Mercurial > traipse_dev
annotate orpg/gametree/gametree.py @ 151:06f10429eedc alpha
Traipse Alpha 'OpenRPG' {091125-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your
gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height
/>, etc... are all tags now. Check your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops
return error instead of freezing the software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to
prevent non updated clients from ruining the fix.
author | sirebral |
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date | Wed, 25 Nov 2009 06:15:49 -0600 |
parents | b4e02e8cd314 |
children | 31fc0fc52a3a |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: gametree.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: gametree.py,v 1.68 2007/12/07 20:39:48 digitalxero Exp $ |
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25 # |
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26 # Description: The file contains code fore the game tree shell |
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27 # |
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28 |
118 | 29 from __future__ import with_statement |
30 | |
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31 __version__ = "$Id: gametree.py,v 1.68 2007/12/07 20:39:48 digitalxero Exp $" |
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32 |
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33 from orpg.orpg_wx import * |
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34 from orpg.orpg_windows import * |
66 | 35 from orpg.orpgCore import component |
36 from orpg.dirpath import dir_struct | |
118 | 37 from nodehandlers import core |
151 | 38 import string, urllib, time, os |
118 | 39 |
40 from orpg.orpg_xml import xml | |
41 from orpg.tools.validate import validate | |
129 | 42 from orpg.tools.orpg_log import logger, debug |
118 | 43 from orpg.tools.orpg_settings import settings |
71
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44 from orpg.gametree.nodehandlers import containers, forms, dnd3e, dnd35, chatmacro |
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45 from orpg.gametree.nodehandlers import map_miniature_nodehandler |
118 | 46 from orpg.gametree.nodehandlers import minilib, rpg_grid, d20, StarWarsd20, voxchat |
47 | |
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48 from gametree_version import GAMETREE_VERSION |
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49 |
118 | 50 from xml.etree.ElementTree import ElementTree, Element, parse |
51 from xml.etree.ElementTree import fromstring, tostring, XML, iselement | |
52 from xml.parsers.expat import ExpatError | |
53 | |
0
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54 STD_MENU_DELETE = wx.NewId() |
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55 STD_MENU_DESIGN = wx.NewId() |
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56 STD_MENU_USE = wx.NewId() |
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57 STD_MENU_PP = wx.NewId() |
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58 STD_MENU_RENAME = wx.NewId() |
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59 STD_MENU_SEND = wx.NewId() |
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60 STD_MENU_SAVE = wx.NewId() |
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61 STD_MENU_ICON = wx.NewId() |
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62 STD_MENU_CLONE = wx.NewId() |
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63 STD_MENU_ABOUT = wx.NewId() |
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64 STD_MENU_HTML = wx.NewId() |
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65 STD_MENU_EMAIL = wx.NewId() |
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66 STD_MENU_CHAT = wx.NewId() |
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67 STD_MENU_WHISPER = wx.NewId() |
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68 STD_MENU_WIZARD = wx.NewId() |
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69 STD_MENU_NODE_SUBMENU = wx.NewId() |
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70 STD_MENU_NODE_USEFUL = wx.NewId() |
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71 STD_MENU_NODE_USELESS = wx.NewId() |
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72 STD_MENU_NODE_INDIFFERENT = wx.NewId() |
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73 STD_MENU_MAP = wx.NewId() |
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74 TOP_IFILE = wx.NewId() |
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75 TOP_INSERT_URL = wx.NewId() |
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76 TOP_NEW_TREE = wx.NewId() |
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77 TOP_SAVE_TREE = wx.NewId() |
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78 TOP_SAVE_TREE_AS = wx.NewId() |
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79 TOP_TREE_PROP = wx.NewId() |
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80 TOP_FEATURES = wx.NewId() |
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81 |
118 | 82 class game_tree(wx.TreeCtrl): |
129 | 83 |
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84 def __init__(self, parent, id): |
118 | 85 wx.TreeCtrl.__init__(self,parent,id, wx.DefaultPosition, |
66 | 86 wx.DefaultSize,style=wx.TR_EDIT_LABELS | wx.TR_HAS_BUTTONS) |
87 self.chat = component.get('chat') | |
88 self.mainframe = component.get('frame') | |
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89 self.build_img_list() |
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90 self.build_std_menu() |
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91 self.nodehandlers = {} |
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92 self.nodes = {} |
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93 self.init_nodehandlers() |
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94 self.Bind(wx.EVT_LEFT_DCLICK, self.on_ldclick) |
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95 self.Bind(wx.EVT_RIGHT_DOWN, self.on_rclick) |
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96 self.Bind(wx.EVT_TREE_BEGIN_DRAG, self.on_drag, id=id) |
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97 self.Bind(wx.EVT_LEFT_UP, self.on_left_up) |
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98 self.Bind(wx.EVT_LEFT_DOWN, self.on_left_down) |
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99 self.Bind(wx.EVT_TREE_END_LABEL_EDIT, self.on_label_change, id=self.GetId()) |
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100 self.Bind(wx.EVT_TREE_BEGIN_LABEL_EDIT, self.on_label_begin, id=self.GetId()) |
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101 self.Bind(wx.EVT_CHAR, self.on_char) |
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102 self.Bind(wx.EVT_KEY_UP, self.on_key_up) |
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103 self.id = 1 |
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104 self.dragging = False |
66 | 105 self.last_save_dir = dir_struct["user"] |
136 | 106 self.tree_map = {} |
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107 |
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108 #Create tree from default if it does not exist |
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109 validate.config_file("tree.xml","default_tree.xml") |
66 | 110 component.add("tree", self) |
130 | 111 |
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112 #build tree |
130 | 113 self.root = self.AddRoot("Game Tree", self.icons['gear']) |
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114 self.was_labeling = 0 |
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115 self.rename_flag = 0 |
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116 self.image_cache = {} |
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117 logger.debug("Exit game_tree") |
129 | 118 |
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119 def add_nodehandler(self, nodehandler, nodeclass): |
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120 if not self.nodehandlers.has_key(nodehandler): self.nodehandlers[nodehandler] = nodeclass |
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121 else: logger.debug("Nodehandler for " + nodehandler + " already exists!") |
129 | 122 |
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123 def remove_nodehandler(self, nodehandler): |
151 | 124 if self.nodehandlers.has_key(nodehandler): del self.nodehandlers[nodehandler] |
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125 else: logger.debug("No nodehandler for " + nodehandler + " exists!") |
118 | 126 |
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127 def init_nodehandlers(self): |
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128 self.add_nodehandler('group_handler', containers.group_handler) |
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129 self.add_nodehandler('tabber_handler', containers.tabber_handler) |
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130 self.add_nodehandler('splitter_handler', containers.splitter_handler) |
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131 self.add_nodehandler('form_handler', forms.form_handler) |
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132 self.add_nodehandler('textctrl_handler', forms.textctrl_handler) |
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133 self.add_nodehandler('listbox_handler', forms.listbox_handler) |
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134 self.add_nodehandler('link_handler', forms.link_handler) |
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135 self.add_nodehandler('webimg_handler', forms.webimg_handler) |
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136 self.add_nodehandler('dnd3echar_handler', dnd3e.dnd3echar_handler) |
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137 self.add_nodehandler('dnd35char_handler', dnd35.dnd35char_handler) |
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138 self.add_nodehandler('macro_handler', chatmacro.macro_handler) |
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139 self.add_nodehandler('map_miniature_handler', map_miniature_nodehandler.map_miniature_handler) |
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140 self.add_nodehandler('minilib_handler', minilib.minilib_handler) |
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141 self.add_nodehandler('mini_handler', minilib.mini_handler) |
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142 self.add_nodehandler('rpg_grid_handler', rpg_grid.rpg_grid_handler) |
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143 self.add_nodehandler('d20char_handler', d20.d20char_handler) |
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144 self.add_nodehandler('SWd20char_handler', StarWarsd20.SWd20char_handler) |
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145 self.add_nodehandler('voxchat_handler', voxchat.voxchat_handler) |
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146 self.add_nodehandler('file_loader', core.file_loader) |
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147 self.add_nodehandler('node_loader', core.node_loader) |
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148 self.add_nodehandler('url_loader', core.url_loader) |
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149 self.add_nodehandler('min_map', core.min_map) |
129 | 150 |
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151 def on_key_up(self, evt): |
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152 key_code = evt.GetKeyCode() |
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153 if self.dragging and (key_code == wx.WXK_SHIFT): |
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154 curSelection = self.GetSelection() |
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155 cur = wx.StockCursor(wx.CURSOR_ARROW) |
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156 self.SetCursor(cur) |
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157 self.dragging = False |
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158 obj = self.GetPyData(curSelection) |
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159 self.SelectItem(curSelection) |
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160 if(isinstance(obj,core.node_handler)): |
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161 obj.on_drop(evt) |
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162 self.drag_obj = None |
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163 evt.Skip() |
129 | 164 |
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165 def on_char(self, evt): |
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166 key_code = evt.GetKeyCode() |
119 | 167 curSelection = self.GetSelection() # Get the current selection |
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168 if evt.ShiftDown() and ((key_code == wx.WXK_UP) or (key_code == wx.WXK_DOWN)) and not self.dragging: |
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169 curSelection = self.GetSelection() |
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170 obj = self.GetPyData(curSelection) |
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171 self.SelectItem(curSelection) |
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172 if(isinstance(obj,core.node_handler)): |
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173 self.dragging = True |
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174 cur = wx.StockCursor(wx.CURSOR_HAND) |
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175 self.SetCursor(cur) |
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176 self.drag_obj = obj |
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177 elif key_code == wx.WXK_LEFT: self.Collapse(curSelection) |
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178 elif key_code == wx.WXK_DELETE: # Handle the delete key |
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179 if curSelection: |
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180 nextSelect = self.GetItemParent(curSelection) |
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181 self.on_del(evt) |
151 | 182 try: |
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183 if self.GetItemText(nextSelect) != "": self.SelectItem(nextSelect) |
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184 except: pass |
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185 elif key_code == wx.WXK_F2: |
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186 self.rename_flag = 1 |
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187 self.EditLabel(curSelection) |
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188 evt.Skip() |
118 | 189 |
190 def locate_valid_tree(self, error, msg): ## --Snowdog 3/05 | |
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191 """prompts the user to locate a new tree file or create a new one""" |
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192 response = wx.MessageDialog(self, msg, error, wx.YES|wx.NO|wx.ICON_ERROR) |
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193 if response == wx.YES: |
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194 file = None |
118 | 195 dlg = wx.FileDialog(self, "Locate Gametree file", dir_struct["user"], |
196 filename[ ((filename.rfind(os.sep))+len(os.sep)):], | |
197 "Gametree (*.xml)|*.xml|All files (*.*)|*.*", | |
198 wx.OPEN | wx.CHANGE_DIR) | |
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199 if dlg.ShowModal() == wx.ID_OK: file = dlg.GetPath() |
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200 dlg.Destroy() |
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201 if not file: self.load_tree(error=1) |
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202 else: self.load_tree(file) |
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203 return |
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204 else: |
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205 validate.config_file("tree.xml","default_tree.xml") |
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206 self.load_tree(error=1) |
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207 return |
118 | 208 |
129 | 209 |
66 | 210 def load_tree(self, filename=dir_struct["user"]+'tree.xml', error=0): |
151 | 211 settings.change("gametree", filename) |
118 | 212 if not os.path.exists(filename): |
213 emsg = "Gametree Missing!\n"+filename+" cannot be found.\n\n"\ | |
214 "Would you like to locate it?\n"\ | |
215 "(Selecting 'No' will cause a new default gametree to be generated)" | |
216 self.locate_valid_tree("Gametree Error", emsg) | |
217 return | |
218 try: | |
151 | 219 tree = parse(filename) |
118 | 220 self.xml_root = tree.getroot() |
221 except: | |
222 self.xml_root = None | |
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223 |
118 | 224 if not self.xml_root: |
225 os.rename(filename,filename+".corrupt") | |
226 emsg = "Your gametree is being regenerated.\n\n"\ | |
227 "To salvage a recent version of your gametree\n"\ | |
228 "exit OpenRPG and copy the lastgood.xml file in\n"\ | |
229 "your myfiles directory to "+filename+ "\n"\ | |
230 "in your myfiles directory.\n\n"\ | |
231 "lastgood.xml WILL BE OVERWRITTEN NEXT TIME YOU RUN OPENRPG.\n\n"\ | |
232 "Would you like to select a different gametree file to use?\n"\ | |
233 "(Selecting 'No' will cause a new default gametree to be generated)" | |
234 self.locate_valid_tree("Corrupt Gametree!", emsg) | |
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235 return |
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236 |
118 | 237 if self.xml_root.tag != "gametree": |
238 emsg = filename+" does not appear to be a valid gametree file.\n\n"\ | |
239 "Would you like to select a different gametree file to use?\n"\ | |
240 "(Selecting 'No' will cause a new default gametree to be generated)" | |
241 self.locate_valid_tree("Invalid Gametree!", emsg) | |
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242 return |
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243 try: |
118 | 244 # version = self.xml_root.get("version") |
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245 # see if we should load the gametree |
118 | 246 loadfeatures = int(settings.get_setting("LoadGameTreeFeatures")) |
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247 if loadfeatures: |
125 | 248 features_tree = parse(orpg.dirpath.dir_struct["template"]+"feature.xml") |
118 | 249 self.xml_root.append(features_tree.getroot()) |
125 | 250 settings.change("LoadGameTreeFeatures","0") |
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251 |
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252 ## load tree |
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253 logger.debug("Features loaded (if required)") |
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254 self.CollapseAndReset(self.root) |
118 | 255 logger.note("Parsing Gametree Nodes ", True) |
256 for xml_child in self.xml_root: | |
257 logger.note('.', True) | |
258 self.load_xml(xml_child,self.root) | |
259 logger.note("done", True) | |
260 | |
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261 self.Expand(self.root) |
118 | 262 self.SetPyData(self.root,self.xml_root) |
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263 if error != 1: |
118 | 264 with open(filename, "rb") as infile: |
265 with open(dir_struct["user"]+"lastgood.xml", "wb") as outfile: | |
266 outfile.write(infile.read()) | |
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267 else: logger.info("Not overwriting lastgood.xml file.", True) |
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268 |
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269 except Exception, e: |
118 | 270 logger.exception(traceback.format_exc()) |
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271 wx.MessageBox("Corrupt Tree!\nYour game tree is being regenerated. To\nsalvage a recent version of your gametree\nexit OpenRPG and copy the lastgood.xml\nfile in your myfiles directory\nto "+filename+ "\nin your myfiles directory.\nlastgood.xml WILL BE OVERWRITTEN NEXT TIME YOU RUN OPENRPG.") |
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272 os.rename(filename,filename+".corrupt") |
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273 validate.config_file("tree.xml","default_tree.xml") |
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274 self.load_tree(error=1) |
129 | 275 |
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276 def build_std_menu(self, obj=None): |
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277 # build useful menu |
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278 useful_menu = wx.Menu() |
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279 useful_menu.Append(STD_MENU_NODE_USEFUL,"Use&ful") |
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280 useful_menu.Append(STD_MENU_NODE_USELESS,"Use&less") |
118 | 281 useful_menu.Append(STD_MENU_NODE_INDIFFERENT,"&Indifferent") |
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282 |
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283 # build standard menu |
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284 self.std_menu = wx.Menu() |
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285 self.std_menu.SetTitle("game tree") |
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286 self.std_menu.Append(STD_MENU_USE,"&Use") |
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287 self.std_menu.Append(STD_MENU_DESIGN,"&Design") |
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288 self.std_menu.Append(STD_MENU_PP,"&Pretty Print") |
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289 self.std_menu.AppendSeparator() |
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290 self.std_menu.Append(STD_MENU_SEND,"Send To Player") |
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291 self.std_menu.Append(STD_MENU_MAP,"Send To Map") |
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292 self.std_menu.Append(STD_MENU_CHAT,"Send To Chat") |
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293 self.std_menu.Append(STD_MENU_WHISPER,"Whisper To Player") |
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294 self.std_menu.AppendSeparator() |
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295 self.std_menu.Append(STD_MENU_ICON,"Change &Icon") |
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296 self.std_menu.Append(STD_MENU_DELETE,"D&elete") |
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297 self.std_menu.Append(STD_MENU_CLONE,"&Clone") |
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298 self.std_menu.AppendMenu(STD_MENU_NODE_SUBMENU,"Node &Usefulness",useful_menu) |
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299 self.std_menu.AppendSeparator() |
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300 self.std_menu.Append(STD_MENU_SAVE,"&Save Node") |
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301 self.std_menu.Append(STD_MENU_HTML,"E&xport as HTML") |
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302 self.std_menu.AppendSeparator() |
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303 self.std_menu.Append(STD_MENU_ABOUT,"&About") |
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304 self.Bind(wx.EVT_MENU, self.on_send_to, id=STD_MENU_SEND) |
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305 self.Bind(wx.EVT_MENU, self.indifferent, id=STD_MENU_NODE_INDIFFERENT) |
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306 self.Bind(wx.EVT_MENU, self.useful, id=STD_MENU_NODE_USEFUL) |
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307 self.Bind(wx.EVT_MENU, self.useless, id=STD_MENU_NODE_USELESS) |
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308 self.Bind(wx.EVT_MENU, self.on_del, id=STD_MENU_DELETE) |
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309 self.Bind(wx.EVT_MENU, self.on_send_to_map, id=STD_MENU_MAP) |
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310 self.Bind(wx.EVT_MENU, self.on_node_design, id=STD_MENU_DESIGN) |
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311 self.Bind(wx.EVT_MENU, self.on_node_use, id=STD_MENU_USE) |
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312 self.Bind(wx.EVT_MENU, self.on_node_pp, id=STD_MENU_PP) |
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313 self.Bind(wx.EVT_MENU, self.on_save, id=STD_MENU_SAVE) |
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314 self.Bind(wx.EVT_MENU, self.on_icon, id=STD_MENU_ICON) |
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315 self.Bind(wx.EVT_MENU, self.on_clone, id=STD_MENU_CLONE) |
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316 self.Bind(wx.EVT_MENU, self.on_about, id=STD_MENU_ABOUT) |
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317 self.Bind(wx.EVT_MENU, self.on_send_to_chat, id=STD_MENU_CHAT) |
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318 self.Bind(wx.EVT_MENU, self.on_whisper_to, id=STD_MENU_WHISPER) |
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319 self.Bind(wx.EVT_MENU, self.on_export_html, id=STD_MENU_HTML) |
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320 self.top_menu = wx.Menu() |
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321 self.top_menu.SetTitle("game tree") |
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322 self.top_menu.Append(TOP_IFILE,"&Insert File") |
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323 self.top_menu.Append(TOP_INSERT_URL,"Insert &URL") |
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324 self.top_menu.Append(TOP_FEATURES, "Insert &Features Node") |
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325 self.top_menu.Append(TOP_NEW_TREE, "&Load New Tree") |
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326 self.top_menu.Append(TOP_SAVE_TREE,"&Save Tree") |
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327 self.top_menu.Append(TOP_SAVE_TREE_AS,"Save Tree &As...") |
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328 self.top_menu.Append(TOP_TREE_PROP,"&Tree Properties") |
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329 self.Bind(wx.EVT_MENU, self.on_insert_file, id=TOP_IFILE) |
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330 self.Bind(wx.EVT_MENU, self.on_insert_url, id=TOP_INSERT_URL) |
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331 self.Bind(wx.EVT_MENU, self.on_save_tree_as, id=TOP_SAVE_TREE_AS) |
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332 self.Bind(wx.EVT_MENU, self.on_save_tree, id=TOP_SAVE_TREE) |
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333 self.Bind(wx.EVT_MENU, self.on_load_new_tree, id=TOP_NEW_TREE) |
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334 self.Bind(wx.EVT_MENU, self.on_tree_prop, id=TOP_TREE_PROP) |
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335 self.Bind(wx.EVT_MENU, self.on_insert_features, id=TOP_FEATURES) |
118 | 336 |
0
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337 def do_std_menu(self, evt, obj): |
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338 try: self.std_menu.Enable(STD_MENU_MAP, obj.checkToMapMenu()) |
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339 except: self.std_menu.Enable(STD_MENU_MAP, obj.map_aware()) |
0
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340 self.std_menu.Enable(STD_MENU_CLONE, obj.can_clone()) |
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341 self.PopupMenu(self.std_menu) |
118 | 342 |
0
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343 def strip_html(self, player): |
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344 ret_string = "" |
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345 x = 0 |
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346 in_tag = 0 |
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347 for x in xrange(len(player[0])) : |
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348 if player[0][x] == "<" or player[0][x] == ">" or in_tag == 1 : |
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349 if player[0][x] == "<" : in_tag = 1 |
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350 elif player[0][x] == ">" : in_tag = 0 |
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351 else: pass |
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352 else: ret_string = ret_string + player[0][x] |
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353 logger.debug(ret_string) |
0
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354 return ret_string |
118 | 355 |
133 | 356 def on_receive_data(self, data): |
0
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357 self.insert_xml(data) |
129 | 358 |
0
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359 def on_send_to_chat(self, evt): |
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360 item = self.GetSelection() |
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361 obj = self.GetPyData(item) |
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362 obj.on_send_to_chat(evt) |
129 | 363 |
0
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364 def on_whisper_to(self, evt): |
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365 players = self.session.get_players() |
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366 opts = [] |
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367 myid = self.session.get_id() |
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368 me = None |
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369 for p in players: |
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370 if p[2] != myid: opts.append("("+p[2]+") " + self.strip_html(p)) |
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371 else: me = p |
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372 if len(opts): players.remove(me) |
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373 if len(opts): |
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374 dlg = orpgMultiCheckBoxDlg( self.GetParent(),opts,"Select Players:","Whisper To",[] ) |
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375 if dlg.ShowModal() == wx.ID_OK: |
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376 item = self.GetSelection() |
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377 obj = self.GetPyData(item) |
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378 selections = dlg.get_selections() |
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379 if len(selections) == len(opts): self.chat.ParsePost(obj.tohtml(),True,True) |
0
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380 else: |
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381 player_ids = [] |
151 | 382 for s in selections: player_ids.append(players[s][2]) |
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383 self.chat.whisper_to_players(obj.tohtml(),player_ids) |
118 | 384 |
0
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385 def on_export_html(self, evt): |
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386 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","HTML (*.html)|*.html",wx.SAVE) |
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387 if f.ShowModal() == wx.ID_OK: |
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388 item = self.GetSelection() |
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389 obj = self.GetPyData(item) |
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390 type = f.GetFilterIndex() |
118 | 391 with open(f.GetPath(),"w") as f: |
392 data = "<html><head><title>"+obj.xml.get("name")+"</title></head>" | |
136 | 393 data += "<body bgcolor='#FFFFFF' >"+obj.tohtml()+"</body></html>" |
151 | 394 for tag in ("</tr>","</td>","</th>","</table>","</html>","</body>"): data = data.replace(tag,tag+"\n") |
118 | 395 f.write(data) |
0
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396 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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397 f.Destroy() |
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398 os.chdir(dir_struct["home"]) |
118 | 399 |
0
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400 def indifferent(self, evt): |
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401 item = self.GetSelection() |
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402 obj = self.GetPyData(item) |
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403 obj.usefulness("indifferent") |
118 | 404 |
0
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405 def useful(self, evt): |
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406 item = self.GetSelection() |
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407 obj = self.GetPyData(item) |
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408 obj.usefulness("useful") |
118 | 409 |
0
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410 def useless(self, evt): |
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411 item = self.GetSelection() |
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412 obj = self.GetPyData(item) |
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413 obj.usefulness("useless") |
118 | 414 |
0
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415 def on_email(self,evt): |
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416 pass |
118 | 417 |
0
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418 def on_send_to(self, evt): |
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419 players = self.session.get_players() |
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420 opts = [] |
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421 myid = self.session.get_id() |
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422 me = None |
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423 for p in players: |
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424 if p[2] != myid: opts.append("("+p[2]+") " + self.strip_html(p)) |
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425 else: me = p |
0
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426 if len(opts): |
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427 players.remove(me) |
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428 dlg = orpgMultiCheckBoxDlg( None, opts, "Select Players:", "Send To", [] ) |
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429 if dlg.ShowModal() == wx.ID_OK: |
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430 item = self.GetSelection() |
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431 obj = self.GetPyData(item) |
118 | 432 xmldata = "<tree>" + tostring(obj.xml) + "</tree>" |
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433 selections = dlg.get_selections() |
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434 if len(selections) == len(opts): self.session.send(xmldata) |
0
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435 else: |
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436 for s in selections: self.session.send(xmldata,players[s][2]) |
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437 dlg.Destroy() |
118 | 438 |
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439 def on_icon(self, evt): |
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440 icons = self.icons.keys() |
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441 icons.sort() |
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442 dlg = wx.SingleChoiceDialog(self,"Choose Icon?","Change Icon",icons) |
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443 if dlg.ShowModal() == wx.ID_OK: |
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444 key = dlg.GetStringSelection() |
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445 item = self.GetSelection() |
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446 obj = self.GetPyData(item) |
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447 obj.change_icon(key) |
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448 dlg.Destroy() |
118 | 449 |
0
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450 def on_wizard(self, evt): |
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451 item = self.GetSelection() |
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452 obj = self.GetPyData(item) |
129 | 453 name = "New " + obj.xml_root.get("name") |
454 icon = obj.xml_root.get("icon") | |
136 | 455 xml_data = "<nodehandler name='"+name+"' icon='" + icon + "' module='core' class='node_loader' >" |
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456 xml_data += xml.toxml(obj) |
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457 xml_data += "</nodehandler>" |
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458 self.insert_xml(xml_data) |
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459 logger.debug(xml_data) |
118 | 460 |
0
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461 def on_clone(self, evt): |
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462 item = self.GetSelection() |
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463 obj = self.GetPyData(item) |
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464 if obj.can_clone(): |
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465 parent_node = self.GetItemParent(item) |
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466 prev_sib = self.GetPrevSibling(item) |
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467 if not prev_sib.IsOk(): prev_sib = parent_node |
118 | 468 clone_xml = XML(tostring(obj.xml)) |
469 if parent_node == self.root: parent_xml = self.GetPyData(parent_node) | |
470 else: parent_xml = self.GetPyData(parent_node).xml | |
471 for i in range(len(parent_xml)): | |
151 | 472 if parent_xml[i] is obj.xml: |
473 name = self.clone_renaming(parent_xml, parent_xml[i].get('name')) | |
474 clone_xml.set('name', name) | |
118 | 475 parent_xml.insert(i, clone_xml) |
476 break | |
151 | 477 self.load_xml(clone_xml, parent_node, prev_sib) |
478 | |
479 def clone_renaming(self, node, name): | |
480 node_list = node.getchildren() | |
481 parent = node | |
482 append = name.split('_') | |
483 try: append_d = int(append[len(append)-1]); del append[len(append)-1] | |
484 except: append_d = False | |
485 if append_d: | |
486 append_d += 1; name = '' | |
487 for a in append: name += a+'_' | |
488 name = name+str(append_d) | |
489 if not append_d: | |
490 append_d = 1; name = '' | |
491 for a in append: name += a+'_' | |
492 name = name+str(append_d) | |
493 for n in node_list: | |
494 if n.get('name') == name: name = self.clone_renaming(parent, name) | |
495 return name | |
118 | 496 |
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497 def on_save(self, evt): |
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498 """save node to a xml file""" |
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499 item = self.GetSelection() |
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500 obj = self.GetPyData(item) |
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501 obj.on_save(evt) |
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502 os.chdir(dir_struct["home"]) |
118 | 503 |
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504 def on_save_tree_as(self, evt): |
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505 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.SAVE) |
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506 if f.ShowModal() == wx.ID_OK: |
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507 self.save_tree(f.GetPath()) |
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508 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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509 f.Destroy() |
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510 os.chdir(dir_struct["home"]) |
118 | 511 |
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512 def on_save_tree(self, evt=None): |
151 | 513 filename = settings.get_setting("gametree") |
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514 self.save_tree(filename) |
118 | 515 |
66 | 516 def save_tree(self, filename=dir_struct["user"]+'tree.xml'): |
133 | 517 self.xml_root.set("version", GAMETREE_VERSION) |
518 settings.change("gametree", filename) | |
118 | 519 ElementTree(self.xml_root).write(filename) |
520 | |
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521 def on_load_new_tree(self, evt): |
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522 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.OPEN) |
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523 if f.ShowModal() == wx.ID_OK: |
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524 self.load_tree(f.GetPath()) |
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525 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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526 f.Destroy() |
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527 os.chdir(dir_struct["home"]) |
118 | 528 |
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529 def on_insert_file(self, evt): |
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530 """loads xml file into the tree""" |
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531 if self.last_save_dir == ".": |
66 | 532 self.last_save_dir = dir_struct["user"] |
0
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533 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.OPEN) |
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534 if f.ShowModal() == wx.ID_OK: |
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535 self.insert_xml(open(f.GetPath(),"r").read()) |
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536 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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537 f.Destroy() |
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538 os.chdir(dir_struct["home"]) |
118 | 539 |
0
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540 def on_insert_url(self, evt): |
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541 """loads xml url into the tree""" |
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542 dlg = wx.TextEntryDialog(self,"URL?","Insert URL", "http://") |
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543 if dlg.ShowModal() == wx.ID_OK: |
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544 path = dlg.GetValue() |
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545 file = urllib.urlopen(path) |
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546 self.insert_xml(file.read()) |
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547 dlg.Destroy() |
118 | 548 |
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549 def on_insert_features(self, evt): |
66 | 550 self.insert_xml(open(dir_struct["template"]+"feature.xml","r").read()) |
118 | 551 |
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552 def on_tree_prop(self, evt): |
151 | 553 dlg = gametree_prop_dlg(self, settings) |
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554 if dlg.ShowModal() == wx.ID_OK: pass |
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555 dlg.Destroy() |
118 | 556 |
0
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557 def on_node_design(self, evt): |
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558 item = self.GetSelection() |
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559 obj = self.GetPyData(item) |
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560 obj.on_design(evt) |
118 | 561 |
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562 def on_node_use(self, evt): |
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563 item = self.GetSelection() |
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564 obj = self.GetPyData(item) |
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565 obj.on_use(evt) |
118 | 566 |
0
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567 def on_node_pp(self, evt): |
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568 item = self.GetSelection() |
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569 obj = self.GetPyData(item) |
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570 obj.on_html_view(evt) |
118 | 571 |
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572 def on_del(self, evt): |
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573 status_value = "none" |
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574 try: |
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575 item = self.GetSelection() |
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576 if item: |
118 | 577 handler = self.GetPyData(item) |
578 status_value = handler.xml.get('status') | |
579 name = handler.xml.get('name') | |
580 parent_item = self.GetItemParent(item) | |
581 while parent_item.IsOk() and status_value!="useful" and status_value!="useless": | |
0
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582 try: |
118 | 583 parent_handler = self.GetPyData(parent_item) |
584 status_value = parent_handler.get('status') | |
585 name = parent_handler.get('name') | |
151 | 586 if status_value == "useless": break |
587 elif status_value == "useful": break | |
588 except: status_value = "none" | |
118 | 589 parent_item = self.GetItemParent(parent_item) |
0
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590 if status_value == "useful": |
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591 dlg = wx.MessageDialog(self, `name` + " And everything beneath it are considered useful. \n\nAre you sure you want to delete this item?",'Important Item',wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) |
118 | 592 if dlg.ShowModal() == wx.ID_YES: handler.delete() |
593 else: handler.delete() | |
0
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594 except: |
151 | 595 if self.GetSelection() == self.GetRootItem(): msg = wx.MessageDialog(None,"You can't delete the root item.","Delete Error",wx.OK) |
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596 else: msg = wx.MessageDialog(None,"Unknown error deleting node.","Delete Error",wx.OK) |
0
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597 msg.ShowModal() |
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598 msg.Destroy() |
118 | 599 |
0
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600 def on_about(self, evt): |
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601 item = self.GetSelection() |
151 | 602 obj = self.GetPyData(item) |
603 text = str(obj.about()) | |
604 #about = MyAboutBox(self, obj.about()) | |
605 wx.MessageBox(text, 'About')#.ShowModal() | |
606 #about.ShowModal() | |
607 #about.Destroy() | |
129 | 608 |
0
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609 def on_send_to_map(self, evt): |
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610 item = self.GetSelection() |
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611 obj = self.GetPyData(item) |
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612 if hasattr(obj,"on_send_to_map"): obj.on_send_to_map(evt) |
129 | 613 |
0
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614 def insert_xml(self, txt): |
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615 #Updated to allow safe merging of gametree files |
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616 #without leaving an unusable and undeletable node. |
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617 # -- Snowdog 8/03 |
118 | 618 if not txt: |
0
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619 wx.MessageBox("Import Failed: Invalid or missing node data") |
118 | 620 logger.general("Import Failed: Invalid or missing node data") |
0
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621 return |
132 | 622 try: new_xml = XML(txt) |
118 | 623 except ExpatError: |
624 wx.MessageBox("Error Importing Node or Tree") | |
625 logger.general("Error Importing Node or Tree") | |
133 | 626 return |
118 | 627 if new_xml.tag == "gametree": |
151 | 628 for xml_child in new_xml: self.load_xml(xml_child, self.root) |
118 | 629 return |
133 | 630 if new_xml.tag == "tree": |
631 self.xml_root.append(new_xml.find('nodehandler')) | |
151 | 632 for xml_child in new_xml: self.load_xml(xml_child, self.root) |
133 | 633 return |
118 | 634 self.xml_root.append(new_xml) |
132 | 635 self.load_xml(new_xml, self.root, self.root) |
129 | 636 |
0
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637 def build_img_list(self): |
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638 """make image list""" |
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639 helper = img_helper() |
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640 self.icons = { } |
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641 self._imageList= wx.ImageList(16,16,False) |
118 | 642 icons_xml = parse(orpg.dirpath.dir_struct["icon"]+"icons.xml") |
643 for icon in icons_xml.getroot(): | |
644 key = icon.get("name") | |
645 path = orpg.dirpath.dir_struct["icon"] + icon.get("file") | |
0
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646 img = helper.load_file(path) |
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647 self.icons[key] = self._imageList.Add(img) |
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648 self.SetImageList(self._imageList) |
118 | 649 |
132 | 650 def get_tree_map(self, parent): |
651 ## Could be a little cleaner ## | |
652 family_tree = [] | |
653 test = parent | |
654 while test != self.root: | |
655 parent = self.GetItemText(test) | |
656 test = self.GetItemParent(test) | |
657 family_tree.append(parent) | |
658 return family_tree | |
129 | 659 |
133 | 660 def load_xml(self, xml_element, parent_node, prev_node=None): |
136 | 661 if parent_node == self.root: |
662 self.tree_map[xml_element.get('name')] = {} | |
663 self.tree_map[xml_element.get('name')]['node'] = xml_element | |
132 | 664 if parent_node != self.root: |
133 | 665 ## Loading XML seems to lag on Grids and Images need a cache for load speed ## |
132 | 666 family_tree = self.get_tree_map(parent_node) |
667 family_tree.reverse() | |
668 map_str = '' #'!@' | |
151 | 669 for member in family_tree: map_str += member +'::' |
132 | 670 map_str = map_str[:len(map_str)-2] #+'@!' |
671 xml_element.set('map', map_str) | |
672 | |
0
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673 #add the first tree node |
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674 i = 0 |
118 | 675 name = xml_element.get("name") |
676 icon = xml_element.get("icon") | |
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677 if self.icons.has_key(icon): i = self.icons[icon] |
118 | 678 |
0
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679 if prev_node: |
118 | 680 if prev_node == parent_node: new_tree_node = self.PrependItem(parent_node, name, i, i) |
132 | 681 else: new_tree_node = self.InsertItem(parent_node, prev_node, name, i, i) |
118 | 682 else: new_tree_node = self.AppendItem(parent_node, name, i, i) |
0
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683 |
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684 logger.debug("Node Added to tree") |
0
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685 #create a nodehandler or continue loading xml into tree |
118 | 686 if xml_element.tag == "nodehandler": |
0
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687 try: |
118 | 688 py_class = xml_element.get("class") |
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689 logger.debug("nodehandler class: " + py_class) |
151 | 690 if not self.nodehandlers.has_key(py_class): raise Exception("Unknown Nodehandler for " + py_class) |
118 | 691 self.nodes[self.id] = self.nodehandlers[py_class](xml_element, new_tree_node) |
0
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692 self.SetPyData(new_tree_node, self.nodes[self.id]) |
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693 logger.debug("Node Data set") |
0
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694 bmp = self.nodes[self.id].get_scaled_bitmap(16,16) |
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695 if bmp: self.cached_load_of_image(bmp,new_tree_node,) |
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696 logger.debug("Node Icon loaded") |
0
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697 self.id = self.id + 1 |
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698 except Exception, er: |
118 | 699 logger.exception(traceback.format_exc()) |
700 # was deleted -- should we delete non-nodehandler nodes then? | |
701 #self.Delete(new_tree_node) | |
702 #parent = xml_dom._get_parentNode() | |
703 #parent.removeChild(xml_dom) | |
0
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704 return new_tree_node |
129 | 705 |
0
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706 def cached_load_of_image(self, bmp_in, new_tree_node): |
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707 image_list = self.GetImageList() |
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708 img = wx.ImageFromBitmap(bmp_in) |
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709 img_data = img.GetData() |
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710 image_index = None |
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711 for key in self.image_cache.keys(): |
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712 if self.image_cache[key] == str(img_data): |
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713 image_index = key |
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714 break |
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715 if image_index is None: |
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716 image_index = image_list.Add(bmp_in) |
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717 self.image_cache[image_index] = img_data |
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718 self.SetItemImage(new_tree_node,image_index) |
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719 self.SetItemImage(new_tree_node,image_index, wx.TreeItemIcon_Selected) |
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720 return image_index |
118 | 721 |
0
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722 def on_rclick(self, evt): |
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723 pt = evt.GetPosition() |
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724 (item, flag) = self.HitTest(pt) |
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725 if item.IsOk(): |
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726 obj = self.GetPyData(item) |
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727 self.SelectItem(item) |
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728 if(isinstance(obj,core.node_handler)): obj.on_rclick(evt) |
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729 else: self.PopupMenu(self.top_menu) |
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730 else: self.PopupMenu(self.top_menu,pt) |
129 | 731 |
0
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732 def on_ldclick(self, evt): |
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733 self.rename_flag = 0 |
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734 pt = evt.GetPosition() |
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735 (item, flag) = self.HitTest(pt) |
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736 if item.IsOk(): |
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737 obj = self.GetPyData(item) |
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738 self.SelectItem(item) |
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739 if(isinstance(obj,core.node_handler)): |
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740 if not obj.on_ldclick(evt): |
151 | 741 action = settings.get_setting("treedclick") |
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742 if action == "use": obj.on_use(evt) |
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743 elif action == "design": obj.on_design(evt) |
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744 elif action == "print": obj.on_html_view(evt) |
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745 elif action == "chat": self.on_send_to_chat(evt) |
129 | 746 |
0
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747 def on_left_down(self, evt): |
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748 pt = evt.GetPosition() |
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749 (item, flag) = self.HitTest(pt) |
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750 if item.IsOk() and self.was_labeling: |
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751 self.SelectItem(item) |
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752 self.rename_flag = 0 |
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753 self.was_labeling = 0 |
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754 elif (flag & wx.TREE_HITTEST_ONITEMLABEL) == wx.TREE_HITTEST_ONITEMLABEL and self.IsSelected(item): |
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755 # this next if tests to ensure that the mouse up occurred over a label, and not the icon |
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756 self.rename_flag = 1 |
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757 else: self.SelectItem(item) |
0
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758 evt.Skip() |
129 | 759 |
0
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760 def on_left_up(self, evt): |
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761 if self.dragging: |
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762 cur = wx.StockCursor(wx.CURSOR_ARROW) |
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763 self.SetCursor(cur) |
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764 self.dragging = False |
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765 pt = evt.GetPosition() |
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766 (item, flag) = self.HitTest(pt) |
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767 if item.IsOk(): |
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768 obj = self.GetPyData(item) |
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769 self.SelectItem(item) |
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770 if(isinstance(obj,core.node_handler)): |
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771 obj.on_drop(evt) |
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772 self.drag_obj = None |
118 | 773 |
774 def traverse(self, root, function, data=None, recurse=True): | |
775 child, cookie = self.GetFirstChild(root) | |
776 while child.IsOk(): | |
777 function(child, data) | |
151 | 778 if recurse: self.traverse(child, function, data) |
118 | 779 child, cookie = self.GetNextChild(root, cookie) |
129 | 780 |
0
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781 def on_label_change(self, evt): |
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782 item = evt.GetItem() |
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783 txt = evt.GetLabel() |
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784 self.was_labeling = 0 |
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785 self.rename_flag = 0 |
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786 if txt != "": |
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787 obj = self.GetPyData(item) |
129 | 788 obj.xml_root.setAttribute('name',txt) |
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789 else: evt.Veto() |
129 | 790 |
0
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791 def on_label_begin(self, evt): |
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792 if not self.rename_flag: evt.Veto() |
0
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793 else: |
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794 self.was_labeling = 1 |
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795 item = evt.GetItem() |
151 | 796 if item == self.GetRootItem(): evt.Veto() |
129 | 797 |
0
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798 def on_drag(self, evt): |
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799 self.rename_flag = 0 |
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|
800 item = self.GetSelection() |
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801 obj = self.GetPyData(item) |
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802 self.SelectItem(item) |
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803 if(isinstance(obj,core.node_handler) and obj.drag): |
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804 self.dragging = True |
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805 cur = wx.StockCursor(wx.CURSOR_HAND) |
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|
806 self.SetCursor(cur) |
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|
807 self.drag_obj = obj |
129 | 808 |
0
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809 def is_parent_node(self, node, compare_node): |
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810 parent_node = self.GetItemParent(node) |
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811 if compare_node == parent_node: |
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diff
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812 logger.debug("parent node") |
0
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|
813 return 1 |
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814 elif parent_node == self.root: |
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diff
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|
815 logger.debug("not parent") |
0
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816 return 0 |
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817 else: return self.is_parent_node(parent_node, compare_node) |
0
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818 |
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819 CTRL_TREE_FILE = wx.NewId() |
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820 CTRL_YES = wx.NewId() |
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821 CTRL_NO = wx.NewId() |
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822 CTRL_USE = wx.NewId() |
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823 CTRL_DESIGN = wx.NewId() |
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824 CTRL_CHAT = wx.NewId() |
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825 CTRL_PRINT = wx.NewId() |
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826 |
118 | 827 class gametree_prop_dlg(wx.Dialog): |
129 | 828 |
0
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829 def __init__(self, parent, settings): |
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830 wx.Dialog.__init__(self, parent, wx.ID_ANY, "Game Tree Properties") |
118 | 831 |
0
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832 #sizers |
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833 sizers = {} |
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834 sizers['but'] = wx.BoxSizer(wx.HORIZONTAL) |
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835 sizers['main'] = wx.BoxSizer(wx.VERTICAL) |
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836 |
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837 #box sizers |
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|
838 box_sizers = {} |
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839 box_sizers["save"] = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Save On Exit"), wx.HORIZONTAL) |
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840 box_sizers["file"] = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Tree File"), wx.HORIZONTAL) |
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841 box_sizers["dclick"] = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Double Click Action"), wx.HORIZONTAL) |
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842 self.ctrls = { CTRL_TREE_FILE : FileBrowseButtonWithHistory(self, wx.ID_ANY, labelText="" ) , |
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|
843 CTRL_YES : wx.RadioButton(self, CTRL_YES, "Yes", style=wx.RB_GROUP), |
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|
844 CTRL_NO : wx.RadioButton(self, CTRL_NO, "No"), |
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diff
changeset
|
845 CTRL_USE : wx.RadioButton(self, CTRL_USE, "Use", style=wx.RB_GROUP), |
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parents:
diff
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|
846 CTRL_DESIGN : wx.RadioButton(self, CTRL_DESIGN, "Desgin"), |
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|
847 CTRL_CHAT : wx.RadioButton(self, CTRL_CHAT, "Chat"), |
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parents:
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|
848 CTRL_PRINT : wx.RadioButton(self, CTRL_PRINT, "Pretty Print") |
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|
849 } |
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diff
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|
850 self.ctrls[CTRL_TREE_FILE].SetValue(settings.get_setting("gametree")) |
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parents:
diff
changeset
|
851 opt = settings.get_setting("SaveGameTreeOnExit") |
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parents:
diff
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|
852 self.ctrls[CTRL_YES].SetValue(opt=="1") |
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parents:
diff
changeset
|
853 self.ctrls[CTRL_NO].SetValue(opt=="0") |
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parents:
diff
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|
854 opt = settings.get_setting("treedclick") |
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diff
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|
855 self.ctrls[CTRL_DESIGN].SetValue(opt=="design") |
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parents:
diff
changeset
|
856 self.ctrls[CTRL_USE].SetValue(opt=="use") |
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parents:
diff
changeset
|
857 self.ctrls[CTRL_CHAT].SetValue(opt=="chat") |
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sirebral
parents:
diff
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|
858 self.ctrls[CTRL_PRINT].SetValue(opt=="print") |
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sirebral
parents:
diff
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|
859 box_sizers['save'].Add(self.ctrls[CTRL_YES],0, wx.EXPAND) |
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parents:
diff
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|
860 box_sizers['save'].Add(wx.Size(10,10)) |
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parents:
diff
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|
861 box_sizers['save'].Add(self.ctrls[CTRL_NO],0, wx.EXPAND) |
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|
862 box_sizers['file'].Add(self.ctrls[CTRL_TREE_FILE], 0, wx.EXPAND) |
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863 box_sizers['dclick'].Add(self.ctrls[CTRL_USE],0, wx.EXPAND) |
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diff
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|
864 box_sizers['dclick'].Add(wx.Size(10,10)) |
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|
865 box_sizers['dclick'].Add(self.ctrls[CTRL_DESIGN],0, wx.EXPAND) |
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diff
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|
866 box_sizers['dclick'].Add(wx.Size(10,10)) |
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|
867 box_sizers['dclick'].Add(self.ctrls[CTRL_CHAT],0, wx.EXPAND) |
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|
868 box_sizers['dclick'].Add(wx.Size(10,10)) |
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|
869 box_sizers['dclick'].Add(self.ctrls[CTRL_PRINT],0, wx.EXPAND) |
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870 |
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|
871 # buttons |
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|
872 sizers['but'].Add(wx.Button(self, wx.ID_OK, "Apply"), 1, wx.EXPAND) |
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diff
changeset
|
873 sizers['but'].Add(wx.Size(10,10)) |
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874 sizers['but'].Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND) |
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875 sizers['main'].Add(box_sizers['save'], 1, wx.EXPAND) |
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|
876 sizers['main'].Add(box_sizers['file'], 1, wx.EXPAND) |
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|
877 sizers['main'].Add(box_sizers['dclick'], 1, wx.EXPAND) |
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878 sizers['main'].Add(sizers['but'], 0, wx.EXPAND|wx.ALIGN_BOTTOM ) |
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879 |
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880 #sizers['main'].SetDimension(10,10,csize[0]-20,csize[1]-20) |
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881 self.SetSizer(sizers['main']) |
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882 self.SetAutoLayout(True) |
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883 self.Fit() |
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884 self.Bind(wx.EVT_BUTTON, self.on_ok, id=wx.ID_OK) |
118 | 885 |
129 | 886 |
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887 def on_ok(self,evt): |
151 | 888 settings.change("gametree",self.ctrls[CTRL_TREE_FILE].GetValue()) |
889 settings.change("SaveGameTreeOnExit",str(self.ctrls[CTRL_YES].GetValue())) | |
890 if self.ctrls[CTRL_USE].GetValue(): settings.change("treedclick","use") | |
891 elif self.ctrls[CTRL_DESIGN].GetValue(): settings.change("treedclick","design") | |
892 elif self.ctrls[CTRL_PRINT].GetValue(): settings.change("treedclick","print") | |
893 elif self.ctrls[CTRL_CHAT].GetValue(): settings.change("treedclick","chat") | |
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894 self.EndModal(wx.ID_OK) |