Mercurial > traipse_dev
annotate orpg/dieroller/utils.py @ 71:449a8900f9ac ornery-dev
Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
author | sirebral |
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date | Thu, 20 Aug 2009 03:00:39 -0500 |
parents | c54768cffbd4 |
children | bb22f0f1a7ec |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: dieroller/utils.py |
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22 # Author: OpenRPG Team |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $ |
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26 # |
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27 # Description: Classes to help manage the die roller |
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28 # |
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29 |
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30 __version__ = "$Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $" |
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31 |
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32 from die import * |
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33 from wod import * |
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34 from d20 import * |
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35 from hero import * |
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36 from shadowrun import * |
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37 from sr4 import * |
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38 from hackmaster import * |
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39 from wodex import * |
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40 from srex import * |
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41 from gurps import * |
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42 from runequest import * |
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43 from savage import * |
66 | 44 from trinity import * |
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45 import re |
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46 |
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47 rollers = ['std','wod','d20','hero','shadowrun', 'sr4','hackmaster','srex','wodex', 'gurps', 'runequest', 'sw', 'trinity'] |
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48 |
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49 class roller_manager: |
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Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
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50 |
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51 def __init__(self,roller_class="d20"): |
66 | 52 try: self.setRoller(roller_class) |
53 except: self.roller_class = "std" | |
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54 |
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Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
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55 |
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56 def setRoller(self,roller_class): |
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57 try: |
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58 rollers.index(roller_class) |
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59 self.roller_class = roller_class |
66 | 60 except: raise Exception, "Invalid die roller!" |
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61 |
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Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
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62 |
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63 def getRoller(self): |
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64 return self.roller_class |
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65 |
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Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
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66 |
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67 def listRollers(self): |
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68 return rollers |
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69 |
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Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
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70 |
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71 def stdDieToDClass(self,match): |
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72 s = match.group(0) |
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73 (num,sides) = s.split('d') |
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74 |
66 | 75 if sides.strip().upper() == 'F': sides = "'f'" |
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76 try: |
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77 if int(num) > 100 or int(sides) > 10000: |
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78 return None |
66 | 79 except: pass |
0
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80 return "(" + num.strip() + "**" + self.roller_class + "(" + sides.strip() + "))" |
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81 |
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82 # Use this to convert ndm-style (3d6) dice to d_base format |
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83 |
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84 def convertTheDieString(self,s): |
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85 reg = re.compile("\d+\s*[a-zA-Z]+\s*[\dFf]+") |
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86 (result, num_matches) = reg.subn(self.stdDieToDClass, s) |
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87 if num_matches == 0 or result is None: |
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88 try: |
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89 s2 = self.roller_class + "(0)." + s |
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90 test = eval(s2) |
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91 return s2 |
66 | 92 except: pass |
0
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93 return result |
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94 |
71
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Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
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95 |
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96 def proccessRoll(self,s): |
71
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Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
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97 return str(eval(self.convertTheDieString(s))) |
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Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
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98 |
449a8900f9ac
Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
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99 DiceManager = roller_manager |