Mercurial > traipse_dev
annotate orpg/mapper/fog.py @ 176:537a6bbac9bd alpha
Traipse Alpha 'OpenRPG' {100113-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Keeping up with Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
Added 7th Sea die roller method; ie [7k3] =
[7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Includes support for Mythos roller
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Alpha!!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fixed Whiteboard ID to prevent random line or text deleting.
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and no reactive settings when Ok is pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
author | sirebral |
---|---|
date | Wed, 13 Jan 2010 02:50:22 -0600 |
parents | 06f10429eedc |
children | 81d0bfd5e800 |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: mapper/fog.py |
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21 # Author: OpenRPG Team |
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22 # |
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23 # Description: Maintenance of data structures required for FoW |
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24 # |
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25 |
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26 import sys |
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27 from base import * |
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28 from random import Random |
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29 from region import * |
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30 from orpg.minidom import Element |
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31 import traceback |
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32 COURSE = 10 |
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33 |
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34 class FogArea: |
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35 def __init__(self, outline, log): |
83 | 36 self.log = log |
0
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37 self.outline = outline |
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38 |
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39 def set_fog_props(self, str): |
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40 self.outline = str |
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41 |
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42 def points_to_elements(self, points=None): |
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43 result = [] |
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44 if points == None: |
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45 return result |
71
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46 |
0
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47 for pairs in string.split( points, ';' ): |
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48 pair = string.split( pairs, ',' ) |
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49 p = Element( "point" ) |
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50 p.setAttribute( "x", pair[0] ) |
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51 p.setAttribute( "y", pair[1] ) |
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52 result.append( p ) |
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53 return result |
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54 |
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55 def toxml(self, action="update"): |
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56 xml_str = "" |
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57 localOutline = self.outline |
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58 if localOutline != None and localOutline != "all" and localOutline != "none": |
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59 localOutline = "points" |
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60 elem = Element( "poly" ) |
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61 if action == "del": |
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62 elem.setAttribute( "action", action ) |
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63 elem.setAttribute( "outline", localOutline ) |
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64 if localOutline == 'points': |
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65 list = self.points_to_elements( self.outline ) |
20 | 66 for p in list: elem.appendChild( p ) |
0
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67 str = elem.toxml() |
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68 elem.unlink() |
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69 return str |
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70 elem.setAttribute( "action", action ) |
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71 if localOutline != None: |
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72 elem.setAttribute( "outline", localOutline ) |
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73 if localOutline == 'points': |
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74 list = self.points_to_elements( self.outline ) |
20 | 75 for p in list: elem.appendChild( p ) |
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76 xml_str = elem.toxml() |
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77 elem.unlink() |
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78 return xml_str |
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79 |
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80 class fog_layer(layer_base): |
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81 def __init__(self, canvas): |
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82 self.canvas = canvas |
83 | 83 self.log = component.get('log') |
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84 layer_base.__init__(self) |
118 | 85 self.color = wx.Color(128, 128, 128) |
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86 self.fogregion = wx.Region() |
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87 self.fogregion.Clear() |
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88 self.fog_bmp = None |
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89 self.width = 0 |
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90 self.height = 0 |
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91 self.use_fog = False |
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92 self.last_role = "" |
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93 |
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94 def clear(self): |
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95 self.fogregion.Clear() |
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96 self.use_fog = True |
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97 self.del_area("all") |
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98 self.recompute_fog() |
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99 |
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100 def remove_fog(self): |
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101 self.fogregion.Clear() |
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102 self.use_fog = False |
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103 self.del_area("all") |
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104 self.add_area("none") |
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105 self.fog_bmp = None |
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106 |
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107 def resize(self, size): |
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108 try: |
151 | 109 if self.width == size[0] and self.height == size[1]: return |
0
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110 self.recompute_fog() |
20 | 111 except: pass |
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112 |
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113 def recompute_fog(self): |
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114 if not self.use_fog: |
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115 return |
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116 size = self.canvas.size |
118 | 117 self.width = size[0] |
118 self.height = size[1] | |
119 self.fog_bmp = wx.EmptyBitmap(self.width,self.height) | |
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120 self.fill_fog() |
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121 |
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122 def fill_fog(self): |
139 | 123 if not self.use_fog: return |
118 | 124 mdc = wx.MemoryDC() |
125 mdc.SelectObject(self.fog_bmp) | |
126 mdc.SetPen(wx.TRANSPARENT_PEN) | |
127 if (self.canvas.frame.session.role == "GM"): color = self.color | |
128 else: color = wx.BLACK | |
129 self.last_role = self.canvas.frame.session.role | |
130 mdc.SetBrush(wx.Brush(color,wx.SOLID)) | |
131 mdc.DestroyClippingRegion() | |
132 mdc.DrawRectangle(0, 0, self.width+2, self.height+2) | |
133 mdc.SetBrush(wx.Brush(wx.WHITE, wx.SOLID)) | |
134 if self.fogregion.GetBox().GetWidth()>0: | |
135 mdc.SetClippingRegionAsRegion(self.fogregion) | |
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136 mdc.DrawRectangle(0, 0, self.width+2, self.height+2) |
118 | 137 mdc.SelectObject(wx.NullBitmap) |
138 del mdc | |
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139 |
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140 def layerDraw(self, dc, topleft, size): |
151 | 141 if self.fog_bmp == None or not self.fog_bmp.Ok() or not self.use_fog: return |
20 | 142 if self.last_role != self.canvas.frame.session.role: self.fill_fog() |
118 | 143 mdc = wx.MemoryDC() |
144 mdc.SelectObject(self.fog_bmp) | |
145 dc.Blit(0, 0, self.canvas.size[0], self.canvas.size[1], mdc, 0, 0, wx.AND) | |
146 mdc.SelectObject(wx.NullBitmap) | |
147 del mdc | |
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148 |
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149 def createregn2(self, polyline, mode, show): |
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150 regn = self.scanConvert(polyline) |
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151 area = "" |
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152 for i in polyline: |
151 | 153 if (area != ""): area += ";" |
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154 area += str(i.X) + "," + str(i.Y) |
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155 if mode == 'new': |
151 | 156 if self.fogregion.IsEmpty(): self.fogregion = regn |
20 | 157 else: self.fogregion.UnionRegion(regn) |
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158 self.add_area(area, show) |
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159 else: |
151 | 160 if not self.fogregion.IsEmpty(): self.fogregion.SubtractRegion(regn) |
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161 else: |
118 | 162 self.fogregion = wx.Region(0, 0, self.canvas.size[0], self.canvas.size[1]) |
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163 self.fogregion.SubtractRegion(regn) |
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164 self.del_area(area, show) |
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165 |
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166 def createregn(self, polyline, mode, show="Yes"): |
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167 if not self.use_fog and mode == 'del': |
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168 self.clear() |
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169 self.canvas.Refresh(False) |
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170 if self.use_fog: |
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171 self.createregn2(polyline, mode, show) |
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172 self.fill_fog() |
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173 |
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174 def scanConvert(self, polypt): |
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175 regn = wx.Region() |
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176 regn.Clear() |
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177 list = IRegion().scan_Convert(polypt) |
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178 for i in list: |
139 | 179 if regn.IsEmpty(): regn = wx.Region(i.left*COURSE, i.y*COURSE, i.right*COURSE+1-i.left*COURSE, 1*COURSE) |
180 else: regn.Union(i.left*COURSE, i.y*COURSE, i.right*COURSE+1-i.left*COURSE, 1*COURSE) | |
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181 return regn |
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182 |
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183 def add_area(self, area="", show="Yes"): |
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184 poly = FogArea(area, self.log) |
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185 xml_str = "<map><fog>" |
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186 xml_str += poly.toxml("new") |
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187 xml_str += "</fog></map>" |
20 | 188 if show == "Yes": self.canvas.frame.session.send(xml_str) |
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189 |
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190 def del_area(self, area="", show="Yes"): |
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191 poly = FogArea(area, self.log) |
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192 xml_str = "<map><fog>" |
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193 xml_str += poly.toxml("del") |
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194 xml_str += "</fog></map>" |
20 | 195 if show == "Yes": self.canvas.frame.session.send(xml_str) |
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196 |
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197 def layerToXML(self, action="update"): |
151 | 198 if not self.use_fog: return "" |
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199 fog_string = "" |
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200 ri = wx.RegionIterator(self.fogregion) |
20 | 201 if not (ri.HaveRects()): fog_string = FogArea("all", self.log).toxml("del") |
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202 while ri.HaveRects(): |
118 | 203 x1 = ri.GetX()/COURSE |
204 x2 = x1+(ri.GetW()/COURSE)-1 | |
205 y1 = ri.GetY()/COURSE | |
206 y2 = y1+(ri.GetH()/COURSE)-1 | |
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207 poly = FogArea(str(x1) + "," + str(y1) + ";" + |
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208 str(x2) + "," + str(y1) + ";" + |
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209 str(x2) + "," + str(y2) + ";" + |
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210 str(x1) + "," + str(y2), self.log) |
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211 fog_string += poly.toxml(action) |
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212 ri.Next() |
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213 if fog_string: |
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214 s = "<fog" |
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215 s += ">" |
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216 s += fog_string |
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217 s += "</fog>" |
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218 return s |
151 | 219 else: return "" |
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220 |
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221 def layerTakeDOM(self, xml_dom): |
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222 try: |
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223 if not self.use_fog: |
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224 self.use_fog = True |
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225 self.recompute_fog() |
139 | 226 if xml_dom.hasAttribute('serial'): self.serial_number = int(xml_dom.getAttribute('serial')) |
227 children = xml_dom._get_childNodes() | |
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228 for l in children: |
139 | 229 action = l.getAttribute("action") |
230 outline = l.getAttribute("outline") | |
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231 if (outline == "all"): |
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232 polyline = [IPoint().make(0,0), IPoint().make(self.width-1, 0), |
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233 IPoint().make(self.width-1, self.height-1), |
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234 IPoint().make(0, self.height-1)] |
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235 elif (outline == "none"): |
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236 polyline = [] |
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237 self.use_fog = 0 |
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238 self.fog_bmp = None |
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239 else: |
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240 polyline = [] |
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241 lastx = None |
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242 lasty = None |
139 | 243 list = l._get_childNodes() |
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244 for point in list: |
139 | 245 x = point.getAttribute( "x" ) |
246 y = point.getAttribute( "y" ) | |
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247 if (x != lastx or y != lasty): |
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248 polyline.append(IPoint().make(int(x), int(y))) |
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249 lastx = x |
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250 lasty = y |
20 | 251 if (len(polyline) > 1): self.createregn2(polyline, action, "No") |
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252 self.fill_fog() |
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253 except: pass |