
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704 self.log.log("Status Window Created", ORPG_DEBUG) |
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705 |
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706 # Create and show the floating dice toolbar |
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707 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) |
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708 wndinfo = AUI.AuiPaneInfo() |
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709 wndinfo.DestroyOnClose(False) |
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710 wndinfo.Name("Dice Tool Bar") |
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711 wndinfo.Caption("Dice Tool Bar") |
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712 wndinfo.Float() |
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713 wndinfo.ToolbarPane() |
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714 wndinfo.Hide() |
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715 self._mgr.AddPane(self.dieToolBar, wndinfo) |
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716 self.log.log("Dice Tool Bar Created", ORPG_DEBUG) |
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717 |
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718 #Create the Map tool bar |
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719 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) |
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720 wndinfo = AUI.AuiPaneInfo() |
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721 wndinfo.DestroyOnClose(False) |
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722 wndinfo.Name("Map Tool Bar") |
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|
723 wndinfo.Caption("Map Tool Bar") |
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sirebral
parents:
diff
changeset
|
724 wndinfo.Float() |
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sirebral
parents:
diff
changeset
|
725 wndinfo.ToolbarPane() |
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sirebral
parents:
diff
changeset
|
726 wndinfo.Hide() |
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sirebral
parents:
diff
changeset
|
727 self._mgr.AddPane(self.mapToolBar, wndinfo) |
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sirebral
parents:
diff
changeset
|
728 self.log.log("Map Tool Bar Created", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
729 |
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parents:
diff
changeset
|
730 #Create the Browse Server Window |
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parents:
diff
changeset
|
731 self.gs = orpg.networking.gsclient.game_server_panel(self) |
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parents:
diff
changeset
|
732 wndinfo = AUI.AuiPaneInfo() |
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parents:
diff
changeset
|
733 wndinfo.DestroyOnClose(False) |
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parents:
diff
changeset
|
734 wndinfo.Name("Browse Server Window") |
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parents:
diff
changeset
|
735 wndinfo.Caption("Game Server") |
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sirebral
parents:
diff
changeset
|
736 wndinfo.Float() |
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parents:
diff
changeset
|
737 wndinfo.Dockable(False) |
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sirebral
parents:
diff
changeset
|
738 wndinfo.MinSize(wx.Size(640,480)) |
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parents:
diff
changeset
|
739 wndinfo.Hide() |
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sirebral
parents:
diff
changeset
|
740 self._mgr.AddPane(self.gs, wndinfo) |
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sirebral
parents:
diff
changeset
|
741 self.log.log("Game Server Window Created", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
742 |
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parents:
diff
changeset
|
743 #Create the Alias Lib Window |
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parents:
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|
744 self.aliaslib = orpg.tools.aliaslib.AliasLib() |
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parents:
diff
changeset
|
745 self.aliaslib.Hide() |
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sirebral
parents:
diff
changeset
|
746 self.log.log("Alias Window Created", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
747 menuid = wx.NewId() |
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sirebral
parents:
diff
changeset
|
748 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) |
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sirebral
parents:
diff
changeset
|
749 self.windowsmenu.Check(menuid, False) |
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sirebral
parents:
diff
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|
750 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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sirebral
parents:
diff
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|
751 self.mainwindows[menuid] = "Alias Lib" |
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sirebral
parents:
diff
changeset
|
752 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') |
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sirebral
parents:
diff
changeset
|
753 self.log.log("Windows Menu Done", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
754 self._mgr.Update() |
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sirebral
parents:
diff
changeset
|
755 if wx.VERSION_STRING > "2.8": |
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sirebral
parents:
diff
changeset
|
756 self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) |
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sirebral
parents:
diff
changeset
|
757 else: |
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sirebral
parents:
diff
changeset
|
758 self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) |
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sirebral
parents:
diff
changeset
|
759 self.log.log("AUI Bindings Done", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
760 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
761 #Load the layout if one exists |
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sirebral
parents:
diff
changeset
|
762 layout = xml_dom.getElementsByTagName("DockLayout") |
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sirebral
parents:
diff
changeset
|
763 try: |
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sirebral
parents:
diff
changeset
|
764 textnode = self.xml.safe_get_text_node(layout[0]) |
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sirebral
parents:
diff
changeset
|
765 self._mgr.LoadPerspective(textnode._get_nodeValue()) |
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sirebral
parents:
diff
changeset
|
766 except: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
767 pass |
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sirebral
parents:
diff
changeset
|
768 xml_dom.unlink() |
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sirebral
parents:
diff
changeset
|
769 self.log.log("Perspective Loaded", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
770 self._mgr.GetPane("Browse Server Window").Hide() |
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sirebral
parents:
diff
changeset
|
771 self._mgr.Update() |
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sirebral
parents:
diff
changeset
|
772 self.Maximize(maximized) |
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sirebral
parents:
diff
changeset
|
773 self.log.log("GUI is all created", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
774 self.Thaw() |
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sirebral
parents:
diff
changeset
|
775 self.log.log("Exit orpgFrame->build_gui()", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
776 |
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sirebral
parents:
diff
changeset
|
777 def do_tab_window(self,xml_dom,parent_wnd): |
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sirebral
parents:
diff
changeset
|
778 self.log.log("Enter orpgFrame->do_tab_window(self,xml_dom,parent_wnd)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
779 |
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sirebral
parents:
diff
changeset
|
780 # if container window loop through childern and do a recursive call |
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sirebral
parents:
diff
changeset
|
781 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) |
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sirebral
parents:
diff
changeset
|
782 children = xml_dom._get_childNodes() |
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sirebral
parents:
diff
changeset
|
783 for c in children: |
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sirebral
parents:
diff
changeset
|
784 wnd = self.build_window(c,temp_wnd) |
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sirebral
parents:
diff
changeset
|
785 name = c.getAttribute("name") |
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sirebral
parents:
diff
changeset
|
786 temp_wnd.AddPage(wnd, name, False) |
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sirebral
parents:
diff
changeset
|
787 self.log.log("Exit orpgFrame->do_tab_window(self,xml_dom,parent_wnd)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
788 return temp_wnd |
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sirebral
parents:
diff
changeset
|
789 |
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sirebral
parents:
diff
changeset
|
790 def build_window(self, xml_dom, parent_wnd): |
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sirebral
parents:
diff
changeset
|
791 name = xml_dom._get_nodeName() |
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sirebral
parents:
diff
changeset
|
792 self.log.log("Enter orpgFrame->build_window(" + name + ")", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
793 if name == "DockLayout" or name == "dock": |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
794 return |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
795 dir = xml_dom.getAttribute("direction") |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
796 pos = xml_dom.getAttribute("pos") |
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sirebral
parents:
diff
changeset
|
797 height = xml_dom.getAttribute("height") |
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sirebral
parents:
diff
changeset
|
798 width = xml_dom.getAttribute("width") |
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sirebral
parents:
diff
changeset
|
799 cap = xml_dom.getAttribute("caption") |
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sirebral
parents:
diff
changeset
|
800 dockable = xml_dom.getAttribute("dockable") |
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sirebral
parents:
diff
changeset
|
801 layer = xml_dom.getAttribute("layer") |
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sirebral
parents:
diff
changeset
|
802 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
803 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
804 layer = int(layer) |
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sirebral
parents:
diff
changeset
|
805 dockable = int(dockable) |
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sirebral
parents:
diff
changeset
|
806 except: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
807 layer = 0 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
808 dockable = 1 |
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sirebral
parents:
diff
changeset
|
809 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
810 if name == "tab": |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
811 temp_wnd = self.do_tab_window(xml_dom, parent_wnd) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
812 elif name == "map": |
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sirebral
parents:
diff
changeset
|
813 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) |
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sirebral
parents:
diff
changeset
|
814 self.map = temp_wnd |
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sirebral
parents:
diff
changeset
|
815 elif name == "tree": |
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sirebral
parents:
diff
changeset
|
816 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) |
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sirebral
parents:
diff
changeset
|
817 self.tree = temp_wnd |
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sirebral
parents:
diff
changeset
|
818 if self.settings.get_setting('ColorTree') == '1': |
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sirebral
parents:
diff
changeset
|
819 self.tree.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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sirebral
parents:
diff
changeset
|
820 self.tree.SetForegroundColour(self.settings.get_setting('textcolor')) |
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sirebral
parents:
diff
changeset
|
821 else: |
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sirebral
parents:
diff
changeset
|
822 self.tree.SetBackgroundColour('white') |
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sirebral
parents:
diff
changeset
|
823 self.tree.SetForegroundColour('black') |
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sirebral
parents:
diff
changeset
|
824 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
825 elif name == "chat": |
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sirebral
parents:
diff
changeset
|
826 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) |
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sirebral
parents:
diff
changeset
|
827 self.chattabs = temp_wnd |
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sirebral
parents:
diff
changeset
|
828 self.chat = temp_wnd.MainChatPanel |
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sirebral
parents:
diff
changeset
|
829 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
830 elif name == "player": |
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sirebral
parents:
diff
changeset
|
831 temp_wnd = orpg.player_list.player_list(parent_wnd) |
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sirebral
parents:
diff
changeset
|
832 self.players = temp_wnd |
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sirebral
parents:
diff
changeset
|
833 if self.settings.get_setting('ColorTree') == '1': |
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sirebral
parents:
diff
changeset
|
834 self.players.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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sirebral
parents:
diff
changeset
|
835 self.players.SetForegroundColour(self.settings.get_setting('textcolor')) |
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sirebral
parents:
diff
changeset
|
836 else: |
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sirebral
parents:
diff
changeset
|
837 self.players.SetBackgroundColour('white') |
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sirebral
parents:
diff
changeset
|
838 self.players.SetForegroundColour('black') |
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sirebral
parents:
diff
changeset
|
839 if parent_wnd != self: |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
840 #We dont need this if the window are beeing tabed |
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diff
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|
841 return temp_wnd |
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|
842 menuid = wx.NewId() |
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|
843 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) |
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diff
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|
844 self.windowsmenu.Check(menuid, True) |
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parents:
diff
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|
845 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) |
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diff
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|
846 self.mainwindows[menuid] = cap |
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|
847 wndinfo = AUI.AuiPaneInfo() |
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diff
changeset
|
848 wndinfo.DestroyOnClose(False) |
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parents:
diff
changeset
|
849 wndinfo.Name(cap) |
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parents:
diff
changeset
|
850 wndinfo.FloatingSize(wx.Size(int(width), int(height))) |
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diff
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|
851 wndinfo.BestSize(wx.Size(int(width), int(height))) |
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|
852 wndinfo.Layer(int(layer)) |
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diff
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|
853 wndinfo.Caption(cap) |
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parents:
diff
changeset
|
854 |
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parents:
diff
changeset
|
855 # Lambda here should work! (future dev) |
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diff
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|
856 if dir.lower() == 'top': |
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parents:
diff
changeset
|
857 wndinfo.Top() |
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parents:
diff
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|
858 elif dir.lower() == 'bottom': |
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parents:
diff
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|
859 wndinfo.Bottom() |
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parents:
diff
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|
860 elif dir.lower() == 'left': |
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parents:
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|
861 wndinfo.Left() |
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|
862 elif dir.lower() == 'right': |
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|
863 wndinfo.Right() |
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parents:
diff
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|
864 elif dir.lower() == 'center': |
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|
865 wndinfo.Center() |
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|
866 wndinfo.CaptionVisible(False) |
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parents:
diff
changeset
|
867 |
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|
868 if dockable != 1: |
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|
869 wndinfo.Dockable(False) |
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|
870 wndinfo.Floatable(False) |
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|
871 if pos != '' or pos != '0' or pos != None: |
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|
872 wndinfo.Position(int(pos)) |
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parents:
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|
873 wndinfo.Show() |
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|
874 self._mgr.AddPane(temp_wnd, wndinfo) |
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parents:
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|
875 self.log.log("Exit orpgFrame->build_window(" + name + ")", ORPG_DEBUG) |
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|
876 return temp_wnd |
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parents:
diff
changeset
|
877 |
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diff
changeset
|
878 def onPaneClose(self, evt): |
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parents:
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|
879 self.log.log("Enter orpgFrame->onPaneClose()", ORPG_DEBUG) |
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parents:
diff
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|
880 pane = evt.GetPane() |
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parents:
diff
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|
881 for wndid, wname in self.mainwindows.iteritems(): |
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parents:
diff
changeset
|
882 if pane.name == wname: |
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sirebral
parents:
diff
changeset
|
883 self.windowsmenu.Check(wndid, False) |
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parents:
diff
changeset
|
884 break |
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parents:
diff
changeset
|
885 evt.Skip() |
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parents:
diff
changeset
|
886 self._mgr.Update() |
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parents:
diff
changeset
|
887 self.log.log("Exit orpgFrame->onPaneClose()", ORPG_DEBUG) |
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parents:
diff
changeset
|
888 |
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parents:
diff
changeset
|
889 def saveLayout(self): |
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diff
changeset
|
890 self.log.log("Enter orpgFrame->saveLayout()", ORPG_DEBUG) |
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parents:
diff
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|
891 filename = orpg.dirpath.dir_struct["user"] + "layout.xml" |
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parents:
diff
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|
892 temp_file = open(filename) |
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diff
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|
893 txt = temp_file.read() |
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parents:
diff
changeset
|
894 xml_dom = self.xml.parseXml(txt)._get_documentElement() |
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parents:
diff
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|
895 temp_file.close() |
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parents:
diff
changeset
|
896 (x_size,y_size) = self.GetClientSize() |
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parents:
diff
changeset
|
897 (x_pos,y_pos) = self.GetPositionTuple() |
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parents:
diff
changeset
|
898 if self.IsMaximized(): |
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sirebral
parents:
diff
changeset
|
899 max = 1 |
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parents:
diff
changeset
|
900 else: |
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sirebral
parents:
diff
changeset
|
901 max = 0 |
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sirebral
parents:
diff
changeset
|
902 xml_dom.setAttribute("height", str(y_size)) |
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sirebral
parents:
diff
changeset
|
903 xml_dom.setAttribute("width", str(x_size)) |
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parents:
diff
changeset
|
904 xml_dom.setAttribute("posx", str(x_pos)) |
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sirebral
parents:
diff
changeset
|
905 xml_dom.setAttribute("posy", str(y_pos)) |
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sirebral
parents:
diff
changeset
|
906 xml_dom.setAttribute("maximized", str(max)) |
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sirebral
parents:
diff
changeset
|
907 layout = xml_dom.getElementsByTagName("DockLayout") |
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parents:
diff
changeset
|
908 try: |
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parents:
diff
changeset
|
909 textnode = self.xml.safe_get_text_node(layout[0]) |
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sirebral
parents:
diff
changeset
|
910 textnode._set_nodeValue(str(self._mgr.SavePerspective())) |
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sirebral
parents:
diff
changeset
|
911 except: |
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sirebral
parents:
diff
changeset
|
912 elem = self.xml.minidom.Element('DockLayout') |
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sirebral
parents:
diff
changeset
|
913 elem.setAttribute("DO_NO_EDIT","True") |
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sirebral
parents:
diff
changeset
|
914 textnode = self.xml.safe_get_text_node(elem) |
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parents:
diff
changeset
|
915 textnode._set_nodeValue(str(self._mgr.SavePerspective())) |
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parents:
diff
changeset
|
916 xml_dom.appendChild(elem) |
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parents:
diff
changeset
|
917 temp_file = open(filename, "w") |
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parents:
diff
changeset
|
918 temp_file.write(xml_dom.toxml(1)) |
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parents:
diff
changeset
|
919 temp_file.close() |
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sirebral
parents:
diff
changeset
|
920 self.log.log("Exit saveLayout()", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
921 |
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parents:
diff
changeset
|
922 def build_hotkeys(self): |
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sirebral
parents:
diff
changeset
|
923 self.log.log("Enter orpgFrame->build_hotkeys(self)", ORPG_DEBUG) |
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parents:
diff
changeset
|
924 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) |
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parents:
diff
changeset
|
925 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) |
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sirebral
parents:
diff
changeset
|
926 self.log.log("Exit orpgFrame->build_hotkeys(self)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
927 |
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parents:
diff
changeset
|
928 def start_timer(self): |
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sirebral
parents:
diff
changeset
|
929 self.log.log("Enter orpgFrame->start_timer(self)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
930 self.poll_timer.Start(100) |
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sirebral
parents:
diff
changeset
|
931 s = open_rpg.get_component('settings') |
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sirebral
parents:
diff
changeset
|
932 if s.get_setting("Heartbeat") == "1": |
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parents:
diff
changeset
|
933 self.ping_timer.Start(1000*60) |
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sirebral
parents:
diff
changeset
|
934 self.log.log("starting heartbeat...", ORPG_DEBUG, True) |
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parents:
diff
changeset
|
935 self.log.log("Exit orpgFrame->start_timer(self)", ORPG_DEBUG) |
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parents:
diff
changeset
|
936 |
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parents:
diff
changeset
|
937 def kill_mplay_session(self): |
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parents:
diff
changeset
|
938 self.log.log("Enter orpgFrame->kill_mplay_session(self)", ORPG_DEBUG) |
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diff
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|
939 self.game_name = "" |
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parents:
diff
changeset
|
940 self.session.start_disconnect() |
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sirebral
parents:
diff
changeset
|
941 self.log.log("Exit orpgFrame->kill_mplay_session(self)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
942 |
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parents:
diff
changeset
|
943 def quit_game(self, evt): |
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sirebral
parents:
diff
changeset
|
944 self.log.log("Enter orpgFrame->quit_game(self, evt)", ORPG_DEBUG) |
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diff
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|
945 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) |
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diff
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|
946 if dlg.ShowModal() == wx.ID_YES: |
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parents:
diff
changeset
|
947 self.session.exitCondition.notifyAll() |
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sirebral
parents:
diff
changeset
|
948 dlg.Destroy() |
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sirebral
parents:
diff
changeset
|
949 self.kill_mplay_session() |
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sirebral
parents:
diff
changeset
|
950 self.log.log("Exit orpgFrame->quit_game(self, evt)", ORPG_DEBUG) |
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sirebral
parents:
diff
changeset
|
951 |
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sirebral
parents:
diff
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|
952 def on_status_event(self, evt): |
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sirebral
parents:
diff
changeset
|
953 self.log.log("Enter orpgFrame->on_status_event(self, evt)", ORPG_DEBUG) |
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parents:
diff
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|
954 id = evt.get_id() |
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sirebral
parents:
diff
changeset
|
955 status = evt.get_data() |
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sirebral
parents:
diff
changeset
|
956 if id == orpg.networking.mplay_client.STATUS_SET_URL: |
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|
957 self.status.set_url(status) |
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958 self.log.log("Exit orpgFrame->on_status_event(self, evt)", ORPG_DEBUG) |
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|
959 |
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|
960 def on_player_event(self, evt): |
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961 self.log.log("Enter orpgFrame->on_player_event(self, evt)", ORPG_DEBUG) |
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|
962 id = evt.get_id() |
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|
963 player = evt.get_data() |
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964 display_name = self.chat.chat_display_name(player) |
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965 time_str = time.strftime("%H:%M", time.localtime()) |
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966 if id == orpg.networking.mplay_client.PLAYER_NEW: |
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967 self.players.add_player(player) |
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968 self.chat.InfoPost(display_name + " (enter): " + time_str) |
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969 elif id == orpg.networking.mplay_client.PLAYER_DEL: |
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970 self.players.del_player(player) |
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971 self.chat.InfoPost(display_name + " (exit): " + time_str) |
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972 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: |
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973 self.players.update_player(player) |
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974 self.players.Refresh() |
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975 self.log.log("Exit orpgFrame->on_player_event(self, evt)", ORPG_DEBUG) |
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976 |
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977 def on_group_event(self, evt): |
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978 self.log.log("Enter orpgFrame->on_group_event(self, evt)", ORPG_DEBUG) |
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979 id = evt.get_id() |
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980 data = evt.get_data() |
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|
981 |
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982 if id == orpg.networking.mplay_client.GROUP_NEW: |
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983 self.gs.add_room(data) |
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|
984 elif id == orpg.networking.mplay_client.GROUP_DEL: |
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|
985 self.password_manager.RemoveGroupData(data) |
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|
986 self.gs.del_room(data) |
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|
987 elif id == orpg.networking.mplay_client.GROUP_UPDATE: |
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988 self.gs.update_room(data) |
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|
989 self.log.log("Exit orpgFrame->on_group_event(self, evt)", ORPG_DEBUG) |
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|
990 |
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|
991 def on_receive(self, data, player): |
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992 self.log.log("Enter orpgFrame->on_receive(self, data, player)", ORPG_DEBUG) |
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|
993 |
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|
994 # see if we are ignoring this user |
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|
995 (ignore_id,ignore_name) = self.session.get_ignore_list() |
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|
996 for m in ignore_id: |
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997 if m == player[2]: |
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|
998 # yes we are |
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|
999 self.log.log("ignoring message from player:" + player[0], ORPG_INFO, True) |
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|
1000 return |
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|
1001 |
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|
1002 # ok we are not ignoring this message |
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|
1003 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below |
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|
1004 if player: |
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1005 display_name = self.chat.chat_display_name(player) |
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1006 else: |
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|
1007 display_name = "Server Administrator" |
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|
1008 |
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|
1009 if data[:5] == "<tree": |
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|
1010 self.tree.on_receive_data(data,player) |
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1011 self.chat.InfoPost(display_name + " has sent you a tree node...") |
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1012 #self.tree.OnNewData(data) |
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|
1013 |
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|
1014 elif data[:4] == "<map": |
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|
1015 self.map.new_data(data) |
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|
1016 |
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1017 elif data[:5] == "<chat": |
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|
1018 msg = orpg.chat.chat_msg.chat_msg(data) |
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|
1019 self.chat.post_incoming_msg(msg,player) |
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|
1020 else: |
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|
1021 ############################################################################################## |
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1022 # all this below code is for comptiablity with older clients and can be removed after a bit # |
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|
1023 ############################################################################################## |
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1024 if data[:3] == "/me": |
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|
1025 # This fixes the emote coloring to comply with what has been asked for by the user |
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|
1026 # population, not to mention, what I committed to many moons ago. |
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1027 # In doing so, Woody's scheme has been tossed out. I'm sure Woody won't be |
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|
1028 # happy but I'm invoking developer priveledge to satisfy user request, not to mention, |
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|
1029 # this scheme actually makes more sense. In Woody's scheme, a user could over-ride another |
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|
1030 # users emote color. This doesn't make sense, rather, people dictate their OWN colors...which is as |
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1031 # it should be in the first place and is as it has been with normal text. In short, this makes |
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|
1032 # sense and is consistent. |
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1033 data = data.replace( "/me", "" ) |
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|
1034 |
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|
1035 # Check to see if we find the closing ">" for the font within the first 22 values |
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|
1036 index = data[:22].find( ">" ) |
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|
1037 if index == -1: |
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|
1038 data = "** " + self.chat.colorize( self.chat.infocolor, display_name + data ) + " **" |
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|
1039 |
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|
1040 else: |
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1041 # This means that we found a valid font string, so we can simply plug the name into |
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|
1042 # the string between the start and stop font delimiter |
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|
1043 print "pre data = " + data |
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1044 data = data[:22] + "** " + display_name + " " + data[22:] + " **" |
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|
1045 print "post data = " + data |
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|
1046 |
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1047 elif data[:2] == "/w": |
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|
1048 data = data.replace("/w","") |
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1049 data = "<b>" + display_name + "</b> (whispering): " + data |
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|
1050 |
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|
1051 else: |
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|
1052 # Normal text |
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1053 if player: |
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|
1054 data = "<b>" + display_name + "</b>: " + data |
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1055 else: |
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1056 data = "<b><i><u>" + display_name + "</u>-></i></b> " + data |
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|
1057 self.chat.Post(data) |
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|
1058 self.log.log("Exit orpgFrame->on_receive(self, data, player)", ORPG_DEBUG) |
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|
1059 |
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1060 def on_mplay_event(self, evt): |
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1061 self.log.log("Enter orpgFrame->on_mplay_event(self, evt)", ORPG_DEBUG) |
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|
1062 |
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1063 id = evt.get_id() |
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1064 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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1065 self.chat.InfoPost("Game connected!") |
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|
1066 self.gs.set_connected(1) |
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1067 self.password_manager.ClearPassword("ALL") |
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1068 |
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1069 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: |
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1070 self.poll_timer.Stop() |
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1071 self.ping_timer.Stop() |
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|
1072 self.chat.SystemPost("Game disconnected!") |
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|
1073 self.players.reset() |
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|
1074 self.gs.set_connected(0) |
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|
1075 self.status.set_connect_status("Not Connected") |
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|
1076 |
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|
1077 ####Begin changes for Custom Exit Message by mDuo13###### |
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1078 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: |
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|
1079 settings = open_rpg.get_component('settings') |
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1080 custom_msg = settings.get_setting("dcmsg") |
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|
1081 custom_msg=custom_msg[:80] |
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1082 if custom_msg[:3]=="/me": |
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1083 self.chat.send_chat_message(custom_msg[3:], 3) |
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1084 else: |
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|
1085 self.chat.system_message(custom_msg) |
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|
1086 #####End Changes for Custom Exit Message by mDuo13 |
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|
1087 |
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1088 elif id== orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: |
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|
1089 group = evt.get_data() |
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1090 self.chat.InfoPost("Moving to room '"+group[1]+"'..") |
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1091 if self.gs : self.gs.set_cur_room_text(group[1]) |
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1092 self.players.reset() |
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1093 elif id== orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: |
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|
1094 self.chat.SystemPost("Room access denied!") |
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1095 self.log.log("Exit orpgFrame->on_mplay_event(self, evt)", ORPG_DEBUG) |
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|
1096 |
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1097 def OnCloseWindow(self, event): |
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1098 self.log.log("Enter orpgFrame->OnCloseWindow(self, event)", ORPG_DEBUG) |
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1099 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) |
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1100 if dlg.ShowModal() == wx.ID_YES: |
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1101 dlg.Destroy() |
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1102 self.closed_confirmed() |
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1103 self.log.log("Exit orpgFrame->OnCloseWindow(self, event)", ORPG_DEBUG) |
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|
1104 |
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|
1105 def closed_confirmed(self): |
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|
1106 self.log.log("Enter orpgFrame->closed_confirmed(self)", ORPG_DEBUG) |
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1107 self.activeplugins = open_rpg.get_component('plugins') |
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|
1108 self.aliaslib.OnMB_FileSave(None) |
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|
1109 |
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|
1110 #following lines added by mDuo13 |
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|
1111 #########plugin_disabled()######### |
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|
1112 for plugin_fname in self.activeplugins.keys(): |
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|
1113 plugin = self.activeplugins[plugin_fname] |
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|
1114 try: |
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|
1115 plugin.plugin_disabled() |
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|
1116 except Exception, e: |
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|
1117 if str(e) != "'module' object has no attribute 'plugin_disabled'": |
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|
1118 #print e |
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|
1119 traceback.print_exc() |
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|
1120 #end mDuo13 added code |
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|
1121 self.saveLayout() |
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|
1122 try: |
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|
1123 self.settings.save() |
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|
1124 except: |
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|
1125 self.log.log("[WARNING] Error saving 'settings' component", ORPG_GENERAL, True) |
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|
1126 |
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|
1127 try: |
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|
1128 self.map.pre_exit_cleanup() |
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|
1129 except: |
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|
1130 self.log.log("[WARNING] Map error pre_exit_cleanup()", ORPG_GENERAL, True) |
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|
1131 |
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|
1132 try: |
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|
1133 save_tree = string.upper(self.settings.get_setting("SaveGameTreeOnExit")) |
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|
1134 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): |
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|
1135 self.tree.save_tree(self.settings.get_setting("gametree")) |
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|
1136 except: |
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|
1137 self.log.log("[WARNING] Error saving gametree", ORPG_GENERAL, True) |
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|
1138 |
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|
1139 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: |
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|
1140 self.kill_mplay_session() |
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changeset
|
1141 |
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|
1142 try: |
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|
1143 #Kill all the damn timers |
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|
1144 self.sound_player.timer.Stop() |
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|
1145 del self.sound_player.timer |
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|
1146 except: |
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|
1147 self.log.log("sound didn't die properly.",ORPG_GENERAL, True) |
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|
1148 |
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|
1149 try: |
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|
1150 self.poll_timer.Stop() |
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|
1151 self.ping_timer.Stop() |
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|
1152 self.chat.parent.chat_timer.Stop() |
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|
1153 self.map.canvas.zoom_display_timer.Stop() |
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|
1154 self.map.canvas.image_timer.Stop() |
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|
1155 self.status.timer.Stop() |
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|
1156 del self.ping_timer |
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|
1157 del self.poll_timer |
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|
1158 del self.chat.parent.chat_timer |
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|
1159 del self.map.canvas.zoom_display_timer |
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|
1160 del self.map.canvas.image_timer |
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|
1161 del self.status.timer |
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|
1162 except: |
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|
1163 self.log.log("some timer didn't die properly.",ORPG_GENERAL, True) |
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|
1164 self._mgr.UnInit() |
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|
1165 mainapp = wx.GetApp() |
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|
1166 mainapp.ExitMainLoop() |
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|
1167 self.Destroy() |
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|
1168 |
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|
1169 try: |
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|
1170 if self.server_pipe != None: |
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|
1171 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) |
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|
1172 dlg.Update(2) |
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|
1173 dlg.Show(True) |
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|
1174 self.server_pipe.write("\nkill\n") |
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|
1175 self.log.log("Killing Server process:", ORPG_GENERAL, True) |
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|
1176 time.sleep(5) |
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|
1177 self.server_stop() |
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|
1178 self.server_pipe.close() |
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|
1179 self.std_out.close() |
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|
1180 self.server_thread.exit() |
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|
1181 dlg.Destroy() |
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|
1182 self.log.log("Server killed:", ORPG_GENERAL, True) |
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|
1183 except: |
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|
1184 pass |
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|
1185 self.log.log("Exit orpgFrame->closed_confirmed(self)", ORPG_DEBUG) |
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|
1186 |
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|
1187 |
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|
1188 ######################################## |
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|
1189 ## Application class |
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|
1190 ######################################## |
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1191 class orpgSplashScreen(wx.SplashScreen): |
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1192 def __init__(self, parent, bitmapfile, duration, callback): |
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1193 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) |
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1194 self.callback = callback |
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1195 self.closing = False |
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1196 self.Bind(wx.EVT_CLOSE, self.callback) |
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1197 |
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1198 class orpgApp(wx.App): |
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1199 def OnInit(self): |
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1200 self.log = orpg.tools.orpg_log.orpgLog(orpg.dirpath.dir_struct["user"] + "runlogs/") |
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1201 self.log.setLogToConsol(False) |
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1202 self.log.log("Main Application Start", ORPG_DEBUG) |
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1203 #Add the initial global components of the openrpg class |
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1204 #Every class should be passed openrpg |
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1205 open_rpg.add_component("log", self.log) |
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1206 open_rpg.add_component("xml", orpg.orpg_xml) |
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1207 open_rpg.add_component("dir_struct", orpg.dirpath.dir_struct) |
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1208 open_rpg.add_component("tabbedWindows", []) |
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1209 self.validate = orpg.tools.validate.Validate() |
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1210 open_rpg.add_component("validate", self.validate) |
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1211 self.settings = orpg.tools.orpg_settings.orpgSettings() |
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1212 open_rpg.add_component("settings", self.settings) |
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1213 self.log.setLogLevel(int(self.settings.get_setting('LoggingLevel'))) |
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1214 self.called = False |
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1215 wx.InitAllImageHandlers() |
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1216 self.splash = orpgSplashScreen(None, orpg.dirpath.dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) |
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1217 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) |
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1218 self._crust = None |
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1219 wx.Yield() |
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1220 return True |
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1221 |
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1222 def OnKeyPress(self, evt): |
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1223 #Event handler |
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1224 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): |
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1225 self.ShowShell() |
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1226 else: |
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1227 evt.Skip() |
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1228 |
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1229 def ShowShell(self): |
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1230 #Show the PyCrust window. |
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1231 if not self._crust: |
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1232 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) |
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1233 self._crust.shell.interp.locals['app'] = self |
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1234 win = wx.FindWindowAtPointer() |
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1235 self._crust.shell.interp.locals['win'] = win |
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1236 self._crust.Show() |
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1237 |
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1238 def AfterSplash(self,evt): |
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1239 if not self.called: |
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1240 self.splash.Hide() |
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1241 self.called = True |
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1242 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) |
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1243 self.frame.Raise() |
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1244 self.frame.Refresh() |
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1245 self.frame.Show(True) |
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1246 self.SetTopWindow(self.frame) |
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1247 #self.frame.show_dlgs() |
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1248 self.frame.post_show_init() |
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1249 wx.CallAfter(self.splash.Close) |
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1250 return True |
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1251 |
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1252 def OnExit(self): |
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1253 #Clean up approot files on exit. |
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1254 self.log.log("Removing approot files\n", ORPG_DEBUG) |
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1255 os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.py') |
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1256 os.remove(os.environ["OPENRPG_BASE"] + os.sep + 'orpg' + os.sep + 'dirpath' + os.sep + 'approot.pyc') |
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1257 #Exit |
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1258 self.log.log("Main Application Exit\n\n", ORPG_DEBUG) |