log

age author description
Sat, 12 Feb 2011 21:52:30 -0800 Eric Wing Changed output directory of Universal libSDL.a for iOS to respect build configurations. Template generator was updated to reflect these changes as well. default tip
Sat, 12 Feb 2011 21:34:36 -0800 Eric Wing merged
Sat, 12 Feb 2011 19:02:14 -0800 Sam Lantinga Fixed bug #1117
Sat, 12 Feb 2011 19:16:09 -0800 Eric Wing merged
Sat, 12 Feb 2011 17:51:47 -0800 Sam Lantinga Fixed bug #1116
Sat, 12 Feb 2011 17:36:09 -0800 Sam Lantinga changeset: 5278:b4b71ec2af73
Sat, 12 Feb 2011 12:04:23 -0800 Sam Lantinga This should match the header change.
Sat, 12 Feb 2011 12:04:00 -0800 Sam Lantinga changeset: 5272:cb08ef104ac4
Sat, 12 Feb 2011 11:43:22 -0800 Sam Lantinga Removed the atomic file for the old API
Sat, 12 Feb 2011 11:36:56 -0800 Sam Lantinga Frank Zago to sdl
Sat, 12 Feb 2011 10:13:53 -0800 Sam Lantinga The YV12 image isn't w*h*2, it's actually w*h + w*h/4 + w*h/4
Sat, 12 Feb 2011 08:17:58 -0800 Sam Lantinga Fixed a crash caused by the 1.2 code path getting a YV12 texture. :)
Sat, 12 Feb 2011 08:17:37 -0800 Sam Lantinga Only expose the OpenGL flag to SDL 1.2 if it was requested.
Sat, 12 Feb 2011 07:57:35 -0800 Sam Lantinga Removed private API use that was causing AppStore rejection
Sat, 12 Feb 2011 00:42:39 -0800 Sam Lantinga Ah there, that fixed it. :)
Sat, 12 Feb 2011 00:25:02 -0800 Sam Lantinga Initial pass at shader YV12 support - doesn't quite work yet.
Fri, 11 Feb 2011 23:02:35 -0800 Sam Lantinga Fixed SSE4 detection, and split it into SSE 4.1 and 4.2
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Fri, 11 Feb 2011 20:49:13 -0800 Sam Lantinga There is only one width and height for the window. If those are changed during the course of a fullscreen mode change, then they'll stay that size when returning to windowed mode.
Fri, 11 Feb 2011 19:11:27 -0800 Sam Lantinga itsnotabigtruck has given me permission to replace the license for his contribution.
Fri, 11 Feb 2011 14:51:04 -0800 Sam Lantinga Updated CPU detection code for SSE3 and SSE4 and removed obsolete 3DNow! and Altivec support.
Fri, 11 Feb 2011 14:42:58 -0800 Sam Lantinga More removal of leak code.
Fri, 11 Feb 2011 14:42:06 -0800 Sam Lantinga Finished removing unused leak detection code.
Fri, 11 Feb 2011 14:23:22 -0800 Sam Lantinga Removed unused leak detection code.
Fri, 11 Feb 2011 13:06:35 -0800 Sam Lantinga Cleaned up the file a bit for tutorial viewing
Fri, 11 Feb 2011 12:24:59 -0800 Sam Lantinga Added a very simple example of texture streaming
Fri, 11 Feb 2011 12:17:40 -0800 Sam Lantinga Fixed creating the window on Mac OS X.
Fri, 11 Feb 2011 11:43:58 -0800 Sam Lantinga Fixed error check
Fri, 11 Feb 2011 10:18:34 -0800 Sam Lantinga Fixed compile in Xcode
Fri, 11 Feb 2011 10:13:30 -0800 Sam Lantinga Fixed compiling on Windows
Fri, 11 Feb 2011 00:25:44 -0800 Sam Lantinga Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Thu, 10 Feb 2011 22:49:14 -0800 Sam Lantinga Fixed cocoa trying to shuffling windows when going fullscreen on the main display.
Thu, 10 Feb 2011 22:37:01 -0800 Sam Lantinga Allow windows to be created on non-primary displays.
Thu, 10 Feb 2011 14:44:25 -0800 Sam Lantinga Window coordinates are in the global space and windows are not tied to a particular display.
Thu, 10 Feb 2011 14:36:09 -0800 Sam Lantinga Fixed line endings - in Mercurial they're \n
Thu, 10 Feb 2011 12:14:37 -0800 Sam Lantinga Be explicit about what display you're querying. The default display is 0.
Thu, 10 Feb 2011 11:39:08 -0800 Sam Lantinga Removed gamma support since it wasn't widely used and not well supported.
Thu, 10 Feb 2011 10:37:35 -0800 Sam Lantinga Better window parameter checking
Thu, 10 Feb 2011 05:10:05 -0800 Sam Lantinga Surfaces aren't in hardware memory anymore!
Wed, 09 Feb 2011 15:37:07 -0800 Sam Lantinga Added a scaling test program
Wed, 09 Feb 2011 10:37:52 -0800 Sam Lantinga Updated Xcode project with OpenGL shader files
Wed, 09 Feb 2011 10:31:12 -0800 Sam Lantinga Fixed compiling on Windows
Wed, 09 Feb 2011 10:13:26 -0800 Sam Lantinga Fixed crash when shaders aren't available.
Wed, 09 Feb 2011 09:36:40 -0800 Sam Lantinga Fixed crash when shaders are not supported
Tue, 08 Feb 2011 23:13:58 -0800 Sam Lantinga Added a way to replace the default logging mechanism
Tue, 08 Feb 2011 23:13:28 -0800 Sam Lantinga Added the ability to turn on logging output to the test programs
Tue, 08 Feb 2011 22:40:19 -0800 Sam Lantinga Added a hint to control whether the OpenGL driver uses shaders.
Tue, 08 Feb 2011 22:11:16 -0800 Sam Lantinga Added a simple GLSL example using SDL
Tue, 08 Feb 2011 20:31:39 -0800 Sam Lantinga Made the shaders easier to debug when they don't compile
Tue, 08 Feb 2011 20:23:52 -0800 Sam Lantinga Fixed the shaders (needed to use texture2DRect) - thanks Ryan!
Tue, 08 Feb 2011 16:50:51 -0800 Sam Lantinga Fixed setting the texture unit, still doesn't work.
Tue, 08 Feb 2011 16:27:52 -0800 Sam Lantinga Beginning of a framework for OpenGL shaders
Tue, 08 Feb 2011 10:38:12 -0800 Sam Lantinga Reduce duplicated code in the texture update code paths
Tue, 08 Feb 2011 10:04:09 -0800 Sam Lantinga Made it possible to disable the rendering subsystem with configure --disable-render
Mon, 07 Feb 2011 22:57:33 -0800 Sam Lantinga It's now possible to disable the fast atomic operations, at a huge performance penalty.
Mon, 07 Feb 2011 20:06:26 -0800 Sam Lantinga Added function SDL_RenderSetClipRect()
Mon, 07 Feb 2011 20:05:52 -0800 Sam Lantinga Fixed stack overflow on Windows
Mon, 07 Feb 2011 17:44:07 -0800 Sam Lantinga Try to create an OpenGL ES 2.0 context on Android and successfully fall back to OpenGL ES 1.1 if that fails.
Mon, 07 Feb 2011 16:45:40 -0800 Sam Lantinga Added a simple log message API
Mon, 07 Feb 2011 10:40:21 -0800 Sam Lantinga Renamed SDL_Key to SDL_Keycode to clarify terminology.
Mon, 07 Feb 2011 09:42:08 -0800 Sam Lantinga Renamed SDLKey and SDLMod for consistency
Mon, 07 Feb 2011 09:37:11 -0800 Sam Lantinga Sheena pointed out that "scancode" and "keysym" are single words and shouldn't be camel-cased.
Mon, 07 Feb 2011 09:23:01 -0800 Sam Lantinga Create an OpenGL 1.1 context by default, if available.
Mon, 07 Feb 2011 00:46:43 -0800 Sam Lantinga Updated testoverlay2 to use the SDL 2D rendering API
Mon, 07 Feb 2011 00:36:42 -0800 Sam Lantinga Removed obsolete file
Sun, 06 Feb 2011 23:48:31 -0800 Eric Wing removed sail.bmp from Xcode project
Sun, 06 Feb 2011 21:23:32 -0800 Eric Wing merged
Sun, 06 Feb 2011 20:56:21 -0800 Sam Lantinga You don't need to copy the pixels into the streaming texture's pixel data. This behavior is defined specifically to optimize the UpdateTexture path.
Sun, 06 Feb 2011 19:12:55 -0800 Sam Lantinga OpenGL ES 2.0 rendering LIVES!
Sun, 06 Feb 2011 10:59:37 -0800 Sam Lantinga Fixed compiling source shaders
Sun, 06 Feb 2011 10:27:05 -0800 Sam Lantinga Whoops, duplicate case
Sun, 06 Feb 2011 10:24:08 -0800 Sam Lantinga At least allow returning the values that were set.
Sun, 06 Feb 2011 10:22:25 -0800 Sam Lantinga Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sun, 06 Feb 2011 09:02:10 -0800 Sam Lantinga Updated the iPhone demos for the new API
Sun, 06 Feb 2011 08:57:29 -0800 Sam Lantinga Since we changed the API entirely, just remove the old function names
Sun, 06 Feb 2011 08:46:48 -0800 Sam Lantinga Fixed crash when binary shaders are not available.
Sun, 06 Feb 2011 02:41:32 -0800 Sam Lantinga Updated Xcode project with moved and removed files
Sun, 06 Feb 2011 02:35:14 -0800 Sam Lantinga Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sun, 06 Feb 2011 00:48:41 -0800 Sam Lantinga Minor consistency cleanup and documentation link update.
Sun, 06 Feb 2011 00:48:16 -0800 Sam Lantinga Removed extra unneeded pixel formats, added support for VSYNC on other platforms besides Zune HD.
Sun, 06 Feb 2011 00:00:13 -0800 Sam Lantinga Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck
Sat, 05 Feb 2011 20:02:37 -0800 Sam Lantinga Created a simpler version of SDL_SetHint() that doesn't need a priority.
Sat, 05 Feb 2011 16:07:10 -0800 Sam Lantinga Updated the DirectFB support, from Couriersud
Sat, 05 Feb 2011 16:02:30 -0800 Sam Lantinga Updated Mac OS X and iOS projects
Sat, 05 Feb 2011 13:06:50 -0800 Sam Lantinga Fixed compiling the automated test
Sat, 05 Feb 2011 12:01:36 -0800 Sam Lantinga Updated projects
Sat, 05 Feb 2011 12:01:11 -0800 Sam Lantinga Renamed files for consistency
Sat, 05 Feb 2011 11:54:46 -0800 Sam Lantinga Fixed newlines
Fri, 04 Feb 2011 14:06:01 -0800 Sam Lantinga Updated Visual Studio 2010 project
Sat, 05 Feb 2011 10:35:36 -0800 Sam Lantinga Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
Sat, 05 Feb 2011 10:11:27 -0800 Sam Lantinga Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sat, 05 Feb 2011 10:03:12 -0800 Sam Lantinga Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sat, 05 Feb 2011 10:02:39 -0800 Sam Lantinga Added a hint system to allow configuration hints to be specified by the application.
Sat, 05 Feb 2011 01:03:51 -0800 Sam Lantinga Removed execute permissions on source files.
Sat, 05 Feb 2011 01:02:24 -0800 Sam Lantinga Fixed permissions on the Android config header.
Sat, 05 Feb 2011 00:34:34 -0800 Sam Lantinga Updated the name of the Direct3D renderer.
Fri, 04 Feb 2011 21:46:38 -0800 Sam Lantinga Allow resizing of testsprite
Fri, 04 Feb 2011 19:50:56 -0800 Sam Lantinga Restored SDL_BLENDMODE_MOD for MAME
Fri, 04 Feb 2011 19:18:08 -0800 Sam Lantinga Removed a bunch of X11 support that we no longer need.
Fri, 04 Feb 2011 18:05:20 -0800 Sam Lantinga Added the X11 framebuffer implementation. Simple! :)
Fri, 04 Feb 2011 16:55:50 -0800 Sam Lantinga The format detection code works better with 555 and 565 pixel formats
Sat, 05 Feb 2011 00:32:04 -0800 Sam Lantinga SDL_SetTextureBlendMode broken, caught by Kai Sterker - Thanks!
Fri, 04 Feb 2011 23:31:56 -0800 Sam Lantinga These aren't executable files. :)
Fri, 04 Feb 2011 13:58:29 -0800 Sam Lantinga Fixed compiling on Windows CE
Fri, 04 Feb 2011 13:57:55 -0800 Sam Lantinga Removed missing file
Fri, 04 Feb 2011 13:47:02 -0800 Sam Lantinga Use the exact format of the window if possible, for speed.
Fri, 04 Feb 2011 12:29:58 -0800 Sam Lantinga Added the Windows framebuffer implementation.
Fri, 04 Feb 2011 12:26:01 -0800 Sam Lantinga Don't free the surface since the application might be still using it.
Fri, 04 Feb 2011 12:25:26 -0800 Sam Lantinga Standardized on using the managed texture pool.
Fri, 04 Feb 2011 12:24:28 -0800 Sam Lantinga Don't free the surface since the application might be still using it.
Fri, 04 Feb 2011 12:22:52 -0800 Sam Lantinga Removed unused variables
Fri, 04 Feb 2011 09:07:39 -0800 Sam Lantinga Fixed compile error SDL-1.2
Thu, 03 Feb 2011 21:13:55 -0800 Sam Lantinga Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Thu, 03 Feb 2011 17:42:58 -0800 Sam Lantinga Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Thu, 03 Feb 2011 16:57:38 -0800 Sam Lantinga Fixed crash if SDL_VideoDriverName() is passed a NULL namebuf
Thu, 03 Feb 2011 15:49:37 -0800 Sam Lantinga Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Thu, 03 Feb 2011 11:16:57 -0800 Sam Lantinga Extended SDL_SetWindowData() to allow arbitrary named values.
Thu, 03 Feb 2011 10:03:55 -0800 Sam Lantinga Added an intro to the features and goals of the 2D rendering API.
Thu, 03 Feb 2011 02:45:29 -0800 Sam Lantinga Making the API simpler, moved the surface drawing functions to the software renderer.
Thu, 03 Feb 2011 02:42:50 -0800 Sam Lantinga Updated for API changes
Thu, 03 Feb 2011 01:30:28 -0800 Sam Lantinga Fixed building for Android
Thu, 03 Feb 2011 01:19:10 -0800 Sam Lantinga Re-ordered platforms based on frequency
Thu, 03 Feb 2011 01:13:48 -0800 Sam Lantinga Create the video texture based on the available texture formats, not the backbuffer format.
Thu, 03 Feb 2011 00:54:29 -0800 Sam Lantinga Simplified and improved the process of creating a texture from a surface.
Thu, 03 Feb 2011 00:22:18 -0800 Sam Lantinga Making the API simpler, removed the writepixels interface
Thu, 03 Feb 2011 00:19:40 -0800 Sam Lantinga Made it possible to create a texture of any format, even if not supported by the renderer.
Wed, 02 Feb 2011 22:55:12 -0800 Sam Lantinga Fixed compiling on Windows
Wed, 02 Feb 2011 14:34:54 -0800 Sam Lantinga Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Wed, 02 Feb 2011 14:34:24 -0800 Sam Lantinga Fixed compiling with the latest API changes
Tue, 01 Feb 2011 21:51:54 -0800 Sam Lantinga Removing Visual Studio projects for testpalette
Tue, 01 Feb 2011 21:51:09 -0800 Sam Lantinga SDL doesn't actually support the physical/logical palette split anymore.
Tue, 01 Feb 2011 21:40:03 -0800 Sam Lantinga Nobody is currently maintaining the QNX code, so removing it for now.
Tue, 01 Feb 2011 21:23:43 -0800 Sam Lantinga Making the API simpler, removed support for palettized video modes and textures.
Tue, 01 Feb 2011 20:50:04 -0800 Sam Lantinga The DrawRect API is implemented using lines
Tue, 01 Feb 2011 19:19:43 -0800 Sam Lantinga The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Tue, 01 Feb 2011 19:15:42 -0800 Sam Lantinga Added functions to watch events as they go through the event queue.
Tue, 01 Feb 2011 15:02:21 -0800 Sam Lantinga Split the rendering API out into a separate header file.
Tue, 01 Feb 2011 12:54:27 -0800 Sam Lantinga The renderers always support texture modulation and blend modes.
Tue, 01 Feb 2011 12:44:52 -0800 Sam Lantinga Renumbered the renderer flags
Tue, 01 Feb 2011 12:19:46 -0800 Sam Lantinga Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
Mon, 31 Jan 2011 23:37:30 -0800 Sam Lantinga Making the API simpler, texture color and alpha modulation are supported by all renderers.
Mon, 31 Jan 2011 23:23:57 -0800 Sam Lantinga Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Mon, 31 Jan 2011 22:53:45 -0800 Sam Lantinga Removed more partially functional renderers
Mon, 31 Jan 2011 22:44:43 -0800 Sam Lantinga Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Mon, 31 Jan 2011 22:21:29 -0800 Sam Lantinga Removed partially functional renderers
Tue, 01 Feb 2011 12:01:37 -0800 Sam Lantinga Spacing for documentation tweaks
Tue, 01 Feb 2011 11:53:29 -0800 Sam Lantinga Tweak for documentation
Tue, 01 Feb 2011 09:04:43 -0800 Sam Lantinga Fixed bug #1025 (iphone keyboard doesn't send 'return' and 'backspace' events)
Tue, 01 Feb 2011 09:02:53 -0800 Sam Lantinga Fixed spacing, adding vim spacing hints
Tue, 01 Feb 2011 09:00:47 -0800 Sam Lantinga Added vim spacing hints
Tue, 01 Feb 2011 08:59:22 -0800 Sam Lantinga Fixed spacing
Tue, 01 Feb 2011 08:54:34 -0800 Sam Lantinga Fixed bug #1112 (retina display support)
Tue, 01 Feb 2011 08:53:22 -0800 Sam Lantinga Fixed spacing
Tue, 01 Feb 2011 00:37:02 -0800 Eric Wing merged: might need to check main.c in the iOS template to make sure no changes were abandoned.
Sun, 30 Jan 2011 13:42:05 -0800 Sam Lantinga Fixed bug #1111
Sun, 30 Jan 2011 13:38:57 -0800 Sam Lantinga Fixed bug #1111 SDL-1.2
Fri, 28 Jan 2011 12:09:25 -0800 Sam Lantinga Added Edgar's blog to the haptic documentation
Fri, 28 Jan 2011 10:37:36 -0800 Sam Lantinga Updated main.c for API changes
Fri, 28 Jan 2011 10:21:58 -0800 Sam Lantinga Fixed bug #1056 (Frequent crashes in Touch events by simply touching the screen)
Thu, 27 Jan 2011 22:44:08 -0800 Sam Lantinga Removed completely non-portable event thread hack.
Thu, 27 Jan 2011 20:51:54 -0800 Sam Lantinga Fixed test
Thu, 27 Jan 2011 20:49:07 -0800 Sam Lantinga Added CPU cache line size to the test output.
Thu, 27 Jan 2011 20:46:45 -0800 Sam Lantinga Added API function to get CPU cache line size.
Thu, 27 Jan 2011 20:37:54 -0800 Sam Lantinga Fixed quotes around Mercurial revision text
Thu, 27 Jan 2011 20:14:10 -0800 Sam Lantinga 0 isn't a valid Mercurial revision
Thu, 27 Jan 2011 20:30:39 -0600 krogoway Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
Thu, 27 Jan 2011 16:51:47 -0800 Sam Lantinga Bump up the default cache line size.
Thu, 27 Jan 2011 16:46:15 -0800 Sam Lantinga Added cache line size info in SDL_cpuinfo.h
Thu, 27 Jan 2011 15:31:00 -0800 Sam Lantinga Fixed compiling under Visual Studio
Thu, 27 Jan 2011 15:58:30 -0600 krogoway When the last window is closed and the SDL_WINDOWEVENT_CLOSE event is sent, send the SDL_QUIT event.
Thu, 27 Jan 2011 14:54:20 -0800 Sam Lantinga This patch fixes the issue of configure generating broken Makefile
Thu, 27 Jan 2011 14:45:06 -0800 Sam Lantinga Improved timer implementation
Thu, 27 Jan 2011 10:40:17 -0800 Sam Lantinga Improved condition variable documentation
Thu, 27 Jan 2011 10:07:14 -0800 Sam Lantinga Scott Smith volunteered to maintain the Pandora port.
Thu, 27 Jan 2011 08:40:06 -0800 Sam Lantinga Fixed bug #1109
Thu, 27 Jan 2011 07:05:13 -0800 Sam Lantinga Only document the public API, not the whole source tree.
Thu, 27 Jan 2011 00:34:12 -0800 Sam Lantinga Colin Leroy 2011-01-26 04:24:20 PST
Thu, 27 Jan 2011 00:33:26 -0800 Sam Lantinga Colin Leroy 2011-01-26 04:24:20 PST SDL-1.2
Thu, 27 Jan 2011 00:19:46 -0800 Sam Lantinga Added a list of platforms, for my own sanity. :)
Thu, 27 Jan 2011 00:06:36 -0800 Sam Lantinga Nobody is maintaining RISC OS code, so I'm removing it for now.
Wed, 26 Jan 2011 19:20:16 -0800 Sam Lantinga Since we're directly reading and writing 'active' from different threads, it needs to be flagged volatile.
Wed, 26 Jan 2011 12:26:27 -0800 Sam Lantinga Ozkan Sezer to slouken SDL-1.2
Wed, 26 Jan 2011 12:23:32 -0800 Sam Lantinga Ozkan Sezer to slouken
Wed, 26 Jan 2011 00:03:34 -0800 Sam Lantinga Added a test to measure the impact of a separate thread periodically locking the queue entirely.
Tue, 25 Jan 2011 23:23:52 -0800 Sam Lantinga Added a FIFO test to the atomic test suite.
Tue, 25 Jan 2011 18:02:41 -0800 Sam Lantinga More fixes for compilation on Visual Studio
Tue, 25 Jan 2011 17:44:17 -0800 Sam Lantinga Fixed compile error on Visual C++
Tue, 25 Jan 2011 17:40:06 -0800 Sam Lantinga Improvements based on feedback from Anthony Williams
Mon, 24 Jan 2011 23:54:21 -0600 krogoway Added SDL_window.* to the project.
Mon, 24 Jan 2011 21:41:36 -0800 Sam Lantinga Fixed cross-compiling for Windows
Mon, 24 Jan 2011 21:31:32 -0800 Sam Lantinga Fixed Android build
Mon, 24 Jan 2011 21:22:00 -0800 Sam Lantinga Only include windows.h on Windows. :)
Mon, 24 Jan 2011 21:20:30 -0800 Sam Lantinga Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Mon, 24 Jan 2011 17:47:18 -0800 Sam Lantinga Fixed bug #1102
Mon, 24 Jan 2011 17:38:18 -0800 Sam Lantinga Fixed bug #1100
Mon, 24 Jan 2011 16:10:13 -0800 Sam Lantinga Fixed bug #1103
Mon, 24 Jan 2011 15:46:11 -0800 Sam Lantinga Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Mon, 24 Jan 2011 15:10:16 -0800 Sam Lantinga Fixed compile error
Mon, 24 Jan 2011 14:36:12 -0800 Sam Lantinga Fixed bug #1080
Mon, 24 Jan 2011 14:34:58 -0800 Sam Lantinga Missed a small part of the patch SDL-1.2
Mon, 24 Jan 2011 14:31:32 -0800 Sam Lantinga Fixed bug #1080 SDL-1.2
Mon, 24 Jan 2011 13:47:35 -0600 krogoway Renamed SDL_keysym to SDL_KeySym
Sun, 23 Jan 2011 21:55:04 -0800 Sam Lantinga Fixed bug #1011
Sun, 23 Jan 2011 22:34:19 -0800 Sam Lantinga Trying to close Andreas' branch again.
Sun, 23 Jan 2011 21:55:04 -0800 Sam Lantinga Fixed bug #1011
Sun, 23 Jan 2011 21:02:02 -0800 Sam Lantinga Michael Bicha to Sam SDL-1.2
Mon, 31 Jan 2011 07:36:12 -0800 Eric Wing iOS Xcode project template fixes/changes.
Mon, 31 Jan 2011 00:37:38 -0800 Eric Wing New iOS Xcode target to build libSDL.a and lipo Simulator & Device binaries together.
Sat, 22 Jan 2011 15:58:21 -0800 Sam Lantinga Fixed size_t warnings on 64-bit build
Sat, 22 Jan 2011 15:47:35 -0800 Sam Lantinga Closing Andreas' commit. His changes don't apply to the tip code anymore.
Sat, 22 Jan 2011 00:33:37 -0800 Sam Lantinga Fixed bug in timer when the list of timers changed.
Fri, 21 Jan 2011 23:46:51 -0800 Sam Lantinga Fixed bug #1097
Sat, 22 Jan 2011 03:57:27 -0500 Ryan C. Gordon Whitespace change in a README.
Fri, 21 Jan 2011 21:45:55 -0800 Sam Lantinga HAVE_GCC_ATOMICS covers the test and set
Fri, 21 Jan 2011 21:43:56 -0800 Sam Lantinga Yeah, go iPhone!
Fri, 21 Jan 2011 21:42:04 -0800 Sam Lantinga Separated out the minimum functionality that we need from gcc for our spinlock fallback.
Fri, 21 Jan 2011 21:35:43 -0800 Sam Lantinga Fixed atomic intrinsic test
Fri, 21 Jan 2011 12:57:01 -0800 Sam Lantinga Fixed bug #859
Fri, 21 Jan 2011 12:43:25 -0800 Sam Lantinga Fixed bug #945
Fri, 21 Jan 2011 11:23:19 -0800 Sam Lantinga Fixed compile error on Mac OS X
Thu, 20 Jan 2011 18:42:41 -0800 Sam Lantinga Fixed bug #929
Thu, 20 Jan 2011 18:09:55 -0800 Sam Lantinga You can't have an empty union in the structure...
Thu, 20 Jan 2011 18:04:05 -0800 Sam Lantinga Fixed bug #925
Thu, 20 Jan 2011 17:33:06 -0800 Sam Lantinga Fixed mouse button index for additional mouse buttons
Thu, 20 Jan 2011 17:29:13 -0800 Sam Lantinga Fixed mouse button index for additional mouse buttons
Fri, 21 Jan 2011 00:25:08 +0100 Jjgod Jiang Fix double mouse motion in OS X
Thu, 20 Jan 2011 17:11:22 -0800 Sam Lantinga Moved function for consistency
Fri, 21 Jan 2011 00:15:18 +0100 Jjgod Jiang Fix mouse wheel events in fullscreen mode for OS X
Thu, 20 Jan 2011 16:05:59 -0800 Sam Lantinga Added the ability to get the UIKit window through the SDL API.
Thu, 20 Jan 2011 11:51:23 -0500 Ryan C. Gordon Disable .hgeol for now...it doesn't work well at the moment.
Thu, 20 Jan 2011 11:23:15 -0500 Ryan C. Gordon Added .hgeol to handle file EOL conversion.
Wed, 19 Jan 2011 23:56:16 -0800 Sam Lantinga Fixed bug #1026
Wed, 19 Jan 2011 23:47:50 -0800 Sam Lantinga Fixed bug #1028
Wed, 19 Jan 2011 23:45:29 -0800 Sam Lantinga Fixed bug #1027
Wed, 19 Jan 2011 22:55:51 -0800 Sam Lantinga SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
Wed, 19 Jan 2011 22:39:02 -0800 Sam Lantinga John Wilson 2010-08-17 17:09:16 PDT
Wed, 19 Jan 2011 22:25:40 -0800 Sam Lantinga PS3 Linux is no more...
Wed, 19 Jan 2011 22:21:31 -0800 Sam Lantinga Nobody has stepped up to maintain an svgalib driver. Bye bye! :)
Wed, 19 Jan 2011 22:20:44 -0800 Sam Lantinga Clearing the API changes for the 1.3.0 release
Wed, 19 Jan 2011 22:18:45 -0800 Sam Lantinga Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :)
Wed, 19 Jan 2011 19:51:04 -0800 Sam Lantinga Removed debug print statements
Wed, 19 Jan 2011 16:06:47 -0800 Sam Lantinga Florian Forster to sdl
Wed, 19 Jan 2011 16:02:15 -0800 Sam Lantinga Window move events have the same problem as size events on Windows
Wed, 19 Jan 2011 15:28:01 -0800 Sam Lantinga Fixed using the native iconv library
Wed, 19 Jan 2011 15:02:11 -0800 Sam Lantinga Fixed test for libiconv
Wed, 19 Jan 2011 13:50:53 -0800 Sam Lantinga Use the debug C runtime for the debug configuration
Wed, 19 Jan 2011 13:44:55 -0800 Sam Lantinga Normalized line endings
Wed, 19 Jan 2011 13:44:44 -0800 Sam Lantinga Raw input is no longer used. Yay!
Wed, 19 Jan 2011 13:44:21 -0800 Sam Lantinga The clipboard API was missing from the 2010 project
Wed, 19 Jan 2011 13:07:25 -0800 Sam Lantinga Added post build step to copy SDL and data files into the test projects
Wed, 19 Jan 2011 13:07:06 -0800 Sam Lantinga Added testshape to the Debug configuration
Wed, 19 Jan 2011 11:35:54 -0800 Sam Lantinga Added post build step to copy SDL and data files into the test projects
Wed, 19 Jan 2011 11:35:31 -0800 Sam Lantinga Removed extra space
Wed, 19 Jan 2011 10:14:11 -0800 Sam Lantinga Added XFlush() so changes happen immediately instead of waiting for the next event loop.
Wed, 19 Jan 2011 00:07:43 -0800 Sam Lantinga Greg Jandl to SDL
Tue, 18 Jan 2011 22:40:45 -0800 Sam Lantinga Greg Jandl to SDL
Tue, 18 Jan 2011 22:10:37 -0800 Sam Lantinga Whoops, good catch from Greg Jandl
Tue, 18 Jan 2011 17:23:44 -0800 Sam Lantinga Fixed building with the latest iOS SDK (4.2)
Tue, 18 Jan 2011 16:55:03 -0800 Sam Lantinga Fixed building with the latest iOS SDK (4.2)
Tue, 18 Jan 2011 16:47:14 -0800 Sam Lantinga Fixed missing source files in static library target
Tue, 18 Jan 2011 15:07:53 -0800 Sam Lantinga Not all MinGW compilers have intrin.h, so we'll only use this with Visual Studio.
Tue, 18 Jan 2011 15:02:59 -0800 Sam Lantinga Fixed building with the latest iOS SDK (4.2)
Tue, 18 Jan 2011 15:00:56 -0800 Sam Lantinga Fixed building with the latest iOS SDK (4.2)
Tue, 18 Jan 2011 14:57:39 -0800 Sam Lantinga Fixed build against 10.4 SDK
Tue, 18 Jan 2011 14:26:30 -0800 Sam Lantinga Fixed compiler error with the latest Xcode package
Tue, 18 Jan 2011 14:21:10 -0800 Sam Lantinga Updated the snapshot script for Mercurial
Tue, 18 Jan 2011 10:57:28 -0800 Sam Lantinga Michael gave permission to use his test code
Mon, 17 Jan 2011 14:08:00 -0800 Sam Lantinga SDL_atomic.h is safe to include in the main header now.
Mon, 17 Jan 2011 14:07:15 -0800 Sam Lantinga Fixed compiler warnings using Windows intrinsics
Mon, 17 Jan 2011 14:05:43 -0800 Sam Lantinga Use compiler intrinsics on Windows
Mon, 17 Jan 2011 14:05:14 -0800 Sam Lantinga Fixed compiler error
Mon, 17 Jan 2011 13:54:13 -0800 Sam Lantinga Fixed compiler errors
Mon, 17 Jan 2011 13:53:31 -0800 Sam Lantinga Use compiler intrinsics, where available
Mon, 17 Jan 2011 13:52:40 -0800 Sam Lantinga Use the portable intrinsic
Mon, 17 Jan 2011 13:42:24 -0800 Sam Lantinga Added testatomic test project
Mon, 17 Jan 2011 09:09:15 -0800 Sam Lantinga Minor documentation consistency cleanup
Sun, 16 Jan 2011 17:48:04 -0800 Sam Lantinga Fixed compiler warning
Sun, 16 Jan 2011 17:47:52 -0800 Sam Lantinga Fixed compiler warning about symbol redefinition
Sun, 16 Jan 2011 17:45:42 -0800 Sam Lantinga Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h
Sun, 16 Jan 2011 15:31:09 -0800 Sam Lantinga Don't hose code that isn't expecting a windows include
Sun, 16 Jan 2011 15:16:39 -0800 Sam Lantinga Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
Sat, 15 Jan 2011 12:41:59 -0800 Sam Lantinga Updated the atomic API for better use cases
Sat, 15 Jan 2011 12:34:43 -0800 Sam Lantinga Added some missing config for the iPhone
Thu, 13 Jan 2011 18:31:15 -0800 Sam Lantinga Added "mouse" support for the Android touch screen
Thu, 13 Jan 2011 18:03:56 -0800 Sam Lantinga Cleaned up internal accelerometer interface
Thu, 13 Jan 2011 17:13:00 -0800 Sam Lantinga Make sure we shut down the app if SDL_main() returns instead of exiting.
Thu, 13 Jan 2011 15:10:17 -0800 Sam Lantinga The window is changed to reflect the actual screen dimensions, for now.
Thu, 13 Jan 2011 12:36:59 -0800 Sam Lantinga Removed code from GetPrimtiveArrayCritical() experiment
Thu, 13 Jan 2011 12:32:55 -0800 Sam Lantinga Fixed audio buffer lifecycle and implemented audio shutdown
Thu, 13 Jan 2011 11:14:20 -0800 Sam Lantinga Working audio implementation contributed by Joseph Lunderville
Thu, 13 Jan 2011 09:15:51 -0800 Sam Lantinga Added missing header
Wed, 12 Jan 2011 21:21:21 -0800 Sam Lantinga Implemented translation from Android keycodes to SDL scancodes
Wed, 12 Jan 2011 21:21:08 -0800 Sam Lantinga Added an extra line for consistency
Wed, 12 Jan 2011 19:33:29 -0800 Sam Lantinga Fixed video mode format for unknown surface format
Wed, 12 Jan 2011 19:33:04 -0800 Sam Lantinga Improved error message for unsupported texture format
Wed, 12 Jan 2011 17:53:06 -0800 Sam Lantinga More Android cleanup:
Wed, 12 Jan 2011 16:35:03 -0800 Sam Lantinga Whoops, need to pass that SDL format into native code
Wed, 12 Jan 2011 15:58:53 -0800 Sam Lantinga Set blend mode for textures that were created from surfaces with a colorkey
Wed, 12 Jan 2011 15:42:26 -0800 Sam Lantinga Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
Wed, 12 Jan 2011 15:23:19 -0800 Sam Lantinga Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
Wed, 12 Jan 2011 15:22:29 -0800 Sam Lantinga Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Wed, 12 Jan 2011 15:21:12 -0800 Sam Lantinga Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
Wed, 12 Jan 2011 14:53:23 -0800 Sam Lantinga Added some missing pixel formats and SDL_GetPixelFormatName()
Wed, 12 Jan 2011 14:29:01 -0800 Sam Lantinga Fill in the video mode with the correct screen format
Wed, 12 Jan 2011 13:52:41 -0800 Sam Lantinga A bit of cleanup in the Android driver
Wed, 12 Jan 2011 13:52:27 -0800 Sam Lantinga Added SDL errors to the Android log stream if DEBUG_ERROR is defined
Wed, 12 Jan 2011 13:46:37 -0800 Sam Lantinga You can't change the resolution on some devices
Wed, 12 Jan 2011 13:38:10 -0800 Sam Lantinga Use a valid window when creating the default renderer
Wed, 12 Jan 2011 12:40:11 -0800 Sam Lantinga Added information about starting a command shell on the device
Wed, 12 Jan 2011 12:35:46 -0800 Sam Lantinga Added information about doing a clean build
Wed, 12 Jan 2011 12:34:23 -0800 Sam Lantinga Added info for building your code without optimizations on
Wed, 12 Jan 2011 12:31:51 -0800 Sam Lantinga Added information about decoding native stack traces
Wed, 12 Jan 2011 11:55:02 -0800 Sam Lantinga Fixed spacing in comments
Wed, 12 Jan 2011 09:47:33 -0800 Sam Lantinga Updated headers to match wiki documentation
Mon, 10 Jan 2011 12:15:16 -0800 Sam Lantinga Include the Android Makefile in the distribution files
Mon, 10 Jan 2011 11:22:07 -0800 Sam Lantinga Need to include SDL_main.h ... eh, just include everything. :)
Sun, 09 Jan 2011 08:35:18 -0800 Sam Lantinga Jcw87 to Sam
Fri, 07 Jan 2011 15:18:17 -0800 Sam Lantinga Added some more information on how the port works
Fri, 07 Jan 2011 09:53:08 -0800 Sam Lantinga Fixed return value
Thu, 06 Jan 2011 17:12:31 -0800 Sam Lantinga Added the Android project and lots of info to README.android
Thu, 06 Jan 2011 16:11:21 -0800 Sam Lantinga Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
Wed, 05 Jan 2011 00:09:19 -0800 Sam Lantinga Fixed screen texture format on Android
Tue, 04 Jan 2011 21:05:42 -0800 Sam Lantinga Backed down to NDK R4b
Tue, 04 Jan 2011 20:37:07 -0800 Sam Lantinga Android has OpenGL ES too...
Tue, 04 Jan 2011 20:36:39 -0800 Sam Lantinga Fixed 2D video on Android
Tue, 04 Jan 2011 20:30:54 -0800 Sam Lantinga Don't continually print stub message for testgles
Tue, 04 Jan 2011 18:55:23 -0800 Sam Lantinga We don't need these scripts anymore
Tue, 04 Jan 2011 15:25:49 -0800 Sam Lantinga Need to set something valid for argc/argv
Tue, 04 Jan 2011 12:49:48 -0800 Sam Lantinga Fixed problem with trailing space
Tue, 04 Jan 2011 12:46:49 -0800 Sam Lantinga Change from jlunder:
Tue, 04 Jan 2011 12:39:10 -0800 Sam Lantinga Added the step to edit local properties
Tue, 04 Jan 2011 11:39:52 -0800 Sam Lantinga Fixed prototype for SDL_main()
Tue, 04 Jan 2011 11:39:04 -0800 Sam Lantinga Android needs the SDL_main() redirect as well
Tue, 04 Jan 2011 11:22:43 -0800 Sam Lantinga Fixes the following warning:
Tue, 04 Jan 2011 11:07:27 -0800 Sam Lantinga Added the Android config include to the default config.h
Tue, 04 Jan 2011 10:19:24 -0800 Sam Lantinga The source rectangle isn't modified in SDL_UpperBlit
Mon, 03 Jan 2011 14:39:41 -0800 Sam Lantinga Fixed crash on Windows XP
Sat, 01 Jan 2011 20:46:39 -0800 Sam Lantinga Fixed trying to create an XRender texture for YUV formats
Sat, 01 Jan 2011 20:44:38 -0800 Sam Lantinga Missing math library for testgesture
Sat, 01 Jan 2011 20:04:50 -0800 Sam Lantinga Final touches on renaming SDL_eventtouch to SDL_x11touch
Sat, 01 Jan 2011 19:50:50 -0800 Sam Lantinga I am using SDL 1.3 on FreeBSD. I found two problems.
Sat, 01 Jan 2011 19:46:36 -0800 Sam Lantinga Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
Sat, 01 Jan 2011 19:38:56 -0800 Sam Lantinga Allow META-Enter to toggle fullscreen mode
Sat, 01 Jan 2011 19:38:23 -0800 Sam Lantinga Updated for NDK R5
Sat, 01 Jan 2011 16:56:54 -0800 Sam Lantinga Android has atan() and atan2()
Sat, 01 Jan 2011 16:41:29 -0800 Sam Lantinga Fixed restoring the desktop resolution when toggling fullscreen mode
Fri, 31 Dec 2010 16:51:03 -0800 Sam Lantinga Fixed compiling on Android
Fri, 31 Dec 2010 08:50:06 -0800 Sam Lantinga Don't crash when resizing non-shaped windows
Fri, 31 Dec 2010 08:42:47 -0800 Sam Lantinga Don't overwrite SDL_revision.h with a bad revision if Mercurial isn't installed
Fri, 31 Dec 2010 08:40:09 -0800 Sam Lantinga Return an error code if Mercurial isn't installed
Thu, 30 Dec 2010 13:21:39 -0800 Sam Lantinga Fixed compiling X11 touch interface
Thu, 30 Dec 2010 10:45:36 -0800 Sam Lantinga Hopefully fix X11 compile error
Wed, 29 Dec 2010 15:23:54 -0800 Sam Lantinga Removed carriage returns
Wed, 15 Dec 2010 21:31:12 -0500 Jim Grandpre Fixed SDL_VS2005.vcproj
Wed, 15 Dec 2010 21:21:13 -0500 Jim Grandpre Reverted SDL_VS2005.vcproj to revision 4634.
Sun, 12 Dec 2010 15:19:05 -0800 Sam Lantinga Use the enumerated type for blend and scale mode instead of int
Fri, 03 Dec 2010 16:55:25 -0800 Sam Lantinga Patch from Haiku's Google Code-In student Daniel Marth, fixes an off-by-one issue in bwindow. SDL-1.2
Thu, 02 Dec 2010 11:56:23 -0800 Sam Lantinga Fixed touch events on Mac OS X 10.6
Wed, 01 Dec 2010 12:52:48 -0800 Sam Lantinga Fixed the gcc include path when building on Mac OS X 10.5
Wed, 01 Dec 2010 12:23:16 -0800 Sam Lantinga Removed support for 10.3.9
Wed, 01 Dec 2010 12:22:29 -0800 Sam Lantinga Allow the SDK path to be rebased
Wed, 01 Dec 2010 12:17:12 -0800 Sam Lantinga Renamed X11 touch files for consistency
Wed, 01 Dec 2010 12:02:52 -0800 Sam Lantinga Don't conflict with glext.h if it's already been included
Tue, 30 Nov 2010 18:08:01 -0800 Sam Lantinga Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?
Tue, 30 Nov 2010 18:07:31 -0800 Sam Lantinga Fixed massive stack memory usage in the gesture functions
Tue, 30 Nov 2010 17:58:51 -0800 Sam Lantinga First pass at Windows multi-touch gesture support
Tue, 30 Nov 2010 12:38:46 -0800 Sam Lantinga Added a Visual Studio project for testgesture
Tue, 30 Nov 2010 12:04:01 -0800 Sam Lantinga Removed references to testwm
Sun, 28 Nov 2010 22:30:16 -0500 Daniel Wyatt Better horizontal candidate list rendering.
Sun, 09 May 2010 12:58:58 +0800 Jjgod Jiang Fix right mouse event handling in Cocoa
Tue, 23 Nov 2010 20:29:45 -0500 Daniel Wyatt Code style updates.
Tue, 23 Nov 2010 17:46:47 -0500 Daniel Wyatt Windows candidate list support.
Tue, 23 Nov 2010 17:44:10 -0500 Daniel Wyatt Add variables needed for win32 candidate list support.
Tue, 23 Nov 2010 17:43:10 -0500 Daniel Wyatt Add ITfCandidateListUIElement to SDL_msctf.h for MinGW.
Fri, 19 Nov 2010 21:51:33 -0800 Andreas Schiffler Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
Tue, 16 Nov 2010 13:24:55 -0500 Daniel Wyatt Use SDL endian macros in libm.
Tue, 16 Nov 2010 07:44:47 -0800 Andreas Schiffler Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file)
Tue, 16 Nov 2010 07:03:26 -0800 Andreas Schiffler Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
Sat, 16 Oct 2010 17:15:19 -0700 Sam Lantinga This fixes some keyboard defs for Haiku.
Sat, 16 Oct 2010 17:14:04 -0700 Sam Lantinga This fixes SDL_renderer_gl so that it builds with c89.
Sun, 10 Oct 2010 15:45:58 -0700 Sam Lantinga Removed debug output
Wed, 29 Sep 2010 21:24:50 -0700 Sam Lantinga Documentation clarification
Wed, 29 Sep 2010 21:13:52 -0700 Sam Lantinga Make the union nameless to reduce the complexity of the API.
Mon, 27 Sep 2010 01:30:42 -0700 Sam Lantinga Minor cleanup in patches from Coursoud
Mon, 27 Sep 2010 01:24:05 -0700 Sam Lantinga Merged the Windows custom window system hooks into the union used by X11.
Mon, 27 Sep 2010 00:50:46 -0700 Sam Lantinga attached is a patch to support DirectFB in include/SDL_syswm.h. It
Mon, 27 Sep 2010 00:49:56 -0700 Sam Lantinga XDamageDestroy is called before use_damage is tested. This crashes on my
Mon, 27 Sep 2010 00:49:34 -0700 Sam Lantinga SDL_DestroyWindow is setting window->magic to NULL too early. -
Mon, 27 Sep 2010 00:48:56 -0700 Sam Lantinga Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
Sat, 25 Sep 2010 17:06:41 -0700 Sam Lantinga Fixed documentation typo
Sun, 19 Sep 2010 16:46:56 -0700 Sam Lantinga Fixed compiling with mingw32/64
Sun, 19 Sep 2010 16:19:22 -0400 Daniel Wyatt Fixed all MinGW problems (except libraries not added to build yet).
Sun, 19 Sep 2010 14:41:18 -0400 Daniel Wyatt Added imm.h include, will be needed on MinGW.
Sun, 19 Sep 2010 08:56:53 -0700 Sam Lantinga This patch fixes a dllexport directive warning on Haiku SDL-1.2
Sat, 18 Sep 2010 18:31:01 -0700 Sam Lantinga Fixed crash on systems that don't have StopTextInput
Sat, 18 Sep 2010 18:15:08 -0700 Sam Lantinga Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sat, 18 Sep 2010 17:16:36 -0700 Sam Lantinga Here's the patch we use when building SDL-1.2.14 and 1.2-hg on Haiku, SDL-1.2
Sat, 18 Sep 2010 17:12:19 -0700 Sam Lantinga Fixed grammar, thanks to Sheena's suggestion.
Fri, 17 Sep 2010 09:08:47 -0700 Sam Lantinga Updated build for Visual Studio 2010
Wed, 15 Sep 2010 22:33:46 -0700 Andreas Schiffler Remove superflous sample shapes (same BMPs)
Wed, 15 Sep 2010 22:15:47 -0700 Andreas Schiffler - added directx include path to VS2008 solution
Tue, 14 Sep 2010 21:57:29 -0700 Sam Lantinga Fixed documentation
Wed, 15 Sep 2010 00:28:19 -0400 dewyatt Ensure compositions are committed when keyboard focus changes.
Tue, 07 Sep 2010 20:56:02 -0700 Andreas Schiffler Add missing imm32.lib from VS2010 project
Mon, 23 Aug 2010 23:44:28 -0700 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Sun, 29 Aug 2010 22:34:50 -0700 Sam Lantinga Documentation consistency
Sun, 29 Aug 2010 22:28:38 -0700 Sam Lantinga Documentation consistency
Sun, 29 Aug 2010 22:22:27 -0700 Sam Lantinga Fixed typo in header
Sun, 29 Aug 2010 22:12:59 -0700 Sam Lantinga Documentation clarification
Sun, 29 Aug 2010 21:41:11 -0700 Sam Lantinga Suspending the screensaver defaults off.
Sun, 29 Aug 2010 16:55:58 -0700 Sam Lantinga Compiling in atan()/atan2() implementation on Visual Studio 2008.
Sun, 29 Aug 2010 16:51:48 -0700 Sam Lantinga Added atan implementation from uClibc
Sun, 29 Aug 2010 16:28:04 -0700 Sam Lantinga Whoops, return "" even if the window is invalid.
Sun, 29 Aug 2010 16:26:35 -0700 Sam Lantinga The title is stored internally as NULL if it's empty, and returned as ""
Sun, 29 Aug 2010 16:05:34 -0700 Sam Lantinga Added atan2 implementation from uClibc
Sun, 29 Aug 2010 15:26:12 -0700 Sam Lantinga Documentation clarification
Sun, 29 Aug 2010 14:22:22 -0700 Sam Lantinga Fixed compiling with Visual Studio 2008
Sun, 29 Aug 2010 12:00:09 -0700 Sam Lantinga While you can actually write to the error buffer, conceptually it's read-only.
Sat, 28 Aug 2010 22:56:52 -0700 Sam Lantinga Added a typedef for the thread function to simplify documentation
Mon, 23 Aug 2010 23:44:28 -0700 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Sun, 22 Aug 2010 17:19:10 -0700 Sam Lantinga Fixed documentation typo
Sun, 22 Aug 2010 15:34:28 -0700 Sam Lantinga Fixed obsolete documentation
Sun, 22 Aug 2010 13:45:56 -0700 Sam Lantinga Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
Sun, 22 Aug 2010 12:43:27 -0700 Sam Lantinga Merged no changes?
Tue, 17 Aug 2010 01:11:11 -0400 egottlieb Create all shaped windows at -1000,-1000 and save the real coordinates.
Mon, 16 Aug 2010 14:01:00 -0400 egottlieb Recoded Cocoa code that got erased by... failure to commit? Merge? Eh.
Mon, 16 Aug 2010 10:48:54 -0400 egottlieb Moved the +1 to mostly eliminate the visual artifact.
Mon, 16 Aug 2010 09:55:35 -0400 egottlieb Raised binarization cutoff to eliminate alpha-blending of trollface.
Mon, 16 Aug 2010 01:17:19 -0400 egottlieb Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end.
Sun, 15 Aug 2010 23:57:50 -0400 Eli Gottlieb Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations?
Sun, 15 Aug 2010 22:03:38 -0400 egottlieb Removed useless debugging code.
Sun, 15 Aug 2010 21:46:46 -0400 Eli Gottlieb Added last test shape. Because.
Sun, 15 Aug 2010 21:46:04 -0400 egottlieb Added hiding-as-positioning trick and finally fixed flags.
Sun, 15 Aug 2010 18:52:57 -0400 Eli Gottlieb Changed flags and positioning (for the fake-hiding) as Andreas recommended.
Sat, 14 Aug 2010 20:29:51 -0400 egottlieb Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
Sat, 14 Aug 2010 16:14:36 -0400 egottlieb Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
Thu, 12 Aug 2010 18:17:15 -0400 Eli Gottlieb Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows.
Tue, 10 Aug 2010 16:30:53 -0400 egottlieb Fixing variable naming style.
Tue, 10 Aug 2010 16:10:26 -0400 Eli Gottlieb Fixed a bug in X11 shaping that refused to use color-key mode.
Tue, 10 Aug 2010 15:45:59 -0400 Eli Gottlieb Fixing bugs introduced into X11 shaping implementation by merge.
Tue, 10 Aug 2010 15:39:46 -0400 egottlieb Switched over to poly-polygon region building and shape-tree traversal for Win32.
Mon, 09 Aug 2010 20:32:15 -0400 Eli Gottlieb Fixed formatting of SDL_shape.c post-merge again.
Mon, 09 Aug 2010 20:29:21 -0400 Eli Gottlieb Merged branches again.
Mon, 09 Aug 2010 20:27:45 -0400 Eli Gottlieb Fixed overwriting of SDL_shape.c in merge.
Mon, 09 Aug 2010 16:26:45 -0400 egottlieb Updated shapes folder.
Mon, 09 Aug 2010 15:41:33 -0400 Eli Gottlieb Merging branches. Will begin correcting mistakes introduced by merging.
Mon, 09 Aug 2010 15:37:20 -0400 Eli Gottlieb Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
Fri, 06 Aug 2010 20:22:14 -0400 egottlieb Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
Fri, 06 Aug 2010 13:52:38 -0400 egottlieb Fixed the off-by-one bug in SDL_RecursivelyCalculateShapeTree().
Thu, 05 Aug 2010 21:27:32 -0400 egottlieb Finally figured out how to use autorelease pools.
Thu, 05 Aug 2010 18:58:45 -0400 egottlieb Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
Thu, 05 Aug 2010 01:03:24 -0400 egottlieb Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.
Thu, 05 Aug 2010 00:53:38 -0400 egottlieb Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code.
Tue, 03 Aug 2010 23:41:57 -0400 egottlieb Building under OS X with command-line tools now works.
Tue, 03 Aug 2010 23:22:31 -0400 egottlieb Compiling for cocoa now works. Does it run? We'll see.
Tue, 03 Aug 2010 21:56:05 -0400 egottlieb Implemented shaped windows for Cocoa. Still need to see if they actually work.
Tue, 03 Aug 2010 10:10:06 -0400 egottlieb Removed superfluous VS2010 build files.
Tue, 03 Aug 2010 00:47:33 -0400 egottlieb Got basic, pre-actually-writing-anything Cocoa to build.
Mon, 02 Aug 2010 23:58:22 -0400 Eli Gottlieb Why wasn't this in the repository?
Mon, 02 Aug 2010 23:33:04 -0400 Eli Gottlieb Added SDL_cocoashape.h
Mon, 02 Aug 2010 22:20:13 -0400 egottlieb Added and re-added VS2010 solution files.
Mon, 02 Aug 2010 21:43:08 -0400 egottlieb Added VS2010 build files.
Mon, 02 Aug 2010 01:54:59 -0400 egottlieb Worked on Windows implementation and the quad-trees.
Sun, 01 Aug 2010 23:27:22 -0400 egottlieb Added VS2010 tests solution file.
Sun, 01 Aug 2010 23:26:37 -0400 egottlieb Added Windows build files for testshape.
Sun, 01 Aug 2010 23:16:32 -0400 egottlieb Converted some project files to VS2010, adding new files. Backups were made.
Sun, 01 Aug 2010 23:07:59 -0400 egottlieb Changed the file name to its correct, required one.
Sun, 01 Aug 2010 21:10:42 -0400 Eli Gottlieb Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
Fri, 30 Jul 2010 18:04:21 -0400 Eli Gottlieb Added Andreas's VS2010 patch for testshape.
Thu, 29 Jul 2010 22:57:39 -0400 Eli Gottlieb Added Andreas's patch to fix my silly C++-style errors.
Thu, 29 Jul 2010 12:49:17 -0400 Eli Gottlieb Added the header to the repo. Oops.
Wed, 28 Jul 2010 23:35:24 -0400 Eli Gottlieb Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
Mon, 26 Jul 2010 21:49:32 -0400 Eli Gottlieb Added shapes folder to hg.
Mon, 26 Jul 2010 21:48:53 -0400 Eli Gottlieb Working on Cocoa implementation.
Mon, 26 Jul 2010 20:41:45 -0400 Eli Gottlieb OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Mon, 26 Jul 2010 17:27:04 -0400 Eli Gottlieb Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Fri, 23 Jul 2010 01:48:42 -0400 Eli Gottlieb More work on color-key mode.
Thu, 22 Jul 2010 23:11:01 -0400 Eli Gottlieb Added color-key mode and redid the code to work with it.
Tue, 20 Jul 2010 12:42:43 -0400 Eli Gottlieb Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Mon, 19 Jul 2010 00:24:02 -0400 Eli Gottlieb Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
Sun, 18 Jul 2010 23:51:47 -0400 Eli Gottlieb Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.
Sun, 18 Jul 2010 23:36:39 -0400 Eli Gottlieb Added code to make testshape switch shapes on keystrokes and exit on an ESC keystroke.
Sun, 18 Jul 2010 23:05:40 -0400 Eli Gottlieb Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
Sun, 18 Jul 2010 22:24:52 -0400 Eli Gottlieb Added #define's for error codes returned from SDL shaped-window API.
Sun, 18 Jul 2010 22:17:52 -0400 Eli Gottlieb Same place as before, but optimizing a bit to try to isolate the spot in the program that locks things up.
Sun, 18 Jul 2010 21:31:22 -0400 Eli Gottlieb Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
Sun, 18 Jul 2010 15:15:05 -0400 Eli Gottlieb Updated testeyes.c. It now shows some kind of gibberish Missingno-type picture somewhere on the screen and, possibly, hangs the window system. On the upside, the Missingno is definitely a non-rectangular window.
Sun, 18 Jul 2010 14:47:04 -0400 Eli Gottlieb Added SDL_win32shape.h to version control. D'oh.
Thu, 15 Jul 2010 01:41:38 -0400 Eli Gottlieb Added in Visual Studio patch.
Wed, 14 Jul 2010 00:49:28 -0400 Eli Gottlieb Numerous bug fixes that keep testeyes from crashing and dying.
Tue, 13 Jul 2010 02:43:49 -0400 Ryan C. Gordon Check configure-defined macro before doing _anything_ with XShape.
Tue, 13 Jul 2010 02:43:10 -0400 Ryan C. Gordon Add XShape test to configure scripts.
Tue, 13 Jul 2010 02:27:59 -0400 Ryan C. Gordon Removed compiled testeyes from revision control. Added it to ignore list.
Tue, 13 Jul 2010 02:26:50 -0400 Ryan C. Gordon Make sure we have XShape symbols before we allow a shaped window.
Tue, 13 Jul 2010 02:12:14 -0400 Ryan C. Gordon Add new X11 symbols that XShape support needs to the dynamic function list.
Sun, 11 Jul 2010 17:11:22 -0400 Eli Gottlieb Fixed a pair of syntax errors.
Fri, 09 Jul 2010 20:24:44 -0400 Eli Gottlieb Put in a couple of fixes that I realized hadn't gotten done when I wrote out the SCRUM stuff in TODO. Added SCRUM listings in TODO.
Thu, 08 Jul 2010 22:52:49 -0400 Eli Gottlieb Ported over, to the best of my ability, the code for Win32 shaped windows and patched in the correct C syntax and coding conventions of SDL.
Wed, 07 Jul 2010 16:20:54 -0400 Eli Gottlieb Fixed up shape files as best I can.
Tue, 06 Jul 2010 22:05:22 -0400 Eli Gottlieb Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
Fri, 02 Jul 2010 12:05:47 -0400 Eli Gottlieb Added SDL_x11shape.h and removed unnecessary header includes from SDL_x11shape.c. This should help Andreas and Sam to compile the new code.
Fri, 02 Jul 2010 12:02:18 -0400 Eli Gottlieb Added SDL_x11shape.h.
Wed, 30 Jun 2010 16:19:44 -0400 Eli Gottlieb Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
Mon, 21 Jun 2010 23:08:10 -0400 Eli Gottlieb Added Andreas's fixes to the header and stub file for SDL_shape.
Sat, 19 Jun 2010 23:10:57 -0400 Eli Gottlieb Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
Thu, 10 Jun 2010 17:50:38 -0400 Eli Gottlieb Doxygen commenting is all finished up.
Thu, 10 Jun 2010 17:37:19 -0400 Eli Gottlieb Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header.
Sat, 05 Jun 2010 15:12:27 -0400 Eli Gottlieb Fixed names of driver-specific implementation files.
Sat, 05 Jun 2010 15:07:14 -0400 Eli Gottlieb Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly?
Sat, 05 Jun 2010 15:02:26 -0400 Eli Gottlieb Took away a line break to make SDL_shape.c new. Why isn't hg tracking these two files properly?
Sat, 05 Jun 2010 15:01:40 -0400 Eli Gottlieb Updated SDL_shape.h by adding a line break... somehow it's not being tracked correctly.`
Thu, 03 Jun 2010 17:21:40 -0400 Eli Gottlieb Fixed up new functions and files so that they build as part of SDL.
Thu, 03 Jun 2010 16:21:04 -0400 Eli Gottlieb Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
Thu, 03 Jun 2010 14:43:38 -0400 Eli Gottlieb Added management and drawing functions for ellipses and polygons.
Mon, 31 May 2010 21:23:06 -0400 Eli Gottlieb Moved the SDL_Eyes test program for shaped windows into the Hg repository and got it building and linking as a test.
Thu, 27 May 2010 16:44:35 -0400 Eli Gottlieb Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build.
Tue, 25 May 2010 00:23:41 -0400 Eli Gottlieb Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
Sun, 23 May 2010 01:27:09 -0400 Eli Gottlieb I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible.
Fri, 21 May 2010 17:28:12 -0400 Eli Gottlieb Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
Fri, 21 May 2010 14:50:04 -0400 Eli Gottlieb Added stub files, working on sample program SDLeyes.
Sun, 22 Aug 2010 12:39:56 -0700 Sam Lantinga Removed Daniel's test code
Sun, 22 Aug 2010 12:39:27 -0700 Sam Lantinga Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
Sun, 22 Aug 2010 12:35:34 -0700 Sam Lantinga Cleanup from the Android commit
Sun, 22 Aug 2010 12:34:31 -0700 Sam Lantinga Removed spurious carriage returns
Wed, 04 Aug 2010 23:17:12 -0400 dewyatt Updated to fit SDL style a little more.
Tue, 03 Aug 2010 16:57:49 -0400 dewyatt Large commit with initial reading string support, TSF UILess code, etc.
Tue, 03 Aug 2010 16:52:10 -0400 dewyatt Added SDL_wcslcpy and SDL_wcslcat.
Sun, 25 Jul 2010 13:17:31 -0400 dewyatt Correctly draw cursor based on position.
Sat, 24 Jul 2010 20:48:50 -0400 dewyatt Changed markedText to have its own storage to resolve multiple bugs.
Sun, 18 Jul 2010 13:48:23 -0400 dewyatt Merge with main repo (mainly for non-printable character fix)
Tue, 13 Jul 2010 15:05:45 -0400 dewyatt Added SDL_utf8strlcpy to copy at UTF-8 character boundaries.
Mon, 12 Jul 2010 14:17:43 -0400 dewyatt Changed Start/StopTextInput back to not take any parameters.
Mon, 12 Jul 2010 11:33:27 -0400 dewyatt Initial IMM implementation.
Sat, 10 Jul 2010 13:15:47 -0400 dewyatt Changed StopTextInput to take an SDL_Window parameter.
Thu, 08 Jul 2010 01:35:47 -0400 dewyatt Changed StartTextInput to take an SDL_Window parameter.
Tue, 06 Jul 2010 08:22:36 -0700 Sam Lantinga Fixed fullscreen window position
Tue, 06 Jul 2010 03:27:22 -0400 dewyatt Added missing line to make things compile.
Tue, 06 Jul 2010 02:34:49 -0400 dewyatt Added empty text input functions for win32.
Tue, 06 Jul 2010 02:07:42 -0400 dewyatt Merge
Tue, 06 Jul 2010 02:06:17 -0400 dewyatt Many changes, preparing to pull/merge main repo to get SDL_GetKeyboardFocus.
Tue, 06 Jul 2010 02:00:15 -0400 dewyatt Added mouse button click to toggle IMM.
Sun, 04 Jul 2010 06:15:42 -0400 dewyatt Fixed window title (from GLTSF to GLIMM).
Sun, 04 Jul 2010 06:07:38 -0400 dewyatt Added Get_IMM method to Window.
Wed, 30 Jun 2010 17:29:20 -0400 dewyatt Added GLIMM (using IMM instead of TSF)
Sun, 27 Jun 2010 22:03:08 -0400 dewyatt Added condition check macros to make the code clear and easier to debug.
Mon, 21 Jun 2010 17:16:37 -0400 dewyatt Starting to implement ITextStoreACP.
Sat, 12 Jun 2010 03:21:54 -0400 dewyatt Added support for On_Resized event to App.
Sat, 12 Jun 2010 03:19:43 -0400 dewyatt Renamed Window::Update to Window::Handle_Events.
Fri, 11 Jun 2010 18:32:18 -0400 dewyatt Added vs2008 project files for GLTSF (2008 is much faster on my old computer)
Wed, 09 Jun 2010 21:36:32 -0400 dewyatt Added else to make things clear.
Wed, 09 Jun 2010 00:03:54 -0400 dewyatt Added On_Char method to Window_Listener for WM_CHAR messages.
Tue, 08 Jun 2010 05:22:49 -0400 dewyatt Change SDL to not use DefWindowProc as the window class' window procedure.
Sun, 30 May 2010 15:48:16 -0400 dewyatt Implementing base parts of TSF
Thu, 27 May 2010 20:47:52 -0400 dewyatt Adding some initial TSF code
Tue, 25 May 2010 18:53:09 -0400 dewyatt Adding GLTSF (somewhat based on SFML, no actual TSF code yet)
Sun, 22 Aug 2010 12:23:55 -0700 Sam Lantinga Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
Thu, 19 Aug 2010 00:21:20 -0700 Sam Lantinga Removed obsolete test project
Tue, 17 Aug 2010 17:28:14 +1200 Paul Hunkin Updated the readme
Tue, 17 Aug 2010 15:35:56 +1200 Paul Hunkin Cleanups.
Sat, 14 Aug 2010 16:17:17 +1200 Paul Hunkin Added initial README.android
Sat, 14 Aug 2010 12:35:21 +1200 Paul Hunkin Working on the sound system
Tue, 27 Jul 2010 21:58:18 +0200 Paul Hunkin More joystick stuff
Tue, 27 Jul 2010 21:21:24 +0200 Paul Hunkin - Cleaned up a bunch of code
Tue, 27 Jul 2010 21:20:17 +0200 Paul Hunkin Added accelerometer 'joystick'
Tue, 27 Jul 2010 15:23:09 +0200 Paul Hunkin Oops, I wasn't using pthreads. Fixed so we can have mutexes and stuff
Tue, 27 Jul 2010 11:35:06 +0200 Paul Hunkin Updated test app to init the sound system
Tue, 27 Jul 2010 11:34:43 +0200 Paul Hunkin Added stub android sound system
Tue, 27 Jul 2010 11:02:07 +0200 Paul Hunkin OK, /actually/ fixed the nativeQuit() crash this time
Tue, 27 Jul 2010 10:49:11 +0200 Paul Hunkin Added resize hander stub and initial screen size setter
Tue, 27 Jul 2010 10:20:22 +0200 Paul Hunkin Shut down the C application properly on quit instead of crashing in the most horrible way possible
Tue, 27 Jul 2010 09:58:17 +0200 Paul Hunkin - Modified build system
Wed, 07 Jul 2010 00:43:23 +1200 Paul Hunkin Added preliminary keyboard event support
Tue, 29 Jun 2010 01:30:11 +1200 Paul Hunkin Code cleanup
Tue, 29 Jun 2010 00:40:12 +1200 Paul Hunkin - Restructured threads and application structure.
Mon, 28 Jun 2010 21:35:28 +1200 Paul Hunkin Last test version with GLSurface
Fri, 18 Jun 2010 01:29:14 +1200 Paul Hunkin Tweaks to the libsdl side
Fri, 18 Jun 2010 01:28:39 +1200 Paul Hunkin Added egl headers so we can use eglMakeCurrent()
Fri, 18 Jun 2010 00:03:09 +1200 Paul Hunkin Removed old video subsystem, along with (now-unncessary) egl files.
Fri, 18 Jun 2010 00:02:13 +1200 Paul Hunkin Testing out pthread support in android. Appears to work.
Thu, 17 Jun 2010 23:04:16 +1200 Paul Hunkin Rotating pyramid!
Thu, 17 Jun 2010 22:19:27 +1200 Paul Hunkin Added minimal test project
Thu, 10 Jun 2010 19:25:55 +1200 Paul Hunkin Fixed #includes to fix naming conventions
Thu, 10 Jun 2010 19:02:55 +1200 Paul Hunkin Renamed some files to fit naming conventions
Thu, 10 Jun 2010 18:54:23 +1200 Paul Hunkin Added (partially implemented) android video backend and associated files needed to build
Sun, 23 May 2010 15:18:16 +1200 Paul Hunkin Added some android build stuff
Sun, 23 May 2010 15:13:39 +1200 Paul Hunkin Added some wrapper shell scripts to make android compiling easier
Sun, 23 May 2010 15:12:41 +1200 Paul Hunkin Fix a compile error when SDL_JOYSTICK_DISABLED is set
Sun, 23 May 2010 15:10:18 +1200 Paul Hunkin Fix compile errors under Android toolchain. Seems to have the same issue as the NDS.
Sun, 23 May 2010 15:08:30 +1200 Paul Hunkin Fixed comment style
Mon, 17 May 2010 15:14:34 +1200 Paul Hunkin Initial commit, adding __ANDROID__ to the platform list
Sun, 22 Aug 2010 12:07:55 -0700 Sam Lantinga Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture
Sun, 22 Aug 2010 12:03:53 -0700 Sam Lantinga Fixed some typos in the documentation
Sun, 22 Aug 2010 12:00:02 -0700 Sam Lantinga According to Jim, the touchTest directory is no longer necessary.
Thu, 19 Aug 2010 13:49:11 -0400 Jim Grandpre Fixed hgIgnore to ignore test/gesturetest
Thu, 19 Aug 2010 13:47:12 -0400 Jim Grandpre Updated README's
Sun, 15 Aug 2010 00:36:28 -0400 Jim Grandpre Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture
Fri, 13 Aug 2010 23:08:32 -0400 Jim Grandpre Fixed bugs related to keyboard handling in gestureSDLTest. Fixed gesture code (dynamic memory allocation). Cleaned up gesture and test code.
Fri, 13 Aug 2010 17:05:06 -0700 Sam Lantinga Fixed so the origin of the touch events is the upper left.
Sat, 07 Aug 2010 11:35:24 -0400 Jim Grandpre Removed some debug prints.
Sat, 07 Aug 2010 11:32:11 -0400 Jim Grandpre Fixed Dollar Recognition.
Fri, 06 Aug 2010 01:55:38 -0400 Jim Grandpre Re-enabled dollar gesture
Wed, 04 Aug 2010 23:17:30 -0400 Jim Grandpre Fixed gestureMulti. Disabled dollar gesture temporarily.
Tue, 03 Aug 2010 00:18:00 -0400 Jim Grandpre Minimized functionality of gestureSDLTest.
Mon, 02 Aug 2010 00:14:53 -0400 Jim Grandpre Fixed some Gesture bugs
Sat, 31 Jul 2010 20:55:33 -0700 Sam Lantinga Fixed sending motion and finger up events
Sat, 31 Jul 2010 20:38:37 -0700 Sam Lantinga Fixed various type and print format issues
Sat, 31 Jul 2010 20:02:54 +0400 jimtla Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).
Sat, 31 Jul 2010 01:24:50 +0400 jimtla Added Iphone project. Iphone multi-touch is now functional.
Fri, 30 Jul 2010 23:18:35 +0400 jimtla Upgraded touchId/fingerId to long. Changed position variables to floats.
Thu, 29 Jul 2010 12:26:59 -0400 Jim Grandpre Added better logging
Thu, 29 Jul 2010 12:24:34 -0400 Jim Grandpre Prevented SDL_SendDown from sending on nonexistent touch devices.
Wed, 28 Jul 2010 23:32:13 -0700 Sam Lantinga Fixed the code so we receive Cocoa touch events
Tue, 27 Jul 2010 18:14:09 +0400 jimtla Added cocoatouch.h
Tue, 27 Jul 2010 05:21:24 +0400 jimtla Finished (untested) OS X code.
Sat, 24 Jul 2010 22:28:38 +0400 jimtla Added preliminary touch code to SDL_cocoakeyboard.m
Thu, 22 Jul 2010 08:12:28 +0400 jimtla Fixed x11 compile bugs.
Sat, 17 Jul 2010 23:16:57 -0400 Jim Grandpre Merged changes
Sat, 17 Jul 2010 23:16:23 -0400 Jim Grandpre Fixed Warning related to SDL_GestureAddTouch
Fri, 16 Jul 2010 22:16:05 -0700 Sam Lantinga Revision 3163 added the following formats for OpenGL ES:
Fri, 16 Jul 2010 20:53:44 -0400 Jim Grandpre Merged changes
Fri, 16 Jul 2010 20:48:43 -0400 Jim Grandpre Bug fixes, now using RWops instead of File pointers.
Thu, 15 Jul 2010 06:51:16 -0700 Sam Lantinga Started trying to build gesture code for iPhone
Tue, 13 Jul 2010 18:31:09 -0400 Jim Grandpre Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS.
Mon, 12 Jul 2010 21:09:23 -0700 Sam Lantinga Merged changes from the main SDL codebase
Mon, 12 Jul 2010 22:03:25 -0400 Jim Grandpre Added Iphone support (untested)
Sun, 11 Jul 2010 01:15:39 -0400 Jim Grandpre Added some files I had previosuly missed
Fri, 09 Jul 2010 00:50:40 -0700 Jim Grandpre Moved $1 Gestures into the SDL Library
Wed, 07 Jul 2010 04:13:08 -0700 Jim Grandpre Moved Multi finger gesture recognition into the library.
Tue, 06 Jul 2010 02:05:27 -0700 Jim Grandpre Added multi-finger gestures
Fri, 18 Jun 2010 01:43:02 -0400 Jim Grandpre Fixed bugs in input, cleaned up $1
Thu, 17 Jun 2010 03:41:27 -0400 Jim Grandpre Added $1 gesture recognition.
Tue, 15 Jun 2010 02:12:16 -0400 Jim Grandpre Started adding vectorization of touch data.
Mon, 14 Jun 2010 01:46:08 -0400 Jim Grandpre Just updated
Mon, 14 Jun 2010 01:44:04 -0400 Jim Grandpre Added gesture test c file. Beginning of gesture recognition.
Thu, 10 Jun 2010 00:15:17 -0400 jimtla More fixes for windows. Disabled tablet code.
Sat, 05 Jun 2010 01:58:56 -0400 jimtla Addition of VC project for touchTest.c
Thu, 03 Jun 2010 13:21:35 -0400 jimtla Fixed windo build errors. Should now be compilable.
Thu, 03 Jun 2010 11:08:17 -0400 jimtla Fixed some windows compilation bugs - Still does not compile.
Tue, 01 Jun 2010 02:54:33 -0400 Jim Grandpre Added include/touch.h Now reading in resolution of touch pad.
Mon, 31 May 2010 00:24:37 -0400 Jim Grandpre Auto-detects Wacom touch devices.
Sat, 29 May 2010 02:09:16 -0400 Jim Grandpre Added pressure support for touch events.
Sat, 29 May 2010 01:47:19 -0400 Jim Grandpre Bug fixes. Basic touch events (finger up, finger down, finger move) supported.
Fri, 28 May 2010 01:26:52 -0400 Jim Grandpre Added reading of event* for touch events.
Thu, 27 May 2010 01:21:37 -0400 Jim Grandpre Added touch event definitions. Heavily modified events/SDL_touch*.
Tue, 25 May 2010 23:23:23 -0400 Jim Grandpre Added SDL_touch.c/SDL_touch_c.h as slightly modifeind SDL_mouse*. Made reads in touchSimp non-blocking.
Mon, 24 May 2010 23:44:24 -0400 Jim Grandpre Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Sun, 22 Aug 2010 11:56:07 -0700 Sam Lantinga Don't need to use strlen() to determine if there's text.
Thu, 12 Aug 2010 16:00:47 +0200 Jjgod Jiang Fix for deleting the last uncommit character
Mon, 16 Aug 2010 09:04:55 -0700 Sam Lantinga Couriersud to Sam
Sat, 14 Aug 2010 12:28:43 -0700 Sam Lantinga Fixed documentation error
Sat, 14 Aug 2010 12:22:06 -0700 Sam Lantinga Updated with the latest version of glext.h
Sun, 08 Aug 2010 19:26:30 +0530 Sunny Sachanandani Documentation and code safety updates. (x11 renderer)
Tue, 03 Aug 2010 08:53:20 +0530 Sunny Sachanandani Fixed the code to use the correct scaling transformation matrix with XRender.
Tue, 03 Aug 2010 08:05:53 +0530 Sunny Sachanandani Merge.
Mon, 02 Aug 2010 17:14:09 +0530 Sunny Sachanandani Added some comments.
Mon, 02 Aug 2010 11:13:40 +0530 Sunny Sachanandani Fixed a huge bug with texture scaling.
Fri, 30 Jul 2010 00:55:00 -0700 Sam Lantinga When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
Thu, 29 Jul 2010 20:24:05 -0700 Sam Lantinga Documentation updates
Wed, 28 Jul 2010 22:24:13 -0700 Sam Lantinga For consistency, swapped line order
Wed, 28 Jul 2010 22:22:08 -0700 Sam Lantinga Added dynamic loading of XFixes and XDamage on Mac OS X
Wed, 28 Jul 2010 15:35:18 +0530 Sunny Sachanandani Oops!
Wed, 28 Jul 2010 15:33:28 +0530 Sunny Sachanandani Depend on XRender version 0.10 or above and XFixes version 2.0 or above. Moved these dependency checks into CheckXRender() and CheckXFixes().
Wed, 28 Jul 2010 15:13:16 +0530 Sunny Sachanandani Set the default XRender filter to "fast". testoverlay2 works now.
Wed, 28 Jul 2010 01:32:39 -0700 Sam Lantinga Added missing pixel format
Wed, 28 Jul 2010 01:14:48 -0700 Sam Lantinga Fixed compiling without XRender enabled
Wed, 28 Jul 2010 01:05:58 -0700 Sam Lantinga Moved brace to the beginning of the line for the beginning of functions
Wed, 28 Jul 2010 00:54:23 -0700 Sam Lantinga Merged Sunny's XRender changes from SDL-gsoc2010_xrender
Wed, 28 Jul 2010 13:08:14 +0530 Sunny Sachanandani Add some comments.
Wed, 28 Jul 2010 11:56:17 +0530 Sunny Sachanandani Add support for texture modulation (both color and alpha). testsprite2 works now with --cyclealpha and --cyclecolor.
Thu, 22 Jul 2010 16:00:18 +0530 Sunny Sachanandani Fixed drawing rectangles. X is evil!
Thu, 22 Jul 2010 12:08:33 +0530 Sunny Sachanandani Code cleanup.
Thu, 22 Jul 2010 11:55:32 +0530 Sunny Sachanandani Remove debugging code.
Thu, 22 Jul 2010 10:53:41 +0530 Sunny Sachanandani Advertise support for all supported texture formats.
Wed, 21 Jul 2010 23:18:53 +0530 Sunny Sachanandani Advertise support for blending modes and scaling modes in the render driver.
Wed, 21 Jul 2010 23:08:09 +0530 Sunny Sachanandani Make the SW renderer work properly by fixing support for textures with no alpha channels.
Wed, 21 Jul 2010 18:38:40 +0530 Sunny Sachanandani Fix cleanup functions.
Wed, 21 Jul 2010 18:33:13 +0530 Sunny Sachanandani Fix X11_DisplayModeChanged.
Wed, 21 Jul 2010 17:54:31 +0530 Sunny Sachanandani Get SDL_BLENDMODE_MOD to work! Tested on nvidia only ATM.
Tue, 20 Jul 2010 11:43:13 +0530 Sunny Sachanandani Implement support for setting texture scale mode.
Mon, 19 Jul 2010 21:02:49 +0530 Sunny Sachanandani Respect environment variables.
Mon, 19 Jul 2010 20:05:53 +0530 Sunny Sachanandani Integrate XFixes and XDamage into the build system.
Mon, 19 Jul 2010 18:57:02 +0530 Sunny Sachanandani Massive speed-up. Fixed the format that is set for the renderer. Included runtime checks for XDamage.
Mon, 19 Jul 2010 17:46:37 +0530 Sunny Sachanandani Use XDamage to optimise drawing operations.
Sun, 18 Jul 2010 19:03:39 +0530 Sunny Sachanandani Resync tip to default. Using named branches is a bad idea.
Sun, 18 Jul 2010 18:45:30 +0530 Sunny Sachanandani Remove experimental cruft.
Sun, 18 Jul 2010 18:42:33 +0530 Sunny Sachanandani Minor changes. experimental
Sun, 18 Jul 2010 18:27:38 +0530 Sunny Sachanandani Major changes to drawing. Reverted back to core X11 functions due to regressions.
Sun, 18 Jul 2010 12:43:04 +0530 Sunny Sachanandani Start experimental branch for client-side rasterization. experimental
Sun, 18 Jul 2010 08:28:35 +0530 Sunny Sachanandani Got testsprite2 to work reasonably.
Sat, 17 Jul 2010 15:53:29 +0530 Sunny Sachanandani Fixed a minor bug with texture blending.
Sat, 17 Jul 2010 15:41:34 +0530 Sunny Sachanandani Remove some redundant code.
Sat, 17 Jul 2010 15:38:24 +0530 Sunny Sachanandani Fixed so many things. See the changelog listed below.
Sat, 17 Jul 2010 11:41:43 +0530 Sunny Sachanandani Add necessary symbols to SDL_x11sym.h
Wed, 14 Jul 2010 19:17:11 +0530 Sunny Sachanandani Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
Fri, 09 Jul 2010 21:36:41 +0530 Sunny Sachanandani Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
Thu, 01 Jul 2010 07:35:15 +0530 Sunny Sachanandani Fix blending modes for primitives.
Sun, 27 Jun 2010 09:51:51 +0530 Sunny Sachanandani Preliminary support for blending modes on drawing operations.
Tue, 22 Jun 2010 20:01:38 +0530 Sunny Sachanandani Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
Wed, 16 Jun 2010 10:50:01 +0530 Sunny Sachanandani SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
Tue, 15 Jun 2010 19:10:06 +0530 Sunny Sachanandani X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.
Mon, 14 Jun 2010 18:22:48 +0530 Sunny Sachanandani X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
Tue, 08 Jun 2010 19:26:32 +0530 Sunny Sachanandani X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time.
Wed, 02 Jun 2010 11:55:40 +0530 Sunny Sachanandani It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.
Wed, 02 Jun 2010 11:45:15 +0530 Sunny Sachanandani Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.
Wed, 02 Jun 2010 09:01:37 +0530 Sunny Sachanandani Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender.
Mon, 31 May 2010 17:04:20 +0530 Sunny Sachanandani X11_RenderPresent now uses XRender to blit back-buffers to the screen.
Mon, 31 May 2010 15:09:36 +0530 Sunny Sachanandani Xrender uses 16 bit color per channel. Fixed the color handling in X11_RenderFillRects to match this. Xrender just works now for filling rectangles :D .
Mon, 31 May 2010 13:27:27 +0530 Sunny Sachanandani Modified configure.in to allow building with Xrender. Fixed all problems that prevented compilation.
Sun, 30 May 2010 20:06:30 +0530 Sunny Sachanandani Add Xrender support to X11_FillRectangles.
Fri, 28 May 2010 20:48:58 +0530 Sunny Sachanandani Fix typo.
Fri, 28 May 2010 20:47:24 +0530 Sunny Sachanandani Fix initial value of the xrender_available boolean in X11_CreateTexture.
Fri, 28 May 2010 20:40:09 +0530 Sunny Sachanandani Completed work on X11_CreateTexture. Added lots of safety features.
Wed, 26 May 2010 20:11:56 +0530 Sunny Sachanandani Correctly handle the availability of Xrender in X11_CreateRenderer and X11_DisplayModeChanged.
Mon, 24 May 2010 21:02:58 +0530 Sunny Sachanandani Added a #define option for compile time Xrender support.
Wed, 19 May 2010 18:58:28 +0530 Sunny Sachanandani Adding a few #defines for Xrender support.
Tue, 27 Jul 2010 21:31:28 -0700 Sam Lantinga Andrey A.
Fri, 23 Jul 2010 21:33:00 -0700 Sam Lantinga Couriersud to Sam
Thu, 22 Jul 2010 22:09:04 -0700 Sam Lantinga Daniel Wyatt to slouken
Wed, 21 Jul 2010 21:53:41 -0700 Sam Lantinga Fixed memory corruption on AMD64
Wed, 21 Jul 2010 21:47:12 -0700 Sam Lantinga Fixed key repeat detection on X11, and simplified the code for everyone else.
Fri, 09 Jul 2010 17:19:18 +0200 Patrice Mandin Use proper GEM API to handle mouse button events SDL-1.2
Wed, 21 Jul 2010 00:11:56 -0700 Sam Lantinga Fixed multimedia keys
Wed, 21 Jul 2010 00:00:05 -0700 Sam Lantinga Delete is indeed an unprintable character.
Tue, 20 Jul 2010 23:59:16 -0700 Sam Lantinga Fixed remapping the Delete key and detecting the keypad Delete key.
Tue, 20 Jul 2010 23:25:24 -0700 Sam Lantinga Added support for keyboard repeat (only tested on Windows so far)
Tue, 20 Jul 2010 00:57:01 -0700 Sam Lantinga Fixed X11 error when running under window managers that don't support the _NET_SUPPORTING_WM_CHECK protocol.
Tue, 20 Jul 2010 00:05:32 -0700 Sam Lantinga Applied the same logic as the fix for bug 894.
Tue, 20 Jul 2010 00:01:26 -0700 Sam Lantinga Finally fixed bug 894 without breaking bug 716. Yay! :) SDL-1.2
Mon, 19 Jul 2010 23:29:45 -0700 Sam Lantinga Fixed X error when showing debug info about a deleted property
Sun, 18 Jul 2010 11:37:26 -0700 Sam Lantinga Fixed bug 1015
Sun, 18 Jul 2010 11:37:12 -0700 Sam Lantinga Fixed bug 1015 SDL-1.2
Sun, 18 Jul 2010 11:24:37 -0700 Sam Lantinga RedHat patch: SDL-1.2.14-xio_error-rh603984.patch SDL-1.2
Sun, 18 Jul 2010 11:23:34 -0700 Sam Lantinga RedHat patch: SDL-1.2.14-byteorder.patch
Sun, 18 Jul 2010 11:22:47 -0700 Sam Lantinga RedHat patch: SDL-1.2.14-byteorder.patch SDL-1.2
Sun, 18 Jul 2010 11:18:36 -0700 Sam Lantinga Fixed bug 1006
Sun, 18 Jul 2010 11:15:02 -0700 Sam Lantinga Fixed bug 993
Sun, 18 Jul 2010 11:13:12 -0700 Sam Lantinga RedHat patch: SDL-1.2.14-audiodriver.patch
Sun, 18 Jul 2010 11:12:27 -0700 Sam Lantinga RedHat patch: SDL-1.2.14-audiodriver.patch SDL-1.2
Sun, 18 Jul 2010 11:11:37 -0700 Sam Lantinga Fixed bug 1006 SDL-1.2
Sun, 18 Jul 2010 10:51:25 -0700 Sam Lantinga Fixed bug 993 SDL-1.2
Sun, 18 Jul 2010 10:39:24 -0700 Sam Lantinga Fixed bug 957 SDL-1.2
Sun, 18 Jul 2010 10:28:57 -0700 Sam Lantinga Better fix for bug 936 SDL-1.2
Sun, 18 Jul 2010 10:26:46 -0700 Sam Lantinga Better fix for bug 936
Sun, 18 Jul 2010 10:08:06 -0700 Sam Lantinga Fixed bug 936 SDL-1.2
Sun, 18 Jul 2010 08:12:48 -0700 Sam Lantinga Debian patch: 215_kfreebsd_gnu.diff SDL-1.2
Sun, 18 Jul 2010 07:55:34 -0700 Sam Lantinga Debian patch: 012_nasm_include.diff SDL-1.2
Sun, 18 Jul 2010 07:54:00 -0700 Sam Lantinga Debian patch: 011_no_yasm.diff SDL-1.2
Sun, 18 Jul 2010 08:12:28 -0700 Sam Lantinga Debian patch: 215_kfreebsd_gnu.diff
Sun, 18 Jul 2010 01:04:18 -0700 Sam Lantinga Double-confirmed, that's not the pause scancode
Sun, 18 Jul 2010 01:00:01 -0700 Sam Lantinga Added back in a little more debugging for the X11 keyboard code
Sun, 18 Jul 2010 00:54:26 -0700 Sam Lantinga Don't put a keysym in there! Shame on you! :)
Sun, 18 Jul 2010 00:50:18 -0700 Sam Lantinga Missed the numbering
Sun, 18 Jul 2010 00:40:17 -0700 Sam Lantinga Logitech G15 on Ubuntu 10.04:
Sat, 17 Jul 2010 23:25:10 -0700 Sam Lantinga Added a couple missing keys on my Logitech G15 keyboard on a Mac Pro running Ubuntu 10.04.
Sat, 17 Jul 2010 22:59:28 -0700 Sam Lantinga Fixed typo in the documentation
Sat, 17 Jul 2010 18:57:51 -0700 Sam Lantinga Fixed bug 1014
Sat, 17 Jul 2010 18:44:34 -0700 Sam Lantinga Fixed bug 1022
Wed, 14 Jul 2010 21:25:15 -0700 Sam Lantinga Added support for testing window manager icons
Wed, 14 Jul 2010 07:48:35 -0700 Sam Lantinga Fixed bug #1000
Wed, 14 Jul 2010 07:31:35 -0700 Sam Lantinga pelya 2010-07-12 03:53:48 PDT
Wed, 14 Jul 2010 07:25:07 -0700 Sam Lantinga Zero any fields not explicitly filled in.
Wed, 14 Jul 2010 01:02:18 -0700 Sam Lantinga Now that the fullscreen wm state works, enable the video modes. Yay! :)
Wed, 14 Jul 2010 00:56:08 -0700 Sam Lantinga Fixed setting fullscreen and maximized states for windows that haven't been mapped yet.
Wed, 14 Jul 2010 00:28:15 -0700 Sam Lantinga Let the window manager know we're a "normal" window
Wed, 14 Jul 2010 00:08:46 -0700 Sam Lantinga Much better debugging of property changes
Tue, 13 Jul 2010 23:14:00 -0700 Sam Lantinga Turned off debug spew
Tue, 13 Jul 2010 23:11:10 -0700 Sam Lantinga Lots of prep for the "real" way to support fullscreen mode on modern window managers.
Tue, 13 Jul 2010 23:05:14 -0700 Sam Lantinga Added test case for maximize code
Tue, 13 Jul 2010 22:39:46 -0700 Sam Lantinga Use a better switch for the clipboard property format
Tue, 13 Jul 2010 22:26:50 -0700 Sam Lantinga Fixed compile warnings
Tue, 13 Jul 2010 22:25:30 -0700 Sam Lantinga Fixed compile warning
Tue, 13 Jul 2010 22:24:46 -0700 Sam Lantinga Fixed compile warning
Tue, 13 Jul 2010 22:22:43 -0700 Sam Lantinga Fixed compile warning.
Mon, 12 Jul 2010 22:08:50 -0700 Sam Lantinga Daniel Wyatt 2010-03-26 14:52:53 PDT
Mon, 12 Jul 2010 01:20:57 -0700 Sam Lantinga Implemented X11 system window manager info for SDL 1.3. It's simple. Really.
Mon, 12 Jul 2010 00:49:26 -0700 Sam Lantinga Made it possible to switch the text format in one place
Mon, 12 Jul 2010 00:36:55 -0700 Sam Lantinga Added X11 clipboard support.
Mon, 12 Jul 2010 00:35:24 -0700 Sam Lantinga Fixed compile warnings
Mon, 12 Jul 2010 00:35:14 -0700 Sam Lantinga Fixed compile warnings
Mon, 12 Jul 2010 00:33:24 -0700 Sam Lantinga Fixed compiler warning
Thu, 08 Jul 2010 23:07:34 -0700 Sam Lantinga Amazingly the Windows code is almost identical to the Mac OS X code. :)
Thu, 08 Jul 2010 22:54:03 -0700 Sam Lantinga Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.
Thu, 08 Jul 2010 06:21:48 -0700 Sam Lantinga Made the new public headers public
Thu, 08 Jul 2010 06:16:27 -0700 Sam Lantinga Updated Xcode project files for clipboard API
Thu, 08 Jul 2010 05:43:34 -0700 Sam Lantinga Added Windows clipboard support
Thu, 08 Jul 2010 00:35:58 -0700 Sam Lantinga Added Mac OS X implementation of clipboard support
Thu, 08 Jul 2010 00:03:39 -0700 Sam Lantinga I missed the Objective C files when updating the copyright date...
Thu, 08 Jul 2010 00:00:07 -0700 Sam Lantinga Added simple clipboard test
Wed, 07 Jul 2010 23:59:20 -0700 Sam Lantinga Need to add new headers to Makefile.in
Wed, 07 Jul 2010 23:54:03 -0700 Sam Lantinga Simplified clipboard API for sanity's sake.
Wed, 07 Jul 2010 23:26:07 -0700 Sam Lantinga Whoops, updated the copyright date
Wed, 07 Jul 2010 23:24:04 -0700 Sam Lantinga First pass at clipboard API, still very much in progress
Wed, 07 Jul 2010 21:36:09 -0700 Sam Lantinga Added SDL_FOURCC()
Wed, 07 Jul 2010 21:35:44 -0700 Sam Lantinga Turn on blending if we're converting from a surface with colorkey enabled
Wed, 07 Jul 2010 18:58:51 -0700 Sam Lantinga Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)
Tue, 06 Jul 2010 22:26:03 -0700 Sam Lantinga The arguments to main() should be NULL terminated (SuS v3 compliant)
Tue, 06 Jul 2010 22:08:19 -0700 Sam Lantinga Re-implemented single mouse touches on the iPhone/iPad
Tue, 06 Jul 2010 10:58:23 -0700 Sam Lantinga Removed obsolete header file
Tue, 06 Jul 2010 08:22:36 -0700 Sam Lantinga Fixed fullscreen window position
Mon, 05 Jul 2010 22:48:35 -0700 Sam Lantinga Merged changes from default
Mon, 05 Jul 2010 22:48:13 -0700 Sam Lantinga Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.
Mon, 05 Jul 2010 22:45:45 -0700 Sam Lantinga Removed obsolete test program. Ryan may resurrect it when the new multi-mouse code is implemented.
Mon, 05 Jul 2010 22:45:15 -0700 Sam Lantinga Fixed usage message - it shouldn't have a printf format specifier
Mon, 05 Jul 2010 18:18:25 -0700 Sam Lantinga Removed SDL.lib and SDLmain.lib from the projects since the dependencies are set up properly.
Mon, 05 Jul 2010 17:14:37 -0700 Sam Lantinga Added dependencies on SDL.lib and SDLmain.lib to the test programs
Mon, 05 Jul 2010 17:10:34 -0700 Sam Lantinga Split out the Visual C++ 2005 and 2008 projects explicitly.
Mon, 05 Jul 2010 13:10:47 -0700 Sam Lantinga Fixed revision type for SDL 1.3
Mon, 05 Jul 2010 13:10:31 -0700 Sam Lantinga Added missing file to the automated test project
Mon, 05 Jul 2010 12:41:28 -0700 Sam Lantinga Make sure SDL gets installed to the correct prefix for the new cross-compiler tools.
Mon, 05 Jul 2010 12:32:44 -0700 Sam Lantinga Fixed compile warning with latest mingw32 compiler
Sun, 27 Jun 2010 23:17:36 -0700 Sam Lantinga Typo in documentation
Sat, 26 Jun 2010 08:58:06 -0700 Sam Lantinga Removed one more use of ()
Sat, 26 Jun 2010 08:56:48 -0700 Sam Lantinga Mostly cleaned up warnings with -Wmissing-prototypes
Thu, 17 Jun 2010 22:23:20 -0700 Sam Lantinga Hello Sam.
Thu, 17 Jun 2010 12:33:05 -0700 Sam Lantinga Fixed mouse focus window reporting
Sun, 06 Jun 2010 21:09:45 -0700 Sam Lantinga Fixed wording for consistency
Mon, 24 May 2010 22:56:36 -0700 Sam Lantinga SDL_KillThread() is no longer supported - it was always dangerous! :)
Mon, 17 May 2010 23:13:33 -0700 Sam Lantinga author Eric Wing <ewing . public |-at-| gmail . com>
Wed, 12 May 2010 12:49:28 -0700 Eric Wing Added the automated test plist file and modified .hgignore to be less aggressive.
Sun, 09 May 2010 20:47:22 -0700 Sam Lantinga Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Sun, 09 May 2010 19:55:28 -0700 Sam Lantinga Add a default revision string if we can't find hg
Sun, 09 May 2010 19:51:21 -0700 Sam Lantinga Don't assume .bashrc exists. :)
Sun, 09 May 2010 17:00:56 -0700 Sam Lantinga Tagging version before everything gets ripped out.
Sun, 09 May 2010 16:16:11 -0700 Sam Lantinga Make the compiler even happier pre-touch-removal
Sun, 09 May 2010 16:15:14 -0700 Sam Lantinga Make sure events are current before flushing them.
Sun, 09 May 2010 15:47:21 -0700 Sam Lantinga Added missing header
Sun, 09 May 2010 15:46:19 -0700 Sam Lantinga Removed unused variables
Sun, 09 May 2010 15:33:10 -0700 Sam Lantinga Fixed compiler warnings
Sun, 09 May 2010 15:24:31 -0700 Sam Lantinga Fixed variable use before initialize warnings
Sun, 09 May 2010 15:24:05 -0700 Sam Lantinga Removed unused variables
Sun, 09 May 2010 10:00:33 -0700 Sam Lantinga Fixed Eric's changes to allow building from the command line.
Sun, 09 May 2010 09:53:57 -0700 Sam Lantinga Updated with the SDL 1.3 list of supported operating systems
Sun, 09 May 2010 07:00:28 -0700 Eric Wing Updated Mac Xcode project for refactored rwops automated test changes.
Sun, 09 May 2010 06:58:30 -0700 Eric Wing Refactored automated rwops tests so read and write directories can be more easily customized.
Sat, 08 May 2010 08:23:46 -0700 Eric Wing Fixes to automated test target for iPhone Xcode project.
Sat, 08 May 2010 04:52:17 -0700 Eric Wing Exempted writable modes from bundle check on OS X since bundle areas are typically read-only.
Sat, 08 May 2010 01:12:55 -0700 Eric Wing Adding testsdl (automated test) support to iPhone Xcode project (to match Mac Xcode project).
Sat, 08 May 2010 00:54:22 -0700 Eric Wing Added automated test to Xcode project plus needed changes to SDL_RWFromFile to be OS X bundle aware.
Sun, 02 May 2010 05:08:12 -0400 Ryan C. Gordon Much improved multi-display support for iPad.
Sat, 01 May 2010 13:50:56 -0400 Ryan C. Gordon Test for system version in the Apple Recommended way.
Fri, 30 Apr 2010 00:39:31 -0400 Ryan C. Gordon Implemented SDL power APIs for iPhoneOS.
Thu, 29 Apr 2010 22:53:18 -0400 Ryan C. Gordon Implemented display mode functionality for UIKit.
Sun, 25 Apr 2010 20:16:38 -0400 Ryan C. Gordon SDL-1.2: Quartz fullscreen video contentRect was used uninitialized. SDL-1.2
Fri, 23 Apr 2010 02:19:34 -0700 Sam Lantinga Fixed bug 978
Fri, 23 Apr 2010 02:19:19 -0700 Sam Lantinga Fixed bug 978 SDL-1.2
Fri, 23 Apr 2010 02:15:05 -0700 Sam Lantinga esigra 2010-04-17 03:53:57 PDT
Fri, 23 Apr 2010 02:14:06 -0700 Sam Lantinga esigra 2010-04-17 03:53:57 PDT SDL-1.2
Tue, 20 Apr 2010 07:16:42 -0700 Jjgod Jiang Fix a crash caused by empty keyboard focus
Thu, 15 Apr 2010 22:27:50 -0700 Sam Lantinga changeset: 4434:4e5dd7dc58cd
Thu, 15 Apr 2010 22:27:01 -0700 Sam Lantinga Minor cleanup on Jiang's patch
Thu, 15 Apr 2010 22:14:26 -0700 Sam Lantinga changeset: 4433:25667ea797fa
Thu, 15 Apr 2010 21:27:32 -0700 Sam Lantinga Fixed bug 984
Tue, 13 Apr 2010 22:01:14 -0700 Sam Lantinga Fixed bug 944
Tue, 13 Apr 2010 21:46:10 -0700 Sam Lantinga Fixed bug 944 SDL-1.2
Tue, 13 Apr 2010 21:24:55 -0700 Sam Lantinga CVS is so last decade... SDL-1.2
Thu, 25 Mar 2010 01:08:26 -0700 Sam Lantinga General improvements for user custom event registration
Wed, 10 Mar 2010 15:07:20 +0000 Sam Lantinga Fixed bug #968
Wed, 10 Mar 2010 15:04:13 +0000 Sam Lantinga Fixed bug #943 SDL-1.2
Wed, 10 Mar 2010 15:02:58 +0000 Sam Lantinga Fixed bug #943
Tue, 09 Mar 2010 06:07:48 +0000 Sam Lantinga Fixed bug #961
Fri, 05 Mar 2010 15:43:46 +0000 Sam Lantinga Removed reference to compatibility function
Sun, 28 Feb 2010 09:23:23 +0000 Edgar Simo Disable error checks for reset actuators and set autocenter.
Sun, 28 Feb 2010 23:45:02 -0800 Ryan C. Gordon Replaced README.SVN with Mercurial information, for 1.2 branch. SDL-1.2
Sun, 28 Feb 2010 03:23:07 -0500 Ryan C. Gordon Changed the Subversion README to Mercurial.
Sun, 28 Feb 2010 02:19:04 -0500 Ryan C. Gordon Added .hgignore file for 1.2 branch. SDL-1.2
Sun, 28 Feb 2010 02:07:40 -0500 Ryan C. Gordon Changed revision details to be a string (an hg changeset) instead of an int.
Sun, 28 Feb 2010 02:06:47 -0500 Ryan C. Gordon Made an .hgignore to mostly match old svn:ignore properties.
Sun, 28 Feb 2010 00:31:38 -0500 Ryan C. Gordon Readded Xcode.tar.gz to the Mercurial repository. SDL-1.2
Sun, 28 Feb 2010 00:21:37 -0500 Ryan C. Gordon Closing obsolete SDL-1.3 named branch SDL-1.3
Sun, 28 Feb 2010 00:21:36 -0500 Ryan C. Gordon Closing obsolete SDL-ryan-multiple-audio-device named branch SDL-ryan-multiple-audio-device
Sun, 28 Feb 2010 00:21:35 -0500 Ryan C. Gordon Closing obsolete SDL-1.2-olpc named branch SDL-1.2-olpc
Sun, 28 Feb 2010 00:21:33 -0500 Ryan C. Gordon Closing obsolete gsoc2008_audio_resampling named branch gsoc2008_audio_resampling
Sun, 28 Feb 2010 00:21:32 -0500 Ryan C. Gordon Closing obsolete gsoc2008_manymouse named branch gsoc2008_manymouse
Sun, 28 Feb 2010 00:21:32 -0500 Ryan C. Gordon Closing obsolete gsoc2008_iphone named branch gsoc2008_iphone
Sun, 28 Feb 2010 00:21:31 -0500 Ryan C. Gordon Closing obsolete gsoc2008_force_feedback named branch gsoc2008_force_feedback
Sun, 28 Feb 2010 00:21:30 -0500 Ryan C. Gordon Closing obsolete gsoc2008_nds named branch gsoc2008_nds
Sun, 28 Feb 2010 00:21:28 -0500 Ryan C. Gordon Closing obsolete gsoc2009_unit_tests named branch gsoc2009_unit_tests
Sun, 28 Feb 2010 00:21:27 -0500 Ryan C. Gordon Closing obsolete gsoc2009_IME named branch gsoc2009_IME
Sun, 28 Feb 2010 00:21:26 -0500 Ryan C. Gordon Closing obsolete gsoc2009_ps3 named branch gsoc2009_ps3
Sun, 28 Feb 2010 09:56:32 +0000 convert-repo update tags
Thu, 19 Apr 2007 07:12:30 +0000 Ryan C. Gordon First shot at GTK+ video target for the OLPC laptops. Seriously incomplete, SDL-1.2-olpc
Thu, 19 Apr 2007 07:10:05 +0000 Ryan C. Gordon Branching for some One Laptop Per Child experiments. SDL-1.2-olpc
Fri, 12 Feb 2010 16:59:34 +0000 Ryan C. Gordon Fixed channel swizzling for ALSA target with 6-channel output. SDL-1.2
Fri, 05 Feb 2010 19:20:49 +0000 Ryan C. Gordon Fixed uninitialized variable in FreeBSD joystick. SDL-1.2
Sun, 24 Jan 2010 20:08:14 +0000 Ryan C. Gordon PulseAudio: get the window title for the context name if it wasn't set already. SDL-1.2
Sun, 24 Jan 2010 17:54:57 +0000 Ryan C. Gordon Patched to compile on Visual C++. SDL-1.2
Sun, 24 Jan 2010 08:35:09 +0000 Ryan C. Gordon 1.2: let PulseAudio hook into SDL_WM_SetCaption(). SDL-1.2
Sun, 17 Jan 2010 05:19:32 +0000 Ryan C. Gordon Reverted accidental commit. SDL-1.2
Sun, 17 Jan 2010 05:17:59 +0000 Ryan C. Gordon 1.2 pulseaudio: make some function pointers static. SDL-1.2
Wed, 06 Jan 2010 06:41:41 +0000 Ryan C. Gordon Call SDL_OutOfMemory() if SDL_malloc() fails. SDL-1.2
Thu, 17 Dec 2009 14:33:00 +0000 Sam Lantinga Merged SDL 1.3 revision 5424, fixing a crash in the joystick code on recent kernels. SDL-1.2
Mon, 14 Dec 2009 22:41:31 +0000 Sam Lantinga Fixed bug #901 SDL-1.2
Fri, 11 Dec 2009 15:31:37 +0000 Sam Lantinga Fixed bug #898 SDL-1.2
Fri, 11 Dec 2009 15:24:53 +0000 Sam Lantinga Fixed bug #849 some more: SDL-1.2
Fri, 11 Dec 2009 15:14:13 +0000 Sam Lantinga Fixed bug #895 SDL-1.2
Fri, 11 Dec 2009 15:11:49 +0000 Sam Lantinga Fixed bug #899 SDL-1.2
Fri, 11 Dec 2009 08:00:57 +0000 Sam Lantinga Fixed bug #896 SDL-1.2
Thu, 03 Dec 2009 04:20:46 +0000 Sam Lantinga Missing pop over a jump SDL-1.2
Wed, 02 Dec 2009 16:24:21 +0000 Sam Lantinga Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0. SDL-1.2
Tue, 17 Nov 2009 05:14:23 +0000 Sam Lantinga Fixed bug #888 SDL-1.2
Tue, 17 Nov 2009 04:59:13 +0000 Sam Lantinga Fixed bugs #882 and 865, re-opening bug #634 SDL-1.2
Sun, 15 Nov 2009 17:21:24 +0000 Sam Lantinga Gregory Smith SDL-1.2
Mon, 09 Nov 2009 18:02:32 +0000 Patrice Mandin Forgot a check for Coldfire CPU SDL-1.2
Sat, 07 Nov 2009 20:56:09 +0000 Patrice Mandin Adapt timer code for Coldfire SDL-1.2
Sat, 07 Nov 2009 20:45:45 +0000 Patrice Mandin Adapt audio interrupts for Coldfire SDL-1.2
Sat, 07 Nov 2009 12:20:01 +0000 Patrice Mandin Adapt XBIOS asm routine for Coldfire SDL-1.2
Fri, 06 Nov 2009 22:43:51 +0000 Patrice Mandin Damn. Need to be more careful with stack stuff. SDL-1.2
Fri, 06 Nov 2009 22:40:19 +0000 Patrice Mandin Oops. Forgot a change for Coldfire. SDL-1.2
Fri, 06 Nov 2009 22:32:16 +0000 Patrice Mandin Adapt IKBD asm routine for Coldfire SDL-1.2
Fri, 06 Nov 2009 21:17:16 +0000 Patrice Mandin Disable C2P routines for Coldfire CPUs SDL-1.2
Fri, 06 Nov 2009 18:06:01 +0000 Patrice Mandin Disable m68k assembly for Coldfire CPUs SDL-1.2
Fri, 06 Nov 2009 17:42:14 +0000 Patrice Mandin Update for include file locations SDL-1.2
Sun, 01 Nov 2009 17:51:39 +0000 Ryan C. Gordon 1.2 branch: fixed assembly code register clobbering. SDL-1.2
Wed, 28 Oct 2009 19:42:16 +0000 Ryan C. Gordon fatbuild.sh: work around directory name change in Xcode 3.2. SDL-1.2
Thu, 22 Oct 2009 04:53:44 +0000 Sam Lantinga C.W. Betts 2009-10-20 09:58:56 PDT SDL-1.2
Tue, 20 Oct 2009 03:47:29 +0000 Sam Lantinga Better fix for bug #861 SDL-1.2 release-1.2.14
Tue, 20 Oct 2009 03:45:06 +0000 Sam Lantinga Fixed bug #861 SDL-1.2
Mon, 19 Oct 2009 10:09:58 +0000 Sam Lantinga Fixed compiler warnings SDL-1.2
Mon, 19 Oct 2009 10:03:16 +0000 Sam Lantinga Fixed bug #858 SDL-1.2
Mon, 19 Oct 2009 10:02:00 +0000 Sam Lantinga Fixed bug #857 SDL-1.2
Mon, 19 Oct 2009 06:01:58 +0000 Sam Lantinga Whoops, missing newline! SDL-1.2
Mon, 19 Oct 2009 05:59:07 +0000 Sam Lantinga Added an untested code path for snd_pcm_wait() SDL-1.2
Mon, 19 Oct 2009 05:24:48 +0000 Sam Lantinga ALSA write failed (unrecoverable): Resource temporarily unavailable SDL-1.2
Mon, 19 Oct 2009 05:15:21 +0000 Sam Lantinga Added an error message for when ALSA audio fails SDL-1.2
Mon, 19 Oct 2009 03:18:15 +0000 Sam Lantinga Getting as close as you can with periods is better than the default parameters. SDL-1.2
Mon, 19 Oct 2009 02:36:02 +0000 Sam Lantinga Recoomendation from Lennart Poettering: SDL-1.2
Mon, 19 Oct 2009 02:33:07 +0000 Sam Lantinga Recommendation from Lennart Poettering: SDL-1.2
Mon, 19 Oct 2009 02:23:21 +0000 Sam Lantinga Recommendation from Lennart Poettering: SDL-1.2
Sun, 18 Oct 2009 23:18:28 +0000 Sam Lantinga There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh. SDL-1.2
Sun, 18 Oct 2009 17:31:37 +0000 Sam Lantinga Fixed bug #855 SDL-1.2
Sun, 18 Oct 2009 16:23:12 +0000 Sam Lantinga Use MacOS line endings for Mac resource files SDL-1.2
Sun, 18 Oct 2009 16:17:13 +0000 Sam Lantinga Use MacOS line endings for SDL.x SDL-1.2
Sun, 18 Oct 2009 16:14:57 +0000 Sam Lantinga Fixed bug #853 SDL-1.2
Sat, 17 Oct 2009 17:35:48 +0000 Sam Lantinga We no longer have a DirectInput link requirement SDL-1.2
Sat, 17 Oct 2009 16:49:23 +0000 Sam Lantinga Fixed bug #849 SDL-1.2
Sat, 17 Oct 2009 07:05:33 +0000 Sam Lantinga Don't need the define anymore... SDL-1.2
Sat, 17 Oct 2009 07:04:58 +0000 Sam Lantinga Enable the ALSA debug code via environment variable SDL-1.2
Sat, 17 Oct 2009 06:55:17 +0000 Sam Lantinga Option to fix bug #851 SDL-1.2
Sat, 17 Oct 2009 05:05:29 +0000 Sam Lantinga matthew green SDL-1.2
Fri, 16 Oct 2009 07:24:11 +0000 Sam Lantinga Allow the application to resize the window without destroying the OpenGL context SDL-1.2
Fri, 16 Oct 2009 05:12:20 +0000 Sam Lantinga patch-pulse (from ahoka@NetBSD.org): SDL-1.2
Fri, 16 Oct 2009 05:06:17 +0000 Sam Lantinga patch-ac (from mrg@NetBSD.org): SDL-1.2
Fri, 16 Oct 2009 05:05:21 +0000 Sam Lantinga patch-ab (from reinoud@NetBSD.org): SDL-1.2
Fri, 16 Oct 2009 04:29:27 +0000 Sam Lantinga It helps to use the right constant. :) SDL-1.2
Fri, 16 Oct 2009 04:24:03 +0000 Sam Lantinga Use SDL's byte order check, just to be sure SDL-1.2
Thu, 15 Oct 2009 05:29:49 +0000 Ryan C. Gordon Don't call it "ALSA 0.9 PCM audio" anymore, since we moved to the stable API. SDL-1.2
Thu, 15 Oct 2009 05:18:48 +0000 Sam Lantinga Fixed building on Mac OS X SDL-1.2
Thu, 15 Oct 2009 02:52:11 +0000 Sam Lantinga Fixed bug #728 SDL-1.2
Wed, 14 Oct 2009 07:34:35 +0000 Sam Lantinga Thilo helped me track down the audio issue with 22050 hz stereo sound. Yay! SDL-1.2
Tue, 13 Oct 2009 18:14:13 +0000 Patrice Mandin Add a note for experimental Milan support. SDL-1.2
Tue, 13 Oct 2009 09:59:20 +0000 Sam Lantinga Use the plug: ALSA devices for surround sound formats, which have automatic sample format/rate conversion. SDL-1.2
Tue, 13 Oct 2009 09:56:15 +0000 Sam Lantinga Switched from setting the period size and count to setting the buffer size directly, based on feedback from the ALSA development list: SDL-1.2
Tue, 13 Oct 2009 09:35:37 +0000 Sam Lantinga ALSA's idea of a "frame" is the same as SDL's idea of a "sample". The frame is a single sample on a single channel, and we've defined the frames for each channel as being interleaved. SDL-1.2
Tue, 13 Oct 2009 09:24:05 +0000 Sam Lantinga Fixed debug code to print correct values SDL-1.2
Tue, 13 Oct 2009 08:42:40 +0000 Sam Lantinga On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks. SDL-1.2
Tue, 13 Oct 2009 08:27:28 +0000 Ryan C. Gordon Corrected my snd_pcm_writei fix. SDL-1.2
Tue, 13 Oct 2009 06:45:02 +0000 Sam Lantinga Only show the dynamic audio libraries if we'll be dynamically loading them SDL-1.2
Tue, 13 Oct 2009 05:20:09 +0000 Sam Lantinga Simplify and improve dynamic library detection, taken from SDL_image SDL-1.2
Tue, 13 Oct 2009 04:23:34 +0000 Sam Lantinga We don't need dlvsym() for ALSA anymore, yay! SDL-1.2
Mon, 12 Oct 2009 23:21:19 +0000 Sam Lantinga Merged fix from SDL 1.3 SDL-1.2
Mon, 12 Oct 2009 21:07:12 +0000 Sam Lantinga Steven Noonan to sdl SDL-1.2
Mon, 12 Oct 2009 09:32:55 +0000 Sam Lantinga Joystick patch from FreeBSD ports system SDL-1.2
Mon, 12 Oct 2009 08:58:12 +0000 Ryan C. Gordon Forcibly disabled MMX mixers. SDL-1.2
Mon, 12 Oct 2009 08:18:36 +0000 Ryan C. Gordon Whoops, need to convert from bits to bytes for frame size. SDL-1.2
Mon, 12 Oct 2009 08:06:40 +0000 Ryan C. Gordon Corrected misuse of snd_pcm_writei() in ALSA driver. SDL-1.2
Sat, 10 Oct 2009 15:10:06 +0000 Sam Lantinga Added support for SDL_VIDEO_FULLSCREEN_DISPLAY, but mouse events need to be fixed up. SDL-1.2
Sat, 10 Oct 2009 15:06:04 +0000 Sam Lantinga Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11. SDL-1.2
Sat, 10 Oct 2009 14:59:32 +0000 Sam Lantinga Put the braces on the next line so vi can find the beginning of the function. SDL-1.2
Sat, 10 Oct 2009 10:28:05 +0000 Patrice Mandin Disable double buffer for Milan. Also set current width,height after we read it. SDL-1.2
Sat, 10 Oct 2009 10:17:51 +0000 Sam Lantinga Added missing caca files SDL-1.2
Sat, 10 Oct 2009 10:15:35 +0000 Sam Lantinga Fixed bug #838 SDL-1.2
Sat, 10 Oct 2009 10:14:01 +0000 Sam Lantinga Adapted from Debian patch: 320_activate_xrandr_on_default.diff SDL-1.2
Sat, 10 Oct 2009 10:10:36 +0000 Sam Lantinga Debian patch: 310_segfault_noGLX.diff SDL-1.2
Sat, 10 Oct 2009 10:09:01 +0000 Sam Lantinga Debian patch: f230_manpages.diff SDL-1.2
Sat, 10 Oct 2009 10:01:38 +0000 Sam Lantinga Debian patch: 218_joystick_memmove.diff SDL-1.2
Sat, 10 Oct 2009 09:59:29 +0000 Sam Lantinga Debian patch: 216_page_size.diff SDL-1.2
Sat, 10 Oct 2009 09:58:32 +0000 Sam Lantinga Fixed bug #833 SDL-1.2
Sat, 10 Oct 2009 09:43:50 +0000 Sam Lantinga Don't double-include sys/param.h SDL-1.2
Sat, 10 Oct 2009 09:43:08 +0000 Sam Lantinga Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version SDL-1.2
Sat, 10 Oct 2009 09:38:02 +0000 Sam Lantinga Adapted from 215_kfreebsd_gnu.diff SDL-1.2
Sat, 10 Oct 2009 09:28:35 +0000 Sam Lantinga Debian patch: 214_missing_mmx_blit.diff SDL-1.2
Sat, 10 Oct 2009 09:22:11 +0000 Sam Lantinga Made typedef for SDL_bool the same as the other typedefs. SDL-1.2
Sat, 10 Oct 2009 09:21:09 +0000 Sam Lantinga Added patch note for revision 5005 SDL-1.2
Sat, 10 Oct 2009 09:07:51 +0000 Sam Lantinga Debian patch: 209_alsa_priority.diff SDL-1.2
Sat, 10 Oct 2009 09:03:08 +0000 Sam Lantinga Debian patch: 050_altivec_detection.diff SDL-1.2
Sat, 10 Oct 2009 09:02:17 +0000 Sam Lantinga Changed environment variable to match Debian patch 205_lock_keys.diff SDL-1.2
Sat, 10 Oct 2009 08:59:28 +0000 Sam Lantinga Disable iPodLinux code by default (can be enabled with --enable-ipod) SDL-1.2
Sat, 10 Oct 2009 08:56:01 +0000 Sam Lantinga Debian patch: 040_propagate_pic_to_nasm.diff SDL-1.2
Sat, 10 Oct 2009 08:50:35 +0000 Sam Lantinga Debian patch: 030_pulseaudio_enable.diff SDL-1.2
Sat, 10 Oct 2009 08:46:06 +0000 Sam Lantinga Debian patch: 020_libcaca_new_api.diff SDL-1.2
Sat, 10 Oct 2009 08:11:36 +0000 Sam Lantinga Updated change log with recent checkins SDL-1.2
Sat, 10 Oct 2009 07:48:15 +0000 Sam Lantinga Fixed bug #627 SDL-1.2
Sat, 10 Oct 2009 07:33:18 +0000 Ryan C. Gordon Moved to stable ALSA API. SDL-1.2
Sat, 10 Oct 2009 07:30:00 +0000 Sam Lantinga Fixed bug #634 SDL-1.2
Sat, 10 Oct 2009 06:38:02 +0000 Ryan C. Gordon Cache the swap control setting, even on Mesa. SDL-1.2
Sat, 10 Oct 2009 05:21:31 +0000 Ryan C. Gordon Fixed incorrect return value test for SGI swap control. SDL-1.2
Sat, 10 Oct 2009 05:17:47 +0000 Ryan C. Gordon Default value for SGI swap control GL attribute should be -1. SDL-1.2
Sat, 10 Oct 2009 02:11:07 +0000 Sam Lantinga Fixed bug #798 SDL-1.2
Sat, 10 Oct 2009 02:03:53 +0000 Sam Lantinga Fixed bug #831 SDL-1.2
Thu, 08 Oct 2009 09:02:03 +0000 Ryan C. Gordon Remove sdl.pc during "make uninstall" SDL-1.2
Thu, 08 Oct 2009 07:48:37 +0000 Ryan C. Gordon Allow Unicode filenames in RWOPS on Windows. SDL-1.2
Thu, 08 Oct 2009 07:45:55 +0000 Sam Lantinga Ozkan Sezer 2009-04-01 23:17:13 PDT SDL-1.2
Thu, 08 Oct 2009 07:09:04 +0000 Sam Lantinga Update config.guess and config.sub SDL-1.2
Wed, 07 Oct 2009 08:03:32 +0000 Sam Lantinga SDL 1.2.14 is a recommended update. SDL-1.2
Wed, 07 Oct 2009 08:00:20 +0000 Sam Lantinga Updated documentation with major changes for 1.2.14 SDL-1.2
Wed, 07 Oct 2009 06:11:19 +0000 Sam Lantinga SuSE 11.1 installs directfb-config without directfb-devel, so check to SDL-1.2
Wed, 07 Oct 2009 06:10:40 +0000 Sam Lantinga Fixed building without OpenGL support SDL-1.2
Sun, 04 Oct 2009 22:31:25 +0000 Sam Lantinga Updated libtool to version 2.2.6a SDL-1.2
Sun, 04 Oct 2009 20:45:55 +0000 Sam Lantinga Fixed make dist SDL-1.2
Sun, 04 Oct 2009 20:31:21 +0000 Sam Lantinga Split acinclude.m4 into its constituent parts for easy upgrading SDL-1.2
Sun, 04 Oct 2009 20:30:45 +0000 Sam Lantinga Make the temporary black window be the maximum of all visible dimensions SDL-1.2
Fri, 02 Oct 2009 13:50:50 +0000 Sam Lantinga You should check for the C compiler before you set CFLAGS. :) SDL-1.2
Fri, 02 Oct 2009 11:26:59 +0000 Sam Lantinga Fixed nasm detection for newer autotools SDL-1.2
Fri, 02 Oct 2009 11:12:04 +0000 Sam Lantinga Updated version for mingw32 build SDL-1.2
Wed, 30 Sep 2009 20:38:28 +0000 Sam Lantinga Fixed VC2005 compiler warnings SDL-1.2
Wed, 30 Sep 2009 04:49:57 +0000 Sam Lantinga I just tested DGA mouse motion with X.org 1.6.0 and it's working fine, SDL-1.2
Tue, 29 Sep 2009 13:50:33 +0000 Ryan C. Gordon Make SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) work with GLX_SGI_swap_control. SDL-1.2
Tue, 29 Sep 2009 13:42:33 +0000 Ryan C. Gordon Removed isCustom ... not used any more. SDL-1.2
Tue, 29 Sep 2009 13:40:34 +0000 Ryan C. Gordon Removed duplicate memset() calls. SDL-1.2
Tue, 29 Sep 2009 13:07:36 +0000 Ryan C. Gordon Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target. SDL-1.2
Tue, 29 Sep 2009 11:28:43 +0000 Ryan C. Gordon Batch x11 dga mouse motion events into a single SDL event. SDL-1.2
Tue, 29 Sep 2009 06:31:29 +0000 Sam Lantinga Reverted revision 4880 since this breaks installation on Mac OS X. SDL-1.2
Tue, 29 Sep 2009 04:03:58 +0000 Ryan C. Gordon Fixed strict aliasing (or inline asm?) issue. SDL-1.2
Tue, 29 Sep 2009 00:37:36 +0000 Sam Lantinga Temporary band-aid for bug #575 SDL-1.2
Mon, 28 Sep 2009 18:21:58 +0000 Ryan C. Gordon Removed -rpath from link line. SDL-1.2
Mon, 28 Sep 2009 18:16:48 +0000 Ryan C. Gordon Added *.dSYM (Mac OS X debug symbols) to svn:ignore list for test dir. SDL-1.2
Mon, 28 Sep 2009 07:58:58 +0000 Sam Lantinga Fixed compile issue SDL-1.2
Mon, 28 Sep 2009 07:04:25 +0000 Sam Lantinga Added keyboard output for debugging bug #659 SDL-1.2
Mon, 28 Sep 2009 06:23:22 +0000 Sam Lantinga Vitaly Minko to slouken SDL-1.2
Sun, 27 Sep 2009 23:22:57 +0000 Sam Lantinga Fixed bug #716 SDL-1.2
Sun, 27 Sep 2009 22:41:34 +0000 Sam Lantinga Fixed bug #616 SDL-1.2
Sun, 27 Sep 2009 22:29:13 +0000 Sam Lantinga Improved bug #759 SDL-1.2
Sun, 27 Sep 2009 21:44:55 +0000 Sam Lantinga Fixed bug #582 SDL-1.2
Sun, 27 Sep 2009 19:23:04 +0000 Sam Lantinga Better fix from Max Horn SDL-1.2
Sun, 27 Sep 2009 06:20:27 +0000 Sam Lantinga Fixed bug #725 SDL-1.2
Sun, 27 Sep 2009 05:18:43 +0000 Sam Lantinga Fixed bug #713 SDL-1.2
Sun, 27 Sep 2009 04:49:30 +0000 Sam Lantinga Added missing DirectX data SDL-1.2
Sun, 27 Sep 2009 01:31:30 +0000 Sam Lantinga Fixed bug #586 SDL-1.2
Sat, 26 Sep 2009 23:17:08 +0000 Sam Lantinga Fixed bug #810 SDL-1.2
Sat, 26 Sep 2009 21:38:07 +0000 Sam Lantinga Fixed 32-bit build SDL-1.2
Sat, 26 Sep 2009 11:42:39 +0000 Sam Lantinga Fixed bug #806 SDL-1.2
Sat, 26 Sep 2009 10:37:28 +0000 Sam Lantinga Fixed bug #797 SDL-1.2
Sat, 26 Sep 2009 10:05:07 +0000 Sam Lantinga Fixed bug #734 SDL-1.2
Sat, 26 Sep 2009 06:01:27 +0000 Sam Lantinga Fixed crash with right side up BMP files SDL-1.2
Wed, 23 Sep 2009 07:18:02 +0000 Sam Lantinga Fixed bug #719 SDL-1.2
Wed, 23 Sep 2009 07:07:44 +0000 Sam Lantinga Fixed bug #732 SDL-1.2
Wed, 23 Sep 2009 07:01:50 +0000 Sam Lantinga Fixed bug #803 SDL-1.2
Wed, 23 Sep 2009 06:57:12 +0000 Sam Lantinga Potentially fixed bug #774 SDL-1.2
Wed, 23 Sep 2009 06:56:28 +0000 Sam Lantinga Fixed endianness issues with fullscreen mode SDL-1.2
Wed, 23 Sep 2009 06:35:28 +0000 Sam Lantinga Possibly fixed bug #601, definitely fixed a potential issue with threads SDL-1.2
Wed, 23 Sep 2009 05:16:54 +0000 Sam Lantinga Added some extra headers SDL-1.2
Tue, 22 Sep 2009 04:35:46 +0000 Sam Lantinga Added cast macros so SDL_net will compile with SDL 1.2 SDL-1.2
Tue, 22 Sep 2009 02:42:11 +0000 Sam Lantinga Fixed compile error on Win32 SDL-1.2
Tue, 22 Sep 2009 02:37:30 +0000 Sam Lantinga Added missing newline SDL-1.2
Tue, 22 Sep 2009 02:25:59 +0000 Sam Lantinga Max correctly pointed out that this will cause unexpected change in application SDL-1.2
Tue, 22 Sep 2009 02:22:14 +0000 Sam Lantinga Whoops, this breaks building on Mac OS X 10.4 SDL-1.2
Mon, 21 Sep 2009 12:04:11 +0000 Sam Lantinga Added header guards for SDLMain.h SDL-1.2
Mon, 21 Sep 2009 11:48:03 +0000 Sam Lantinga Fix for expression error by Torsten Giebl - Thanks! :) SDL-1.2
Mon, 21 Sep 2009 11:34:50 +0000 Sam Lantinga Fixed bug #638 SDL-1.2
Mon, 21 Sep 2009 11:32:58 +0000 Sam Lantinga Fixed bug #637 SDL-1.2
Mon, 21 Sep 2009 11:30:54 +0000 Sam Lantinga Whoops, need both the header and the library! SDL-1.2
Mon, 21 Sep 2009 11:14:36 +0000 Sam Lantinga Fixed bug #727 SDL-1.2
Mon, 21 Sep 2009 11:04:32 +0000 Sam Lantinga Fixed bug #714 SDL-1.2
Mon, 21 Sep 2009 10:23:07 +0000 Sam Lantinga Fixed bug #674 SDL-1.2
Mon, 21 Sep 2009 09:58:43 +0000 Sam Lantinga Fixed bug #795 SDL-1.2
Mon, 21 Sep 2009 09:54:33 +0000 Sam Lantinga Fixed bug #695 SDL-1.2
Mon, 21 Sep 2009 09:47:53 +0000 Sam Lantinga Fixed bug #778 SDL-1.2
Mon, 21 Sep 2009 09:38:10 +0000 Sam Lantinga Fixed bug #706 SDL-1.2
Mon, 21 Sep 2009 09:27:08 +0000 Sam Lantinga Fixed bug #698 SDL-1.2
Mon, 21 Sep 2009 09:18:42 +0000 Sam Lantinga Fixed bug #615 SDL-1.2
Mon, 21 Sep 2009 08:58:51 +0000 Sam Lantinga Oh yeah, we have GLX support too. SDL-1.2
Mon, 21 Sep 2009 08:39:52 +0000 Sam Lantinga Fixed bug #577 SDL-1.2
Mon, 21 Sep 2009 08:31:15 +0000 Sam Lantinga Fixed bug #591 SDL-1.2
Mon, 21 Sep 2009 08:03:00 +0000 Sam Lantinga Fixed bug #572 SDL-1.2
Mon, 21 Sep 2009 07:59:44 +0000 Sam Lantinga Fixed bug #571.. I think. :) SDL-1.2
Mon, 21 Sep 2009 07:32:26 +0000 Sam Lantinga Fixed bug #570 SDL-1.2
Mon, 21 Sep 2009 07:28:03 +0000 Sam Lantinga Updated the version to 1.2.14 for the next release. SDL-1.2
Mon, 21 Sep 2009 07:20:51 +0000 Sam Lantinga Fixed bug #562 SDL-1.2
Mon, 21 Sep 2009 07:03:29 +0000 Sam Lantinga The sound manager code is outdated and should only be used on Mac OS 9 now. SDL-1.2
Mon, 21 Sep 2009 06:18:52 +0000 Ryan C. Gordon Use correct value when calculating audio conversion length. SDL-1.2
Mon, 21 Sep 2009 06:08:23 +0000 Ryan C. Gordon 1.2 Quartz video: Ripped out QuickDraw and QuickTime. SDL-1.2
Mon, 21 Sep 2009 04:34:22 +0000 Ryan C. Gordon Patched to compile on Mac OS X <= 10.4 SDKs. SDL-1.2
Sun, 20 Sep 2009 18:14:35 +0000 Patrice Mandin Make the list NULL terminated. SDL-1.2
Sun, 20 Sep 2009 18:05:52 +0000 Patrice Mandin Forgot to allocate memory for native video mode data. SDL-1.2
Sun, 20 Sep 2009 12:48:51 +0000 Patrice Mandin Oops, need to compile first, before commit. SDL-1.2
Sun, 20 Sep 2009 12:46:46 +0000 Patrice Mandin Set video mode, allocate buffers, and enable new Milan video xbios support, need a tester now :). SDL-1.2
Sun, 20 Sep 2009 12:08:51 +0000 Patrice Mandin Define flags for double line and c2p operations. More Milan video work. SDL-1.2
Sat, 19 Sep 2009 21:58:59 +0000 Patrice Mandin Use loop to allocate needed buffers, instead of code duplication. Add missing header. SDL-1.2
Sat, 19 Sep 2009 13:31:41 +0000 Patrice Mandin Enumerates custom modes SDL-1.2
Sat, 19 Sep 2009 13:21:05 +0000 Patrice Mandin Start Milan video support SDL-1.2
Sat, 19 Sep 2009 12:46:00 +0000 Patrice Mandin Preliminary work to support the Milan video bios, that will gives access to 24 or 32 bpp modes. I used the svga driver as model to dynamically build video modes list. SDL-1.2
Mon, 14 Sep 2009 00:08:12 +0000 Ryan C. Gordon GCC 3.03 support on OS/2. SDL-1.2
Sun, 13 Sep 2009 22:19:56 +0000 Ryan C. Gordon Made NAS target dynamic, so you can safely include it in shipping binaries. SDL-1.2
Sat, 12 Sep 2009 19:41:54 +0000 Ryan C. Gordon Put some extra parentheses around some logic, to clarify order of operations. SDL-1.2
Sat, 12 Sep 2009 15:06:16 +0000 Ryan C. Gordon Fixed CD-ROM code to work with Mac OS X 10.6 SDK and 64-bit targets. SDL-1.2
Sat, 12 Sep 2009 15:04:32 +0000 Ryan C. Gordon Fixed CoreAudio to compile with Mac OS X 10.6 SDK and 64-bit targets. SDL-1.2
Sat, 12 Sep 2009 14:05:39 +0000 Ryan C. Gordon Updated some URLs in the comments. SDL-1.2
Sat, 12 Sep 2009 13:16:33 +0000 Ryan C. Gordon Fixed compiler warning on 64-bit systems (but this is still broken, really). SDL-1.2
Sat, 12 Sep 2009 13:15:27 +0000 Ryan C. Gordon Fixed compiler warnings on Mac OS X 10.6 SDK. SDL-1.2
Sat, 12 Sep 2009 13:10:16 +0000 Ryan C. Gordon Don't use NASM on x86_64 builds. SDL-1.2
Sat, 12 Sep 2009 12:50:25 +0000 Ryan C. Gordon Disable Sound Manager support on Mac OS X. SDL-1.2
Sat, 12 Sep 2009 06:25:36 +0000 Ryan C. Gordon Patched X11 code to compile on Mac OS X 10.6 SDK. SDL-1.2
Fri, 07 Aug 2009 10:20:40 +0000 Sam Lantinga Fixed bug #746 SDL-1.2
Sun, 02 Aug 2009 20:45:40 +0000 Sam Lantinga Fixed type size for test_bit() SDL-1.2
Wed, 01 Jul 2009 19:06:31 +0000 Ryan C. Gordon Patch from Fedora project to fix crashes with SDL_HasSSE() on amd64. SDL-1.2
Thu, 07 May 2009 12:40:16 +0000 Sam Lantinga Date: Fri, 24 Apr 2009 17:47:07 +0200 SDL-1.2
Thu, 07 May 2009 12:03:51 +0000 Sam Lantinga Fixed dynamic loading on Windows CE SDL-1.2
Mon, 27 Apr 2009 10:33:21 +0000 Patrice Mandin Disable debug code SDL-1.2
Sun, 26 Apr 2009 07:15:29 +0000 Patrice Mandin Enable Xbios audio for Magic SDL-1.2
Sun, 26 Apr 2009 07:14:29 +0000 Patrice Mandin Enable Xbios audio for Magic SDL-1.2
Fri, 24 Apr 2009 19:04:02 +0000 Patrice Mandin Add Teamtap autodetection, to avoid generating ghost events if it is not present SDL-1.2
Mon, 13 Apr 2009 09:03:35 +0000 Sam Lantinga Fixed bug #421 SDL-1.2
Mon, 13 Apr 2009 08:49:41 +0000 Sam Lantinga Fixed bug #675 SDL-1.2
Mon, 13 Apr 2009 08:44:48 +0000 Sam Lantinga Fixed bug #619 SDL-1.2
Mon, 13 Apr 2009 08:42:09 +0000 Sam Lantinga Fixed bug #618 SDL-1.2
Mon, 13 Apr 2009 08:38:04 +0000 Sam Lantinga Fixed bug #611 SDL-1.2
Mon, 13 Apr 2009 00:53:12 +0000 Sam Lantinga Fixed bug #526 SDL-1.2
Thu, 02 Apr 2009 04:43:36 +0000 Sam Lantinga Fixed bug #611 SDL-1.2
Thu, 02 Apr 2009 04:09:40 +0000 Sam Lantinga Added credits for the PS3 code SDL-1.2
Thu, 02 Apr 2009 04:06:55 +0000 Sam Lantinga Hello. SDL-1.2
Tue, 17 Mar 2009 03:58:53 +0000 Sam Lantinga Date: Fri, 6 Mar 2009 12:41:17 -0800 SDL-1.2
Tue, 17 Feb 2009 05:25:25 +0000 Sam Lantinga Fixed bug #646 SDL-1.2
Mon, 16 Feb 2009 22:32:34 +0000 Sam Lantinga GAPI fixes from Stefan Klug SDL-1.2
Fri, 30 Jan 2009 01:40:44 +0000 Ryan C. Gordon Corrected documentation for SDL_rwops::read() SDL-1.2
Thu, 15 Jan 2009 22:16:04 +0000 Patrice Mandin Update Email SDL-1.2
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Wed, 12 Nov 2008 17:23:40 +0000 Sam Lantinga Date: Sun, 7 Sep 2008 15:17:00 +0200 SDL-1.2
Fri, 07 Nov 2008 04:15:36 +0000 Sam Lantinga Date: Thu, 16 Oct 2008 20:27:34 +0400 SDL-1.2
Wed, 05 Nov 2008 20:08:17 +0000 Patrice Mandin Aranym now has Joypad emulation. Also mask bits for joypad state, for bits only used for buttons, to avoid generating events when dummy bits are set SDL-1.2
Mon, 13 Oct 2008 20:50:20 +0000 Patrice Mandin Disable Xbios video driver if FVDI present, but still allow it to be used when setting SDL_VIDEODRIVER SDL-1.2
Mon, 15 Sep 2008 20:47:55 +0000 Ryan C. Gordon Correct fix for Bugzilla #602. SDL-1.2
Mon, 15 Sep 2008 05:08:53 +0000 Ryan C. Gordon Whoops, forgot the semicolon. :/ SDL-1.2
Sun, 14 Sep 2008 21:45:04 +0000 Ryan C. Gordon Deal with ELF underscores on Solaris with Sun Studio. SDL-1.2
Mon, 08 Sep 2008 07:33:05 +0000 Ryan C. Gordon Prevent crash from unaligned memory access on sparc64, etc. SDL-1.2
Thu, 07 Aug 2008 20:55:45 +0000 Patrice Mandin Check defines do not already exist in recent system headers SDL-1.2
Thu, 07 Aug 2008 20:38:35 +0000 Patrice Mandin Check defines do not already exist in recent system headers SDL-1.2
Fri, 25 Jul 2008 10:52:10 +0000 Ryan C. Gordon Tweaked fatbuild.sh so it works with install_name_tool. SDL-1.2
Sat, 19 Jul 2008 11:54:55 +0000 Patrice Mandin Fix bug 545, by returning early whenever an error occurs when initializing joystick structure SDL-1.2
Sat, 05 Jul 2008 18:27:27 +0000 Ryan C. Gordon Merged r3674:3675 from trunk: comment in README about svn RSS feed. SDL-1.2
Sun, 13 Apr 2008 04:50:17 +0000 Sam Lantinga Date: Sat, 5 Apr 2008 19:54:28 -0700 SDL-1.2
Mon, 31 Mar 2008 05:27:21 +0000 Ryan C. Gordon Fix X11 build issue with multiple includes of Xlibint.h ... SDL-1.2
Wed, 12 Mar 2008 22:01:48 +0000 Ryan C. Gordon Don't recreate the GL content in windib target if SDL_SetVideoMode() is being SDL-1.2
Fri, 29 Feb 2008 14:01:45 +0000 Sam Lantinga We probably want to still do this for fullscreen surfaces, since we may be SDL-1.2
Fri, 29 Feb 2008 13:58:37 +0000 Sam Lantinga Added patch note for Sylvain's patch SDL-1.2
Fri, 29 Feb 2008 13:57:49 +0000 Sam Lantinga Date: Thu, 28 Feb 2008 22:54:29 +0100 SDL-1.2
Fri, 29 Feb 2008 13:55:44 +0000 Sam Lantinga * Added configure option --enable-screensaver, to allow enabling the screensaver by default. SDL-1.2
Tue, 26 Feb 2008 10:50:28 +0000 Sam Lantinga Date: Tue, 05 Feb 2008 01:41:08 -0500 SDL-1.2
Mon, 04 Feb 2008 17:22:56 +0000 Ryan C. Gordon Date: Sat, 2 Feb 2008 22:08:05 +0100 SDL-1.2
Fri, 25 Jan 2008 05:48:08 +0000 Sam Lantinga Fixed crash in SDL_SetGammaRamp() SDL-1.2
Thu, 24 Jan 2008 15:50:20 +0000 Sam Lantinga Damien Carbery fixed bug #542 SDL-1.2
Thu, 03 Jan 2008 06:19:07 +0000 Sam Lantinga Updates for building on Windows CE using mingw32ce cross compiler: SDL-1.2
Thu, 03 Jan 2008 06:06:06 +0000 Sam Lantinga Updated config scripts SDL-1.2
Tue, 01 Jan 2008 15:23:59 +0000 Sam Lantinga Fixed bug #531 SDL-1.2
Mon, 31 Dec 2007 06:18:12 +0000 Sam Lantinga Clean up the test directory for release SDL-1.2 release-1.2.13
Mon, 31 Dec 2007 06:12:50 +0000 Sam Lantinga Fixed 1 out of 210 warnings. ;-) SDL-1.2
Mon, 31 Dec 2007 03:09:42 +0000 Sam Lantinga Don't need the bundle resource SDL-1.2
Mon, 31 Dec 2007 03:04:31 +0000 Sam Lantinga Updated MacOS Classic version, added version resource to MPW build. SDL-1.2
Mon, 31 Dec 2007 00:03:33 +0000 Sam Lantinga Updated gcc-fat.sh to build on Mac OS X 10.5 SDL-1.2
Sun, 30 Dec 2007 21:50:41 +0000 Sam Lantinga Added symbian.zip to released files SDL-1.2
Sun, 30 Dec 2007 05:00:20 +0000 Sam Lantinga Don't use -fvisibility if it generates warnings ... like this one: SDL-1.2
Sat, 29 Dec 2007 21:41:48 +0000 Sam Lantinga Fixed bug #510 SDL-1.2
Sat, 29 Dec 2007 21:31:26 +0000 Sam Lantinga Guillaume Borios fixed bug #508 SDL-1.2
Sat, 29 Dec 2007 20:28:21 +0000 Sam Lantinga Fixed return value for iconifying the window in a couple spots. SDL-1.2
Sat, 29 Dec 2007 20:08:51 +0000 Sam Lantinga J. Snell fixed bug #482 SDL-1.2
Sat, 29 Dec 2007 19:44:02 +0000 Sam Lantinga Fixed bug #478 SDL-1.2
Sat, 29 Dec 2007 19:01:13 +0000 Sam Lantinga Added patch note for fixing bug #503 SDL-1.2
Sat, 29 Dec 2007 18:58:09 +0000 Sam Lantinga Tony White fixed bug #503 SDL-1.2
Sat, 29 Dec 2007 18:50:33 +0000 Sam Lantinga Fixed bug #502 SDL-1.2
Sat, 29 Dec 2007 17:13:21 +0000 Sam Lantinga Support both 10.2 and 10.3 PPC runtime SDK SDL-1.2
Sat, 29 Dec 2007 06:21:47 +0000 Sam Lantinga Updated patch notes for 1.2.13 SDL-1.2
Sat, 29 Dec 2007 06:16:35 +0000 Sam Lantinga Fixed bug #497 SDL-1.2
Sat, 29 Dec 2007 06:08:17 +0000 Sam Lantinga Fixed bug #464 SDL-1.2
Sat, 29 Dec 2007 06:06:03 +0000 Sam Lantinga Improved detection of mprotect() SDL-1.2
Sat, 29 Dec 2007 05:30:20 +0000 Sam Lantinga Updated version to 1.2.13 SDL-1.2
Sat, 29 Dec 2007 05:20:51 +0000 Sam Lantinga Updated version to 1.2.13 SDL-1.2
Sat, 29 Dec 2007 05:18:33 +0000 Sam Lantinga Made the mprotect() fix for SDL_SoftStretch() more general for hardened linux, etc. SDL-1.2
Sat, 29 Dec 2007 03:50:29 +0000 Sam Lantinga Fixed bug #528 SDL-1.2
Sat, 29 Dec 2007 02:34:53 +0000 Sam Lantinga Erik Heckers fixed bug #493 SDL-1.2
Sat, 29 Dec 2007 02:23:48 +0000 Sam Lantinga Hans de Goede fixed bug #495 SDL-1.2
Fri, 28 Dec 2007 22:05:17 +0000 Sam Lantinga Date: Thu, 27 Dec 2007 07:38:25 +0000 SDL-1.2
Fri, 28 Dec 2007 20:39:31 +0000 Sam Lantinga Fixed fatbuild.sh script for building on Mac OS X 10.5 SDL-1.2
Fri, 28 Dec 2007 18:15:43 +0000 Sam Lantinga Date: Wed, 14 Nov 2007 22:20:27 -0500 SDL-1.2
Fri, 28 Dec 2007 18:07:59 +0000 Sam Lantinga Date: Thu, 15 Nov 2007 10:33:01 +0100 SDL-1.2
Fri, 28 Dec 2007 08:11:26 +0000 Sam Lantinga Oskar Linde fixed bug #507 SDL-1.2
Fri, 28 Dec 2007 08:06:36 +0000 Sam Lantinga Stephen Hurd fixed bug #505 SDL-1.2
Fri, 28 Dec 2007 08:00:30 +0000 Sam Lantinga Brian Fisher fixed bug #513 SDL-1.2
Fri, 28 Dec 2007 07:52:19 +0000 Sam Lantinga Fixed typo in docs, fixing bug #520 SDL-1.2
Fri, 28 Dec 2007 07:50:01 +0000 Sam Lantinga Removed stray C++ comment SDL-1.2
Thu, 27 Dec 2007 13:59:41 +0000 Sam Lantinga Fixed crash when given video modes > 32 bpp SDL-1.2
Tue, 25 Sep 2007 09:59:26 +0000 Ryan C. Gordon Date: Mon, 24 Sep 2007 17:54:58 +0200 SDL-1.2
Sat, 01 Sep 2007 17:25:24 +0000 Ryan C. Gordon ANSI C fix (all variables need to be defined at start of block). SDL-1.2
Tue, 21 Aug 2007 06:52:33 +0000 Sam Lantinga Fixed bugs #471 and #480 SDL-1.2
Mon, 06 Aug 2007 18:36:46 +0000 Ryan C. Gordon Set an error message when SDL_GL_SetAttribute() fails because we can't support SDL-1.2
Sun, 05 Aug 2007 03:21:18 +0000 Ryan C. Gordon Removed some C++ style comments from the public headers. SDL-1.2
Tue, 24 Jul 2007 04:21:05 +0000 Sam Lantinga Fixed bug #458 SDL-1.2
Mon, 23 Jul 2007 18:36:58 +0000 Sam Lantinga Switched afxres.h to winresrc.h SDL-1.2
Mon, 23 Jul 2007 01:19:56 +0000 Sam Lantinga Fixed window titles on Windows 95/98/ME SDL-1.2
Fri, 20 Jul 2007 08:17:45 +0000 Sam Lantinga I'm not sure if this helps anything, but it was clearly wrong. SDL-1.2 release-1.2.12
Fri, 20 Jul 2007 03:30:41 +0000 Sam Lantinga Merged window position fix from windib code SDL-1.2
Fri, 20 Jul 2007 03:25:40 +0000 Sam Lantinga > Hi Ryan, SDL-1.2
Fri, 20 Jul 2007 02:58:28 +0000 Sam Lantinga Fixed warnings in NO_STDIO mode SDL-1.2
Thu, 19 Jul 2007 08:12:45 +0000 Sam Lantinga Added patch note for bug #461 SDL-1.2
Thu, 19 Jul 2007 08:08:16 +0000 Sam Lantinga Fixed bug #461 SDL-1.2
Wed, 18 Jul 2007 04:07:46 +0000 Sam Lantinga Updating copyright date for Version.rc SDL-1.2
Wed, 18 Jul 2007 04:04:24 +0000 Sam Lantinga Better windres detection SDL-1.2
Mon, 16 Jul 2007 05:08:20 +0000 Sam Lantinga Always advertise hardware palette, since Windows will remap colors for us. SDL-1.2
Mon, 16 Jul 2007 03:27:26 +0000 Sam Lantinga Added support for building version.rc in Windows build. SDL-1.2
Mon, 16 Jul 2007 00:07:02 +0000 Sam Lantinga Fixed bug #428 SDL-1.2
Sun, 15 Jul 2007 21:50:07 +0000 Sam Lantinga Fixed bug #457 SDL-1.2
Sun, 15 Jul 2007 19:43:54 +0000 Sam Lantinga Fixed building on Windows CE SDL-1.2
Sun, 15 Jul 2007 19:00:22 +0000 Sam Lantinga Added a patch note for the Mac OS X cursor bug SDL-1.2
Sun, 15 Jul 2007 17:26:50 +0000 Ryan C. Gordon Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable. SDL-1.2
Sun, 15 Jul 2007 17:22:39 +0000 Sam Lantinga Final fix for bug #373 SDL-1.2
Sun, 15 Jul 2007 16:33:45 +0000 Ryan C. Gordon Dump more information about each joystick in testjoytick.c SDL-1.2
Sun, 15 Jul 2007 15:58:00 +0000 Sam Lantinga Patch from Christian Walther SDL-1.2
Sun, 15 Jul 2007 14:14:45 +0000 Ryan C. Gordon An attempt at fixing Bugzilla #454. SDL-1.2
Sun, 15 Jul 2007 14:05:31 +0000 Sam Lantinga I think this fixes bug #454 SDL-1.2
Sat, 14 Jul 2007 21:09:54 +0000 Sam Lantinga Use SDL C functions (fixes security warnings on OpenBSD) SDL-1.2
Sat, 14 Jul 2007 08:27:06 +0000 Sam Lantinga More improvements for bug #373 SDL-1.2
Sat, 14 Jul 2007 08:00:50 +0000 Sam Lantinga Fixed bug #373 SDL-1.2
Sat, 14 Jul 2007 07:26:34 +0000 Ryan C. Gordon Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizations SDL-1.2
Sat, 14 Jul 2007 07:06:46 +0000 Ryan C. Gordon Reverted r3255:3256. Don't actually need it unless the build is broken. :) SDL-1.2
Sat, 14 Jul 2007 07:01:38 +0000 Ryan C. Gordon Removed some unused static variables. SDL-1.2
Sat, 14 Jul 2007 06:45:01 +0000 Ryan C. Gordon Mac OS X thinks we want a function call to SDL_memcpy() and not memcpy() here, SDL-1.2
Fri, 13 Jul 2007 18:44:43 +0000 Patrice Mandin Call GEM_CheckMouseMode everytime something may change mouse form, and do it properly SDL-1.2
Fri, 13 Jul 2007 16:09:16 +0000 Patrice Mandin Simplify setting window title SDL-1.2
Fri, 13 Jul 2007 03:57:40 +0000 Sam Lantinga Update default cross-compile install prefix for the latest mingw toolchain SDL-1.2
Thu, 12 Jul 2007 19:00:08 +0000 Patrice Mandin Formatting with tabs SDL-1.2
Thu, 12 Jul 2007 08:05:19 +0000 Sam Lantinga A better fix for building DGA code on Solaris 8, inspired by the NetBSD pkgsrc patch. SDL-1.2
Thu, 12 Jul 2007 08:04:10 +0000 Sam Lantinga Ryan's fix is still good for the built-in version of iconv_open() SDL-1.2
Thu, 12 Jul 2007 07:47:29 +0000 Sam Lantinga Fixed iconv handling on Solaris 11 SDL-1.2
Thu, 12 Jul 2007 07:29:19 +0000 Sam Lantinga Fixed bug #455 SDL-1.2
Thu, 12 Jul 2007 05:30:17 +0000 Sam Lantinga Added note about SDL_config.h SDL-1.2
Thu, 12 Jul 2007 05:19:55 +0000 Sam Lantinga Fixed joystick name detection SDL-1.2
Thu, 12 Jul 2007 02:51:58 +0000 Sam Lantinga Warn Visual C++ users if they have a stale configure generated SDL_config.h SDL-1.2
Wed, 11 Jul 2007 07:53:12 +0000 Sam Lantinga Added key composition support, courtesy of Kuon SDL-1.2
Wed, 11 Jul 2007 07:47:47 +0000 Ryan C. Gordon Added more release notes. SDL-1.2
Wed, 11 Jul 2007 07:25:57 +0000 Ryan C. Gordon Merged r3207:3208 from trunk/SDL: *INDENT-OFF* for inline asm. SDL-1.2
Wed, 11 Jul 2007 07:21:39 +0000 Ryan C. Gordon Cleaned up tabs. SDL-1.2
Wed, 11 Jul 2007 06:26:22 +0000 Ryan C. Gordon GCC inline asm for MMX YUV processing no longer has textrels and now works when SDL-1.2
Wed, 11 Jul 2007 05:55:10 +0000 Sam Lantinga Fixed VC++ warnings SDL-1.2
Wed, 11 Jul 2007 05:46:04 +0000 Sam Lantinga Removed unreferenced variable SDL-1.2
Wed, 11 Jul 2007 05:43:39 +0000 Sam Lantinga I think this fixes bug #261 SDL-1.2
Tue, 10 Jul 2007 20:15:31 +0000 Sam Lantinga Updated SVN checkout instructions SDL-1.2
Tue, 10 Jul 2007 19:03:44 +0000 Ryan C. Gordon Set the error after freeing stuff, just in case one of those functions resets SDL-1.2
Tue, 10 Jul 2007 18:56:08 +0000 Ryan C. Gordon Reverted most of r3200:3201: a malloc() failure would leave a zero-byte SDL-1.2
Tue, 10 Jul 2007 16:01:46 +0000 Sam Lantinga Simplified Win32 file opening code SDL-1.2
Tue, 10 Jul 2007 15:39:14 +0000 Sam Lantinga Sort of fixed NAS detection on NetBSD - requires that /usr/pkg be in your include/linker/library path SDL-1.2
Tue, 10 Jul 2007 15:04:49 +0000 Ryan C. Gordon Whoops, reverted changes that shouldn't have been committed with #3197. SDL-1.2
Tue, 10 Jul 2007 15:03:19 +0000 Ryan C. Gordon Don't leak the readahead buffer if win32 rwops file open fails. SDL-1.2
Tue, 10 Jul 2007 14:16:44 +0000 Sam Lantinga Backported the NAS detection from SDL 1.3, replacing the broken NetBSD patch SDL-1.2
Tue, 10 Jul 2007 13:52:07 +0000 Ryan C. Gordon Added a '*/' for whiney compilers that don't like comments-in-comments. SDL-1.2
Tue, 10 Jul 2007 05:37:53 +0000 Sam Lantinga Added patch note for file I/O speedup SDL-1.2
Tue, 10 Jul 2007 05:35:33 +0000 Sam Lantinga Fixed bug #453 SDL-1.2
Tue, 10 Jul 2007 04:49:00 +0000 Sam Lantinga I'm reverting this patch... SDL-1.2
Tue, 10 Jul 2007 04:47:08 +0000 Sam Lantinga Merged some patches from NetBSD pkgsrc: SDL-1.2
Tue, 10 Jul 2007 04:41:50 +0000 Sam Lantinga Added patch-aj from NetBSD pkgsrc: SDL-1.2
Tue, 10 Jul 2007 04:31:31 +0000 Sam Lantinga Fixed signed/unsigned mismatch ... hmm, limited to 2 GB reads? Fix in SDL 1.3 SDL-1.2
Tue, 10 Jul 2007 04:01:46 +0000 Sam Lantinga Added read-ahead support for Win32 file IO SDL-1.2
Mon, 09 Jul 2007 00:26:21 +0000 Ryan C. Gordon Removed note about initializing mixing buffers. SDL-1.2
Mon, 09 Jul 2007 00:25:31 +0000 Ryan C. Gordon Reverted patch in revision #3139, since it changes behaviour, which isn't good SDL-1.2
Sun, 08 Jul 2007 22:58:33 +0000 Sam Lantinga Applied patch from OpenBSD ports package SDL-1.2
Sun, 08 Jul 2007 22:14:37 +0000 Sam Lantinga Merged FreeBSD joystick patch SDL-1.2
Sun, 08 Jul 2007 20:38:36 +0000 Sam Lantinga Fixed bug #437 SDL-1.2
Sun, 08 Jul 2007 14:24:27 +0000 Sam Lantinga Fixed bug #451 SDL-1.2
Sun, 08 Jul 2007 05:58:16 +0000 Sam Lantinga Fixed configure warning about datarootdir SDL-1.2
Sun, 08 Jul 2007 04:07:36 +0000 Sam Lantinga Fixed typo... did somebody not compile this before submitting a patch? SDL-1.2
Sun, 08 Jul 2007 01:55:46 +0000 Ryan C. Gordon This looks like it might hit Bugzilla #441, too, so we'll play it safe. SDL-1.2
Sun, 08 Jul 2007 01:50:26 +0000 Ryan C. Gordon Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their SDL-1.2
Sun, 08 Jul 2007 01:36:16 +0000 Ryan C. Gordon Fixed compiler warning (gcc w/ -Wall) for using getpid() and kill() without SDL-1.2
Sun, 08 Jul 2007 01:35:50 +0000 Ryan C. Gordon Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for SDL-1.2
Sat, 07 Jul 2007 19:22:27 +0000 Sam Lantinga Use GL direct updates when possible SDL-1.2
Sat, 07 Jul 2007 19:20:28 +0000 Sam Lantinga Fixed bug #360 SDL-1.2
Fri, 06 Jul 2007 13:39:03 +0000 Sam Lantinga Reverted mousewheel support in 1.2, since it breaks binary compatibility. SDL-1.2
Fri, 06 Jul 2007 13:32:20 +0000 Sam Lantinga Ugh... actually changing what buttons are returned to the application. Maybe we should wait until SDL 1.3 for horizontal scrolling support? SDL-1.2
Fri, 06 Jul 2007 09:15:43 +0000 Sam Lantinga Fixed bug #382 SDL-1.2
Fri, 06 Jul 2007 07:45:33 +0000 Sam Lantinga Fixed bug #322 SDL-1.2
Thu, 05 Jul 2007 07:11:05 +0000 Sam Lantinga Fixed Windows build SDL-1.2
Thu, 05 Jul 2007 06:34:51 +0000 Sam Lantinga Fixed bug #436 SDL-1.2
Thu, 05 Jul 2007 04:53:36 +0000 Ryan C. Gordon Added Markus Mertama to the CREDITS file for the S60 port. SDL-1.2
Thu, 05 Jul 2007 04:51:09 +0000 Ryan C. Gordon Minor updates to the Symbian/S60 port, plus project files that weren't SDL-1.2
Thu, 05 Jul 2007 02:53:40 +0000 Ryan C. Gordon Added notes about audio callback behaviour. SDL-1.2
Thu, 05 Jul 2007 02:44:54 +0000 Ryan C. Gordon Fixed our own test app. :) SDL-1.2
Thu, 05 Jul 2007 02:24:36 +0000 Ryan C. Gordon Don't initialize the audio buffer passed to the application's audio callback, SDL-1.2
Wed, 04 Jul 2007 15:22:47 +0000 Sam Lantinga Oops, didn't mean to commit this... SDL-1.2
Wed, 04 Jul 2007 15:22:07 +0000 Sam Lantinga Fixed bug #450 SDL-1.2
Wed, 04 Jul 2007 07:54:06 +0000 Sam Lantinga Fixed bug #447 SDL-1.2
Wed, 04 Jul 2007 04:27:47 +0000 Sam Lantinga Fixed bug #349 SDL-1.2
Tue, 03 Jul 2007 09:53:26 +0000 Ryan C. Gordon Fixed yasm/nasm warning. SDL-1.2
Tue, 03 Jul 2007 09:39:09 +0000 Sam Lantinga Fixed bug #398 SDL-1.2
Tue, 03 Jul 2007 09:22:57 +0000 Sam Lantinga Added some missing patch notes - Ryan, feel free to add them for your commits SDL-1.2
Tue, 03 Jul 2007 09:16:14 +0000 Sam Lantinga Added patch note for fixing bug 335 SDL-1.2
Tue, 03 Jul 2007 09:05:51 +0000 Sam Lantinga Fixed bug #335 SDL-1.2
Mon, 02 Jul 2007 02:45:52 +0000 Sam Lantinga Fixed assembly relocation problems, so we can check for NASM on Mac OS X. SDL-1.2
Sat, 30 Jun 2007 08:09:53 +0000 Sam Lantinga OpenGL is in the X11 directory on some systems. SDL-1.2
Sat, 30 Jun 2007 03:47:50 +0000 Sam Lantinga Fixed 64-bit compile issues SDL-1.2
Thu, 28 Jun 2007 19:29:26 +0000 Ryan C. Gordon Corrected mismerge of XIM patch, thanks Alissa! SDL-1.2
Thu, 28 Jun 2007 08:33:59 +0000 Sam Lantinga iconv() doesn't write to the data, just make compilers happy SDL-1.2
Thu, 28 Jun 2007 06:53:09 +0000 Sam Lantinga Whoops, need to actually copy inbuf SDL-1.2
Thu, 28 Jun 2007 06:47:35 +0000 Sam Lantinga Okay, apparently the newer standard specifies char** for the inbuf SDL-1.2
Thu, 28 Jun 2007 05:35:50 +0000 Sam Lantinga Better fix for bug 419 SDL-1.2
Wed, 27 Jun 2007 10:12:49 +0000 Ryan C. Gordon Removed textrels from hermes code. SDL-1.2
Tue, 26 Jun 2007 20:04:15 +0000 Ryan C. Gordon Updated "What's New" docs. SDL-1.2
Tue, 26 Jun 2007 20:02:40 +0000 Ryan C. Gordon windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER. SDL-1.2
Tue, 26 Jun 2007 00:57:09 +0000 Ryan C. Gordon Added some new XIM symbols to the dynamic X11 function list. SDL-1.2
Mon, 25 Jun 2007 20:08:55 +0000 Ryan C. Gordon Whoops, patched to compile. SDL-1.2
Mon, 25 Jun 2007 19:58:32 +0000 Ryan C. Gordon Significantly improved XIM support. SDL-1.2
Mon, 25 Jun 2007 14:58:22 +0000 Sam Lantinga Oops, 512x512 in 16 bit mode SDL-1.2
Mon, 25 Jun 2007 00:50:20 +0000 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
Sun, 24 Jun 2007 18:26:35 +0000 Ryan C. Gordon Added S60 port. SDL-1.2
Thu, 21 Jun 2007 18:48:13 +0000 Ryan C. Gordon Whoops, fixed previous VC6 support patch. SDL-1.2
Thu, 21 Jun 2007 18:20:59 +0000 Ryan C. Gordon Fixes for Visual C++ 6.0 with and without the Processor Pack. SDL-1.2
Sat, 16 Jun 2007 05:51:51 +0000 Ryan C. Gordon Fixed assembler command line for older yasm releases and documented nasm SDL-1.2
Sat, 16 Jun 2007 05:24:55 +0000 Ryan C. Gordon Fixed win32 event name list (WM_MOUSELAST was listed twice, one should be SDL-1.2
Sat, 16 Jun 2007 05:10:47 +0000 Ryan C. Gordon Added support for WM_XBUTTON to the windib driver, to support more mouse SDL-1.2
Fri, 15 Jun 2007 15:52:04 +0000 Ryan C. Gordon Removed some more EPOC stuff I missed. SDL-1.2
Fri, 15 Jun 2007 15:42:15 +0000 Ryan C. Gordon Removed EPOC port...it's being replaced by an updated Symbian port with the SDL-1.2
Fri, 15 Jun 2007 12:26:29 +0000 Ryan C. Gordon Make sure to check for glu.h before enabling glX support. We don't SDL-1.2
Fri, 15 Jun 2007 11:43:14 +0000 Sam Lantinga Added patch note for subversion revision 3076 SDL-1.2
Fri, 15 Jun 2007 07:19:05 +0000 Ryan C. Gordon Make sure __inline__ isn't defined before #defining it, since some compilers SDL-1.2
Fri, 15 Jun 2007 06:57:31 +0000 Ryan C. Gordon Clean up have-initialized resources in some failing edge cases. SDL-1.2
Fri, 15 Jun 2007 06:49:14 +0000 Sam Lantinga Added docs for revision 3073 - Ryan, feel free to do this yourself, if you want. SDL-1.2
Fri, 15 Jun 2007 06:29:52 +0000 Ryan C. Gordon Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video SDL-1.2
Fri, 15 Jun 2007 05:41:22 +0000 Sam Lantinga Don't install the extra SDL config headers or SDL_copying.h SDL-1.2
Fri, 15 Jun 2007 05:21:33 +0000 Sam Lantinga Updated docs with bug fixes in subversion. SDL-1.2
Thu, 14 Jun 2007 14:09:25 +0000 Ryan C. Gordon Prevent arts audio target from crashing/hanging SDL if the audio hardware SDL-1.2
Wed, 13 Jun 2007 08:00:10 +0000 Ryan C. Gordon Actually, this is a better fix...clear the error state once if everything we SDL-1.2
Wed, 13 Jun 2007 07:54:10 +0000 Ryan C. Gordon Date: Mon, 4 Jun 2007 06:17:59 +0000 (UTC) SDL-1.2
Wed, 13 Jun 2007 04:13:21 +0000 Ryan C. Gordon Print keysym with key events. SDL-1.2
Sat, 09 Jun 2007 19:52:05 +0000 Patrice Mandin Avoid switch to supervisor mode in SDL_GetTicks, by updating system counter from vbl interrupt SDL-1.2
Fri, 08 Jun 2007 21:44:40 +0000 Patrice Mandin Set supervisor as volatile as it is modified from an interrupt SDL-1.2
Mon, 04 Jun 2007 11:43:47 +0000 Ryan C. Gordon C fallback for SDL_revcpy() was off by one. Thanks to Emmanuel Jeandel for SDL-1.2
Mon, 04 Jun 2007 11:22:23 +0000 Ryan C. Gordon Better handling of multiple queued Cocoa mouse events. Thanks to Christian SDL-1.2
Mon, 04 Jun 2007 11:15:58 +0000 Ryan C. Gordon Patch to allow DirectFB target to report a correct screen size. SDL-1.2
Mon, 04 Jun 2007 11:06:48 +0000 Ryan C. Gordon Check if yasm supports a nasm-specific syntax we use (it doesn't in 0.5.0, SDL-1.2
Sun, 03 Jun 2007 19:21:07 +0000 Ryan C. Gordon Minor macrom comment cleanup. SDL-1.2
Sun, 03 Jun 2007 19:19:16 +0000 Ryan C. Gordon Minor tab fix in mac drawsprocket code. SDL-1.2
Sun, 03 Jun 2007 06:52:58 +0000 Ryan C. Gordon Patched to compile on Mac OS X (not that you should necessarily be using this SDL-1.2
Sun, 03 Jun 2007 06:52:06 +0000 Ryan C. Gordon Use system memset/memcpy on Mac OS X, since Apple hand-tunes these for each SDL-1.2
Tue, 29 May 2007 12:01:07 +0000 Ryan C. Gordon Mac OS X joystick calibration code should start with device-specified bounds. SDL-1.2
Sun, 27 May 2007 08:53:48 +0000 Patrice Mandin Allow creation of window bigger than visible size SDL-1.2
Sat, 26 May 2007 20:12:58 +0000 Patrice Mandin Oops SDL-1.2
Sat, 26 May 2007 20:09:56 +0000 Patrice Mandin Simply resize existing window SDL-1.2
Sat, 26 May 2007 19:44:37 +0000 Patrice Mandin GEM has a window manager, of course SDL-1.2
Tue, 22 May 2007 22:15:54 +0000 Ryan C. Gordon Check correct glX extension name for swap_control, but it doesn't look like SDL-1.2
Sun, 13 May 2007 23:12:46 +0000 Ryan C. Gordon Committed PulseAudio driver. Thanks, Stephan! SDL-1.2
Tue, 17 Apr 2007 09:09:48 +0000 Ryan C. Gordon Removing .gdbinit from test directory. SDL-1.2
Tue, 17 Apr 2007 08:28:19 +0000 Ryan C. Gordon Let Windows OpenGL users use SDL_GL_SWAP_CONTROL even if WGL_ARB_pixel_format SDL-1.2
Fri, 06 Apr 2007 20:30:41 +0000 Ryan C. Gordon Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's SDL-1.2
Wed, 04 Apr 2007 10:34:42 +0000 Ryan C. Gordon There are several subsystems that need IOKit linked in on Mac OS X, so handle SDL-1.2
Wed, 04 Apr 2007 10:30:07 +0000 Ryan C. Gordon Crap, put this patch in the wrong place. SDL-1.2
Wed, 04 Apr 2007 10:28:14 +0000 Ryan C. Gordon Don't compile the joystick code if --disable-joystick is specified at SDL-1.2
Wed, 04 Apr 2007 09:40:40 +0000 Ryan C. Gordon Const correctness patch for SDL_MapRGB and SDL_MapRGBA. SDL-1.2
Wed, 04 Apr 2007 09:32:29 +0000 Ryan C. Gordon BlitRGBtoRGBPixelAlphaMMX() is putting the wrong value into a register. SDL-1.2
Wed, 04 Apr 2007 09:15:39 +0000 Ryan C. Gordon Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, and SDL-1.2
Sun, 01 Apr 2007 03:27:45 +0000 Ryan C. Gordon Date: Sat, 31 Mar 2007 16:39:52 +0200 SDL-1.2
Fri, 30 Mar 2007 20:09:55 +0000 Ryan C. Gordon Adjusted to handle different constness in older versions of iconv. SDL-1.2
Fri, 30 Mar 2007 06:26:28 +0000 Ryan C. Gordon Patched to compile on Visual Studio. SDL-1.2
Wed, 28 Mar 2007 00:36:35 +0000 Ryan C. Gordon Fixed Mac OS X config header when compiling with -Wundef. SDL-1.2
Tue, 27 Mar 2007 00:37:51 +0000 Ryan C. Gordon From: Laurence Passmore SDL-1.2
Sun, 18 Mar 2007 22:37:10 +0000 Ryan C. Gordon Mac OS X joystick support: don't ignore kHIDUsage_GD_MultiAxisController SDL-1.2
Wed, 14 Mar 2007 01:09:24 +0000 Ryan C. Gordon Linux fbcon: don't include asm/page.h if we know getpagesize() exists, since SDL-1.2
Fri, 23 Feb 2007 00:37:07 +0000 Ryan C. Gordon Removed some debug printf() calls I accidentally added to Subversion. SDL-1.2
Tue, 20 Feb 2007 22:57:28 +0000 Ryan C. Gordon Merged r2987:2988 from trunk/SDL: buggy Sidewinder ID added to linux joysticks. SDL-1.2
Tue, 20 Feb 2007 21:05:12 +0000 Ryan C. Gordon Need to set DLSCL_ADMINISTRATIVE coop level in directfb driver, or YUV overlay SDL-1.2
Fri, 16 Feb 2007 04:56:17 +0000 Ryan C. Gordon SDL_SetWindowCaption() on Windows: try to use the unicode SDL-1.2
Fri, 16 Feb 2007 03:50:42 +0000 Ryan C. Gordon Minor const correctness patch to SDL_iconv. SDL-1.2
Thu, 15 Feb 2007 23:50:45 +0000 Ryan C. Gordon Patched fbcon to compile on newer Linux kernels that don't #define PAGE_SIZE, SDL-1.2
Thu, 15 Feb 2007 11:06:22 +0000 Ryan C. Gordon Force chars to unsigned chars in SDL_string.c, so platforms that expect SDL-1.2
Wed, 14 Feb 2007 10:40:24 +0000 Ryan C. Gordon Removed the contents of the BUGS file, as most (all?) of the issues were SDL-1.2
Wed, 14 Feb 2007 10:23:23 +0000 Ryan C. Gordon Quartz code should use F13, F14, and F15 keys instead of PrintScreen, SDL-1.2
Tue, 13 Feb 2007 09:58:04 +0000 Ryan C. Gordon Corrected wrong SDK path in build-scripts/fatbuild.sh. SDL-1.2
Tue, 13 Feb 2007 09:20:37 +0000 Ryan C. Gordon Free all the created cursors in test/testcursor.c. SDL-1.2
Mon, 12 Feb 2007 11:45:18 +0000 Ryan C. Gordon Digital Mars has stdint.h, so use the header on Windows with that compiler. SDL-1.2
Mon, 12 Feb 2007 10:52:10 +0000 Ryan C. Gordon Handle source data alignment correctly in Blit32to32SurfaceAlphaAltivec(). SDL-1.2
Mon, 05 Feb 2007 06:44:51 +0000 Ryan C. Gordon Patched to compile on BeOS and old, old GCC releases. SDL-1.2
Sat, 03 Feb 2007 08:17:12 +0000 Ryan C. Gordon Actually, this is dumb, just simplify this for now. SDL-1.2
Sat, 03 Feb 2007 08:11:45 +0000 Ryan C. Gordon Moved otherwise-unused underscore-prepending code in dlopen backend into an SDL-1.2
Tue, 23 Jan 2007 04:47:11 +0000 Sam Lantinga Updated svn repository SDL-1.2
Sun, 14 Jan 2007 14:24:36 +0000 Patrice Mandin Add error message if not using SDL_LoadObject SDL-1.2
Thu, 11 Jan 2007 20:33:13 +0000 Patrice Mandin Disable TurboVeille screensaver if present SDL-1.2
Thu, 04 Jan 2007 19:52:12 +0000 Patrice Mandin Alpha sort the test list, add missing ones, remove removed ones SDL-1.2
Mon, 11 Dec 2006 19:51:19 +0000 Ryan C. Gordon Fix of HBITMAP leak in GAPI driver by Dmitry Yakimov. SDL-1.2
Fri, 01 Dec 2006 20:26:06 +0000 Ryan C. Gordon Merge r2921:2922 from SDL trunk to 1.2 branch: mingw alloca.h workaround. SDL-1.2
Wed, 29 Nov 2006 10:30:05 +0000 Ryan C. Gordon Wrapped some macro params in parentheses for alloca wrappers. SDL-1.2
Tue, 21 Nov 2006 23:17:00 +0000 Ryan C. Gordon From: Gabriel Gambetta SDL-1.2
Tue, 21 Nov 2006 20:49:35 +0000 Ryan C. Gordon Added sdl.pc to svn:ignore. SDL-1.2
Sun, 19 Nov 2006 14:07:32 +0000 Patrice Mandin Check video driver mouse cursor pointers before using them SDL-1.2
Mon, 13 Nov 2006 03:58:22 +0000 Ryan C. Gordon X11 backend: tell app that mouse focus has been obtained when grabbing the SDL-1.2
Sun, 12 Nov 2006 21:23:57 +0000 Ryan C. Gordon Block fruity channel values in dspaudio, or the fragment size won't be a SDL-1.2
Tue, 07 Nov 2006 15:17:31 +0000 Ryan C. Gordon BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses SDL-1.2
Tue, 07 Nov 2006 15:00:43 +0000 Ryan C. Gordon Man, who let this moron near printf()?! :) SDL-1.2
Tue, 07 Nov 2006 14:31:25 +0000 Ryan C. Gordon Added a test program for loadso subsystem. SDL-1.2
Tue, 07 Nov 2006 14:06:25 +0000 Ryan C. Gordon Chopped out some code to match changes in revision #2793 to fix build...but SDL-1.2
Fri, 03 Nov 2006 21:52:54 +0000 Ryan C. Gordon Merged r2896:2897 from trunk (use dummy joystick if subsystem enabled and SDL-1.2
Sun, 29 Oct 2006 04:08:50 +0000 Ryan C. Gordon A few more AmigaOS things. SDL-1.2
Sun, 29 Oct 2006 03:58:27 +0000 Ryan C. Gordon Removed broken AmigaOS support. SDL-1.2
Sun, 29 Oct 2006 03:44:25 +0000 Ryan C. Gordon Added some newer binaries to svn:ignore. SDL-1.2
Sun, 29 Oct 2006 03:37:24 +0000 Ryan C. Gordon joyGetPosEx() was using the wrong variable for specifying a device; this is SDL-1.2
Sun, 29 Oct 2006 02:46:42 +0000 Ryan C. Gordon Closing minor memory leak in XME code. SDL-1.2
Fri, 27 Oct 2006 20:18:24 +0000 Ryan C. Gordon Fix for buffer overflow in audio code, when feeding a device that needs SDL-1.2
Sat, 21 Oct 2006 18:53:33 +0000 Patrice Mandin Also save/restore fpu register in vbl interrupt SDL-1.2
Sun, 01 Oct 2006 02:30:03 +0000 Sam Lantinga backport from 1.3 SDL-1.2
Sun, 01 Oct 2006 02:07:09 +0000 Ryan C. Gordon 1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp. SDL-1.2
Sun, 24 Sep 2006 15:45:37 +0000 Sam Lantinga Fixed bug #292 SDL-1.2
Sun, 24 Sep 2006 15:36:37 +0000 Sam Lantinga Fixed formatting SDL-1.2
Sun, 24 Sep 2006 15:31:42 +0000 Sam Lantinga Fixed bug #286 SDL-1.2
Sun, 24 Sep 2006 01:27:40 +0000 Sam Lantinga Fixed bug #281 SDL-1.2
Sun, 24 Sep 2006 00:55:00 +0000 Sam Lantinga Fixed bug #316 SDL-1.2
Sun, 24 Sep 2006 00:43:36 +0000 Sam Lantinga Fixed bug #321 SDL-1.2
Sun, 24 Sep 2006 00:36:24 +0000 Sam Lantinga Fixed bug #270 SDL-1.2
Sun, 24 Sep 2006 00:10:59 +0000 Sam Lantinga Bumped the version in subversion to 1.2.12 SDL-1.2
Sun, 24 Sep 2006 00:08:28 +0000 Sam Lantinga Fixed bug #278 SDL-1.2
Sun, 24 Sep 2006 00:04:06 +0000 Sam Lantinga Fixed bug #276 SDL-1.2
Sat, 23 Sep 2006 23:15:34 +0000 Sam Lantinga (none) SDL-1.2
Sat, 23 Sep 2006 23:12:44 +0000 Sam Lantinga Fixed bug #304 SDL-1.2
Sat, 23 Sep 2006 23:07:52 +0000 Sam Lantinga Fixed bug #294 SDL-1.2
Sat, 16 Sep 2006 12:00:03 +0000 Patrice Mandin Forgot cpu boundaries SDL-1.2
Sat, 16 Sep 2006 11:50:34 +0000 Patrice Mandin Save/restore fpu registers if needed SDL-1.2
Sat, 16 Sep 2006 10:38:09 +0000 Patrice Mandin Add function to check FPU presence SDL-1.2
Sat, 16 Sep 2006 09:15:11 +0000 Patrice Mandin Only saved non preserved registers SDL-1.2
Sat, 16 Sep 2006 09:14:25 +0000 Patrice Mandin Only convert endianness if both src and dest are 16bits SDL-1.2
Fri, 15 Sep 2006 21:26:36 +0000 Patrice Mandin Update to reflect driver changes SDL-1.2
Wed, 13 Sep 2006 21:19:13 +0000 Patrice Mandin Use new keyboard mapping routines SDL-1.2
Wed, 13 Sep 2006 21:18:35 +0000 Patrice Mandin Factorize keyboard mapping between drivers SDL-1.2
Tue, 12 Sep 2006 19:34:18 +0000 Patrice Mandin Allow grabing mouse by locking its position SDL-1.2
Tue, 12 Sep 2006 19:33:33 +0000 Patrice Mandin Reenable xbios usage to get relative mouse motion SDL-1.2
Tue, 12 Sep 2006 19:28:54 +0000 Patrice Mandin Allow mouse to be locked when grabbed with GEM driver SDL-1.2
Tue, 12 Sep 2006 19:20:50 +0000 Patrice Mandin Disable MiNT thread usage and use hw access for updating DMA audio pointers SDL-1.2
Fri, 08 Sep 2006 19:17:03 +0000 Patrice Mandin Forgot to reshow mouse cursor when exiting grab/hide mode SDL-1.2
Thu, 07 Sep 2006 20:52:31 +0000 Patrice Mandin /me dumb, sizeof(keymap) != number of elements SDL-1.2
Tue, 05 Sep 2006 19:31:48 +0000 Patrice Mandin Use correct function to free allocated mem SDL-1.2
Sun, 03 Sep 2006 21:34:11 +0000 Ryan C. Gordon Removed some new 1.3 symbols from code backported to 1.2. SDL-1.2
Fri, 01 Sep 2006 22:50:24 +0000 Ryan C. Gordon Backport from 1.3: most of the audio drivers can now handle data SDL-1.2
Wed, 02 Aug 2006 21:26:31 +0000 Patrice Mandin Add teamtap support (4 joypads adapter on 1 port) SDL-1.2
Mon, 24 Jul 2006 23:29:01 +0000 Ryan C. Gordon Patched to compile. Fixes Bugzilla #285. SDL-1.2
Mon, 10 Jul 2006 21:23:11 +0000 Sam Lantinga Updated the snapshot build target to reflect the new source location SDL-1.2
Mon, 10 Jul 2006 21:03:59 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. SDL-1.2
Tue, 17 Oct 2006 09:09:21 +0000 Ryan C. Gordon Removed distinction between "available" and "init" in audio backends, since SDL-ryan-multiple-audio-device
Tue, 17 Oct 2006 08:04:51 +0000 Ryan C. Gordon ALSA's availability test was wrong in multi-device land. If the ALSA libraries SDL-ryan-multiple-audio-device
Tue, 17 Oct 2006 06:45:17 +0000 Ryan C. Gordon I really don't want to update these last two audio backends...I added an SDL-ryan-multiple-audio-device
Tue, 17 Oct 2006 06:42:06 +0000 Ryan C. Gordon Added a FIXME. SDL-ryan-multiple-audio-device
Tue, 17 Oct 2006 06:37:42 +0000 Ryan C. Gordon Moved DirectSound audio target to SDL 1.3 API and did some house cleaning. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 23:04:24 +0000 Ryan C. Gordon Moved windib (waveout) audio to 1.3 API and made other cleanups. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 08:58:36 +0000 Ryan C. Gordon Some fixes that were discovered when trying to get OS/2 audio working again... SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 08:57:28 +0000 Ryan C. Gordon OS/2 audio code works in 1.3 now. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 08:55:14 +0000 Ryan C. Gordon This file probably got corrupted by a pretty printer at some point... SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 01:39:01 +0000 Ryan C. Gordon BeOS audio now works in 1.3 branch. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 00:55:30 +0000 Ryan C. Gordon Patched to build on pre-C99 compilers. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 00:05:22 +0000 Ryan C. Gordon Patched to build on pre-C99 compilers. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 00:01:16 +0000 Ryan C. Gordon Still more PAudio renames... SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 20:23:02 +0000 Ryan C. Gordon Whoops, changed that symbol name... SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 20:20:59 +0000 Ryan C. Gordon Paudio driver moved to 1.3 API. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 19:59:57 +0000 Ryan C. Gordon Forgot to add NTO_Init()... SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 19:56:47 +0000 Ryan C. Gordon Fixed some things to use SDL C runtime functions. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 19:53:48 +0000 Ryan C. Gordon Moved NTO audio driver to 1.3 API. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 07:56:28 +0000 Ryan C. Gordon Fixed duplicate include-once blockers. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 07:54:13 +0000 Ryan C. Gordon Moved mme audio driver to 1.3 API. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 07:53:26 +0000 Ryan C. Gordon Minor fixes in dsp driver. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 07:25:30 +0000 Ryan C. Gordon Dynamic loading for NAS audio driver. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 07:23:52 +0000 Ryan C. Gordon Minor ALSA dynamic loading fix. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 06:18:15 +0000 Ryan C. Gordon Look for NAS libraries in normal paths (where Ubuntu installs them). SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 06:17:54 +0000 Ryan C. Gordon Minor NAS tweak. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 05:56:59 +0000 Ryan C. Gordon Moved NAS audio driver to 1.3 API. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 05:36:36 +0000 Ryan C. Gordon Moved more audio drivers to 1.3 API (all 5 MiNT backends, BSD, IRIX...), and SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 20:36:23 +0000 Ryan C. Gordon Updated a bunch of audio backends to 1.3 API (Dreamcast, OS/2, ALSA, and SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 19:45:11 +0000 Ryan C. Gordon Mangled ALSA dynamic loading...static loading will still work if you have the SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 04:49:48 +0000 Ryan C. Gordon Patched to compile. SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 04:46:58 +0000 Ryan C. Gordon Moved AudioBootstrap section in converted drivers to bottom of source, so I SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 04:16:11 +0000 Ryan C. Gordon Updated esd audio driver for 1.3 API. SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 03:40:57 +0000 Ryan C. Gordon One more minor cleanup in arts driver. SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 03:32:48 +0000 Ryan C. Gordon Removed duplicate state from arts driver. SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 02:40:02 +0000 Ryan C. Gordon Updated arts driver for 1.3 audio API. SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 01:13:09 +0000 Ryan C. Gordon Removed some prototypes for non-existant functions in dummy audio driver. SDL-ryan-multiple-audio-device
Thu, 05 Oct 2006 04:47:13 +0000 Ryan C. Gordon Multiple audio device code is now working for dsp and dma targets. SDL-ryan-multiple-audio-device
Thu, 05 Oct 2006 01:13:47 +0000 Ryan C. Gordon Cleaning out SDL_audiodev.c and related references ... SDL-ryan-multiple-audio-device
Thu, 05 Oct 2006 01:06:06 +0000 Ryan C. Gordon Another s/video/audio typo. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 22:51:30 +0000 Ryan C. Gordon DART allegedly does up to quad output. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 22:42:26 +0000 Ryan C. Gordon Removed some FIXMEs that'll probably never actually need fixing. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 22:23:57 +0000 Ryan C. Gordon Disk audio can now use device name for target filename. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 22:16:46 +0000 Ryan C. Gordon Removed an if (), which lets this code section be a little less cluttered... SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 22:10:09 +0000 Ryan C. Gordon Removed ESD cruft from the core...now the driver will use esound if there's SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:58:48 +0000 Ryan C. Gordon Moving more out of core and into drivers... SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:54:57 +0000 Ryan C. Gordon Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and it SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:39:45 +0000 Ryan C. Gordon Changed wording on test output. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:39:33 +0000 Ryan C. Gordon Fixed CoreAudio specific device open. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:27:53 +0000 Ryan C. Gordon Audio bootstraps can now specify that a driver is only to be used if SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 20:42:39 +0000 Ryan C. Gordon Cut-and-paste typo fix. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 19:54:23 +0000 Ryan C. Gordon Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 06:00:10 +0000 Ryan C. Gordon More 1.3 audio work...moved dsp and dma drivers over to new model. Untested! SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 23:45:36 +0000 Ryan C. Gordon Test program to play audio to every available device, one at a time, then all SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 22:19:45 +0000 Ryan C. Gordon Removed a FIXME SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 22:17:59 +0000 Ryan C. Gordon Changed some 1.3 audio symbol names. SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 20:48:42 +0000 Ryan C. Gordon Updated 1.3 audio documentation. SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 20:07:50 +0000 Ryan C. Gordon Added audio device enumeration for 1.3. SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 20:05:33 +0000 Ryan C. Gordon Added testaudioinfo.c ... SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 18:32:34 +0000 Ryan C. Gordon More work on the 1.3 CoreAudio code. SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 16:26:42 +0000 Ryan C. Gordon Added deinitialize hook. SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 16:02:08 +0000 Ryan C. Gordon High level now lets user select a specific audio device with an environment SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 05:58:44 +0000 Ryan C. Gordon Ton of work on CoreAudio driver for new 1.3 features...most of the SDL-ryan-multiple-audio-device
Sun, 01 Oct 2006 05:24:03 +0000 Ryan C. Gordon First batch of heavy lifting on supporting multiple audio devices at once. SDL-ryan-multiple-audio-device
Sun, 01 Oct 2006 05:21:40 +0000 Ryan C. Gordon FIXME for later. SDL-ryan-multiple-audio-device
Sun, 01 Oct 2006 05:19:16 +0000 Ryan C. Gordon Removed the pre-Carbon Mac OS 9 audio code, so Mac OS 8 is officially SDL-ryan-multiple-audio-device
Sun, 01 Oct 2006 05:06:28 +0000 Ryan C. Gordon Simplified SDL_ParseAudioFormat() and added support for int32/float32 types. SDL-ryan-multiple-audio-device
Sun, 01 Oct 2006 04:21:30 +0000 Ryan C. Gordon Temporarily branching 1.3 to do the multiple audio device work, since it SDL-ryan-multiple-audio-device
Thu, 14 Aug 2008 08:28:19 +0000 Szymon Wilczek Small improvements gsoc2008_manymouse
Wed, 06 Aug 2008 11:49:28 +0000 Szymon Wilczek proximity events bug fix gsoc2008_manymouse
Wed, 06 Aug 2008 09:29:32 +0000 Szymon Wilczek Sharpened code looks and a minor events upgrade gsoc2008_manymouse
Wed, 06 Aug 2008 08:48:43 +0000 Szymon Wilczek upgraded functions gsoc2008_manymouse
Tue, 05 Aug 2008 14:18:40 +0000 Szymon Wilczek Linux update gsoc2008_manymouse
Tue, 05 Aug 2008 14:10:11 +0000 Szymon Wilczek Cursor support added gsoc2008_manymouse
Mon, 04 Aug 2008 11:18:10 +0000 Szymon Wilczek Further x11 code improvments + comments gsoc2008_manymouse
Sat, 02 Aug 2008 17:40:49 +0000 Szymon Wilczek First comments and code upgrades in X11 gsoc2008_manymouse
Sat, 02 Aug 2008 14:02:28 +0000 Szymon Wilczek comments added and improved code look(windows part) gsoc2008_manymouse
Thu, 31 Jul 2008 14:41:48 +0000 Szymon Wilczek Implementation finished gsoc2008_manymouse
Wed, 30 Jul 2008 16:20:32 +0000 Szymon Wilczek Project part 2 gsoc2008_manymouse
Wed, 30 Jul 2008 16:09:24 +0000 Szymon Wilczek Project part1 gsoc2008_manymouse
Wed, 23 Jul 2008 16:12:43 +0000 Szymon Wilczek Proximity events, Pressure detection for multiple windows. Tablet button detection on the way. gsoc2008_manymouse
Sun, 06 Jul 2008 09:24:56 +0000 Szymon Wilczek Pressure levels. Documentation http://wilku.ravenlord.ws/doku.php?id=documentation gsoc2008_manymouse
Sat, 05 Jul 2008 20:02:07 +0000 Szymon Wilczek Estethic changes noted on the SDL meeting 05.07.08 gsoc2008_manymouse
Thu, 03 Jul 2008 22:03:58 +0000 Szymon Wilczek Relative mode for tablets. Info on wiki. gsoc2008_manymouse
Wed, 02 Jul 2008 20:29:29 +0000 Szymon Wilczek Proximity events and evil-temporary makefile repair gsoc2008_manymouse
Wed, 02 Jul 2008 20:20:51 +0000 Szymon Wilczek sync with trunk gsoc2008_manymouse
Thu, 19 Jun 2008 17:24:30 +0000 Szymon Wilczek Major bug fixes gsoc2008_manymouse
Fri, 06 Jun 2008 15:23:29 +0000 Szymon Wilczek http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi gsoc2008_manymouse
Fri, 06 Jun 2008 14:50:56 +0000 Szymon Wilczek sync with trunk gsoc2008_manymouse
Sat, 17 May 2008 10:09:11 +0000 Szymon Wilczek Sync with trunk gsoc2008_manymouse
Wed, 23 Apr 2008 06:26:57 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_manymouse
Mon, 17 Aug 2009 17:52:42 +0000 Edgar Simo Added simple audio test. gsoc2009_unit_tests
Thu, 06 Aug 2009 17:00:07 +0000 Edgar Simo Updated README a bit. gsoc2009_unit_tests
Thu, 06 Aug 2009 16:58:24 +0000 Edgar Simo Added README. gsoc2009_unit_tests
Thu, 06 Aug 2009 08:39:42 +0000 Edgar Simo More debugging information when test fails. gsoc2009_unit_tests
Wed, 05 Aug 2009 18:56:56 +0000 Edgar Simo Better error handling. gsoc2009_unit_tests
Wed, 05 Aug 2009 18:45:55 +0000 Edgar Simo Improved developer documentation. gsoc2009_unit_tests
Tue, 04 Aug 2009 18:23:54 +0000 Edgar Simo Missed a few things in the last patch. gsoc2009_unit_tests
Tue, 04 Aug 2009 18:07:11 +0000 Edgar Simo Added placeholder for manual tests. gsoc2009_unit_tests
Tue, 04 Aug 2009 17:53:20 +0000 Edgar Simo Have SDL_ATprint just call SDL_ATprintVerbose. gsoc2009_unit_tests
Tue, 04 Aug 2009 16:39:15 +0000 Edgar Simo Fixed errors detected by valgrind. gsoc2009_unit_tests
Tue, 04 Aug 2009 16:34:04 +0000 Edgar Simo Allocate memory for testsuite/testcase name so pointer doesn't get bashed. gsoc2009_unit_tests
Tue, 04 Aug 2009 16:26:43 +0000 Edgar Simo You can now disable any of the testsuites. gsoc2009_unit_tests
Mon, 03 Aug 2009 18:28:01 +0000 Edgar Simo Added more verbosity for platform test. gsoc2009_unit_tests
Mon, 03 Aug 2009 17:48:56 +0000 Edgar Simo * Added some verbosity output. gsoc2009_unit_tests
Sun, 02 Aug 2009 21:45:56 +0000 Edgar Simo Run testsdl instead of the individual testcases. gsoc2009_unit_tests
Sun, 02 Aug 2009 18:58:03 +0000 Edgar Simo Added command line options. gsoc2009_unit_tests
Sun, 02 Aug 2009 16:01:23 +0000 Edgar Simo Merged into one big app, while keeping modular applications also. gsoc2009_unit_tests
Sun, 02 Aug 2009 15:49:55 +0000 Edgar Simo Wrapper around return codes to check to see if is supported. gsoc2009_unit_tests
Sun, 02 Aug 2009 15:41:49 +0000 Edgar Simo Changed placeholder for SDL_ReadPixels. gsoc2009_unit_tests
Sun, 02 Aug 2009 09:37:14 +0000 Edgar Simo Made rwops tests a bit more complete. gsoc2009_unit_tests
Mon, 20 Jul 2009 18:42:55 +0000 Edgar Simo Added platform test based ot testplatform.c. gsoc2009_unit_tests
Mon, 20 Jul 2009 18:07:29 +0000 Edgar Simo Test for capabilities for each test. gsoc2009_unit_tests
Sat, 18 Jul 2009 22:29:37 +0000 Edgar Simo Finished last of the render testcases. gsoc2009_unit_tests
Wed, 15 Jul 2009 14:40:53 +0000 Edgar Simo Finished converting the blit testcase. gsoc2009_unit_tests
Wed, 15 Jul 2009 14:40:09 +0000 Edgar Simo Better handling of makefile dependencies. gsoc2009_unit_tests
Wed, 15 Jul 2009 08:50:24 +0000 Edgar Simo Converted another testcase to the render system. gsoc2009_unit_tests
Sun, 12 Jul 2009 12:05:28 +0000 Edgar Simo * Added preliminary render tests, missing some SDL functions to work properly. gsoc2009_unit_tests
Sun, 12 Jul 2009 11:18:59 +0000 Edgar Simo Minor fix. gsoc2009_unit_tests
Sat, 11 Jul 2009 19:21:48 +0000 Edgar Simo Using common infrastructure. gsoc2009_unit_tests
Sat, 11 Jul 2009 19:08:06 +0000 Edgar Simo Fixed accidentle broken compile. gsoc2009_unit_tests
Sat, 11 Jul 2009 19:06:49 +0000 Edgar Simo Fix double free when destroying event thread for a second time. gsoc2009_unit_tests
Sat, 11 Jul 2009 18:54:03 +0000 Edgar Simo Added SDL_ATvassert for printf style printing. gsoc2009_unit_tests
Sat, 11 Jul 2009 17:57:49 +0000 Edgar Simo Use testsur as a parameter. gsoc2009_unit_tests
Thu, 09 Jul 2009 15:01:38 +0000 Edgar Simo * Added mixture of blending modes test. gsoc2009_unit_tests
Thu, 09 Jul 2009 10:42:56 +0000 Edgar Simo Added more strict warning flags. gsoc2009_unit_tests
Thu, 09 Jul 2009 10:36:09 +0000 Edgar Simo Doing individual blend mode testing when blitting. gsoc2009_unit_tests
Thu, 09 Jul 2009 10:21:03 +0000 Edgar Simo Changed the surface blit test to test colour and alpha mod individually. gsoc2009_unit_tests
Tue, 07 Jul 2009 16:28:42 +0000 Edgar Simo Moved some code around. gsoc2009_unit_tests
Tue, 07 Jul 2009 11:25:56 +0000 Edgar Simo Added 3 new tests: loadsurface, blitting, alpha blitting. gsoc2009_unit_tests
Tue, 07 Jul 2009 09:35:08 +0000 Edgar Simo Fixed my setup, putting a more universal makefile up. gsoc2009_unit_tests
Wed, 01 Jul 2009 22:03:32 +0000 Edgar Simo Added surfarce blend rendering functions testcase. gsoc2009_unit_tests
Wed, 01 Jul 2009 10:22:28 +0000 Edgar Simo Initial revision of SDL_Surface testsuite. gsoc2009_unit_tests
Sat, 20 Jun 2009 16:54:22 +0000 Edgar Simo Test target should build if needed. gsoc2009_unit_tests
Sat, 20 Jun 2009 16:46:58 +0000 Edgar Simo Better output. gsoc2009_unit_tests
Fri, 19 Jun 2009 18:57:23 +0000 Edgar Simo Make makefile a bit more complete. gsoc2009_unit_tests
Fri, 19 Jun 2009 18:53:58 +0000 Edgar Simo First revision of the automated test suite. gsoc2009_unit_tests
Sat, 23 May 2009 22:49:05 +0000 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_unit_tests
Fri, 26 Feb 2010 04:50:38 +0000 Sam Lantinga Removed reference to compatibility function
Fri, 26 Feb 2010 03:34:10 +0000 Sam Lantinga Fixed typo in the comment
Wed, 17 Feb 2010 04:42:52 +0000 Sam Lantinga Adam Strzelecki to SDL
Sun, 14 Feb 2010 15:55:10 +0000 Sam Lantinga Make sure STRICT is defined so the window proc has the correct prototype
Sun, 14 Feb 2010 15:16:13 +0000 Sam Lantinga Fixed compile error using Borland C++
Fri, 12 Feb 2010 17:14:41 +0000 Ryan C. Gordon Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.
Fri, 05 Feb 2010 19:23:59 +0000 Ryan C. Gordon Merged r5547:5548 from branches/SDL-1.2: FreeBSD joystick uninit'd var fix.
Mon, 01 Feb 2010 02:52:19 +0000 Sam Lantinga Migrated most of the TODO list to the SDL 1.3 Roadmap wiki
Mon, 01 Feb 2010 01:19:37 +0000 Sam Lantinga Fixed showing and hiding fullscreen windows
Wed, 27 Jan 2010 05:14:22 +0000 Sam Lantinga Fixed bug #743
Tue, 26 Jan 2010 06:01:33 +0000 Ryan C. Gordon Removed test for "driver is valid, but doesn't see any audio devices."
Sun, 24 Jan 2010 21:13:33 +0000 Sam Lantinga Fixed bug #928
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Sun, 24 Jan 2010 20:47:20 +0000 Sam Lantinga Fixed bug #935
Sun, 24 Jan 2010 20:21:51 +0000 Sam Lantinga Added magic to detect already freed or otherwise invalid windows and textures.
Sun, 24 Jan 2010 19:47:17 +0000 Sam Lantinga Fixed bug #916
Fri, 22 Jan 2010 16:17:11 +0000 Sam Lantinga update window prev links
Fri, 22 Jan 2010 15:55:20 +0000 Sam Lantinga Fixed infinite loop at shutdown - update texture prev links
Fri, 22 Jan 2010 06:50:17 +0000 Sam Lantinga Documentation consistency
Thu, 21 Jan 2010 16:12:24 +0000 Sam Lantinga Fixed compilation on iPhone
Thu, 21 Jan 2010 16:11:55 +0000 Sam Lantinga Fixed crash when there was no mouse focus for some reason (iPhone bug?)
Thu, 21 Jan 2010 07:28:01 +0000 Sam Lantinga Fixed Cocoa and OpenGL builds
Thu, 21 Jan 2010 07:22:11 +0000 Sam Lantinga Fixed compile warning on 64-bit Mac OS X
Thu, 21 Jan 2010 07:10:22 +0000 Sam Lantinga Fixed compile warning
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Thu, 21 Jan 2010 05:49:41 +0000 Sam Lantinga Fixed compiler warnings on 32-bit Linux
Tue, 19 Jan 2010 07:28:51 +0000 Sam Lantinga From: Jjgod Jiang
Tue, 19 Jan 2010 05:31:16 +0000 Sam Lantinga Added Xcode-iPhoneOS to make dist
Mon, 18 Jan 2010 14:58:58 +0000 Sam Lantinga Removed obsolete checks for ipod Linux
Mon, 18 Jan 2010 14:57:41 +0000 Sam Lantinga Fixed bug #920
Mon, 18 Jan 2010 14:50:57 +0000 Sam Lantinga Updated Mac OS X projects with new assertion code
Mon, 18 Jan 2010 14:27:30 +0000 Sam Lantinga Fixed bug #930
Mon, 18 Jan 2010 14:16:47 +0000 Sam Lantinga Fixed compiler warning
Mon, 18 Jan 2010 14:12:29 +0000 Sam Lantinga Fixed compile error on Mac OS X 10.4
Mon, 18 Jan 2010 06:34:04 +0000 Sam Lantinga Fixed bug #932
Sun, 17 Jan 2010 06:51:31 +0000 Ryan C. Gordon Minor cleanups in PulseAudio code, to keep this 80-column-friendly.
Sun, 17 Jan 2010 06:43:28 +0000 Ryan C. Gordon Attempt to clean up PulseAudio dynamic loading support.
Sun, 17 Jan 2010 06:14:04 +0000 Ryan C. Gordon Merged r4210:5510 from branches/SDL-1.2/src/audio/pulse: PulseAudio updates.
Fri, 15 Jan 2010 20:05:49 +0000 Sam Lantinga Fixed building under Visual Studio
Wed, 13 Jan 2010 19:29:33 +0000 Ryan C. Gordon Clean up assertion API for public use.
Wed, 13 Jan 2010 16:58:24 +0000 Ryan C. Gordon Whoops, that should be vfprintf(), not fprintf(). :)
Wed, 13 Jan 2010 16:21:26 +0000 Ryan C. Gordon Friendly warning comment.
Wed, 13 Jan 2010 16:18:36 +0000 Ryan C. Gordon Fixed compiler warning.
Wed, 13 Jan 2010 16:10:25 +0000 Ryan C. Gordon Whitespace tweak.
Wed, 13 Jan 2010 16:09:27 +0000 Ryan C. Gordon Fixed comment.
Wed, 13 Jan 2010 16:08:03 +0000 Ryan C. Gordon Handle assert init/quit better.
Wed, 13 Jan 2010 09:48:42 +0000 Sam Lantinga Moved the assertion tests to testplatform
Wed, 13 Jan 2010 09:44:17 +0000 Ryan C. Gordon Handle assertion failures when SDL_Init() isn't called.
Wed, 13 Jan 2010 09:13:37 +0000 Ryan C. Gordon Handle assertion failures during assertion handler.
Wed, 13 Jan 2010 09:10:17 +0000 Ryan C. Gordon Fixed Mac OS X assertion code.
Wed, 13 Jan 2010 08:53:32 +0000 Sam Lantinga Don't forget to install the new header. :)
Wed, 13 Jan 2010 08:52:47 +0000 Sam Lantinga Quiet tests shouldn't prompt during assertions
Wed, 13 Jan 2010 08:44:46 +0000 Sam Lantinga Leave fullscreen mode to pop an assertion dialog
Wed, 13 Jan 2010 08:30:34 +0000 Sam Lantinga Assume _exit() is available. It may be, even if unix isn't defined.
Wed, 13 Jan 2010 08:25:16 +0000 Sam Lantinga Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
Wed, 13 Jan 2010 08:06:32 +0000 Sam Lantinga Allow configure to override assertion settings, but by default this comes from the build optimization level.
Wed, 13 Jan 2010 07:52:53 +0000 Sam Lantinga Automatically figure out the appropriate assertion level
Wed, 13 Jan 2010 07:36:00 +0000 Sam Lantinga Fixed release level assertions
Wed, 13 Jan 2010 07:33:33 +0000 Sam Lantinga Fixed include ordering
Wed, 13 Jan 2010 07:32:25 +0000 Sam Lantinga Check for signal.h before using it, don't assume unix is available or required
Wed, 13 Jan 2010 07:25:28 +0000 Sam Lantinga The config sets the default assertion level so people can override it for their own use in application code.
Wed, 13 Jan 2010 07:00:20 +0000 Ryan C. Gordon Fixed build problems with gcc __attribute__.
Wed, 13 Jan 2010 06:47:17 +0000 Sam Lantinga First pass at Ryan's assertion code, minor tweaks to come.
Wed, 13 Jan 2010 06:39:44 +0000 Ryan C. Gordon Added a few basic things to svn:ignore.
Wed, 13 Jan 2010 05:25:16 +0000 Sam Lantinga Don't warn about unused variables - there's a ton of them. :)
Wed, 13 Jan 2010 05:24:03 +0000 Sam Lantinga Fixed compiler warning (missing prototype for SDL_Quit())
Wed, 13 Jan 2010 05:21:30 +0000 Sam Lantinga Fixed function prototype
Wed, 13 Jan 2010 05:08:41 +0000 Sam Lantinga Fixed Mac OS X Xcode build
Wed, 13 Jan 2010 04:58:31 +0000 Sam Lantinga Fixed iPhone build
Mon, 11 Jan 2010 21:49:09 +0000 Couriersud DirectFB driver compiles again
Mon, 11 Jan 2010 21:46:59 +0000 Couriersud Fix detection of directfb.h
Mon, 11 Jan 2010 07:58:55 +0000 Ryan C. Gordon Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.
Mon, 11 Jan 2010 07:45:34 +0000 Ryan C. Gordon Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.
Mon, 11 Jan 2010 07:33:56 +0000 Ryan C. Gordon Patched to compile.
Sun, 10 Jan 2010 19:09:57 +0000 Ryan C. Gordon Call SDL_Init() before SDL_GetNumAudioDrivers().
Sun, 10 Jan 2010 18:25:04 +0000 Ryan C. Gordon Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output.
Sun, 10 Jan 2010 18:19:35 +0000 Ryan C. Gordon Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.
Sun, 10 Jan 2010 09:16:46 +0000 Sam Lantinga Updated 1.2 revisions that need to be revisited
Sun, 10 Jan 2010 08:59:25 +0000 Ryan C. Gordon Revert r5463: Alpha blend "correctness" patch.
Sun, 10 Jan 2010 08:21:19 +0000 Ryan C. Gordon Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support.
Sun, 10 Jan 2010 08:15:25 +0000 Ryan C. Gordon Merge r5179:5180 from branches/SDL-1.2: fatbuild.sh Xcode 3.2 fix.
Sun, 10 Jan 2010 07:48:14 +0000 Ryan C. Gordon Merged r5070:5071 from branches/SDL-1.2: forcibly disable buggy MMX mixers.
Sun, 10 Jan 2010 07:40:12 +0000 Ryan C. Gordon Merged r4991:5154 from branches/SDL-1.2/src/audio/alsa: many 1.2.14 ALSA fixes.
Sun, 10 Jan 2010 06:32:41 +0000 Ryan C. Gordon Merged r5016:5017 from branches/SDL-1.2: PS2 DMA mapping fix.
Sun, 10 Jan 2010 06:18:39 +0000 Ryan C. Gordon Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.
Sun, 10 Jan 2010 05:39:46 +0000 Ryan C. Gordon Merged r4866:4867 from branches/SDL-1.2: 64-bit Mac OS X 10.5 SDK fix.
Sun, 10 Jan 2010 05:06:03 +0000 Ryan C. Gordon Reverted r5460 ... this was merged from 1.2, but was later reverted there.
Sun, 10 Jan 2010 04:42:45 +0000 Ryan C. Gordon Merged r4784:4785 from branches/SDL-1.2: Mac OS X linker command line fixes.
Thu, 07 Jan 2010 04:39:44 +0000 Sam Lantinga Made the comment more readable
Thu, 07 Jan 2010 04:38:58 +0000 Sam Lantinga The OS/2 support has been removed, so we don't need this now.
Wed, 06 Jan 2010 21:04:11 +0000 Ryan C. Gordon Removed comment referring to previously-removed CD-ROM subsystem.
Wed, 06 Jan 2010 20:58:03 +0000 Ryan C. Gordon Merged r4717:4718 from branches/SDL-1.2: minor OS/2 DECLSPEC/SDLCALL fixes.
Wed, 06 Jan 2010 20:31:21 +0000 Ryan C. Gordon Merged r4713:4714 from branches/SDL-1.2: CoreAudio 64-bit & Snow Leopard fixes.
Wed, 06 Jan 2010 20:17:35 +0000 Ryan C. Gordon Merged r4710:4711 from branches/SDL-1.2: Mac OS X SDL_stdlib qsort build fixes.
Wed, 06 Jan 2010 07:45:58 +0000 Ryan C. Gordon Merged r4433:4434 from branches/SDL-1.2: fbcon fgets() return value test fix.
Wed, 06 Jan 2010 07:39:35 +0000 Ryan C. Gordon Merged r4412:4413 from branches/SDL-1.2: rwops documentation fix.
Wed, 06 Jan 2010 07:39:09 +0000 Sam Lantinga Removed the obsolete SDL 1.2 GAPI driver
Wed, 06 Jan 2010 07:37:15 +0000 Sam Lantinga I can't compile this, but it should be updated for the new rendering API now.
Wed, 06 Jan 2010 07:34:20 +0000 Ryan C. Gordon Merged r4121:4122 from branches/SDL-1.2: more double-free fixes.
Wed, 06 Jan 2010 07:26:49 +0000 Ryan C. Gordon Merged r4121:4122 from branches/SDL-1.2: win32 joystick double-free fix.
Wed, 06 Jan 2010 06:44:23 +0000 Ryan C. Gordon Merged r3808:3809 from branches/SDL-1.2: install_name_tool fix for fatbuild.sh.
Wed, 06 Jan 2010 06:40:16 +0000 Ryan C. Gordon Merged r3787:3788 from branches/SDL-1.2: better failures for joystick opening.
Wed, 06 Jan 2010 06:12:01 +0000 Sam Lantinga Fixed GL_RenderWritePixels() - thanks Ryan!
Wed, 06 Jan 2010 04:33:31 +0000 Sam Lantinga Fixed bug #924
Wed, 30 Dec 2009 19:48:23 +0000 Sam Lantinga We're using GNU recursive mutexes
Wed, 30 Dec 2009 19:38:08 +0000 Sam Lantinga Fixed bug #915
Wed, 30 Dec 2009 19:10:41 +0000 Sam Lantinga Removed in the interest of actually finishing 1.3. :)
Mon, 28 Dec 2009 08:28:24 +0000 Ryan C. Gordon Fixed buffer overflows in resamplers.
Thu, 24 Dec 2009 21:00:42 +0000 Sam Lantinga Added missing include for stdio
Thu, 24 Dec 2009 19:18:41 +0000 Sam Lantinga Updated to include new files
Thu, 24 Dec 2009 19:18:05 +0000 Sam Lantinga Updated to compile on Windows
Thu, 24 Dec 2009 19:16:08 +0000 Sam Lantinga Added rectangle test
Wed, 23 Dec 2009 06:39:18 +0000 Sam Lantinga Fixed bug #912
Wed, 23 Dec 2009 01:55:00 +0000 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Fri, 18 Dec 2009 08:19:18 +0000 Sam Lantinga Make it possible to slim SDL down quite a bit for people who just want OpenGL
Fri, 18 Dec 2009 07:41:59 +0000 Sam Lantinga Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Fri, 18 Dec 2009 07:03:09 +0000 Sam Lantinga In the process of adding rectangle drawing
Thu, 17 Dec 2009 07:47:03 +0000 Sam Lantinga Fixed compile error on Windows.
Thu, 17 Dec 2009 07:46:13 +0000 Sam Lantinga Updated test code to use SDL_setenv()
Thu, 17 Dec 2009 07:22:48 +0000 Sam Lantinga Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.
Thu, 17 Dec 2009 06:08:20 +0000 Sam Lantinga Fixed bug #841
Thu, 17 Dec 2009 05:57:37 +0000 Sam Lantinga Fixed bug #843
Thu, 17 Dec 2009 04:01:29 +0000 Sam Lantinga Implemented 64-bit version of cpuid code
Thu, 17 Dec 2009 03:04:04 +0000 Sam Lantinga Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.
Wed, 16 Dec 2009 19:50:51 +0000 Ryan C. Gordon Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Wed, 16 Dec 2009 16:42:04 +0000 Sam Lantinga Fixed cpuid assembly to work on PIC code
Wed, 16 Dec 2009 16:08:17 +0000 Sam Lantinga Allocate memory only if we're going to overwrite an environment variable
Wed, 16 Dec 2009 11:03:38 +0000 Ryan C. Gordon Updated svn:ignore.
Wed, 16 Dec 2009 10:59:51 +0000 Ryan C. Gordon Implemented SDL_setenv(), moved SDL_putenv() to compat.
Wed, 16 Dec 2009 08:17:05 +0000 Sam Lantinga Implemented Windows version of SDL_GetCPUCount()
Wed, 16 Dec 2009 06:53:53 +0000 Sam Lantinga Added SDL_GetCPUCount() to see how many cores are available.
Wed, 16 Dec 2009 04:48:11 +0000 Sam Lantinga Fixed bug #741
Wed, 16 Dec 2009 03:02:31 +0000 Sam Lantinga Fixed bug #736
Wed, 16 Dec 2009 02:08:59 +0000 Sam Lantinga Added testfill to test raw fill performance
Wed, 16 Dec 2009 01:19:58 +0000 Sam Lantinga Nuffin'
Wed, 16 Dec 2009 01:06:48 +0000 Sam Lantinga Fixed bug #685
Wed, 16 Dec 2009 00:55:33 +0000 Sam Lantinga Fixed bug #666
Wed, 16 Dec 2009 00:44:53 +0000 Sam Lantinga Fixed bug #642
Tue, 15 Dec 2009 20:53:09 +0000 Sam Lantinga Default to allow either accelerated or not
Tue, 15 Dec 2009 20:36:31 +0000 Sam Lantinga OpenGL hardware acceleration defaults on
Tue, 15 Dec 2009 20:14:50 +0000 Sam Lantinga Fixed bug #815
Tue, 15 Dec 2009 20:11:29 +0000 Sam Lantinga Fixed bug #818
Tue, 15 Dec 2009 18:00:16 +0000 Ryan C. Gordon Added a warning comment to SDL_putenv().
Tue, 15 Dec 2009 09:20:10 +0000 Sam Lantinga Fixed bug #905
Tue, 15 Dec 2009 08:11:06 +0000 Sam Lantinga Fixed bug #906
Tue, 15 Dec 2009 05:34:58 +0000 Sam Lantinga Add a dummy function if SDL doesn't have STDIO support
Tue, 15 Dec 2009 02:16:01 +0000 Sam Lantinga Added notes from e-mail on desktop window implementation
Tue, 15 Dec 2009 00:00:30 +0000 Sam Lantinga Need to test the multi-draw APIs
Mon, 14 Dec 2009 23:43:57 +0000 Sam Lantinga Added svn checkout install step
Mon, 14 Dec 2009 23:29:37 +0000 Sam Lantinga The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
Mon, 14 Dec 2009 06:52:17 +0000 Sam Lantinga Implemented read/write pixels for the X11 renderer
Mon, 14 Dec 2009 06:35:59 +0000 Sam Lantinga Added a test to check the read/write pixels API
Mon, 14 Dec 2009 06:35:27 +0000 Sam Lantinga Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
Mon, 14 Dec 2009 04:19:00 +0000 Sam Lantinga Added a BLENDMODE_MASK pixel shader so render tests succeed
Sun, 13 Dec 2009 08:00:25 +0000 Sam Lantinga The SDL_PaletteWatch structure is really internal-only.
Sun, 13 Dec 2009 06:21:22 +0000 Sam Lantinga Name the audio callback for documentation clarity.
Sun, 13 Dec 2009 06:19:32 +0000 Sam Lantinga Note that the WritePixels call is unsupported right now.
Sun, 13 Dec 2009 05:37:06 +0000 Sam Lantinga Fixed windows.h include
Sat, 12 Dec 2009 20:31:28 +0000 Sam Lantinga Fixed line drawing for D3D
Sat, 12 Dec 2009 20:30:25 +0000 Sam Lantinga Minor documentation fix
Sat, 12 Dec 2009 04:01:40 +0000 Sam Lantinga Finished implementing RenderReadPixels()
Sat, 12 Dec 2009 01:04:57 +0000 Sam Lantinga Removed the obsolete testcdrom target
Sat, 12 Dec 2009 00:55:13 +0000 Sam Lantinga Fixed building on iPhone
Sat, 12 Dec 2009 00:08:45 +0000 Sam Lantinga Allow points to be outside the window bounds, stress testing the clipping code.
Sat, 12 Dec 2009 00:08:02 +0000 Sam Lantinga Added mouse position for button handling
Sat, 12 Dec 2009 00:07:26 +0000 Sam Lantinga minor notes to self
Fri, 11 Dec 2009 09:59:36 +0000 Sam Lantinga Fixed X11 line implementation - clip lines that are going to go outside the window.
Fri, 11 Dec 2009 09:57:54 +0000 Sam Lantinga Make sure we fully clip the first point before starting to adjust the second point.
Fri, 11 Dec 2009 09:22:34 +0000 Sam Lantinga Added an automated test for rectangle routines, currently only testing line clipping.
Fri, 11 Dec 2009 09:13:51 +0000 Sam Lantinga Fixed constness in RenderRects() parameter
Fri, 11 Dec 2009 08:03:43 +0000 Sam Lantinga Fixed bug #896
Thu, 10 Dec 2009 09:27:23 +0000 Sam Lantinga X11 driver compiles again, lines are not yet implemented
Thu, 10 Dec 2009 08:28:26 +0000 Sam Lantinga Switch to mixed case for consistency with other enumerations
Wed, 09 Dec 2009 15:56:56 +0000 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
Mon, 07 Dec 2009 10:08:24 +0000 Sam Lantinga Hey, those automated tests are coming in handy! Fixed GDI rendering semantics
Mon, 07 Dec 2009 09:44:55 +0000 Sam Lantinga Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
Mon, 07 Dec 2009 08:02:20 +0000 Sam Lantinga This fixes the OpenGL rendering test, at least with my ATI card...
Mon, 07 Dec 2009 08:01:58 +0000 Sam Lantinga Fixed crash initializing the dummy driver
Mon, 07 Dec 2009 08:01:20 +0000 Sam Lantinga On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
Sun, 06 Dec 2009 08:39:01 +0000 Sam Lantinga The window position is display relative, at least for now...
Sun, 06 Dec 2009 08:16:23 +0000 Sam Lantinga Fixed crash
Sun, 06 Dec 2009 08:03:38 +0000 Sam Lantinga Added an API function to query geometry of multiple monitors:
Sun, 06 Dec 2009 06:21:39 +0000 Sam Lantinga Fixed to use the correct display adapter
Sat, 05 Dec 2009 22:13:36 +0000 Sam Lantinga Fixed compiler warnings
Sat, 05 Dec 2009 19:57:49 +0000 Sam Lantinga Fixed compilation on Mac OS X 10.4
Sat, 05 Dec 2009 19:46:24 +0000 Sam Lantinga Allow overriding the number of build jobs
Sat, 05 Dec 2009 05:13:17 +0000 Sam Lantinga Made the window flag comments more consistent
Sat, 05 Dec 2009 04:39:59 +0000 Sam Lantinga Added related functions
Fri, 04 Dec 2009 09:01:48 +0000 Sam Lantinga Don't add any renderers if you can't add any displays
Fri, 04 Dec 2009 08:45:08 +0000 Sam Lantinga Fixed calls to SDL_AddRenderDriver()
Fri, 04 Dec 2009 08:26:32 +0000 Sam Lantinga Fixed compiling the D3D renderer
Thu, 03 Dec 2009 08:43:12 +0000 Sam Lantinga Added support for SDL 1.2 environment variables:
Thu, 03 Dec 2009 08:33:39 +0000 Sam Lantinga Fixed mouse events for fullscreen windows on Mac OS X
Thu, 03 Dec 2009 05:05:26 +0000 Sam Lantinga Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
Thu, 03 Dec 2009 04:33:05 +0000 Sam Lantinga Missing pop over a jump
Wed, 02 Dec 2009 07:56:09 +0000 Sam Lantinga Added Ctrl-Z common key binding
Wed, 02 Dec 2009 07:55:23 +0000 Sam Lantinga Restore the desktop mode when requested
Wed, 02 Dec 2009 07:42:10 +0000 Sam Lantinga If we're fullscreen on a single-head system and lose focus, minimize
Wed, 02 Dec 2009 07:38:28 +0000 Sam Lantinga On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
Wed, 02 Dec 2009 07:28:58 +0000 Sam Lantinga Don't need to hide the menu bar if we're not on the main display
Wed, 02 Dec 2009 07:25:06 +0000 Sam Lantinga Changed so that it's obvious that the two code blocks are related.
Wed, 02 Dec 2009 06:10:18 +0000 Sam Lantinga Fixed mouse coordinates for fullscreen mode
Tue, 01 Dec 2009 12:08:34 +0000 Sam Lantinga The window positions are relative to the origin of the windowing system (upper left of the primary display).
Tue, 01 Dec 2009 11:50:00 +0000 Sam Lantinga Added support for placing windows on different displays
Tue, 01 Dec 2009 10:41:58 +0000 Sam Lantinga Ensure that the main display is picked up first
Tue, 01 Dec 2009 10:34:01 +0000 Sam Lantinga Allow mirrored displays, but only the primary display in a mirrored set.
Tue, 01 Dec 2009 09:04:28 +0000 Sam Lantinga Explicitly clear fullscreen status rather than relying on the window focus behavior.
Tue, 01 Dec 2009 08:56:12 +0000 Sam Lantinga Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Tue, 01 Dec 2009 06:15:10 +0000 Sam Lantinga Removed a little redundancy in the naming
Tue, 01 Dec 2009 05:57:15 +0000 Sam Lantinga Work in progress on multi-display support:
Mon, 30 Nov 2009 21:04:25 +0000 Sam Lantinga Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.
Mon, 30 Nov 2009 19:52:34 +0000 Sam Lantinga Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
Mon, 30 Nov 2009 17:57:12 +0000 Sam Lantinga Added support for 32-bit BMP files with an alpha channel
Fri, 27 Nov 2009 19:29:27 +0000 Sam Lantinga Joe 2009-11-23 21:31:10 PST
Fri, 27 Nov 2009 03:11:26 +0000 Sam Lantinga Adam Strzelecki to SDL
Thu, 26 Nov 2009 05:55:57 +0000 Sam Lantinga Adam Strzelecki to SDL
Wed, 25 Nov 2009 07:42:23 +0000 Sam Lantinga SDL_CreateWindowFrom() is actually going to be supported. :)
Wed, 25 Nov 2009 06:24:15 +0000 Sam Lantinga Clarified the windowID parameter
Wed, 25 Nov 2009 06:00:00 +0000 Sam Lantinga Add error messages for failure cases
Wed, 25 Nov 2009 04:41:09 +0000 Sam Lantinga Added the automated test to the Visual Studio 2008 project
Tue, 24 Nov 2009 19:28:27 +0000 Mike Gorchak Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Tue, 24 Nov 2009 16:43:18 +0000 Sam Lantinga Fixed bug #771
Tue, 24 Nov 2009 08:12:32 +0000 Sam Lantinga Eric Wing to Sam, hfutrell
Tue, 24 Nov 2009 04:59:50 +0000 Sam Lantinga Fixed bug #891
Tue, 24 Nov 2009 04:48:12 +0000 Sam Lantinga Mason Wheeler to sdl
Sun, 22 Nov 2009 20:53:53 +0000 Sam Lantinga Set the error so someone can get more information
Sun, 22 Nov 2009 20:00:00 +0000 Sam Lantinga Made the comment actually mean something. :)
Sun, 22 Nov 2009 07:00:26 +0000 Sam Lantinga More fixes to compile under Visual C++
Sun, 22 Nov 2009 06:42:58 +0000 Sam Lantinga Fixed include paths for Visual C++
Sun, 22 Nov 2009 06:37:43 +0000 Sam Lantinga The Direct3D Read/Write pixels interface is in progress.
Sun, 22 Nov 2009 06:34:45 +0000 Sam Lantinga Whoops, actually set the SDL error, don't just print the error.
Sat, 21 Nov 2009 08:42:42 +0000 Mike Gorchak Added support for QNX default font. Backspace and Return keys now handled.
Sat, 21 Nov 2009 07:59:19 +0000 Sam Lantinga We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
Sat, 21 Nov 2009 07:46:12 +0000 Sam Lantinga Increased tolerance a little bit more for multiple blending passes accumulating error.
Sat, 21 Nov 2009 07:26:52 +0000 Sam Lantinga Added comment for pixel-perfect line workaround.
Sat, 21 Nov 2009 07:22:59 +0000 Sam Lantinga Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sat, 21 Nov 2009 07:14:21 +0000 Sam Lantinga This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
Sat, 21 Nov 2009 06:34:43 +0000 Sam Lantinga Fixed the coordinates for pixel coverage in blits
Sat, 21 Nov 2009 06:28:25 +0000 Sam Lantinga Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
Sat, 21 Nov 2009 06:19:34 +0000 Sam Lantinga It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.
Sat, 21 Nov 2009 06:17:50 +0000 Mike Gorchak RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
Sat, 21 Nov 2009 05:29:31 +0000 Sam Lantinga My first OpenGL shader! Momma will be so proud!
Sat, 21 Nov 2009 05:25:08 +0000 Sam Lantinga pixels don't need to be dynamically allocated
Sat, 21 Nov 2009 05:05:19 +0000 Sam Lantinga SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
Fri, 20 Nov 2009 14:42:40 +0000 Mike Gorchak Support for UTF-8 text input has been added.
Fri, 20 Nov 2009 07:11:29 +0000 Mike Gorchak 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
Fri, 20 Nov 2009 07:08:28 +0000 Mike Gorchak Output last SDL error in case of test was failed.
Fri, 20 Nov 2009 07:07:41 +0000 Mike Gorchak RenderReadPixels and RenderWritePixels now work properly.
Fri, 20 Nov 2009 07:06:50 +0000 Mike Gorchak Deinitialization fixes, in case if QNXGF driver is not initialized properly.
Thu, 19 Nov 2009 09:07:09 +0000 Mike Gorchak Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().
Thu, 19 Nov 2009 08:44:07 +0000 Mike Gorchak Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.
Thu, 19 Nov 2009 08:02:00 +0000 Sam Lantinga Mike Gorchak to Sam
Thu, 19 Nov 2009 05:33:41 +0000 Sam Lantinga Found a way to implement mask semantics in OpenGL
Thu, 19 Nov 2009 05:06:01 +0000 Sam Lantinga Allow some variation in the pixel values to account for blending accuracy differences.
Thu, 19 Nov 2009 04:59:19 +0000 Sam Lantinga Include the endpoint in the line we're drawing
Thu, 19 Nov 2009 04:33:35 +0000 Sam Lantinga Adjust the vertices to be over the texel center.
Wed, 18 Nov 2009 09:39:32 +0000 Sam Lantinga Fixed a bunch of bugs in the blit blend mode tests
Wed, 18 Nov 2009 09:28:35 +0000 Sam Lantinga Use SDL's string and memory functions instead of stdlib
Wed, 18 Nov 2009 09:20:01 +0000 Sam Lantinga Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Wed, 18 Nov 2009 09:17:29 +0000 Sam Lantinga Don't add the OpenGL renderers for drivers that don't support OpenGL
Wed, 18 Nov 2009 09:07:13 +0000 Sam Lantinga Fixes for the automated rendering test
Wed, 18 Nov 2009 08:54:13 +0000 Sam Lantinga If we explicitly request a driver, try to initialize it.
Wed, 18 Nov 2009 08:07:37 +0000 Sam Lantinga Fixed GL_RenderReadPixels() - thanks Ryan!
Wed, 18 Nov 2009 07:35:00 +0000 Sam Lantinga First pass (untested) at RenderWritePixels()
Wed, 18 Nov 2009 07:34:05 +0000 Sam Lantinga Refactored to use render_loadTestFace()
Wed, 18 Nov 2009 07:22:22 +0000 Sam Lantinga Fixed endianness of the face image surface
Wed, 18 Nov 2009 06:15:44 +0000 Sam Lantinga Trying to figure out why the OpenGL tests are failing...
Wed, 18 Nov 2009 06:15:21 +0000 Sam Lantinga Compare against the correct image
Tue, 17 Nov 2009 06:51:14 +0000 Sam Lantinga Debug info to help track down render test failures
Tue, 17 Nov 2009 06:50:29 +0000 Sam Lantinga Added missing return values
Tue, 17 Nov 2009 05:17:11 +0000 Sam Lantinga Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()
Tue, 17 Nov 2009 04:53:15 +0000 Sam Lantinga Scott to slouken
Mon, 16 Nov 2009 09:47:34 +0000 Sam Lantinga Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
Mon, 16 Nov 2009 07:39:08 +0000 Sam Lantinga Fixed memory corruption in SW_RenderReadPixels()
Mon, 16 Nov 2009 07:13:07 +0000 Sam Lantinga You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sun, 15 Nov 2009 09:21:46 +0000 Sam Lantinga Added a utility function to convert blocks of pixels
Sun, 15 Nov 2009 08:01:34 +0000 Sam Lantinga Hmm, this isn't going to work, is it?
Sun, 15 Nov 2009 08:01:07 +0000 Sam Lantinga Work in progress: SDL_RenderReadPixels() should be implemented soon.
Sun, 15 Nov 2009 04:58:03 +0000 Sam Lantinga Work in progress on OpenGL ReadPixels/WritePixels interface
Wed, 11 Nov 2009 06:34:33 +0000 Sam Lantinga Updated for the new pixel format structure
Wed, 11 Nov 2009 06:23:19 +0000 Sam Lantinga The docs directory doesn't exist anymore
Mon, 09 Nov 2009 15:12:31 +0000 Sam Lantinga Fixed gcc warning
Mon, 09 Nov 2009 05:20:11 +0000 Sam Lantinga Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Mon, 09 Nov 2009 04:13:51 +0000 Sam Lantinga Fixed bug #878
Sun, 08 Nov 2009 04:21:59 +0000 Sam Lantinga Fixed compile warning
Sun, 08 Nov 2009 04:16:42 +0000 Sam Lantinga Skip renderers that fail to initialize
Mon, 02 Nov 2009 07:57:51 +0000 Sam Lantinga Removed the separate static simulator target, all targets create libSDLiPhoneOS.a
Mon, 02 Nov 2009 07:55:42 +0000 Sam Lantinga Fixed bug #847
Fri, 30 Oct 2009 05:02:47 +0000 Sam Lantinga cpuid doesn't actually change the flags register
Fri, 30 Oct 2009 04:45:01 +0000 Sam Lantinga Fixed bug #734
Thu, 29 Oct 2009 09:20:50 +0000 Mike Gorchak Cursor hotspot fixes.
Wed, 28 Oct 2009 06:08:48 +0000 Sam Lantinga Fixed compile error
Wed, 28 Oct 2009 06:04:07 +0000 Sam Lantinga Automatically initialize the video system and create a renderer to simplify use.
Wed, 28 Oct 2009 04:33:24 +0000 Sam Lantinga Adam Strzelecki to SDL
Wed, 28 Oct 2009 04:27:50 +0000 Sam Lantinga Adam Strzelecki to SDL
Fri, 23 Oct 2009 04:08:32 +0000 Sam Lantinga Adam Strzelecki to SDL
Fri, 23 Oct 2009 03:58:23 +0000 Sam Lantinga Adam Strzelecki to SDL
Thu, 22 Oct 2009 06:09:03 +0000 Mike Gorchak Fixes in GLES configuration selection.
Thu, 22 Oct 2009 06:08:36 +0000 Mike Gorchak Fixes in GLES configuration selection. Support for an old QNX 6.3.2.
Thu, 22 Oct 2009 06:07:05 +0000 Mike Gorchak Optimizations.
Thu, 22 Oct 2009 04:46:11 +0000 Sam Lantinga Adam Strzelecki to SDL
Wed, 21 Oct 2009 14:51:42 +0000 Mike Gorchak Support for GL initialization parameters has been added.
Mon, 19 Oct 2009 13:31:58 +0000 Sam Lantinga Partial fix for bug #859
Sun, 18 Oct 2009 23:21:15 +0000 Sam Lantinga There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.
Sun, 18 Oct 2009 17:49:40 +0000 Sam Lantinga Merged improvements to SDL_SoftStretch() from SDL 1.2
Sun, 18 Oct 2009 16:14:35 +0000 Sam Lantinga Fixed bug #853
Sat, 17 Oct 2009 23:29:52 +0000 Sam Lantinga Whoops, need &quot; inside quotes
Sat, 17 Oct 2009 21:46:08 +0000 Sam Lantinga Fixed bug #852
Sat, 17 Oct 2009 07:38:14 +0000 Sam Lantinga iPhone/Xcode for 1.3
Sat, 17 Oct 2009 07:36:45 +0000 Sam Lantinga iPhone interruption patch / SDL 1.3
Tue, 13 Oct 2009 20:17:11 +0000 Mike Gorchak Working on fullscreen video modes support
Tue, 13 Oct 2009 20:16:23 +0000 Mike Gorchak Fixed memory allocation size.
Tue, 13 Oct 2009 18:14:22 +0000 Mike Gorchak Fixed handling of the initial window size.
Tue, 13 Oct 2009 11:26:40 +0000 Mike Gorchak All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
Tue, 13 Oct 2009 11:24:36 +0000 Mike Gorchak Options --double --triple have been added to test double and triple buffering.
Tue, 13 Oct 2009 07:02:19 +0000 Sam Lantinga We don't need dlvsym() for ALSA anymore, yay!
Tue, 13 Oct 2009 06:51:20 +0000 Mike Gorchak Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Tue, 13 Oct 2009 06:49:29 +0000 Sam Lantinga Only show the dynamic audio libraries if we'll be dynamically loading them
Tue, 13 Oct 2009 06:40:08 +0000 Sam Lantinga Simplify and improve dynamic library detection, taken from SDL_image
Tue, 13 Oct 2009 06:33:46 +0000 Sam Lantinga Debian patch: 050_altivec_detection.diff
Tue, 13 Oct 2009 06:28:31 +0000 Mike Gorchak Fixed OpenGL ES primitive alpha blending.
Tue, 13 Oct 2009 05:30:29 +0000 Sam Lantinga Missed converting PULSE to PULSEAUDIO
Mon, 12 Oct 2009 19:47:01 +0000 Mike Gorchak Initial support for fullscreen application modes.
Mon, 12 Oct 2009 11:45:01 +0000 Mike Gorchak Photon SDL renderer almost finished, the double/tripple buffering is left only.
Mon, 12 Oct 2009 09:42:50 +0000 Sam Lantinga Joystick patch from FreeBSD ports system
Mon, 12 Oct 2009 08:21:43 +0000 Mike Gorchak Continue working on 2D support in Photon.
Sun, 11 Oct 2009 18:45:39 +0000 Mike Gorchak Continue working on 2D support in Photon
Sun, 11 Oct 2009 10:38:38 +0000 Sam Lantinga A better solution to making the default build optimization -O3
Sun, 11 Oct 2009 10:30:47 +0000 Sam Lantinga Whoops, the ProjectDir is one level lower than the SolutionDir
Sun, 11 Oct 2009 10:22:22 +0000 Sam Lantinga stefanullinger to me
Sun, 11 Oct 2009 07:12:24 +0000 Sam Lantinga pkg-config replaced sdl-config in these cases.
Sun, 11 Oct 2009 06:44:50 +0000 Sam Lantinga Fixed bug #31
Sun, 11 Oct 2009 06:42:20 +0000 Sam Lantinga gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h
Sun, 11 Oct 2009 06:33:34 +0000 Sam Lantinga This is crazy. In order to override the default optimization for GCC,
Sat, 10 Oct 2009 20:15:20 +0000 Mike Gorchak Continue working on 2D support for Photon/QNX.
Sat, 10 Oct 2009 18:37:35 +0000 Sam Lantinga Matěj Týč 2009-10-05 14:09:03 PDT
Sat, 10 Oct 2009 17:07:49 +0000 Mike Gorchak Revert back. Sorry.
Sat, 10 Oct 2009 15:22:16 +0000 Mike Gorchak Added phrender library linkage for QNX target.
Sat, 10 Oct 2009 13:22:05 +0000 Mike Gorchak Call CommonQuit() at exit has been added.
Sat, 10 Oct 2009 13:21:21 +0000 Mike Gorchak Created windows must be destroyed at CommonQuit().
Sat, 10 Oct 2009 10:02:17 +0000 Sam Lantinga Debian patch: 218_joystick_memmove.diff
Sat, 10 Oct 2009 09:58:24 +0000 Sam Lantinga Fixed bug #833
Sat, 10 Oct 2009 09:44:04 +0000 Sam Lantinga Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version
Sat, 10 Oct 2009 09:36:12 +0000 Sam Lantinga Adapted from Debian patch: 215_kfreebsd_gnu.diff
Sat, 10 Oct 2009 09:22:20 +0000 Sam Lantinga Made typedef for SDL_bool the same as the other typedefs.
Sat, 10 Oct 2009 08:06:18 +0000 Mike Gorchak Support for the atomic operations for ARM, PPC, MIPS, SH, X86 platforms has been added.
Sat, 10 Oct 2009 07:48:57 +0000 Sam Lantinga Fixed bug #627
Sat, 10 Oct 2009 07:34:15 +0000 Ryan C. Gordon Merged r4990:4991 from branches/SDL-1.2: ALSA 1.0 API and dlvsym() removal.
Sat, 10 Oct 2009 06:51:42 +0000 Sam Lantinga typo
Sat, 10 Oct 2009 06:39:59 +0000 Ryan C. Gordon Use new 1.3 API for getting audio driver name.
Sat, 10 Oct 2009 06:32:11 +0000 Ryan C. Gordon Added some debug output to loopwave.c
Sat, 10 Oct 2009 05:27:59 +0000 Sam Lantinga Use test instead of [ because that's an m4 quote character
Thu, 08 Oct 2009 09:37:58 +0000 Sam Lantinga Fixed bug #830
Thu, 08 Oct 2009 09:32:07 +0000 Sam Lantinga Fixed bug #830
Thu, 08 Oct 2009 09:14:31 +0000 Ryan C. Gordon Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.
Thu, 08 Oct 2009 09:07:58 +0000 Sam Lantinga Fixed bug #828
Thu, 08 Oct 2009 07:08:45 +0000 Sam Lantinga Update config.guess and config.sub
Wed, 07 Oct 2009 14:29:59 +0000 Sam Lantinga The SDL 1.3 documentation will be primarily online wiki based:
Wed, 07 Oct 2009 06:11:53 +0000 Sam Lantinga SuSE 11.1 installs directfb-config without directfb-devel, so check to
Wed, 07 Oct 2009 04:32:04 +0000 Sam Lantinga Reminder, add multiple icon sizes!
Wed, 07 Oct 2009 04:31:45 +0000 Sam Lantinga Upgrading libtool didn't fix bug #499
Tue, 06 Oct 2009 03:34:10 +0000 Sam Lantinga Eric Wing to Sam
Tue, 06 Oct 2009 03:33:10 +0000 Sam Lantinga Eric Wing to Sam
Sun, 04 Oct 2009 22:21:17 +0000 Sam Lantinga Updated libtool to version 2.2.6a
Sun, 04 Oct 2009 21:00:33 +0000 Sam Lantinga Split out ltoptions.m4
Sun, 04 Oct 2009 20:46:33 +0000 Sam Lantinga Fixed make dist
Sun, 04 Oct 2009 20:45:59 +0000 Sam Lantinga Fixed make dist
Sun, 04 Oct 2009 20:44:04 +0000 Sam Lantinga Split acinclude.m4 into its constituent parts for easy upgrading
Sun, 04 Oct 2009 19:14:30 +0000 Sam Lantinga Fixed bug #826
Sun, 04 Oct 2009 18:09:12 +0000 Sam Lantinga Fixed bug #522
Sun, 04 Oct 2009 16:26:34 +0000 Sam Lantinga Eric Wing to Sam
Sun, 04 Oct 2009 09:55:20 +0000 Sam Lantinga Fixed bug #817
Sun, 04 Oct 2009 09:51:04 +0000 Sam Lantinga Fixed bug #814
Sun, 04 Oct 2009 09:18:48 +0000 Sam Lantinga Fixed a bug where when the audio starts paused all the DirectSound buffers
Sun, 04 Oct 2009 04:03:37 +0000 Sam Lantinga Adam Strzelecki to SDL
Sun, 04 Oct 2009 03:38:01 +0000 Sam Lantinga Use gcc's built-in dependency generation, thanks to Adam Strzelecki
Sat, 03 Oct 2009 16:23:16 +0000 Sam Lantinga [SDL] Bad math in SDL_RenderCopy
Fri, 02 Oct 2009 13:50:36 +0000 Sam Lantinga You should check for the C compiler before you set CFLAGS. :)
Thu, 01 Oct 2009 15:30:26 +0000 Sam Lantinga Eric Wing to Sam
Thu, 01 Oct 2009 15:26:39 +0000 Sam Lantinga Getting ready for a new drop from Eric, hopefully the last time I have to wipe this.
Tue, 29 Sep 2009 07:59:23 +0000 Sam Lantinga Added missing templates
Tue, 29 Sep 2009 06:33:33 +0000 Sam Lantinga Reminder to investigate upgrading libtool to fix bug #499
Tue, 29 Sep 2009 01:19:14 +0000 Sam Lantinga Better cross-platform macros for printing 32 and 64 bit values
Tue, 29 Sep 2009 00:42:21 +0000 Sam Lantinga Temporary band-aid for bug #575
Mon, 28 Sep 2009 18:44:26 +0000 Bob Pendleton Ok, added long casts to get rid of compiler warnings.
Mon, 28 Sep 2009 15:32:58 +0000 Sam Lantinga -0.5 is causing trouble according to comments in bug #783
Mon, 28 Sep 2009 15:32:19 +0000 Sam Lantinga Added renderer information for dynamic OpenGL test
Sun, 27 Sep 2009 23:24:58 +0000 Sam Lantinga Fixed bug #716
Sat, 26 Sep 2009 21:39:56 +0000 Sam Lantinga Fixed 32-bit build
Sat, 26 Sep 2009 10:36:55 +0000 Sam Lantinga Fixed bug #797
Sat, 26 Sep 2009 10:32:14 +0000 Sam Lantinga Fixed bug #777
Sat, 26 Sep 2009 10:22:35 +0000 Sam Lantinga Fixed bug #766
Sat, 26 Sep 2009 10:19:19 +0000 Sam Lantinga Fixed bug #765
Sat, 26 Sep 2009 10:17:49 +0000 Sam Lantinga Fixed bug #764
Sat, 26 Sep 2009 10:13:44 +0000 Sam Lantinga Fixed bug #761
Sat, 26 Sep 2009 10:04:38 +0000 Sam Lantinga Fixed bug #734
Sat, 26 Sep 2009 09:57:32 +0000 Sam Lantinga Fixed bug #705
Sat, 26 Sep 2009 09:56:26 +0000 Sam Lantinga Fixed bug #705
Sat, 26 Sep 2009 09:44:52 +0000 Sam Lantinga Fixed bug #704
Sat, 26 Sep 2009 06:21:36 +0000 Sam Lantinga Fixed crash with right side up BMP files
Sat, 26 Sep 2009 03:58:35 +0000 Sam Lantinga Eric Wing to Sam
Fri, 25 Sep 2009 19:26:21 +0000 Bob Pendleton fixed a spelling error in the documentation.
Fri, 25 Sep 2009 19:20:25 +0000 Bob Pendleton Changed to include SDL_atomic.c in the windows version of SDL 1.3
Fri, 25 Sep 2009 19:17:16 +0000 Bob Pendleton This version actaully should work on Windows.
Thu, 24 Sep 2009 15:20:11 +0000 Sam Lantinga More TODO!
Thu, 24 Sep 2009 14:43:03 +0000 Sam Lantinga Eric Wing to Sam
Thu, 24 Sep 2009 07:13:02 +0000 Sam Lantinga Updated Xcode project from Eric Wing
Thu, 24 Sep 2009 07:12:05 +0000 Sam Lantinga Getting ready for a new Xcode project from Eric Wing
Wed, 23 Sep 2009 07:10:45 +0000 Sam Lantinga Fixed bug #732
Wed, 23 Sep 2009 06:37:27 +0000 Sam Lantinga Possibly fixed bug #601, definitely fixed a potential issue with threads
Wed, 23 Sep 2009 02:52:11 +0000 Bob Pendleton int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
Tue, 22 Sep 2009 02:20:56 +0000 Sam Lantinga Whoops, this breaks building on Mac OS X 10.4
Mon, 21 Sep 2009 22:25:14 +0000 Bob Pendleton oops
Mon, 21 Sep 2009 22:23:41 +0000 Bob Pendleton Should now compile on 32 bit linux and 64 bit linux
Mon, 21 Sep 2009 11:31:28 +0000 Sam Lantinga Whoops, need both the header and the library!
Mon, 21 Sep 2009 11:04:01 +0000 Sam Lantinga Fixed bug #714
Mon, 21 Sep 2009 10:23:19 +0000 Sam Lantinga Fixed bug #674
Mon, 21 Sep 2009 09:21:00 +0000 Sam Lantinga Fixed bug #615
Mon, 21 Sep 2009 09:16:35 +0000 Sam Lantinga Added reminder to look into 2D vblank synchronization
Mon, 21 Sep 2009 09:02:05 +0000 Sam Lantinga Oh yeah, we have GLX support too.
Mon, 21 Sep 2009 08:40:04 +0000 Sam Lantinga Fixed bug #577
Mon, 21 Sep 2009 08:31:02 +0000 Sam Lantinga Fixed bug #591
Mon, 21 Sep 2009 07:35:06 +0000 Sam Lantinga Fixed bug #570
Mon, 21 Sep 2009 05:24:54 +0000 Sam Lantinga Fixed build on Mac OS X 10.4
Sun, 20 Sep 2009 23:09:30 +0000 Sam Lantinga Fall back to opaque sprite if no formats with alpha are supported.
Sun, 20 Sep 2009 22:47:28 +0000 Sam Lantinga Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
Sun, 20 Sep 2009 04:15:19 +0000 Sam Lantinga Removed outdated Atari support
Sun, 20 Sep 2009 04:13:23 +0000 Sam Lantinga Oh yeah, need this option for PPC as well now.
Sat, 19 Sep 2009 15:22:33 +0000 Bob Pendleton I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
Sat, 19 Sep 2009 13:29:40 +0000 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sat, 19 Sep 2009 12:48:52 +0000 Sam Lantinga I think this fixes the texture pixel alignment
Sat, 19 Sep 2009 07:33:15 +0000 Sam Lantinga This is waaaaay outdated. :)
Sat, 19 Sep 2009 07:32:36 +0000 Sam Lantinga This name inconsistency has been bugging me for a while...
Sat, 19 Sep 2009 07:30:29 +0000 Sam Lantinga Removed outdated VGL support
Sat, 19 Sep 2009 07:28:59 +0000 Sam Lantinga Removed outdated wscons support
Sat, 19 Sep 2009 07:26:51 +0000 Sam Lantinga Removed outdated Nano-X support
Sat, 19 Sep 2009 07:22:07 +0000 Sam Lantinga Removed outdated OS/2 support
Sat, 19 Sep 2009 07:21:22 +0000 Sam Lantinga Removed outdated Dreamcast support
Sat, 19 Sep 2009 07:09:41 +0000 Sam Lantinga Oh yeah, this file is gone
Sat, 19 Sep 2009 06:45:36 +0000 Sam Lantinga NASM is no longer used in SDL 1.3
Sat, 19 Sep 2009 06:43:45 +0000 Sam Lantinga Removed outdated OS/2 support
Sat, 19 Sep 2009 06:24:07 +0000 Sam Lantinga Removed outdated iPodLinux support
Sat, 19 Sep 2009 05:47:54 +0000 Sam Lantinga testsprite2 should be pixel correct on Direct3D now.
Sat, 19 Sep 2009 05:45:49 +0000 Sam Lantinga More test coverage
Sat, 19 Sep 2009 05:43:15 +0000 Sam Lantinga Added more tests for the different primitive types
Sat, 19 Sep 2009 05:12:26 +0000 Sam Lantinga Fixed bug #783
Sat, 19 Sep 2009 04:47:36 +0000 Sam Lantinga Removing old CD-ROM header reference
Sat, 19 Sep 2009 04:43:41 +0000 Sam Lantinga Stefan Ullinger
Thu, 17 Sep 2009 20:35:12 +0000 Bob Pendleton The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
Mon, 07 Sep 2009 16:04:44 +0000 Sam Lantinga Kenneth Bull to SDL
Mon, 07 Sep 2009 05:06:34 +0000 Sam Lantinga Merged Edgar's code changes from Google Summer of Code 2009
Mon, 07 Sep 2009 05:01:01 +0000 Sam Lantinga This doesn't actually build on other platforms, I'll have to check with Martin
Mon, 07 Sep 2009 04:51:29 +0000 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
Sun, 06 Sep 2009 15:04:38 +0000 Sam Lantinga Fixed bug where minimized windows get zero width/height
Sun, 06 Sep 2009 04:40:54 +0000 Sam Lantinga Fixed compiling on 64-bit Windows
Sun, 06 Sep 2009 04:40:29 +0000 Sam Lantinga Upgraded solution to Visual Studio 2008 and added 64-bit target
Sat, 05 Sep 2009 23:37:35 +0000 Sam Lantinga Fixed issues building 64-bit Windows binary
Sat, 05 Sep 2009 21:31:50 +0000 Sam Lantinga Removed CD-ROM code from Visual C projects
Sat, 05 Sep 2009 20:01:35 +0000 Sam Lantinga Updated Xcode project for latest file changes
Sat, 05 Sep 2009 19:34:51 +0000 Sam Lantinga Updated Xcode project for latest file changes
Sat, 05 Sep 2009 14:22:12 +0000 Sam Lantinga Fix build on native 64-bit architecture
Sat, 05 Sep 2009 10:39:18 +0000 Sam Lantinga Added 64-bit architectures to the fat build script
Sat, 05 Sep 2009 09:55:25 +0000 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
Sat, 05 Sep 2009 09:54:45 +0000 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
Sat, 05 Sep 2009 09:51:39 +0000 Sam Lantinga Updated fatbuild.sh to build for 10.4u SDK
Sat, 05 Sep 2009 09:12:03 +0000 Sam Lantinga Removed references to CD-ROM support from the README files
Sat, 05 Sep 2009 09:11:03 +0000 Sam Lantinga CD-ROM support is so passé :)
Sat, 05 Sep 2009 09:03:35 +0000 Sam Lantinga Bye bye SoundManager, you are officially obsolete...
Sat, 05 Sep 2009 07:33:54 +0000 Sam Lantinga Fixed a few issues compiling with Mac OS X 10.6
Sat, 05 Sep 2009 07:13:01 +0000 Sam Lantinga Updated glext.h
Thu, 20 Aug 2009 04:40:02 +0000 Sam Lantinga Fix suggested by Bob
Tue, 18 Aug 2009 03:26:53 +0000 Sam Lantinga David Carre to Sam
Tue, 11 Aug 2009 21:27:19 +0000 Bob Pendleton Start of redesign, getting rid of 8 and 16 bit operations in .h and test files.
Tue, 11 Aug 2009 21:15:18 +0000 Bob Pendleton I forgot to copy the dummy version to macosx.
Tue, 11 Aug 2009 13:45:01 +0000 Sam Lantinga David Carre to Sam
Fri, 07 Aug 2009 10:20:10 +0000 Sam Lantinga Fixed bug #746
Fri, 07 Aug 2009 09:44:40 +0000 Sam Lantinga Added request for SDL handling the desktop background window
Wed, 05 Aug 2009 16:31:49 +0000 Edgar Simo Patch by Janosch Gräf <janosch.graef@gmx.net>
Wed, 05 Aug 2009 08:12:31 +0000 Sam Lantinga Add clipboard support to TODO list
Mon, 03 Aug 2009 18:07:31 +0000 Couriersud Fixed compiling SDL_fsaudio.c against fusionsound 1.0.0
Sun, 02 Aug 2009 20:45:11 +0000 Sam Lantinga Fixed type size for test_bit()
Sun, 02 Aug 2009 18:40:18 +0000 Sam Lantinga Added SDL_revision.h
Sun, 02 Aug 2009 18:39:57 +0000 Sam Lantinga Clarified API documentation
Sun, 02 Aug 2009 18:39:24 +0000 Sam Lantinga Added TODO for automated testing
Sun, 02 Aug 2009 14:27:48 +0000 Sam Lantinga Removed arbitrary window size limitation
Sun, 02 Aug 2009 13:51:20 +0000 Sam Lantinga Whoops, still need the iPhoneOS config file. :)
Sun, 02 Aug 2009 13:49:13 +0000 Sam Lantinga Added missing SDL_revision.h
Sun, 02 Aug 2009 13:46:34 +0000 Sam Lantinga Added SDL_atomic.h, SDL_power.h, and SDL_revision.h to public API headers
Sun, 02 Aug 2009 13:08:19 +0000 Sam Lantinga Added SDL_atomic.h and SDL_power.h to public API headers
Sun, 02 Aug 2009 12:54:59 +0000 Sam Lantinga Better check which includes #define used in stdint.h
Sun, 02 Aug 2009 12:45:20 +0000 Sam Lantinga Don't redefine types if HAVE_STDINT_H is defined
Thu, 30 Jul 2009 14:53:57 +0000 Sam Lantinga Patch from David Carre:
Sun, 19 Jul 2009 08:04:59 +0000 Mike Gorchak Support for native and emulated atomic operations has been added.
Thu, 09 Jul 2009 21:31:27 +0000 Bob Pendleton volitile... duh, yeah the variable need to be labeled volitile
Tue, 07 Jul 2009 14:02:57 +0000 Sam Lantinga Documentation fix fix
Mon, 06 Jul 2009 21:56:38 +0000 Bob Pendleton Applied patch from bug id=762 provided by Pierre Phaneuf
Mon, 06 Jul 2009 21:48:52 +0000 Bob Pendleton Documentation fix.
Thu, 02 Jul 2009 21:47:02 +0000 Bob Pendleton This is a cosmetic fix, I found a stupid typo
Thu, 02 Jul 2009 16:53:56 +0000 Bob Pendleton Another documentation fix, Thanks to Mason Wheeler for finding these.
Thu, 02 Jul 2009 16:15:55 +0000 Bob Pendleton Documentation fix.
Tue, 30 Jun 2009 22:19:10 +0000 Bob Pendleton Corrected documentation error for SDL_RenderFill.
Tue, 30 Jun 2009 06:53:17 +0000 Ryan C. Gordon Added testpower to svn:ignore
Tue, 30 Jun 2009 06:27:08 +0000 Ryan C. Gordon Moved hardcoding of "/proc/apm" elsewhere.
Tue, 30 Jun 2009 06:26:02 +0000 Ryan C. Gordon Linux /proc/apm: handle hex and decimal (and octal!) values.
Tue, 30 Jun 2009 05:44:00 +0000 Ryan C. Gordon Linux /proc/acpi: check for ac_adapter states, other cleanup.
Tue, 30 Jun 2009 05:27:11 +0000 Ryan C. Gordon Removed stub for Linux /sys/power processing.
Tue, 30 Jun 2009 03:50:30 +0000 Ryan C. Gordon Power: First shot at Linux /proc/acpi/battery support.
Mon, 29 Jun 2009 19:54:43 +0000 Bob Pendleton I've made so many changes I don't dare continue until I check the current stuff in.
Wed, 24 Jun 2009 22:24:23 +0000 Bob Pendleton Disabling 64 bit atomics operations until I figure out why they do not link.
Wed, 24 Jun 2009 20:20:57 +0000 Bob Pendleton First draft of atomic operations code for GCC and linux.
Wed, 24 Jun 2009 20:04:08 +0000 Bob Pendleton This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Wed, 17 Jun 2009 04:26:19 +0000 Ryan C. Gordon Added power API and test program to Visual C++ project files.
Tue, 16 Jun 2009 14:34:15 +0000 Sam Lantinga Alexei Tereschenko
Fri, 12 Jun 2009 08:41:48 +0000 Sam Lantinga Fixed some compile errors and warnings under Visual C++
Thu, 11 Jun 2009 20:08:33 +0000 Bob Pendleton Mouse events now report the correct window id and window enter/leave events are now reported.
Thu, 11 Jun 2009 06:03:05 +0000 Mike Gorchak Proper window resize handling in GLES test application.
Thu, 11 Jun 2009 05:57:32 +0000 Mike Gorchak Fixed problems with OpenGL ES window resizing.
Wed, 10 Jun 2009 18:32:42 +0000 Mike Gorchak Note about hardware mouse cursor has been added.
Wed, 10 Jun 2009 14:00:21 +0000 Sam Lantinga Fixed bug #750
Wed, 10 Jun 2009 13:54:13 +0000 Sam Lantinga Added missing files for OpenGL ES support
Wed, 10 Jun 2009 13:53:53 +0000 Sam Lantinga Added missing header file for Pandora support
Wed, 10 Jun 2009 13:46:54 +0000 Sam Lantinga Whoops, didn't mean to commit unfinished patch
Wed, 10 Jun 2009 13:38:19 +0000 Sam Lantinga indent is really bad at handling assembly
Wed, 10 Jun 2009 13:34:20 +0000 Sam Lantinga indent
Wed, 10 Jun 2009 08:09:04 +0000 Mike Gorchak Continue working on QNX GF and Photon support.
Wed, 10 Jun 2009 05:56:36 +0000 Mike Gorchak SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
Wed, 10 Jun 2009 05:54:19 +0000 Mike Gorchak Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.
Wed, 10 Jun 2009 05:51:44 +0000 Mike Gorchak Support for 24 bpp pixel formats has been added.
Tue, 09 Jun 2009 19:39:23 +0000 Bob Pendleton OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.
Tue, 09 Jun 2009 17:33:44 +0000 Bob Pendleton First commit for SDL atomic operations.
Tue, 09 Jun 2009 15:45:33 +0000 Bob Pendleton zeroing out the rest of the unititialize fields in mouse motion events.
Tue, 09 Jun 2009 08:56:43 +0000 Mike Gorchak 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Tue, 09 Jun 2009 04:34:50 +0000 Sam Lantinga Fixed 4 bit-per-pixel definition. Thanks Mike!
Tue, 09 Jun 2009 03:27:48 +0000 Bob Pendleton make sure that mouse.z == 0 until it is used.
Mon, 08 Jun 2009 21:00:52 +0000 Mike Gorchak Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
Mon, 08 Jun 2009 19:24:38 +0000 Bob Pendleton Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.
Sun, 07 Jun 2009 22:44:59 +0000 Ryan C. Gordon BeOS support for power subsystem.
Sun, 07 Jun 2009 06:49:01 +0000 Ryan C. Gordon Reverted bogus change to SDLTest xcode project.
Sun, 07 Jun 2009 06:42:15 +0000 Ryan C. Gordon Added power subsystem to Xcode project.
Sun, 07 Jun 2009 06:06:35 +0000 Ryan C. Gordon Initial work on power subsystem for SDL 1.3.
Sun, 07 Jun 2009 02:45:55 +0000 Sam Lantinga indent
Sun, 07 Jun 2009 02:44:46 +0000 Sam Lantinga Hi,
Fri, 05 Jun 2009 23:36:00 +0000 Bob Pendleton Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code
Fri, 05 Jun 2009 07:35:06 +0000 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Fri, 05 Jun 2009 07:30:51 +0000 Mike Gorchak QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
Thu, 04 Jun 2009 21:00:45 +0000 Bob Pendleton Added an ifdef so that if you
Wed, 03 Jun 2009 10:40:44 +0000 Mike Gorchak Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Wed, 03 Jun 2009 04:37:27 +0000 Sam Lantinga Von: Thomas Zimmermann
Sun, 31 May 2009 11:53:12 +0000 Sam Lantinga OpenPandora support added by David Carré
Thu, 28 May 2009 09:39:14 +0000 Sam Lantinga error message typo fix
Thu, 12 Nov 2009 21:44:14 +0000 Martin Lowinski Added framebuffer mapping. gsoc2009_ps3
Sat, 07 Nov 2009 11:35:19 +0000 Martin Lowinski created env (fbcon-1.3) and added basic files gsoc2009_ps3
Thu, 27 Aug 2009 11:33:56 +0000 Martin Lowinski Added comments, clean up. gsoc2009_ps3
Fri, 14 Aug 2009 15:49:44 +0000 Martin Lowinski Rewritten Makefile (fixed bug) and cleanup for yuv2rgb. gsoc2009_ps3
Tue, 11 Aug 2009 14:37:19 +0000 Martin Lowinski Checking for spu-progs and libs. gsoc2009_ps3
Mon, 10 Aug 2009 18:05:33 +0000 Martin Lowinski Added Makefile rule for spu programs. Added Readme. gsoc2009_ps3
Mon, 10 Aug 2009 13:28:58 +0000 Martin Lowinski Fixed bug in texture format. gsoc2009_ps3
Thu, 06 Aug 2009 12:24:47 +0000 Martin Lowinski Working 1080p, 720p, 480p videomodes and double buffering. gsoc2009_ps3
Tue, 21 Jul 2009 05:33:11 +0000 Martin Lowinski Moved mode functions to SDL_ps3modes and fixed minor stuff. gsoc2009_ps3
Sun, 19 Jul 2009 11:31:47 +0000 Martin Lowinski Code reviewed and added SPE API documentation. gsoc2009_ps3
Sun, 21 Jun 2009 03:55:21 +0000 Martin Lowinski configure.in changes missing in last commit. gsoc2009_ps3
Fri, 19 Jun 2009 05:22:00 +0000 Martin Lowinski Scaling (bilinear) of YUV-Textures working. gsoc2009_ps3
Thu, 18 Jun 2009 03:27:12 +0000 Martin Lowinski Support all YUV texture formats using SW_Textures. gsoc2009_ps3
Mon, 15 Jun 2009 16:33:03 +0000 Martin Lowinski YUV-Textures with SPU-support working. gsoc2009_ps3
Sat, 13 Jun 2009 05:20:57 +0000 Martin Lowinski Initialise 720p and 1080p display modes in VideoInit(). gsoc2009_ps3
Wed, 10 Jun 2009 09:15:33 +0000 Martin Lowinski Moved SPE-functions to SDL_ps3spe.c. gsoc2009_ps3
Sat, 06 Jun 2009 06:40:23 +0000 Martin Lowinski Fixed centering. Added debug msgs for RenderCopy(). gsoc2009_ps3
Thu, 04 Jun 2009 07:02:15 +0000 Martin Lowinski Roughly working framebuffer. gsoc2009_ps3
Fri, 29 May 2009 09:50:21 +0000 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
Sat, 23 May 2009 22:49:46 +0000 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_ps3
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent
Thu, 20 Aug 2009 04:54:24 +0000 Jiang Jiang Disable a debug message. gsoc2009_IME
Thu, 06 Aug 2009 09:01:03 +0000 Jiang Jiang Update testime program to accept font parameter. gsoc2009_IME
Thu, 06 Aug 2009 08:59:53 +0000 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
Thu, 06 Aug 2009 08:56:48 +0000 Jiang Jiang Update API, first step: make it build gsoc2009_IME
Thu, 06 Aug 2009 08:53:00 +0000 Jiang Jiang Polish test code gsoc2009_IME
Wed, 01 Jul 2009 16:12:00 +0000 Jiang Jiang Draw cursor, underline marked text gsoc2009_IME
Wed, 01 Jul 2009 07:33:58 +0000 Jiang Jiang Add SDL_TEXTEDTING event to inform application about marked text. gsoc2009_IME
Wed, 01 Jul 2009 05:52:17 +0000 Jiang Jiang Add IME test program gsoc2009_IME
Fri, 26 Jun 2009 10:37:57 +0000 Jiang Jiang Basic text input API gsoc2009_IME
Sun, 31 May 2009 16:57:29 +0000 Jiang Jiang Basic marked text handling gsoc2009_IME
Mon, 25 May 2009 11:09:29 +0000 Jiang Jiang Support system-wide keyboard shortcuts on Mac gsoc2009_IME
Mon, 25 May 2009 02:42:45 +0000 Jiang Jiang Get basic text input support working for Cocoa gsoc2009_IME
Sat, 23 May 2009 22:48:40 +0000 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_IME
Fri, 15 May 2009 15:47:37 +0000 Mike Gorchak Few new video modes have been added.
Thu, 14 May 2009 11:51:42 +0000 Mike Gorchak More checks for current GF state were added.
Thu, 14 May 2009 11:50:05 +0000 Mike Gorchak Set audio device handle to NULL in case of open was not successful.
Thu, 14 May 2009 10:54:34 +0000 Mike Gorchak OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Thu, 07 May 2009 12:50:55 +0000 Sam Lantinga Reminder to implement landscape mode for iPhone
Thu, 07 May 2009 12:27:42 +0000 Sam Lantinga Temporary workaround for building on 64-bit Mac OS X
Thu, 07 May 2009 12:04:53 +0000 Sam Lantinga Fixed dynamic loading on Windows CE
Wed, 06 May 2009 09:46:55 +0000 Mike Gorchak Added few OpenGL ES 1.0 defines, which are not present in OpenGL ES 1.1 and 2.0.
Wed, 06 May 2009 07:00:32 +0000 Mike Gorchak Added _OES suffix for GL_OES_vertex_buffer_object extension for OpenGL ES.
Tue, 05 May 2009 17:50:34 +0000 Mike Gorchak Added support for single buffering, if double buffering is not available.
Tue, 05 May 2009 17:47:41 +0000 Mike Gorchak Added handler for all window events.
Tue, 28 Apr 2009 06:04:21 +0000 Mike Gorchak GF header must be included before Photon header for QNX.
Tue, 28 Apr 2009 04:46:05 +0000 Mike Gorchak Added hiddi library linkage when GF target is available for QNX
Tue, 28 Apr 2009 04:43:21 +0000 Mike Gorchak New last cursor position must rely on the clamped coordinates.
Tue, 28 Apr 2009 04:41:25 +0000 Mike Gorchak Default video mode has been changed from 320x200 to 640x480, since fullscreen 320x200 is often unavailable.
Tue, 28 Apr 2009 04:38:51 +0000 Mike Gorchak Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Tue, 28 Apr 2009 04:33:30 +0000 Mike Gorchak Support for HID devices (mice and keyboards only for now) has been added
Tue, 28 Apr 2009 04:30:52 +0000 Mike Gorchak Continue working on QNX Photon with OpenGL ES support
Fri, 24 Apr 2009 03:46:54 +0000 Mike Gorchak Update README for QNX 6.x
Mon, 13 Apr 2009 09:33:55 +0000 Sam Lantinga Added a reminder for the jobs mailing list
Fri, 03 Apr 2009 17:19:05 +0000 Sam Lantinga Fixed bug #721
Fri, 03 Apr 2009 13:35:05 +0000 Sam Lantinga Fixed undefined references to joystick code
Fri, 03 Apr 2009 13:27:33 +0000 Sam Lantinga Added SDL_GetColorKey()
Sat, 28 Mar 2009 06:00:42 +0000 Sam Lantinga Oops
Tue, 24 Mar 2009 10:46:18 +0000 Sam Lantinga Added credits for OpenGL 3.0 support
Tue, 24 Mar 2009 10:43:53 +0000 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
Tue, 24 Mar 2009 10:33:12 +0000 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
Mon, 23 Mar 2009 05:37:45 +0000 Sam Lantinga Date: Thu, 05 Feb 2009 17:27:54 +0100
Mon, 23 Mar 2009 05:35:21 +0000 Sam Lantinga Date: Thu, 05 Feb 2009 18:07:35 +0100
Mon, 23 Mar 2009 05:21:40 +0000 Sam Lantinga Date: Tue, 17 Feb 2009 14:00:25 +0100
Mon, 23 Mar 2009 02:02:30 +0000 Sam Lantinga Date: Sat, 21 Mar 2009 19:41:52 -0700 (PDT)
Sun, 22 Mar 2009 06:56:37 +0000 Sam Lantinga Fixed potential crash in testbitmap
Tue, 17 Mar 2009 03:56:21 +0000 Sam Lantinga Fixed iPhone demos
Tue, 17 Mar 2009 03:24:22 +0000 Sam Lantinga Date: Thu, 12 Mar 2009 15:14:38 +0200
Sun, 15 Mar 2009 15:50:18 +0000 Sam Lantinga Fixed return value for SDL_CreateRenderer()
Thu, 12 Mar 2009 03:51:39 +0000 Sam Lantinga Fixed OpenGL library linking issue
Fri, 06 Mar 2009 05:53:33 +0000 Sam Lantinga Fixed potential double-free crash
Fri, 06 Mar 2009 05:48:52 +0000 Sam Lantinga Reverted dangerous change that could remove /bin/sh :)
Wed, 04 Mar 2009 15:10:47 +0000 Sam Lantinga Date: Wed, 4 Mar 2009 15:38:22 +0200
Wed, 04 Mar 2009 09:35:32 +0000 Sam Lantinga Updated config.guess and config.sub
Wed, 04 Mar 2009 08:57:30 +0000 Sam Lantinga Updated libtool from version 1.5.22 to 2.2.6a, so it works on current QNX
Tue, 03 Mar 2009 09:48:00 +0000 Sam Lantinga Mac OS X and iPhoneOS have the full math library
Tue, 03 Mar 2009 04:21:51 +0000 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
Fri, 27 Feb 2009 09:51:55 +0000 Sam Lantinga Removed unicows dependency, at least for now...
Fri, 27 Feb 2009 09:39:39 +0000 Sam Lantinga Missing API function
Sat, 21 Feb 2009 18:03:22 +0000 Edgar Simo More verbosity and error checking.
Sat, 21 Feb 2009 18:02:55 +0000 Edgar Simo Fixed haptic subsystem on linux 2.6.28 by lowering the EV_IsJoystick check (seems like some stuff was changed). Shouldn't break anything with earlier versions. Might need to be more robust if false positives show up.
Thu, 19 Feb 2009 06:49:59 +0000 Sam Lantinga indent
Thu, 19 Feb 2009 06:48:25 +0000 Sam Lantinga Implemented X11 maximized state control
Thu, 19 Feb 2009 04:41:09 +0000 Sam Lantinga Use the default arrow cursor until we implement the cursor API
Thu, 19 Feb 2009 04:15:04 +0000 Sam Lantinga Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()
Thu, 19 Feb 2009 04:03:05 +0000 Sam Lantinga Added missing files
Wed, 18 Feb 2009 00:33:31 +0000 Darren Alton NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked.
Tue, 17 Feb 2009 05:59:40 +0000 Sam Lantinga Fixed bug #684
Tue, 17 Feb 2009 05:57:54 +0000 Sam Lantinga indent
Tue, 17 Feb 2009 05:44:49 +0000 Sam Lantinga Fixed bug #681
Tue, 17 Feb 2009 05:39:18 +0000 Sam Lantinga Date: Thu, 27 Dec 2007 07:38:25 +0000
Tue, 17 Feb 2009 05:17:51 +0000 Sam Lantinga Fixed bug #633
Tue, 17 Feb 2009 04:57:39 +0000 Sam Lantinga Fixed bug #537
Sun, 15 Feb 2009 06:12:52 +0000 Sam Lantinga Fixed destination of XCopyArea()
Sat, 14 Feb 2009 15:56:26 +0000 Sam Lantinga Added reminder for shaped windows
Sat, 14 Feb 2009 15:53:52 +0000 Sam Lantinga Suggestion from the mailing list
Thu, 12 Feb 2009 06:01:54 +0000 Sam Lantinga Fixed off by one error in line drawing code
Mon, 09 Feb 2009 06:45:03 +0000 Sam Lantinga We need to figure out whether we should handle events on foreign windows
Mon, 09 Feb 2009 06:42:38 +0000 Sam Lantinga More of the same
Mon, 09 Feb 2009 06:41:49 +0000 Sam Lantinga Implemented Win32 version of the native window test
Mon, 09 Feb 2009 06:28:45 +0000 Sam Lantinga Whoops, missed a file
Mon, 09 Feb 2009 06:15:06 +0000 Sam Lantinga Throw a FIXME in there, we'll need to take care of this later.
Mon, 09 Feb 2009 05:32:12 +0000 Sam Lantinga Added test program for SDL_CreateWindowFrom()
Sun, 08 Feb 2009 15:35:06 +0000 Sam Lantinga Oh, Polyline() uses a pen, not a brush. Doh! :)
Sat, 07 Feb 2009 18:03:46 +0000 Sam Lantinga indent
Sat, 07 Feb 2009 17:56:08 +0000 Sam Lantinga Fixed alpha blending textures with the GDI renderer
Fri, 30 Jan 2009 06:40:16 +0000 Sam Lantinga When creating a software texture, synchronize the surface with the texture.
Fri, 30 Jan 2009 06:38:44 +0000 Sam Lantinga indent
Thu, 29 Jan 2009 13:25:08 +0000 Sam Lantinga (none)
Sun, 25 Jan 2009 05:14:29 +0000 Sam Lantinga Fixed Altivec blitters for PPC
Mon, 19 Jan 2009 15:58:57 +0000 Sam Lantinga More Mac OS X 10.3.9 fixes
Mon, 19 Jan 2009 15:15:03 +0000 Sam Lantinga Fixed compilation on Mac OS X 10.3.9
Mon, 19 Jan 2009 07:35:52 +0000 Sam Lantinga Updated for older versions of subversion
Mon, 19 Jan 2009 03:28:23 +0000 Sam Lantinga Fix recommended by Eddy L O Jansson
Sun, 18 Jan 2009 17:00:02 +0000 Edgar Simo Some more safety around the SDL_HelperWindow stuff to avoid double creations.
Thu, 15 Jan 2009 21:35:42 +0000 Bob Pendleton Changes to hopefully handle the creation of a colormap for 8 bit PseudoColor visuals in X11
Wed, 14 Jan 2009 15:03:44 +0000 Sam Lantinga Unfortunately, adding the file means that every commit marks this file as
Wed, 14 Jan 2009 15:00:22 +0000 Sam Lantinga Added a dummy revision to fix IDE builds
Wed, 14 Jan 2009 06:53:03 +0000 Sam Lantinga Fixed OpenGL state issue reported by Dmytro Bogovych
Wed, 14 Jan 2009 04:25:32 +0000 Sam Lantinga indent
Tue, 13 Jan 2009 23:27:08 +0000 Couriersud Fix fullscreen crash with DirectFB <= 1.2.0
Tue, 13 Jan 2009 22:59:02 +0000 Couriersud Fixed MakeSubSurface compiling issue for DirectFB <= 1.2.0
Tue, 13 Jan 2009 21:17:38 +0000 Couriersud Added DFB_VERSION_ATLEAST macro
Tue, 13 Jan 2009 19:31:06 +0000 Bob Pendleton Added
Tue, 13 Jan 2009 07:20:55 +0000 Sam Lantinga Removed Rafal Bursig's MMX RLE code, at his request.
Tue, 13 Jan 2009 03:53:22 +0000 Sam Lantinga Fixed NULL pointer dereference
Mon, 12 Jan 2009 22:36:12 +0000 Couriersud Fix third party "-Wall -Werror" builds
Mon, 12 Jan 2009 08:46:28 +0000 Sam Lantinga Fixed Visual C++ build
Mon, 12 Jan 2009 08:28:17 +0000 Sam Lantinga Don't complain when the GNOME screensaver isn't running (or available)
Mon, 12 Jan 2009 08:26:24 +0000 Sam Lantinga This is so wrong, it hurts.
Mon, 12 Jan 2009 08:23:47 +0000 Sam Lantinga Re-enable the screensaver at exit, just in case it's needed...
Mon, 12 Jan 2009 08:23:12 +0000 Sam Lantinga Don't disable the screen saver by default for windows applications
Mon, 12 Jan 2009 06:22:26 +0000 Sam Lantinga Fixed snapshot target
Mon, 12 Jan 2009 06:21:34 +0000 Sam Lantinga Reverted SDL_LoadICO_RW() addition, this should go in SDL_image
Mon, 12 Jan 2009 06:19:05 +0000 Sam Lantinga Added an API to enable/disable the screen saver.
Sun, 11 Jan 2009 23:56:19 +0000 Couriersud Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.
Sun, 11 Jan 2009 23:49:23 +0000 Couriersud DirectFB cleanups & simple window manager
Sun, 11 Jan 2009 23:39:11 +0000 Couriersud Fix a 64bit issue in linux/SDL_sysjoystick (int != long on 64bit)
Sun, 11 Jan 2009 04:46:42 +0000 Ryan C. Gordon First shot at new audio resampling code.
Sun, 11 Jan 2009 04:46:14 +0000 Ryan C. Gordon NULL-terminate the lists of autogenerated converters.
Sun, 11 Jan 2009 04:39:09 +0000 Ryan C. Gordon Allow builds that reduce or eliminate the converters/resamplers.
Sun, 11 Jan 2009 04:29:36 +0000 Ryan C. Gordon testresample.c: Write out correct size for resampled buffer.
Sun, 11 Jan 2009 04:05:28 +0000 Ryan C. Gordon Added testresample.c
Sun, 11 Jan 2009 02:18:18 +0000 Sam Lantinga Added svn ignore property for SDL_revision.h
Sat, 10 Jan 2009 23:57:12 +0000 Sam Lantinga Removed extra debug output
Sat, 10 Jan 2009 22:36:30 +0000 Sam Lantinga Check for functions after including the libraries that they might be in.
Sat, 10 Jan 2009 21:50:26 +0000 Sam Lantinga Reverted Bob's indent checkin
Sat, 10 Jan 2009 18:32:24 +0000 Sam Lantinga Fixed Visual C++ release build for Visual C++ 2005
Fri, 09 Jan 2009 20:43:30 +0000 Bob Pendleton I ran a global "make indent" it modified the following files.
Fri, 09 Jan 2009 20:41:31 +0000 Bob Pendleton Modified and totally untested code to load the color tables for DirectColor and PseudoColor windows.
Fri, 09 Jan 2009 20:39:33 +0000 Bob Pendleton Changed and hopefully fixed support for DirectColor with support for gammaramps.
Fri, 09 Jan 2009 15:41:45 +0000 Ryan C. Gordon First shot at autogenerated audio resamplers.
Fri, 09 Jan 2009 13:58:28 +0000 Sam Lantinga Date: Fri, 9 Jan 2009 19:18:23 +0600
Tue, 06 Jan 2009 04:33:57 +0000 Sam Lantinga Implemented by Donny Viszneki
Mon, 05 Jan 2009 07:28:32 +0000 Sam Lantinga Added Donny Viszneki to the credits for finding and fixing SDL 1.3 bugs
Mon, 05 Jan 2009 07:07:48 +0000 Sam Lantinga Fixed lines intersecting the top corners of a rectangle
Mon, 05 Jan 2009 07:04:54 +0000 Sam Lantinga Fixed mouse events with --disable-video-x11-xinput
Mon, 05 Jan 2009 06:35:16 +0000 Sam Lantinga define this value if it's not in the system headers
Mon, 05 Jan 2009 06:28:50 +0000 Sam Lantinga Fixed bug #669
Mon, 05 Jan 2009 01:48:15 +0000 Sam Lantinga Whoops, missing files from Couriersud's update
Sun, 04 Jan 2009 23:48:23 +0000 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
Sun, 04 Jan 2009 23:43:33 +0000 Sam Lantinga Date: Sun, 04 Jan 2009 20:53:30 +0100
Sun, 04 Jan 2009 23:41:09 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 23:36:53 +0000 Sam Lantinga Added missing void
Sun, 04 Jan 2009 19:36:55 +0000 Sam Lantinga Added more info for precise waiting in SDL_WaitEvent()
Sun, 04 Jan 2009 19:33:21 +0000 Sam Lantinga Date: Sat, 3 Jan 2009 22:11:18 -0500
Sun, 04 Jan 2009 19:26:50 +0000 Sam Lantinga Technically more correct
Sun, 04 Jan 2009 18:29:20 +0000 Sam Lantinga The core pointer is comprised of merging the inputs of all mice.
Sun, 04 Jan 2009 17:30:00 +0000 Sam Lantinga Implemented svn revision support
Sun, 04 Jan 2009 17:14:27 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 17:10:04 +0000 Sam Lantinga Make the SDL keysyms that represent unprintable ASCII values actually have
Sun, 04 Jan 2009 17:04:29 +0000 Sam Lantinga Added keyrepeat to the TODO list
Sun, 04 Jan 2009 17:04:13 +0000 Sam Lantinga Added the Google Summer of Code folks to the credits.
Sun, 04 Jan 2009 06:32:01 +0000 Sam Lantinga Updated the snapshot script for use on the website
Sun, 04 Jan 2009 05:52:14 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Sun, 04 Jan 2009 05:41:52 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Sun, 04 Jan 2009 05:27:13 +0000 Sam Lantinga Fine tuned revision code, updated testver
Sun, 04 Jan 2009 05:08:12 +0000 Sam Lantinga Make the current revision number available
Sat, 03 Jan 2009 21:01:02 +0000 Sam Lantinga Good ideas, added to the TODO list
Sat, 03 Jan 2009 12:00:20 +0000 Szymon Wilczek Bug 653 bugfix
Sat, 03 Jan 2009 07:33:42 +0000 Sam Lantinga Fixed crash on Windows
Sat, 03 Jan 2009 07:23:11 +0000 Sam Lantinga Added a few things to the TODO list.
Sat, 03 Jan 2009 07:16:57 +0000 Sam Lantinga Icons with translucency are implemented
Sat, 03 Jan 2009 06:15:58 +0000 Sam Lantinga Added bug reports to the credits
Sat, 03 Jan 2009 06:12:05 +0000 Sam Lantinga Fixed bug #663
Sat, 03 Jan 2009 06:03:56 +0000 Sam Lantinga The mouse position is relative to the client window.
Sat, 03 Jan 2009 05:42:18 +0000 Sam Lantinga Improved Direct3D YUV texture support
Sat, 03 Jan 2009 04:33:19 +0000 Sam Lantinga Query available formats before advertising them.
Sat, 03 Jan 2009 01:20:55 +0000 Sam Lantinga Should we also set the icon in the task manager?
Sat, 03 Jan 2009 01:01:53 +0000 Sam Lantinga Added support for translucent icons on Windows
Sat, 03 Jan 2009 01:00:38 +0000 Sam Lantinga Added support for saving 32-bit BMP with alpha channel (disabled by default)
Fri, 02 Jan 2009 23:47:16 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 23:22:39 +0100
Fri, 02 Jan 2009 17:39:48 +0000 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Fri, 02 Jan 2009 16:38:31 +0000 Sam Lantinga There are still 8-bit applications that can take advantage of these (like Diablo 2)
Fri, 02 Jan 2009 16:06:29 +0000 Sam Lantinga Maybe add a timeout for SDL_WaitEvent()
Fri, 02 Jan 2009 16:03:37 +0000 Sam Lantinga indent
Fri, 02 Jan 2009 15:47:49 +0000 Sam Lantinga Don't use DirectColor visuals until we implement DirectColor colormap support
Fri, 02 Jan 2009 10:30:53 +0000 Sam Lantinga Hopefully fixed crash when there are no input devices
Fri, 02 Jan 2009 09:50:25 +0000 Sam Lantinga The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
Fri, 02 Jan 2009 09:27:36 +0000 Sam Lantinga It's probably not worth pushing palettized textures. The memory optimization
Fri, 02 Jan 2009 09:14:55 +0000 Sam Lantinga Now that we don't have to worry about 8-bit displays, maybe we can add alpha
Fri, 02 Jan 2009 09:12:21 +0000 Sam Lantinga Bye bye PseudoColor! :)
Fri, 02 Jan 2009 09:04:31 +0000 Sam Lantinga Ryan doesn't like hung programs to lock up his system. Silly, huh?
Fri, 02 Jan 2009 08:12:14 +0000 Ryan C. Gordon Fixed off-by-one in audio converters, when growing a data type's size.
Fri, 02 Jan 2009 07:34:01 +0000 Ryan C. Gordon Avoid unnecessary assignment in generated audio type converters.
Fri, 02 Jan 2009 04:35:52 +0000 Sam Lantinga Whoops, we need to actually fill the colormap on DirectColor visuals.
Fri, 02 Jan 2009 01:37:07 +0000 Sam Lantinga Added Couriersud to credits for finding bugs
Fri, 02 Jan 2009 01:34:52 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 00:54:48 +0100
Fri, 02 Jan 2009 01:32:51 +0000 Sam Lantinga Don't check in personal files
Thu, 01 Jan 2009 23:49:28 +0000 Holmes Futrell Added target testdraw2 for running the test/testdraw2.c test.
Thu, 01 Jan 2009 23:47:33 +0000 Holmes Futrell Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Thu, 01 Jan 2009 23:01:05 +0000 Holmes Futrell Re-enabled joystick support during compilation.
Thu, 01 Jan 2009 21:34:22 +0000 Sam Lantinga Date: Thu, 01 Jan 2009 21:32:12 +0100
Thu, 01 Jan 2009 19:42:48 +0000 Sam Lantinga Kicking off the great SDL Bug Hunt for January 2009
Thu, 01 Jan 2009 18:58:26 +0000 Sam Lantinga Fixed DirectColor visual window creation problem
Thu, 01 Jan 2009 18:49:43 +0000 Sam Lantinga Windows line drawing support is implemented
Thu, 01 Jan 2009 08:22:20 +0000 Sam Lantinga Oh yeah, it's an XInput symbol
Thu, 01 Jan 2009 08:21:19 +0000 Sam Lantinga indent
Thu, 01 Jan 2009 08:19:56 +0000 Sam Lantinga Added missing symbol
Thu, 01 Jan 2009 07:59:08 +0000 Sam Lantinga Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Thu, 01 Jan 2009 07:58:20 +0000 Ryan C. Gordon Audio driver priority: favor PulseAudio and ALSA over OSS.
Thu, 01 Jan 2009 07:54:58 +0000 Ryan C. Gordon Adjusted default choice of audio driver.
Wed, 31 Dec 2008 08:05:21 +0000 Sam Lantinga Removed unused variable
Wed, 31 Dec 2008 07:56:56 +0000 Sam Lantinga iPhone build compiles again (drawing routines need to be implemented)
Wed, 31 Dec 2008 07:35:55 +0000 Sam Lantinga Added testdraw2 to Visual C++ tests
Wed, 31 Dec 2008 07:11:53 +0000 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
Wed, 31 Dec 2008 06:18:33 +0000 Sam Lantinga indent
Wed, 31 Dec 2008 06:17:24 +0000 Sam Lantinga Implemented Direct3D line and point drawing
Tue, 30 Dec 2008 17:09:42 +0000 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
Tue, 30 Dec 2008 17:02:53 +0000 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
Tue, 30 Dec 2008 17:02:06 +0000 Sam Lantinga indent
Tue, 30 Dec 2008 07:15:46 +0000 Sam Lantinga Fixed missing return value
Tue, 30 Dec 2008 07:14:11 +0000 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
Tue, 30 Dec 2008 04:38:39 +0000 Sam Lantinga In theory this implements GDI rendering, but it doesn't work for some reason.
Tue, 30 Dec 2008 04:22:24 +0000 Sam Lantinga Swapped functions to match the other renderer files
Tue, 30 Dec 2008 03:54:34 +0000 Sam Lantinga Added project for testdraw2
Tue, 30 Dec 2008 03:51:20 +0000 Sam Lantinga Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
Mon, 29 Dec 2008 19:48:01 +0000 Sam Lantinga Significant performance boost with blend mode none
Thu, 25 Dec 2008 05:39:54 +0000 Sam Lantinga Don't forget OpenGL 3.0 support
Thu, 25 Dec 2008 05:26:29 +0000 Sam Lantinga indent
Thu, 25 Dec 2008 05:16:18 +0000 Sam Lantinga Fixed compiling Windows renderers. Lines and points will be implemented later.
Thu, 25 Dec 2008 05:11:29 +0000 Sam Lantinga Updated to build on Windows
Thu, 25 Dec 2008 04:56:44 +0000 Sam Lantinga Updated project with new source files
Thu, 25 Dec 2008 04:42:28 +0000 Sam Lantinga Fixed pitch alignment problem causing MITSHM error on 16-bit displays
Wed, 24 Dec 2008 13:13:38 +0000 Sam Lantinga Fixed CPU feature detection on x86_64 platform
Wed, 24 Dec 2008 13:04:18 +0000 Sam Lantinga Correct the test program
Wed, 24 Dec 2008 12:17:25 +0000 Sam Lantinga Don't unlock a surface we didn't lock
Tue, 23 Dec 2008 04:51:36 +0000 Sam Lantinga Fixed clipping source rect to match destination rect clipping
Tue, 23 Dec 2008 02:39:03 +0000 Sam Lantinga Need diagonal line clipping
Tue, 23 Dec 2008 02:38:28 +0000 Sam Lantinga Fixed argument order to the line clipping routine
Tue, 23 Dec 2008 02:23:18 +0000 Sam Lantinga Added line clipping
Tue, 23 Dec 2008 01:28:06 +0000 Sam Lantinga Added clipping for render copy
Mon, 22 Dec 2008 05:29:55 +0000 Sam Lantinga typo fix
Mon, 22 Dec 2008 04:58:35 +0000 Sam Lantinga /* FIXME FIXME FIXME
Mon, 22 Dec 2008 04:52:43 +0000 Sam Lantinga Fixed crash when resizing the window with the software renderer.
Sun, 21 Dec 2008 20:17:41 +0000 Sam Lantinga Fixed clip_rect when drawing points and lines with software renderer.
Sun, 21 Dec 2008 20:16:21 +0000 Sam Lantinga Working Bresenham line drawing algorithm. We can optimize later, if needed.
Sun, 21 Dec 2008 17:55:02 +0000 Sam Lantinga Fixed crash in testdraw2, added more points
Sun, 21 Dec 2008 17:39:41 +0000 Sam Lantinga Added RenderPiont() API
Sun, 21 Dec 2008 08:59:56 +0000 Sam Lantinga Make it possible to switch algorithms in the future
Sun, 21 Dec 2008 08:55:06 +0000 Sam Lantinga Added ARGB optimized case for Mac OS X
Sun, 21 Dec 2008 08:28:25 +0000 Sam Lantinga Share code between fill and line drawing
Sun, 21 Dec 2008 08:24:32 +0000 Sam Lantinga Added test program to verify fill functionality
Sat, 20 Dec 2008 23:19:20 +0000 Sam Lantinga Date: Sat, 20 Dec 2008 23:25:19 +0100
Sat, 20 Dec 2008 23:10:20 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 18:56:35 +0000 Sam Lantinga Added missing return
Sat, 20 Dec 2008 18:40:30 +0000 Sam Lantinga Turn on line antialiasing (requires blending to be enabled)
Sat, 20 Dec 2008 18:26:06 +0000 Sam Lantinga Add a few test pattern lines
Sat, 20 Dec 2008 13:55:45 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 13:54:19 +0000 Sam Lantinga Placeholder for line drawing algorithm (current code doesn't work)
Sat, 20 Dec 2008 13:53:54 +0000 Sam Lantinga Fixed crash in software line drawing
Sat, 20 Dec 2008 13:14:28 +0000 Sam Lantinga Added stubs for software implementations of blending fills and line drawing
Sat, 20 Dec 2008 12:32:53 +0000 Sam Lantinga Added a test program for line drawing
Sat, 20 Dec 2008 12:32:38 +0000 Sam Lantinga Minor corrections
Sat, 20 Dec 2008 12:32:25 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 12:00:00 +0000 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
Sat, 20 Dec 2008 08:41:05 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 06:46:37 +0000 Sam Lantinga Fixed crash when resizing YUV textures
Fri, 19 Dec 2008 09:15:59 +0000 Ryan C. Gordon More resampling fixes.
Fri, 19 Dec 2008 08:30:26 +0000 Ryan C. Gordon Allocate SDL_AudioCVT::coeff before using it.
Fri, 19 Dec 2008 06:43:41 +0000 Ryan C. Gordon Use SDL_zerop instead of SDL_memset.
Fri, 19 Dec 2008 06:01:03 +0000 Ryan C. Gordon Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
Fri, 19 Dec 2008 04:42:18 +0000 Sam Lantinga Reminder to implement icon support
Wed, 17 Dec 2008 07:19:55 +0000 Sam Lantinga indent
Wed, 17 Dec 2008 07:17:54 +0000 Sam Lantinga * Implemented X11 fullscreen input grab
Tue, 16 Dec 2008 17:44:10 +0000 Sam Lantinga indent
Tue, 16 Dec 2008 17:41:03 +0000 Sam Lantinga Progress on fullscreen mode switching on X11
Tue, 16 Dec 2008 17:40:30 +0000 Sam Lantinga Use the desktop format instead of an arbitrary one.
Sun, 14 Dec 2008 07:22:15 +0000 Sam Lantinga Corrected case for TargetConditionals.h
Sun, 14 Dec 2008 04:36:32 +0000 Sam Lantinga The X11 window and all pixmaps and images share the same visual and depth.
Sat, 13 Dec 2008 13:30:11 +0000 Sam Lantinga Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sat, 13 Dec 2008 13:10:53 +0000 Sam Lantinga Fixed BadMatch error in X11 renderer
Sat, 13 Dec 2008 12:34:28 +0000 Sam Lantinga Updated test for API changes
Sat, 13 Dec 2008 06:36:47 +0000 Sam Lantinga Fixed SDL 1.2 compatibility problem.
Sat, 13 Dec 2008 06:27:58 +0000 Sam Lantinga indent
Sat, 13 Dec 2008 04:11:24 +0000 Sam Lantinga Updated TODO list
Fri, 12 Dec 2008 15:51:57 +0000 Edgar Simo Some error checking when destroying the HelperWindow.
Fri, 12 Dec 2008 06:46:20 +0000 Sam Lantinga Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
Wed, 10 Dec 2008 08:39:00 +0000 Sam Lantinga Updated TODO list
Mon, 08 Dec 2008 00:52:12 +0000 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Mon, 08 Dec 2008 00:24:15 +0000 Sam Lantinga A little cleanup for SDL snapshot release
Sun, 07 Dec 2008 23:57:42 +0000 Sam Lantinga Don't need multi-threaded X11 for SDL 1.3
Sun, 07 Dec 2008 23:25:39 +0000 Sam Lantinga Default SSE2 off on iX86, since gcc will use it for floating point operations
Sun, 07 Dec 2008 22:56:18 +0000 Sam Lantinga Fixed palette sharing
Sun, 07 Dec 2008 22:48:06 +0000 Sam Lantinga Fixed updating the video surface when the palette changes
Sun, 07 Dec 2008 22:37:40 +0000 Sam Lantinga Fixed picking blit function when RLE fails
Sun, 07 Dec 2008 22:29:58 +0000 Sam Lantinga Better default format for Mac OS X
Sun, 07 Dec 2008 22:25:16 +0000 Sam Lantinga Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()
Sun, 07 Dec 2008 22:04:24 +0000 Sam Lantinga Whoops, fixed pitch bug after resizing a surface
Sun, 07 Dec 2008 21:53:28 +0000 Sam Lantinga There's no reason to add extra code to notify the mice of window size changes.
Sun, 07 Dec 2008 07:16:40 +0000 Ryan C. Gordon Comment cleanup.
Sun, 07 Dec 2008 07:06:34 +0000 Ryan C. Gordon Don't hardcode RECT for fragment program texture targets.
Sun, 07 Dec 2008 04:38:32 +0000 Sam Lantinga Slight optimization of the shader, no need to scale into 0..255
Sun, 07 Dec 2008 04:02:23 +0000 Sam Lantinga Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sat, 06 Dec 2008 18:37:06 +0000 Sam Lantinga The YCbCr texture extension works now that bytes_per_pixel() returns the
Sat, 06 Dec 2008 18:22:28 +0000 Sam Lantinga Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sat, 06 Dec 2008 17:50:50 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 15:27:00 +0100
Sat, 06 Dec 2008 17:46:55 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 14:54:10 +0100
Sat, 06 Dec 2008 17:43:10 +0000 Sam Lantinga The previous checkin fixes the crash, so at least we're not overrunning
Sat, 06 Dec 2008 17:41:01 +0000 Sam Lantinga Progress, maybe. :)
Sat, 06 Dec 2008 05:49:53 +0000 Sam Lantinga Fixed SDL_SetAlpha compatibility function to match the documentation
Sat, 06 Dec 2008 05:49:08 +0000 Sam Lantinga Fixed bug picking blitters
Sat, 06 Dec 2008 05:23:35 +0000 Sam Lantinga Rebind the context to the window area and update matrices when the window size changes
Sat, 06 Dec 2008 00:56:47 +0000 Ryan C. Gordon Initial pixel shader support for YUV textures in the GL renderer.
Fri, 05 Dec 2008 07:01:12 +0000 Sam Lantinga minor bug
Fri, 05 Dec 2008 07:00:58 +0000 Sam Lantinga Whoops, can't call glOrtho() repeatedly
Fri, 05 Dec 2008 06:22:19 +0000 Sam Lantinga The matrices have already been set, so you don't have to re-set them.
Fri, 05 Dec 2008 06:19:49 +0000 Sam Lantinga Fixed crashes when resizing video modes
Fri, 05 Dec 2008 06:19:09 +0000 Sam Lantinga fixed formatting
Thu, 04 Dec 2008 16:54:22 +0000 Sam Lantinga Allow resizing of SDL 1.2 compatibility video mode
Wed, 03 Dec 2008 12:10:51 +0000 Sam Lantinga Added very slow software scaling to the X11 renderer
Wed, 03 Dec 2008 11:09:58 +0000 Sam Lantinga If scaling isn't supported, do an unscaled copy instead of not showing anything.
Wed, 03 Dec 2008 06:32:04 +0000 Sam Lantinga Fixed crash on 64-bit systems
Wed, 03 Dec 2008 04:32:24 +0000 Sam Lantinga Date: Tue, 02 Dec 2008 23:38:26 +0100
Tue, 02 Dec 2008 17:14:04 +0000 Sam Lantinga Added slow but complete blit fallback
Tue, 02 Dec 2008 17:10:05 +0000 Sam Lantinga Added missing header
Tue, 02 Dec 2008 16:10:21 +0000 Sam Lantinga Removed unused function
Tue, 02 Dec 2008 16:09:58 +0000 Sam Lantinga You can't use memset() on screen formats with an alpha channel
Mon, 01 Dec 2008 23:09:09 +0000 Sam Lantinga Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.
Mon, 01 Dec 2008 09:45:01 +0000 Ryan C. Gordon Removed newline, to make sure revision control post-commit hook is working.
Mon, 01 Dec 2008 09:09:31 +0000 Ryan C. Gordon Added a newline, to verify that revision control is functioning.
Mon, 01 Dec 2008 00:41:19 +0000 Sam Lantinga Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
Mon, 01 Dec 2008 00:41:15 +0000 Ryan C. Gordon Added *.dSYM to the ignore properties.
Mon, 01 Dec 2008 00:10:49 +0000 Sam Lantinga Date: Mon, 01 Dec 2008 00:57:15 +0100
Mon, 01 Dec 2008 00:07:45 +0000 Sam Lantinga indent
Mon, 01 Dec 2008 00:05:31 +0000 Sam Lantinga Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
Mon, 01 Dec 2008 00:03:51 +0000 Sam Lantinga Finally got the right mojo for Apple's YUV texture format.
Sun, 30 Nov 2008 23:42:33 +0000 Sam Lantinga Fixed the list of supported YUV formats
Sun, 30 Nov 2008 21:58:23 +0000 Sam Lantinga Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sat, 29 Nov 2008 21:48:14 +0000 Sam Lantinga Temporary fix for Mac OS X crash in textoverlay
Sat, 29 Nov 2008 15:32:14 +0000 Sam Lantinga Whoops, we need this for subrect updates (testsprite)
Sat, 29 Nov 2008 11:26:01 +0000 Sam Lantinga The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
Sat, 29 Nov 2008 11:24:18 +0000 Sam Lantinga Fixed testalpha screen clear for screen formats with an alpha channel
Sat, 29 Nov 2008 10:43:50 +0000 Sam Lantinga Preserve the desire for RLE acceleration
Sat, 29 Nov 2008 06:29:33 +0000 Sam Lantinga Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
Sat, 29 Nov 2008 06:27:26 +0000 Sam Lantinga Fixed the texture format for the software fallback
Sat, 29 Nov 2008 00:11:35 +0000 Sam Lantinga Fixed SW_SetTextureScaleMode()
Sat, 29 Nov 2008 00:10:59 +0000 Sam Lantinga Fixed copy blit detection
Sat, 29 Nov 2008 00:08:29 +0000 Sam Lantinga Added ARGB8888 destination format (used on Mac OS X)
Fri, 28 Nov 2008 20:09:32 +0000 Sam Lantinga Again, map the color with the alpha channel filled in.
Fri, 28 Nov 2008 19:59:46 +0000 Sam Lantinga Fixed crash in testalpha. I think this was supposed to clear those bits. :)
Fri, 28 Nov 2008 17:44:28 +0000 Sam Lantinga Map to black, not necessarily 0
Fri, 28 Nov 2008 17:42:40 +0000 Sam Lantinga Clear the screen to actual black based on the format of the screen.
Thu, 27 Nov 2008 22:11:01 +0000 Sam Lantinga Set the alpha mask fixing software rendering in OpenGL
Thu, 27 Nov 2008 21:53:18 +0000 Sam Lantinga Fixed mouse coordinate range on Mac OS X
Thu, 27 Nov 2008 05:29:12 +0000 Sam Lantinga RemDisabled some video drivers which are not converted to 1.3 yet
Thu, 27 Nov 2008 04:51:34 +0000 Sam Lantinga Show the grey background first before starting to blit sprites
Wed, 26 Nov 2008 21:59:35 +0000 Sam Lantinga Date: Wed, 26 Nov 2008 19:50:31 +0100
Wed, 26 Nov 2008 15:52:00 +0000 Sam Lantinga Both testsprite and testsprite2 use a grey background
Tue, 25 Nov 2008 20:06:27 +0000 Sam Lantinga Fixed bug #605, per Martin's suggestion
Tue, 25 Nov 2008 08:40:52 +0000 Sam Lantinga Updated with latest glext.h
Tue, 25 Nov 2008 05:29:14 +0000 Sam Lantinga It turns out both the software and the OpenGL renderer had the same problem.
Tue, 25 Nov 2008 02:21:53 +0000 Sam Lantinga indent
Tue, 25 Nov 2008 02:12:19 +0000 Sam Lantinga Fixed bug with converting colorkey surface to texture
Tue, 25 Nov 2008 00:48:25 +0000 Sam Lantinga (none)
Tue, 25 Nov 2008 00:29:44 +0000 Sam Lantinga Fixed Direct3D rendering
Mon, 24 Nov 2008 23:55:18 +0000 Sam Lantinga Added testsprite test projects for Visual Studio
Mon, 24 Nov 2008 23:25:36 +0000 Sam Lantinga Added software fallback for YUV overlay code when YUV textures aren't available.
Mon, 24 Nov 2008 21:43:02 +0000 Sam Lantinga Disable spurious warning
Mon, 24 Nov 2008 00:18:42 +0000 Sam Lantinga Fixed Bugzilla bug #205
Sat, 22 Nov 2008 06:59:22 +0000 Sam Lantinga Preliminary support for YUV textures
Mon, 17 Nov 2008 18:50:50 +0000 Sam Lantinga Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sat, 08 Nov 2008 07:34:21 +0000 Sam Lantinga Sort by HID usage, which makes more sense and is more cross-platform
Wed, 29 Oct 2008 05:56:23 +0000 Sam Lantinga We'd never port SDL to Minix... would we? :)
Sat, 18 Oct 2008 04:03:41 +0000 Sam Lantinga Added dummy shared object files, fixing linker errors
Sat, 18 Oct 2008 03:21:32 +0000 Sam Lantinga (none)
Thu, 16 Oct 2008 12:35:28 +0000 Sam Lantinga Added the SDL_haptic files to the project
Thu, 16 Oct 2008 12:22:56 +0000 Sam Lantinga Disabled the Haptic API on iPhone, changed the order of the header to match
Tue, 14 Oct 2008 18:28:28 +0000 Edgar Simo Fixed compilation on mingw32.
Sun, 12 Oct 2008 16:30:42 +0000 Sam Lantinga Added missing math.h functionality for SDL_audiocvt.c
Sun, 12 Oct 2008 16:21:36 +0000 Sam Lantinga Don't include <math.h> when HAVE_MATH_H isn't defined
Sun, 12 Oct 2008 16:15:43 +0000 Sam Lantinga This can be static
Sun, 12 Oct 2008 16:05:34 +0000 Sam Lantinga Fixed memory leak in raw mouse input processing.
Sat, 04 Oct 2008 06:46:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Wed, 17 Sep 2008 08:24:51 +0000 Ryan C. Gordon Add XInput support to Xcode project (untested!).
Wed, 17 Sep 2008 08:20:57 +0000 Ryan C. Gordon Some cleanups on the new XInput code.
Mon, 15 Sep 2008 20:48:51 +0000 Ryan C. Gordon Removed zap_ptr hack from Bugzilla #602...it was incorrect.
Mon, 15 Sep 2008 08:41:03 +0000 Sam Lantinga Almost got this compiling on Cygwin32, just needs DirectInput 7
Mon, 15 Sep 2008 07:34:36 +0000 Sam Lantinga Updated Visual C++ build
Mon, 15 Sep 2008 06:49:23 +0000 Sam Lantinga more more!
Mon, 15 Sep 2008 06:48:41 +0000 Sam Lantinga Yet more math...
Mon, 15 Sep 2008 06:46:23 +0000 Sam Lantinga Whoops, missed a file...
Mon, 15 Sep 2008 06:33:23 +0000 Sam Lantinga Expanded the libm support and put it into a separate directory.
Mon, 15 Sep 2008 05:14:11 +0000 Sam Lantinga (none)
Mon, 15 Sep 2008 05:09:45 +0000 Ryan C. Gordon Merged r4087:4088 from branches/SDL-1.2: missing semicolon.
Mon, 15 Sep 2008 04:32:36 +0000 Sam Lantinga indent
Mon, 15 Sep 2008 04:31:30 +0000 Sam Lantinga http://sources.redhat.com/ml/newlib/2002/msg00230.html
Mon, 08 Sep 2008 07:38:41 +0000 Ryan C. Gordon Merged r4082:4083 from branches/SDL-1.2: sparc64 crash fix.
Sat, 06 Sep 2008 04:31:34 +0000 Darren Alton Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
Sat, 06 Sep 2008 00:10:16 +0000 Darren Alton Initial work for NDS haptic support.
Thu, 04 Sep 2008 13:43:39 +0000 Edgar Simo Allow testing haptic devices by index.
Tue, 02 Sep 2008 20:27:47 +0000 Holmes Futrell Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr
Tue, 02 Sep 2008 20:22:05 +0000 Holmes Futrell Serves a similar purpose as SDL_opengl.h, except for OpenGLES.
Tue, 02 Sep 2008 20:19:45 +0000 Holmes Futrell Added support for OpenGL ES renderer
Tue, 02 Sep 2008 20:11:06 +0000 Holmes Futrell Ran GNU indent on file
Tue, 02 Sep 2008 20:05:33 +0000 Holmes Futrell Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Tue, 02 Sep 2008 19:53:56 +0000 Holmes Futrell Added retained backing attribute, reference to UIKit renderer
Tue, 02 Sep 2008 02:44:45 +0000 Holmes Futrell This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Tue, 02 Sep 2008 02:27:06 +0000 Holmes Futrell Added OpenGL ES support
Tue, 02 Sep 2008 00:37:04 +0000 Holmes Futrell These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Mon, 01 Sep 2008 16:04:20 +0000 Sam Lantinga Fixed a bunch of compile warnings on Mac OS X
Sun, 31 Aug 2008 16:04:32 +0000 Sam Lantinga Date: Sun, 31 Aug 2008 17:53:59 +0200
Sun, 31 Aug 2008 16:03:55 +0000 Sam Lantinga indent
Wed, 27 Aug 2008 15:10:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Wed, 27 Aug 2008 13:37:19 +0000 Szymon Wilczek Many mouse and tablet linux test file added
Tue, 26 Aug 2008 11:50:37 +0000 Edgar Simo Fix for mingw compilation by Alam.
Tue, 26 Aug 2008 11:40:37 +0000 Edgar Simo Changed spaces to tabs.
Tue, 26 Aug 2008 11:27:30 +0000 Edgar Simo svn:ignore files generated by xcode.
Tue, 26 Aug 2008 11:18:34 +0000 Edgar Simo Update to xcode to include haptic subsystem stuff by Alam.
Tue, 26 Aug 2008 11:17:16 +0000 Edgar Simo Missing an include.
Tue, 26 Aug 2008 07:34:49 +0000 Sam Lantinga Fixed Visual Studio compilation problems
Tue, 26 Aug 2008 07:34:23 +0000 Sam Lantinga Fixed crash when tablet isn't detected properly
Tue, 26 Aug 2008 06:03:48 +0000 Sam Lantinga Dynamically load wintab32.dll
Tue, 26 Aug 2008 05:57:41 +0000 Sam Lantinga indent
Tue, 26 Aug 2008 05:26:28 +0000 Sam Lantinga Added Wacom API headers.
Tue, 26 Aug 2008 02:47:26 +0000 Sam Lantinga Couriersud fixed bug #603
Tue, 26 Aug 2008 02:40:24 +0000 Sam Lantinga indent. *sigh*
Tue, 26 Aug 2008 02:32:45 +0000 Sam Lantinga Date: Sun, 20 Jul 2008 22:34:37 +0200
Tue, 26 Aug 2008 02:26:18 +0000 Sam Lantinga Fixed compile errors for audio resampling. I'm not sure how this got missed...
Mon, 25 Aug 2008 20:51:03 +0000 Edgar Simo Merged force_feedback_branch r4042: unbuildability of dummy haptic driver with some configurations.
Mon, 25 Aug 2008 18:02:14 +0000 Szymon Wilczek Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
Mon, 25 Aug 2008 17:34:58 +0000 Edgar Simo Merge of force feedback branch r4039.
Mon, 25 Aug 2008 15:08:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 10:14:21 +0000 Edgar Simo Merging another last minute fix from force feedback branch (r4036)
Mon, 25 Aug 2008 10:04:06 +0000 Sam Lantinga Merged last minute fixes from force feedback branch (r4031, r4033, r4034)
Mon, 25 Aug 2008 09:55:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 08:50:37 +0000 Sam Lantinga Fixed compile errors introduced during the merge refactoring
Mon, 25 Aug 2008 06:58:34 +0000 Sam Lantinga Added missing X1/X2 button support
Mon, 25 Aug 2008 06:33:00 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 05:30:28 +0000 Sam Lantinga Missing keysym defines
Sat, 05 Jul 2008 18:25:28 +0000 Ryan C. Gordon Testing Subversion commit RSS feed.
Sat, 05 Jul 2008 16:15:44 +0000 Sam Lantinga Reverted Holmes' changes, they should be on the iphone branch
Sun, 22 Jun 2008 23:13:02 +0000 Holmes Futrell disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)
Sun, 22 Jun 2008 23:12:02 +0000 Holmes Futrell Added iPhone OS (__IPHONEOS__) as a platform
Sun, 22 Jun 2008 23:10:44 +0000 Holmes Futrell iPhone OS uses a custom main
Mon, 26 May 2008 12:56:10 +0000 Sam Lantinga Fixed compiler warning
Mon, 26 May 2008 12:43:37 +0000 Sam Lantinga Reverted revision 3416, fixing bug #589
Thu, 08 May 2008 05:06:24 +0000 Sam Lantinga Date: Wed, 7 May 2008 21:48:10 +0200
Fri, 02 May 2008 14:55:08 +0000 Sam Lantinga Updated Xcode project from Eric Wing
Wed, 27 Aug 2008 13:44:02 +0000 Sam Lantinga indent gsoc2008_nds
Wed, 27 Aug 2008 04:23:38 +0000 Darren Alton Clean up. gsoc2008_nds
Thu, 21 Aug 2008 12:38:21 +0000 Darren Alton Some more work on the audio driver. gsoc2008_nds
Mon, 18 Aug 2008 07:29:52 +0000 Darren Alton Timers work now. gsoc2008_nds
Sun, 17 Aug 2008 09:50:28 +0000 Darren Alton More sprite-driven texture work in the render/video drivers. gsoc2008_nds
Sat, 16 Aug 2008 12:58:36 +0000 Darren Alton More sprite-work in the render driver, and some updates to the nds-test-progs. gsoc2008_nds
Sat, 16 Aug 2008 12:08:12 +0000 Darren Alton Beginnings of sprite support. gsoc2008_nds
Sat, 16 Aug 2008 11:16:08 +0000 Darren Alton Minor cleanups in renderer. gsoc2008_nds
Sat, 16 Aug 2008 11:05:50 +0000 Darren Alton Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.) gsoc2008_nds
Sat, 16 Aug 2008 07:44:35 +0000 Darren Alton More work and some bugfixes on the graphics driver. gsoc2008_nds
Fri, 15 Aug 2008 10:44:31 +0000 Darren Alton Some audio work, setting default frequency, volume, etc. and calling a generic playback function that uses them. gsoc2008_nds
Fri, 15 Aug 2008 10:17:07 +0000 Darren Alton Cleaning up the renderer code to hopefully squish any problems. Starting to incorporate sprites, as well gsoc2008_nds
Thu, 14 Aug 2008 04:33:55 +0000 Darren Alton renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering. gsoc2008_nds
Wed, 13 Aug 2008 00:49:03 +0000 Darren Alton Existing testsprite programs made into NDS projects gsoc2008_nds
Wed, 13 Aug 2008 00:45:35 +0000 Darren Alton Making room for test prog's gsoc2008_nds
Mon, 11 Aug 2008 04:39:24 +0000 Sam Lantinga Improved devkitPrO message in Makefile.ds and set better environment variable defaults gsoc2008_nds
Fri, 08 Aug 2008 08:22:08 +0000 Darren Alton Ongoing video render work; initial work on NDS Timers. gsoc2008_nds
Sat, 26 Jul 2008 05:52:59 +0000 Darren Alton Some debug work on the video driver, shows an error in the BG's vertical placement gsoc2008_nds
Fri, 25 Jul 2008 23:39:14 +0000 Darren Alton Some small bug fixes and more work on video gsoc2008_nds
Sat, 19 Jul 2008 17:37:19 +0000 Darren Alton More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver. gsoc2008_nds
Sun, 13 Jul 2008 04:28:54 +0000 Darren Alton More NDS video driver work. gsoc2008_nds
Thu, 10 Jul 2008 23:35:01 +0000 Darren Alton Removed old touchscreen system, starting to implement mouse-based touchscreen. Also, more work on a non-software-rendering video driver gsoc2008_nds
Wed, 02 Jul 2008 13:59:30 +0000 Darren Alton Starting to work on a more complete video driver. gsoc2008_nds
Tue, 01 Jul 2008 13:02:50 +0000 Darren Alton Fixed a conflict between the touch and joystick drivers. They now should both behave as expected. gsoc2008_nds
Sun, 29 Jun 2008 21:32:31 +0000 Darren Alton Started minor changes to the coordinate system used by the touchscreen API as discussed on the mailing list. Also beginning to separate the 'Pressed' and 'Moved' event handling on the private level. gsoc2008_nds
Mon, 23 Jun 2008 11:55:26 +0000 Darren Alton Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API. gsoc2008_nds
Thu, 19 Jun 2008 07:11:35 +0000 Darren Alton Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor video driver bugfixes. gsoc2008_nds
Tue, 17 Jun 2008 08:26:36 +0000 Darren Alton NDS video driver is now functional, using software rendering and framebuffer. gsoc2008_nds
Thu, 12 Jun 2008 02:38:49 +0000 Darren Alton some changes to the dummy driver for debug purposes that should be reverted. gsoc2008_nds
Tue, 10 Jun 2008 06:57:57 +0000 Darren Alton Fix for the previous commit: actually 'svn add'ed some files. gsoc2008_nds
Tue, 10 Jun 2008 06:45:39 +0000 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
Wed, 23 Apr 2008 06:27:10 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_nds
Thu, 14 Aug 2008 08:21:25 +0000 Aaron Wishnick Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet. gsoc2008_audio_resampling
Wed, 13 Aug 2008 02:50:10 +0000 Aaron Wishnick Implemented streamer code in SDL_RunAudio() but have not tested it. gsoc2008_audio_resampling
Tue, 12 Aug 2008 01:03:05 +0000 Aaron Wishnick More streamer work. gsoc2008_audio_resampling
Tue, 12 Aug 2008 00:50:58 +0000 Aaron Wishnick Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though. gsoc2008_audio_resampling
Tue, 12 Aug 2008 00:24:42 +0000 Aaron Wishnick General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something. gsoc2008_audio_resampling
Thu, 10 Jul 2008 07:02:18 +0000 Aaron Wishnick Made a very significant optimization to the FIR filter which I believe I can take a little further. Right now the FIR filter size is 768 and I get some free() bugs, so this is something I need to debug. gsoc2008_audio_resampling
Wed, 02 Jul 2008 08:04:50 +0000 Aaron Wishnick The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out. gsoc2008_audio_resampling
Wed, 02 Jul 2008 07:25:02 +0000 Aaron Wishnick Cleaned up some bugs, but the FIR filter is still distorting. gsoc2008_audio_resampling
Sun, 22 Jun 2008 00:36:35 +0000 Aaron Wishnick Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion. gsoc2008_audio_resampling
Thu, 19 Jun 2008 20:11:06 +0000 Aaron Wishnick IIR filtering now seems to work fine. Fixed point code also seems to be good. gsoc2008_audio_resampling
Wed, 18 Jun 2008 22:42:27 +0000 Aaron Wishnick Implemented a lot of fixed point code for the filters. The SDL_FixMpy functions currently don't work properly -- there are some issues with signed vs unsigned. gsoc2008_audio_resampling
Wed, 18 Jun 2008 18:55:50 +0000 Aaron Wishnick Began implementing IIR and FIR filters, and got zero stuffing and sample discarding working. gsoc2008_audio_resampling
Wed, 18 Jun 2008 04:51:10 +0000 Aaron Wishnick Added beginnings of resampling code. gsoc2008_audio_resampling
Wed, 23 Apr 2008 06:26:21 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_audio_resampling
Mon, 25 Aug 2008 20:49:36 +0000 Edgar Simo Fixed haptic dummy driver not compiling with some compilers. gsoc2008_force_feedback
Mon, 25 Aug 2008 17:30:39 +0000 Edgar Simo Fix for mingw compilation of haptic subsystem by Alam. gsoc2008_force_feedback
Mon, 25 Aug 2008 10:10:13 +0000 Edgar Simo Fixed silly mistake because of coding too fast. gsoc2008_force_feedback
Mon, 25 Aug 2008 09:58:51 +0000 Sam Lantinga Yep, 0 is the correct value here gsoc2008_force_feedback
Mon, 25 Aug 2008 09:58:14 +0000 Sam Lantinga Fixed code for building with UNICODE and without C runtime gsoc2008_force_feedback
Mon, 25 Aug 2008 09:51:02 +0000 Edgar Simo * Fixed autotools never properly detecting directinput. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:41:22 +0000 Edgar Simo Fixed linux implementation of SDL_HapticStopAll. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:32:50 +0000 Edgar Simo Added SDL_HapticStopAll. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:17:45 +0000 Edgar Simo Added support for pausing/unpausing haptic devices. gsoc2008_force_feedback
Tue, 12 Aug 2008 20:49:31 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Tue, 12 Aug 2008 20:46:39 +0000 Edgar Simo Made LINUXEV required for haptic. gsoc2008_force_feedback
Mon, 11 Aug 2008 15:29:28 +0000 Edgar Simo Simplified some error messages. gsoc2008_force_feedback
Mon, 11 Aug 2008 11:40:44 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Mon, 11 Aug 2008 02:51:32 +0000 Sam Lantinga Fixed force feedback detection of joystick devices gsoc2008_force_feedback
Sun, 10 Aug 2008 19:53:58 +0000 Edgar Simo Casting for warnings. gsoc2008_force_feedback
Sun, 10 Aug 2008 19:47:02 +0000 Edgar Simo Forgot some headers. gsoc2008_force_feedback
Sun, 10 Aug 2008 19:45:38 +0000 Edgar Simo First draft of darwin haptic<->joystick stuff. gsoc2008_force_feedback
Wed, 06 Aug 2008 17:14:54 +0000 Edgar Simo Added testhaptic to test haptic devices. gsoc2008_force_feedback
Wed, 06 Aug 2008 17:11:09 +0000 Edgar Simo Linux documentation was off, periodic does not imply all the individual effects. gsoc2008_force_feedback
Wed, 06 Aug 2008 15:39:08 +0000 Edgar Simo Correctness patch my alam. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:10:44 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:08:29 +0000 Edgar Simo Exposed the darwin joystick hardware data to the haptic subsystem. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:02:13 +0000 Edgar Simo Removed TODO. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:53:55 +0000 Edgar Simo Updating documentation about NumEffects and NumPlaying. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:48:35 +0000 Edgar Simo Removed TODO. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:33:16 +0000 Edgar Simo Should remove warnings on compilation. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:26:47 +0000 Edgar Simo Proper axes support for darwin haptic. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:11:35 +0000 Edgar Simo Added SDL_HAPTIC_STATUS support to windows haptic port. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:55:51 +0000 Edgar Simo Forgot to declare instance. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:55:29 +0000 Edgar Simo Fixd outstanding typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:52:51 +0000 Edgar Simo This should hopefully allow initailizing the joystick/haptic subsystems without calling SetVideoMode first. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:35:09 +0000 Edgar Simo Documenting special cases. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:28:07 +0000 Edgar Simo Forgot to alloc the hwdata when opening from joystick. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:24:08 +0000 Edgar Simo Forgot a return. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:23:22 +0000 Edgar Simo Made prototypes for all static functions. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:22:36 +0000 Edgar Simo Need DirectX version 7 or later. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:06:41 +0000 Edgar Simo Finished implementing the haptic<->joystick functions. gsoc2008_force_feedback
Wed, 06 Aug 2008 08:47:35 +0000 Edgar Simo Moved the directinput joystick hwdata stuff into a seperate header file. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:59:03 +0000 Edgar Simo Implemented SDL_SYS_HapticMouse on windows. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:54:33 +0000 Edgar Simo Fixed another typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:53:51 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:51:30 +0000 Edgar Simo Check for capabilities at init. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:42:42 +0000 Edgar Simo Enabled capabilities again. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:52:22 +0000 Edgar Simo Added FFEFF_OBJECTOFFSETS to darwin port. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:26:11 +0000 Edgar Simo CONVERT now checks for overflows. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:01:09 +0000 Edgar Simo Using same syntax as the windows port for updating effects. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:48:53 +0000 Edgar Simo Undocumented hack to get all force feedback devices. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:33:50 +0000 Edgar Simo Some correctness, especially on axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:13:11 +0000 Edgar Simo Make sure axes have force feedback actuators. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:02:56 +0000 Edgar Simo Better handling of direction axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 15:56:35 +0000 Edgar Simo Fixed mistake in CONVERT. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:41:04 +0000 Edgar Simo Typo. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:39:51 +0000 Edgar Simo Get number of axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:21:21 +0000 Edgar Simo Using DIEFF_OBJECTOFFSETS now that seems obligatory. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:14:16 +0000 Edgar Simo With no axes use spherical direction by default. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:08:59 +0000 Edgar Simo Fixed stupid mistake. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:04:30 +0000 Edgar Simo Fixed only supporting last effect. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:41:29 +0000 Edgar Simo Missed a closing parenthesis. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:40:45 +0000 Edgar Simo GUID is not a pointer as I thought. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:39:37 +0000 Edgar Simo Changed EFFECT_TEST again for win32. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:31:09 +0000 Edgar Simo Missed closing parenthesis. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:30:17 +0000 Edgar Simo Changed effect comparison a bit. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:16:11 +0000 Edgar Simo Disabled getting capabilities (not used atm). gsoc2008_force_feedback
Mon, 04 Aug 2008 17:13:16 +0000 Edgar Simo Seems like you have to get capabilities after setting data format. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:09:45 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:08:52 +0000 Edgar Simo Seems like you have to set the data format too. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:03:20 +0000 Edgar Simo Need to get cooperative level before acquiring. gsoc2008_force_feedback
Mon, 04 Aug 2008 15:58:01 +0000 Edgar Simo Set an event handler for the Helper Window. gsoc2008_force_feedback
Mon, 04 Aug 2008 15:34:22 +0000 Edgar Simo Trying to fix some issues with the Helper Window. gsoc2008_force_feedback
Mon, 04 Aug 2008 15:17:52 +0000 Edgar Simo Seems like you have to register the class and other black magic too. gsoc2008_force_feedback
Mon, 04 Aug 2008 14:44:21 +0000 Edgar Simo A bit of windows debugging. gsoc2008_force_feedback
Mon, 04 Aug 2008 11:30:16 +0000 Edgar Simo Fixed warning. gsoc2008_force_feedback
Mon, 04 Aug 2008 11:29:19 +0000 Edgar Simo Minor changes for it to compile. gsoc2008_force_feedback
Mon, 04 Aug 2008 11:22:01 +0000 Edgar Simo Added the concept of the HelperWindow to help with DirectInput. gsoc2008_force_feedback
Sun, 03 Aug 2008 10:25:25 +0000 Edgar Simo Used dxerr instead of dxerr9 in directinput joystick driver. gsoc2008_force_feedback
Sun, 03 Aug 2008 10:20:31 +0000 Edgar Simo Attempt to fix windows haptic port compilation errors. gsoc2008_force_feedback
Thu, 31 Jul 2008 17:27:32 +0000 Edgar Simo Fixed some lone malloc and free. gsoc2008_force_feedback
Thu, 31 Jul 2008 17:15:36 +0000 Edgar Simo Converted some functions to SDL_mem*. gsoc2008_force_feedback
Thu, 31 Jul 2008 17:11:36 +0000 Edgar Simo Fixed some stray memcpy and free. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:38:13 +0000 Edgar Simo Windows build should compile after this. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:29:12 +0000 Edgar Simo More windows haptic patches. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:23:52 +0000 Edgar Simo More windows haptic patches. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:19:01 +0000 Edgar Simo Another windows patch. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:16:19 +0000 Edgar Simo Another patch for windows haptic. gsoc2008_force_feedback
Thu, 31 Jul 2008 16:13:37 +0000 Edgar Simo Another set of fixes to try to get haptic subsystem compiling on windows. gsoc2008_force_feedback
Thu, 31 Jul 2008 15:57:49 +0000 Edgar Simo First attempt to fix compilation on windows. gsoc2008_force_feedback
Thu, 31 Jul 2008 11:10:52 +0000 Edgar Simo Configure should try to use haptic on windows with directinput. gsoc2008_force_feedback
Thu, 31 Jul 2008 11:06:16 +0000 Edgar Simo Basic haptic support for windows should work. Needs testing (probably won't compile). gsoc2008_force_feedback
Thu, 31 Jul 2008 10:31:31 +0000 Edgar Simo Fixed broken envelopes. gsoc2008_force_feedback
Thu, 31 Jul 2008 10:26:21 +0000 Edgar Simo Missed a bracket. gsoc2008_force_feedback
Thu, 31 Jul 2008 10:25:49 +0000 Edgar Simo More verbose about envelopes. gsoc2008_force_feedback
Thu, 31 Jul 2008 10:21:11 +0000 Edgar Simo Fixed memory leak. gsoc2008_force_feedback
Thu, 31 Jul 2008 09:45:27 +0000 Edgar Simo Correctness patch, it's up to the SDL_haptic.c to clean up effects, not SDL_syshaptic.c. gsoc2008_force_feedback
Thu, 31 Jul 2008 09:02:43 +0000 Edgar Simo Made ValidHaptic cleaner. gsoc2008_force_feedback
Wed, 30 Jul 2008 18:29:55 +0000 Edgar Simo Allow effects with no axes. gsoc2008_force_feedback
Wed, 30 Jul 2008 18:22:45 +0000 Edgar Simo Fixed some typos. gsoc2008_force_feedback
Wed, 30 Jul 2008 15:08:44 +0000 Edgar Simo Made envelopes behave correctly with length of 0. gsoc2008_force_feedback
Wed, 30 Jul 2008 15:00:45 +0000 Edgar Simo Updated button trigger stuff. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:50:00 +0000 Edgar Simo Not being able to compile locally gets on my nerves. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:48:34 +0000 Edgar Simo Warn about using button triggers. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:09:10 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 30 Jul 2008 14:08:21 +0000 Edgar Simo Removed invalid type check. gsoc2008_force_feedback
Wed, 30 Jul 2008 11:54:08 +0000 Edgar Simo First version of the windows haptic port, won't compile yet. gsoc2008_force_feedback
Wed, 30 Jul 2008 10:28:37 +0000 Edgar Simo Reset device and enable actuators when initializing. gsoc2008_force_feedback
Mon, 28 Jul 2008 10:26:21 +0000 Edgar Simo Put haptic defines in SDL_configs, patch by Alam. gsoc2008_force_feedback
Mon, 28 Jul 2008 10:00:17 +0000 Edgar Simo Updated xcode. gsoc2008_force_feedback
Tue, 22 Jul 2008 11:42:01 +0000 Edgar Simo Accidently left in hidDevice. gsoc2008_force_feedback
Tue, 22 Jul 2008 11:40:43 +0000 Edgar Simo Attempt to fix HIDGetDeviceProduct. gsoc2008_force_feedback
Tue, 22 Jul 2008 10:58:27 +0000 Edgar Simo Allow haptic subsystem to build on mac. gsoc2008_force_feedback
Tue, 22 Jul 2008 10:51:24 +0000 Edgar Simo Alam pointed out that the dummy haptic driver does not compile. gsoc2008_force_feedback
Sun, 20 Jul 2008 22:04:57 +0000 Edgar Simo Commented out a bit until definition is found. gsoc2008_force_feedback
Sun, 20 Jul 2008 21:55:23 +0000 Edgar Simo Fixed some stupid mistakes. gsoc2008_force_feedback
Sun, 20 Jul 2008 21:50:01 +0000 Edgar Simo More verbose errors. gsoc2008_force_feedback
Sun, 20 Jul 2008 21:34:04 +0000 Edgar Simo Synced with trunk. gsoc2008_force_feedback
Sun, 20 Jul 2008 16:21:15 +0000 Edgar Simo Properly support INFINITY length haptic effects on linux. gsoc2008_force_feedback
Sun, 20 Jul 2008 14:12:52 +0000 Edgar Simo Improved correctiveness in CreateEffect. gsoc2008_force_feedback
Sat, 19 Jul 2008 17:05:30 +0000 Edgar Simo Support for SDL_HapticName in darwin. gsoc2008_force_feedback
Sat, 19 Jul 2008 16:06:43 +0000 Edgar Simo Fixed some typos in the doxygen. gsoc2008_force_feedback
Sat, 19 Jul 2008 15:57:07 +0000 Edgar Simo Added custom effect with support on darwin. gsoc2008_force_feedback
Fri, 18 Jul 2008 19:22:56 +0000 Edgar Simo Was a typo in the mac os x documentation. gsoc2008_force_feedback
Fri, 18 Jul 2008 19:21:36 +0000 Edgar Simo Added SDL_HAPTIC_RAMP support for darwin. gsoc2008_force_feedback
Fri, 18 Jul 2008 19:16:03 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Fri, 18 Jul 2008 18:58:47 +0000 Edgar Simo Fixed some inconsistancies in coding style. gsoc2008_force_feedback
Fri, 18 Jul 2008 18:52:06 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:06:57 +0000 Edgar Simo Can't believe I missed this typo. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:06:06 +0000 Edgar Simo Fixed some typos. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:03:24 +0000 Edgar Simo Handle axes for darwin now. gsoc2008_force_feedback
Fri, 18 Jul 2008 08:00:16 +0000 Edgar Simo More documentation. gsoc2008_force_feedback
Thu, 17 Jul 2008 16:08:46 +0000 Edgar Simo Added third axis to condition effects. gsoc2008_force_feedback
Thu, 17 Jul 2008 16:07:20 +0000 Edgar Simo Better handling of opening haptics from joysticks. gsoc2008_force_feedback
Thu, 17 Jul 2008 11:47:48 +0000 Edgar Simo Haptic subsystem handles haptic axes now. gsoc2008_force_feedback
Tue, 15 Jul 2008 17:35:06 +0000 Edgar Simo Now compiles cleanly (has yet to work though). gsoc2008_force_feedback
Tue, 15 Jul 2008 17:03:34 +0000 Edgar Simo Many typo and silly mistake fixes. gsoc2008_force_feedback
Tue, 15 Jul 2008 16:35:14 +0000 Edgar Simo Adding initial darwin port of haptic subsystem - broken atm. gsoc2008_force_feedback
Tue, 15 Jul 2008 15:53:48 +0000 Edgar Simo More explicit with iterations and length. gsoc2008_force_feedback
Tue, 15 Jul 2008 11:24:25 +0000 Edgar Simo * Removed unneeded int. gsoc2008_force_feedback
Thu, 10 Jul 2008 17:54:08 +0000 Edgar Simo Broke API by introducing iterations to SDL_HapticRunEffects(). gsoc2008_force_feedback
Thu, 10 Jul 2008 17:52:57 +0000 Edgar Simo Created win32 and darwin dirs. gsoc2008_force_feedback
Thu, 10 Jul 2008 17:16:11 +0000 Edgar Simo Added SDL_HapticNumEffectsPlaying(). gsoc2008_force_feedback
Thu, 10 Jul 2008 16:42:43 +0000 Edgar Simo Minor corrections. gsoc2008_force_feedback
Thu, 10 Jul 2008 11:39:28 +0000 Edgar Simo Prefixed all haptic errors with "Haptic:" for easier readability. gsoc2008_force_feedback
Thu, 10 Jul 2008 08:38:08 +0000 Edgar Simo Improved some ioctl handling. gsoc2008_force_feedback
Wed, 09 Jul 2008 18:29:11 +0000 Edgar Simo Fixed bugs in documentation. gsoc2008_force_feedback
Wed, 09 Jul 2008 18:23:54 +0000 Edgar Simo Implemented SDL_HAPTIC_CARTESIAN on linux. gsoc2008_force_feedback
Wed, 09 Jul 2008 17:06:54 +0000 Edgar Simo Dummy SDL haptic driver finally builds now. gsoc2008_force_feedback
Wed, 09 Jul 2008 16:33:51 +0000 Edgar Simo Fixed some typos preventing SDL from compiling with the haptic dummy driver. gsoc2008_force_feedback
Tue, 08 Jul 2008 19:55:12 +0000 Edgar Simo Gain is set to max on haptic device open. gsoc2008_force_feedback
Tue, 08 Jul 2008 19:35:10 +0000 Edgar Simo Added SDL_HapticOpened(). gsoc2008_force_feedback
Tue, 08 Jul 2008 19:23:03 +0000 Edgar Simo Added SDL_HapticIndex. gsoc2008_force_feedback
Mon, 07 Jul 2008 18:42:10 +0000 Edgar Simo Fixed more mistakes in documentation. gsoc2008_force_feedback
Mon, 07 Jul 2008 17:01:14 +0000 Edgar Simo Another important typo mistake. gsoc2008_force_feedback
Mon, 07 Jul 2008 16:58:16 +0000 Edgar Simo Fixed linux directions being inverted. gsoc2008_force_feedback
Mon, 07 Jul 2008 11:51:28 +0000 Edgar Simo Fixed mistake in example. gsoc2008_force_feedback
Sun, 06 Jul 2008 21:47:41 +0000 Edgar Simo Implemented polar coordinates in linux. gsoc2008_force_feedback
Sun, 06 Jul 2008 20:41:00 +0000 Edgar Simo Created SDL_HapticDirection. gsoc2008_force_feedback
Sun, 06 Jul 2008 17:06:37 +0000 Edgar Simo Fixed various mistakes in the doxygen. gsoc2008_force_feedback
Sun, 06 Jul 2008 16:53:32 +0000 Edgar Simo Renamed SDL_HapticQueryEffects to SDL_HapticQuery. gsoc2008_force_feedback
Thu, 03 Jul 2008 21:03:25 +0000 Edgar Simo Using errno for more verbosity in errors. gsoc2008_force_feedback
Thu, 03 Jul 2008 09:58:27 +0000 Edgar Simo Added SDL_HapticGetEffectStatus(). gsoc2008_force_feedback
Thu, 03 Jul 2008 09:13:22 +0000 Edgar Simo Haptic subsystem should finally be properly attached to the build system. gsoc2008_force_feedback
Thu, 03 Jul 2008 08:48:05 +0000 Edgar Simo Fixed regex replace mistake. gsoc2008_force_feedback
Wed, 02 Jul 2008 10:41:56 +0000 Edgar Simo Updated the haptic dummy driver. gsoc2008_force_feedback
Wed, 02 Jul 2008 10:26:35 +0000 Edgar Simo Commented SDL_syshaptic.h. gsoc2008_force_feedback
Wed, 02 Jul 2008 09:52:44 +0000 Edgar Simo Some more error checking. gsoc2008_force_feedback
Wed, 02 Jul 2008 08:24:35 +0000 Edgar Simo Exposed some of the joystick stuff to the haptic subsystem. gsoc2008_force_feedback
Tue, 01 Jul 2008 18:35:05 +0000 Edgar Simo Added SDL_HapticUpdateEffect(). gsoc2008_force_feedback
Tue, 01 Jul 2008 16:42:12 +0000 Edgar Simo Merged seperate waveforms into types to be more compatible. gsoc2008_force_feedback
Tue, 01 Jul 2008 16:19:54 +0000 Edgar Simo Added SDL_HAPTIC_CUSTOM (not supported on linux). gsoc2008_force_feedback
Tue, 01 Jul 2008 14:31:04 +0000 Edgar Simo Added SDL_HapticStopEffect(). gsoc2008_force_feedback
Tue, 01 Jul 2008 14:21:09 +0000 Edgar Simo HapticSetGain checks to see if device supports it. gsoc2008_force_feedback
Tue, 01 Jul 2008 14:09:53 +0000 Edgar Simo Setting effects memory to 0. gsoc2008_force_feedback
Tue, 01 Jul 2008 11:21:36 +0000 Edgar Simo Removed the linux only SDL_HAPTIC_RUMBLE (use PERIODIC instead). gsoc2008_force_feedback
Tue, 01 Jul 2008 10:44:42 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Tue, 01 Jul 2008 09:22:22 +0000 Edgar Simo Some more error reporting. gsoc2008_force_feedback
Mon, 30 Jun 2008 21:38:29 +0000 Edgar Simo Added some preliminary support for haptic effect control. gsoc2008_force_feedback
Mon, 30 Jun 2008 17:28:34 +0000 Edgar Simo Added query functions for haptic devices. gsoc2008_force_feedback
Mon, 30 Jun 2008 16:48:16 +0000 Edgar Simo Starting to add infrastructure to handle haptic effects. gsoc2008_force_feedback
Mon, 23 Jun 2008 09:01:58 +0000 Edgar Simo * Implemented opening and closing of haptic devices. gsoc2008_force_feedback
Sun, 01 Jun 2008 19:11:49 +0000 Edgar Simo Some code cleanup. gsoc2008_force_feedback
Sun, 01 Jun 2008 18:46:51 +0000 Edgar Simo Properly quit the SDL_haptic subsystem. gsoc2008_force_feedback
Sun, 01 Jun 2008 18:40:47 +0000 Edgar Simo Properly install the SDL_haptic header. gsoc2008_force_feedback
Sun, 01 Jun 2008 11:44:25 +0000 Edgar Simo First commit of the SDL_haptic subsystem. gsoc2008_force_feedback
Wed, 23 Apr 2008 06:26:07 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_force_feedback
Mon, 18 Aug 2008 20:45:32 +0000 Holmes Futrell Updated Template script to include symbolic links during copy gsoc2008_iphone
Mon, 18 Aug 2008 20:16:16 +0000 Holmes Futrell Updated template to include CoreGraphics framework (needed), updated template build script to copy config.h.default (necessary file) gsoc2008_iphone
Mon, 18 Aug 2008 20:15:24 +0000 Holmes Futrell removed build folder from branch gsoc2008_iphone
Mon, 18 Aug 2008 19:39:08 +0000 Holmes Futrell Fixed problem where creating the view passed NULL as the context for setting current context ... needed to actually pass the context. gsoc2008_iphone
Mon, 18 Aug 2008 19:01:05 +0000 Holmes Futrell updated template build settings gsoc2008_iphone
Mon, 18 Aug 2008 18:47:24 +0000 Holmes Futrell Added instruction to set the active SDK gsoc2008_iphone
Mon, 18 Aug 2008 18:27:00 +0000 Holmes Futrell modified template build script gsoc2008_iphone
Mon, 18 Aug 2008 18:16:48 +0000 Holmes Futrell update template script gsoc2008_iphone
Mon, 18 Aug 2008 18:11:47 +0000 Holmes Futrell updated template script gsoc2008_iphone
Mon, 18 Aug 2008 18:02:43 +0000 Holmes Futrell grammar, typos gsoc2008_iphone
Mon, 18 Aug 2008 18:02:20 +0000 Holmes Futrell added description gsoc2008_iphone
Mon, 18 Aug 2008 18:01:24 +0000 Holmes Futrell Grammar, spelling, clarity. gsoc2008_iphone
Sat, 16 Aug 2008 00:26:46 +0000 Holmes Futrell updated project for new file paths gsoc2008_iphone
Sat, 16 Aug 2008 00:25:55 +0000 Holmes Futrell (none) gsoc2008_iphone
Sat, 16 Aug 2008 00:25:03 +0000 Holmes Futrell Renamed functions and structures to GLES (rather than GL) to avoid confusion with the OpenGL renderer, which prior used the same names. Removed references to GL_IMG_texture_format_BGRA8888, which will not be supported here. Made it so renderer no longer caches texture filter mode, because I think that is actually bound to specific textures, so we'd need to cache the currently bound texture too ... I don't want to go through that trouble. DOES cache blend function though. gsoc2008_iphone
Sat, 16 Aug 2008 00:19:52 +0000 Holmes Futrell Filled in list of all OpenGL ES functions, used to contain only functions that were in use. gsoc2008_iphone
Sat, 16 Aug 2008 00:19:07 +0000 Holmes Futrell whitespace gsoc2008_iphone
Sat, 16 Aug 2008 00:18:40 +0000 Holmes Futrell removed NULL comment ... it's UIKit now, not NULL gsoc2008_iphone
Sat, 16 Aug 2008 00:18:06 +0000 Holmes Futrell whitespace gsoc2008_iphone
Sat, 16 Aug 2008 00:17:18 +0000 Holmes Futrell removed comment about NULL video driver ... it's not null anymore, it's the UIKit video driver. gsoc2008_iphone
Sat, 16 Aug 2008 00:16:32 +0000 Holmes Futrell Added comments, view now deletes keyboard upon dealloc, function declarations for iPhone keyboard additions now moved to SDL_uikitkeyboard.h. gsoc2008_iphone
Sat, 16 Aug 2008 00:14:35 +0000 Holmes Futrell comments and trivials gsoc2008_iphone
Sat, 16 Aug 2008 00:13:42 +0000 Holmes Futrell updated #include path, added comments. gsoc2008_iphone
Sat, 16 Aug 2008 00:10:15 +0000 Holmes Futrell Added comments gsoc2008_iphone
Sat, 16 Aug 2008 00:09:54 +0000 Holmes Futrell Cleaned up, updated header include path gsoc2008_iphone
Sat, 16 Aug 2008 00:09:10 +0000 Holmes Futrell added comment gsoc2008_iphone
Sat, 16 Aug 2008 00:08:10 +0000 Holmes Futrell Added comments, updated included header name gsoc2008_iphone
Fri, 15 Aug 2008 23:53:04 +0000 Holmes Futrell Header files that users of the library can include for additional iPhone keyboard functions. gsoc2008_iphone
Fri, 15 Aug 2008 23:51:11 +0000 Holmes Futrell renamed and moved up one directory gsoc2008_iphone
Fri, 15 Aug 2008 23:48:49 +0000 Holmes Futrell Elaborated on features and limitations of SDL for iPhone. renamed and moved readme with all the other readmes. gsoc2008_iphone
Fri, 15 Aug 2008 19:19:57 +0000 Holmes Futrell Renamed jump.c and jump.h to jumphack.c and jumphack.h ... why? Because they are undesirable hacks used to allow an SDL programmer to execute his/her own code upon program exit. gsoc2008_iphone
Fri, 15 Aug 2008 19:16:01 +0000 Holmes Futrell Cleaned up code, added comments. gsoc2008_iphone
Fri, 15 Aug 2008 18:51:28 +0000 Holmes Futrell Added macro so that targetconditionals.h isn't included when compiling from versions of Mac OS X earlier than 10.3 (the header file doesn't exist there). Instead, it is just assumed that you want to compile for Mac OS X rather than iPhone ... a fine assumption since you need 10.5 to compile for iPhone. gsoc2008_iphone
Fri, 15 Aug 2008 18:31:30 +0000 Holmes Futrell Added comments, link to Kronos site. gsoc2008_iphone
Fri, 15 Aug 2008 18:26:48 +0000 Holmes Futrell Removed useless lines, added comments. gsoc2008_iphone
Fri, 15 Aug 2008 18:22:12 +0000 Holmes Futrell changed #ifndef statment to _SDL_config_iphoneos_h instead of _SDL_config_minimal_h. gsoc2008_iphone
Fri, 15 Aug 2008 00:59:44 +0000 Holmes Futrell Added string for iPhone OS platform to the list gsoc2008_iphone
Fri, 15 Aug 2008 00:59:14 +0000 Holmes Futrell Added line to set proper display resolution on iPhone OS gsoc2008_iphone
Fri, 15 Aug 2008 00:57:58 +0000 Holmes Futrell Added lines to change path when run on iPhone. Reason: iPhone operates in sandbox and so cannot write files just anywhere ... I use the documents folder in this test. gsoc2008_iphone
Fri, 15 Aug 2008 00:56:43 +0000 Holmes Futrell Added some code to set proper screensize on iPhone gsoc2008_iphone
Fri, 15 Aug 2008 00:54:21 +0000 Holmes Futrell A version of testgl2 written using OpenGL ES calls. Necessary because there's no glBegin/glEnd, etc. gsoc2008_iphone
Fri, 15 Aug 2008 00:52:52 +0000 Holmes Futrell testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry. gsoc2008_iphone
Fri, 15 Aug 2008 00:49:49 +0000 Holmes Futrell Added macros SDL_IPHONE_MAX_GFORCE (which is used in converting the floating point g-force value returned by the iPhone accelerometer to the Sint16 required by SDL_Joystick) and SDL_IPHONE_MULTIPLE_MICE, which when enabled allows multi-touch to be emulated as multiple mice. gsoc2008_iphone
Fri, 15 Aug 2008 00:46:58 +0000 Holmes Futrell changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force. gsoc2008_iphone
Fri, 15 Aug 2008 00:44:07 +0000 Holmes Futrell Removed log messages gsoc2008_iphone
Fri, 15 Aug 2008 00:42:14 +0000 Holmes Futrell Removed log messages (printf and NSLog) gsoc2008_iphone
Fri, 15 Aug 2008 00:40:47 +0000 Holmes Futrell Added references to SDL_IPHONE_MAX_GFORCE ... that way this value can change without altering the demos behavior. More understandable too. gsoc2008_iphone
Fri, 15 Aug 2008 00:38:49 +0000 Holmes Futrell Added conditional compilation line #ifdef __IPHONE_OS__ to prevent other platforms from including iPhone specific line of code that is used to toggle keyboard visibility. gsoc2008_iphone
Fri, 15 Aug 2008 00:37:49 +0000 Holmes Futrell Just re-ordered some things logically in the project file gsoc2008_iphone
Fri, 15 Aug 2008 00:37:17 +0000 Holmes Futrell Readme file for iPhone OS Demo applications gsoc2008_iphone
Fri, 15 Aug 2008 00:36:33 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 13 Aug 2008 23:14:36 +0000 Holmes Futrell Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself. gsoc2008_iphone
Wed, 13 Aug 2008 23:12:00 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 13 Aug 2008 23:10:51 +0000 Holmes Futrell Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have. gsoc2008_iphone
Wed, 13 Aug 2008 20:56:21 +0000 Holmes Futrell Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context. gsoc2008_iphone
Wed, 13 Aug 2008 18:16:27 +0000 Holmes Futrell updated XCode project, now includes files for keyboard support (oops) gsoc2008_iphone
Sat, 02 Aug 2008 00:57:15 +0000 Holmes Futrell Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here. gsoc2008_iphone
Sat, 02 Aug 2008 00:55:28 +0000 Holmes Futrell just updating XCode project files to include keyboard example as target gsoc2008_iphone
Sat, 02 Aug 2008 00:54:30 +0000 Holmes Futrell keyboard.c contains the source code for the bitmap font keyboard example. gsoc2008_iphone
Tue, 29 Jul 2008 17:37:53 +0000 Holmes Futrell whitespace gsoc2008_iphone
Tue, 29 Jul 2008 17:35:20 +0000 Holmes Futrell removed reference to pthread.h gsoc2008_iphone
Tue, 29 Jul 2008 17:33:24 +0000 Holmes Futrell This is the header file for SDL_uikitview.m ... somehow this file was not committed. gsoc2008_iphone
Tue, 29 Jul 2008 17:25:54 +0000 Holmes Futrell Added SDL_IPHONE_KEYBOARD macro, which controls whether or not the SDL for iPhone is compiled with keyboard support or not. gsoc2008_iphone
Tue, 29 Jul 2008 17:23:50 +0000 Holmes Futrell keyinfotable.h contains information which SDL_uikitkeyboard uses to convert between unichar characters that it reads from the text field (which acts as the keyboard's target) to SDL_scancodes and key modifiers which are sent to SDL's keyboard system. gsoc2008_iphone
Tue, 29 Jul 2008 17:21:49 +0000 Holmes Futrell SDL_uikitkeyboard extends SDL_uikitview to add keyboard support. It adds several methods to the SDL_uikitview class for keyboard initialization, showing, and hiding. SDL_uikitkeyboard.m contains the implementation of these methods as well as the implementation of some iPhone specific additions to SDL so that a programmer can access the functionality of hiding and showing the keyboard. gsoc2008_iphone
Tue, 29 Jul 2008 17:19:23 +0000 Holmes Futrell Added keyboard support in view initialization and proper deallocation of keyboard in -(void)dealloc, if keyboard is enabled gsoc2008_iphone
Tue, 29 Jul 2008 17:09:29 +0000 Holmes Futrell Added textField view and member variable which shows if keyboard is shown gsoc2008_iphone
Tue, 22 Jul 2008 23:05:40 +0000 Holmes Futrell Added standard SDL header comments gsoc2008_iphone
Tue, 22 Jul 2008 23:03:51 +0000 Holmes Futrell removed references to singletons, now uses SDL_WindowData information instead. gsoc2008_iphone
Tue, 22 Jul 2008 23:02:53 +0000 Holmes Futrell turned singleton window instance into member variable instead. Added convenience method for getting singleton app delegate. gsoc2008_iphone
Tue, 22 Jul 2008 23:01:01 +0000 Holmes Futrell removed white space gsoc2008_iphone
Tue, 22 Jul 2008 22:59:59 +0000 Holmes Futrell Added SDL_WindowData for UIKit video driver. Now looks up instances here instead of assuming we're referring to a singleton. gsoc2008_iphone
Fri, 18 Jul 2008 21:53:52 +0000 Holmes Futrell Fixed path to plist in fireworks target. gsoc2008_iphone
Fri, 18 Jul 2008 21:50:20 +0000 Holmes Futrell fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 21:37:46 +0000 Holmes Futrell XCode template for iPhone SDL projects gsoc2008_iphone
Fri, 18 Jul 2008 21:17:29 +0000 Holmes Futrell XCode files for iPhone SDL libraries gsoc2008_iphone
Fri, 18 Jul 2008 21:16:48 +0000 Holmes Futrell ugh gsoc2008_iphone
Fri, 18 Jul 2008 21:13:22 +0000 Holmes Futrell renamed to README gsoc2008_iphone
Fri, 18 Jul 2008 21:12:42 +0000 Holmes Futrell XCode project for iPhone SDL libraries. gsoc2008_iphone
Fri, 18 Jul 2008 21:09:39 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 21:07:49 +0000 Holmes Futrell Xcode template gsoc2008_iphone
Fri, 18 Jul 2008 20:58:48 +0000 Holmes Futrell XCode files for test applications (the ones previously bundled with the source, mostly SDL 1.2 demos). README contains some notes on various problems. gsoc2008_iphone
Fri, 18 Jul 2008 20:56:09 +0000 Holmes Futrell graphics for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:55:33 +0000 Holmes Futrell Drums sounds for mixer demo gsoc2008_iphone
Fri, 18 Jul 2008 20:52:32 +0000 Holmes Futrell Touch input demo (multitouch) gsoc2008_iphone
Fri, 18 Jul 2008 20:52:18 +0000 Holmes Futrell Rectangles demo (SDL_RenderFill) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:59 +0000 Holmes Futrell Drum kit demo (SDL_mixer) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:47 +0000 Holmes Futrell Happy faces demo (bitmaps) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:34 +0000 Holmes Futrell fireworks demo gsoc2008_iphone
Fri, 18 Jul 2008 20:51:25 +0000 Holmes Futrell Files used by all demos (random numbers, screen size, etc) gsoc2008_iphone
Fri, 18 Jul 2008 20:50:59 +0000 Holmes Futrell Demo of iPhone accelerometer as SDL joystick gsoc2008_iphone
Fri, 18 Jul 2008 20:48:15 +0000 Holmes Futrell XCode and data files for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:46:02 +0000 Holmes Futrell iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release. gsoc2008_iphone
Fri, 18 Jul 2008 19:23:13 +0000 Holmes Futrell Just renamed it... gsoc2008_iphone
Fri, 18 Jul 2008 19:21:27 +0000 Holmes Futrell just a readme for the files located in this directory gsoc2008_iphone
Fri, 18 Jul 2008 19:12:49 +0000 Holmes Futrell Root directory for iPhone SDL Xcode projects. gsoc2008_iphone
Fri, 18 Jul 2008 19:10:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 19:08:00 +0000 Holmes Futrell Project files for iPhone SDL gsoc2008_iphone
Fri, 18 Jul 2008 18:46:11 +0000 Holmes Futrell Fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 18:45:36 +0000 Holmes Futrell Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none. gsoc2008_iphone
Fri, 18 Jul 2008 18:41:08 +0000 Holmes Futrell Added macros to detect if you are compiling for iPhone OS vs Mac OS X. gsoc2008_iphone
Fri, 18 Jul 2008 18:24:50 +0000 Holmes Futrell Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__ gsoc2008_iphone
Fri, 18 Jul 2008 18:23:23 +0000 Holmes Futrell added SDL_LOADSO_DLOPEN macro gsoc2008_iphone
Fri, 18 Jul 2008 18:22:41 +0000 Holmes Futrell Added SDL_VIDEO_RENDER_OGL macro back in gsoc2008_iphone
Fri, 18 Jul 2008 18:09:04 +0000 Holmes Futrell This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h). gsoc2008_iphone
Fri, 18 Jul 2008 18:05:54 +0000 Holmes Futrell Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance. gsoc2008_iphone
Fri, 18 Jul 2008 17:53:54 +0000 Holmes Futrell These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!) gsoc2008_iphone
Fri, 18 Jul 2008 17:47:36 +0000 Holmes Futrell Fixed a bug where SDL_SYS_JoystickUpdate would send update events even when the accelerometer delegate hadn't received new information from the hardware. gsoc2008_iphone
Fri, 18 Jul 2008 17:46:17 +0000 Holmes Futrell These files contain the specification for a class which receives updates from the iPhone accelerometer. The class holds the accelerometer information, and is queried by SDL_sysjoystick.m. gsoc2008_iphone
Fri, 18 Jul 2008 17:30:56 +0000 Holmes Futrell test gsoc2008_iphone
Thu, 17 Jul 2008 23:45:58 +0000 Holmes Futrell Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure. gsoc2008_iphone
Thu, 17 Jul 2008 23:31:42 +0000 Holmes Futrell These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver. gsoc2008_iphone
Thu, 17 Jul 2008 23:11:05 +0000 Holmes Futrell This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet. gsoc2008_iphone
Thu, 17 Jul 2008 23:07:58 +0000 Holmes Futrell Added support for OpenGL ES and UIKit Video Driver: gsoc2008_iphone
Thu, 17 Jul 2008 22:50:39 +0000 Holmes Futrell These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this. gsoc2008_iphone
Thu, 17 Jul 2008 22:48:23 +0000 Holmes Futrell These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents. gsoc2008_iphone
Thu, 17 Jul 2008 22:45:41 +0000 Holmes Futrell These files contain the window related functions for the UIKit video driver. gsoc2008_iphone
Thu, 17 Jul 2008 22:43:09 +0000 Holmes Futrell SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well. gsoc2008_iphone
Thu, 17 Jul 2008 22:38:29 +0000 Holmes Futrell SDL_uikitvideo.m is the main file for the UIKit video driver. It has the UIKit video bootstrap, initialization, device creation, etc. gsoc2008_iphone
Thu, 17 Jul 2008 22:35:59 +0000 Holmes Futrell SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally. gsoc2008_iphone
Thu, 17 Jul 2008 22:32:16 +0000 Holmes Futrell SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview. gsoc2008_iphone
Thu, 17 Jul 2008 22:29:37 +0000 Holmes Futrell The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination. gsoc2008_iphone
Fri, 11 Jul 2008 00:54:04 +0000 Holmes Futrell Just the sysjoystick file for the iPhone accelerometer. It doesn't reveal anything under NDA, but I just wanted to make sure that adding files to the repository is working under XCode right now. gsoc2008_iphone
Fri, 11 Jul 2008 00:47:05 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:41:34 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:40:56 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:39:47 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:35:04 +0000 Holmes Futrell Just modified the macro so that iPhone will use the Mac OS X code here gsoc2008_iphone
Fri, 11 Jul 2008 00:32:38 +0000 Holmes Futrell Added Core Audio iPhone bootstrap gsoc2008_iphone
Fri, 11 Jul 2008 00:30:31 +0000 Holmes Futrell iPhone port uses custom main gsoc2008_iphone
Fri, 11 Jul 2008 00:29:35 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:29:18 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:28:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:24:22 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:23:01 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:22:16 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:21:45 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:21:34 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 09 Jul 2008 21:32:49 +0000 Holmes Futrell just testing commit ... please commit to the right place. gsoc2008_iphone
Wed, 23 Apr 2008 06:26:33 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_iphone
Tue, 18 Mar 2008 12:31:14 +0000 Sam Lantinga So we don't forget to do this...
Fri, 14 Mar 2008 20:43:44 +0000 Bob Pendleton ran make indent
Fri, 14 Mar 2008 18:17:49 +0000 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Fri, 07 Mar 2008 23:57:15 +0000 Bob Pendleton In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was
Fri, 07 Mar 2008 21:01:54 +0000 Bob Pendleton oops, need to comment out some debug code.
Fri, 07 Mar 2008 20:54:11 +0000 Bob Pendleton Next version of internationalized input for X11. On my machine (famous last words :-) with a US English keyboard and locale I can compose ` and e and get a text
Fri, 07 Mar 2008 17:20:37 +0000 Bob Pendleton more valgrind errors fixed. Plus I ran make indent which changed a few files.
Thu, 06 Mar 2008 23:07:02 +0000 Bob Pendleton Fixed many valgrind errors. But, I broke testdyngl.
Thu, 06 Mar 2008 17:08:10 +0000 Bob Pendleton Fixing valgrind errors.
Tue, 04 Mar 2008 23:09:28 +0000 Bob Pendleton SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call
Sat, 01 Mar 2008 20:34:36 +0000 Bob Pendleton Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
Sat, 23 Feb 2008 05:10:40 +0000 Sam Lantinga Now the program will process all events and then terminate. :)
Wed, 20 Feb 2008 23:27:33 +0000 Bob Pendleton HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
Mon, 11 Feb 2008 21:06:32 +0000 Sam Lantinga Windows also remaps the numeric keypad... grrr
Mon, 11 Feb 2008 20:26:22 +0000 Sam Lantinga Checkout directly to the SDL 1.3 folder
Sun, 10 Feb 2008 17:29:23 +0000 Sam Lantinga Show integer scancode, since that's how it's defined in the header.
Sun, 10 Feb 2008 16:21:05 +0000 Sam Lantinga Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.
Sun, 10 Feb 2008 05:34:33 +0000 Sam Lantinga Added support for keypad enter
Sun, 10 Feb 2008 05:14:28 +0000 Sam Lantinga Updated Visual C++ project
Sat, 09 Feb 2008 22:28:27 +0000 Sam Lantinga Friggin' Windows remaps alphabetic keys based on keyboard layout.
Sat, 09 Feb 2008 07:18:38 +0000 Sam Lantinga Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...
Sat, 09 Feb 2008 06:47:46 +0000 Sam Lantinga Implemented text input event for Win32
Fri, 08 Feb 2008 08:35:49 +0000 Sam Lantinga Untested Win32 keyboard scancode code.
Thu, 07 Feb 2008 16:14:43 +0000 Sam Lantinga Fixed array overrun
Thu, 07 Feb 2008 16:00:29 +0000 Sam Lantinga Fixed compile errors
Thu, 07 Feb 2008 15:31:09 +0000 Sam Lantinga First pass of new SDL scancode concept for X11.
Tue, 05 Feb 2008 07:30:50 +0000 Sam Lantinga Christian's comment:
Tue, 05 Feb 2008 07:19:23 +0000 Sam Lantinga First pass implementation of new SDL scancode concept, as discussed with
Mon, 04 Feb 2008 17:25:33 +0000 Ryan C. Gordon Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().
Thu, 24 Jan 2008 15:51:52 +0000 Sam Lantinga Merged fix for bug #542 from SDL 1.2
Tue, 15 Jan 2008 22:37:17 +0000 Bob Pendleton Minimal implementation of textinput events for x11. It only works for latin-1.
Sat, 12 Jan 2008 18:07:06 +0000 Bob Pendleton Enabled key board auto repeat in X11_InitKeyboard.c. Had to add a couple of new Xlib symbols.
Sat, 12 Jan 2008 16:56:42 +0000 Bob Pendleton one more time... I must be brain dead...
Sat, 12 Jan 2008 16:53:30 +0000 Bob Pendleton More typos
Wed, 09 Jan 2008 23:40:56 +0000 Bob Pendleton Fixed some typos in SDL_x11keyboard.c
Tue, 08 Jan 2008 00:10:46 +0000 Bob Pendleton Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Thu, 03 Jan 2008 06:07:30 +0000 Sam Lantinga Updated config scripts
Tue, 01 Jan 2008 15:26:11 +0000 Sam Lantinga Merged fix for bug #531 from SDL 1.2 revision 3511
Sun, 30 Dec 2007 05:01:35 +0000 Sam Lantinga Merged -fvisibility detection fix from SDL 1.2 revision 3500
Sat, 29 Dec 2007 22:15:39 +0000 Sam Lantinga Christian Walther fixed bug #529
Sat, 29 Dec 2007 22:13:47 +0000 Sam Lantinga Christian Walther fixed bug #530
Sat, 29 Dec 2007 21:36:17 +0000 Sam Lantinga Merged fix for bug #508 from SDL 1.2 revision 3495
Sat, 29 Dec 2007 20:13:23 +0000 Sam Lantinga Merged fix for bug #482 from SDL 1.2 revision 3492.
Sat, 29 Dec 2007 19:45:09 +0000 Sam Lantinga Fixed bug #478
Sat, 29 Dec 2007 19:29:20 +0000 Sam Lantinga Merged fix for bug #503 from SDL 1.2 revision 3487
Sat, 29 Dec 2007 06:17:31 +0000 Sam Lantinga Fixed bug #497
Sat, 29 Dec 2007 06:09:25 +0000 Sam Lantinga Fixed bug #464
Sat, 29 Dec 2007 03:25:11 +0000 Sam Lantinga Merged revision 3472 from SDL 1.2, fixing bug #493
Fri, 28 Dec 2007 20:42:06 +0000 Sam Lantinga Fixed fatbuild.sh script for building on Mac OS X 10.5
Fri, 28 Dec 2007 18:16:42 +0000 Sam Lantinga Date: Wed, 14 Nov 2007 22:20:27 -0500
Fri, 28 Dec 2007 18:08:43 +0000 Sam Lantinga Merged changeset 3463 from SDL 1.2, fixed compile error with Intel compiler.
Fri, 28 Dec 2007 08:07:57 +0000 Sam Lantinga Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
Fri, 28 Dec 2007 07:54:35 +0000 Sam Lantinga Merged revision 3455 from SDL 1.2, fixing documentation typo.
Thu, 13 Dec 2007 03:53:02 +0000 Bob Pendleton Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and
Tue, 25 Sep 2007 10:01:10 +0000 Ryan C. Gordon Merged r3449:3450 from branches/SDL-1.2: SDL_config.h.in Linux joystick fix.
Mon, 10 Sep 2007 12:20:02 +0000 Sam Lantinga Split out the SDL_rect and SDL_surface functions into their own headers.
Mon, 10 Sep 2007 12:11:40 +0000 Sam Lantinga indent
Tue, 21 Aug 2007 06:54:07 +0000 Sam Lantinga Fixed bug #471
Mon, 20 Aug 2007 02:08:37 +0000 Ryan C. Gordon Minor PulseAudio fixes: corrected OpenDevice return code, human-readable
Mon, 20 Aug 2007 01:02:37 +0000 Ryan C. Gordon Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
Sun, 19 Aug 2007 16:36:51 +0000 Sam Lantinga Date: Sun, 19 Aug 2007 18:29:28 +0200
Sun, 19 Aug 2007 16:35:44 +0000 Sam Lantinga Whoops, missing file...
Sun, 19 Aug 2007 14:52:52 +0000 Sam Lantinga Date: Thu, 05 Jul 2007 14:02:33 -0700
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 06:58:20 +0000 Sam Lantinga More work in progress...
Fri, 17 Aug 2007 06:41:20 +0000 Sam Lantinga Enabled SSE2 intrinsics
Fri, 17 Aug 2007 06:40:12 +0000 Sam Lantinga More work in progress, still doesn't compile...
Fri, 17 Aug 2007 06:21:58 +0000 Sam Lantinga Work in progress: merging new texture features into SDL blit system
Fri, 17 Aug 2007 03:22:03 +0000 Sam Lantinga Enabled 3DNow! intrinsic support
Fri, 17 Aug 2007 02:55:21 +0000 Sam Lantinga indent
Fri, 17 Aug 2007 02:54:50 +0000 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
Fri, 17 Aug 2007 02:54:12 +0000 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Thu, 16 Aug 2007 22:56:18 +0000 Sam Lantinga Getting ready to add slow blitters. Everyone will love me. :)
Thu, 16 Aug 2007 22:18:53 +0000 Sam Lantinga Use MMX intrinsics over GCC inline assembly
Thu, 16 Aug 2007 21:54:26 +0000 Sam Lantinga Oops, didn't want to rename those files...
Thu, 16 Aug 2007 21:43:19 +0000 Sam Lantinga Added notes on the next steps for SDL 1.3
Thu, 16 Aug 2007 06:40:34 +0000 Sam Lantinga Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
Thu, 16 Aug 2007 06:37:22 +0000 Sam Lantinga SSE and MMX intrinsics work with Visual Studio now...
Thu, 16 Aug 2007 06:20:51 +0000 Sam Lantinga Fixed a few compiler warnings.
Thu, 16 Aug 2007 05:56:24 +0000 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
Thu, 16 Aug 2007 02:14:13 +0000 Sam Lantinga Okay, I figured out the intrinsics for SIMD memcpy
Wed, 15 Aug 2007 08:21:10 +0000 Sam Lantinga Removed hermes since it's LGPL and not compatible with a commercial license.
Wed, 15 Aug 2007 04:04:17 +0000 Sam Lantinga Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Wed, 15 Aug 2007 03:52:31 +0000 Sam Lantinga Optimization suggested by Ryan:
Wed, 15 Aug 2007 03:50:49 +0000 Sam Lantinga indent
Wed, 15 Aug 2007 03:34:14 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:20:55 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:19:21 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:18:24 +0000 Sam Lantinga Fixed crash setting 0 bpp video mode.
Mon, 13 Aug 2007 06:24:56 +0000 Sam Lantinga Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
Mon, 13 Aug 2007 03:03:23 +0000 Sam Lantinga Shark rules!
Mon, 13 Aug 2007 02:38:59 +0000 Sam Lantinga Advertise the most efficient format for the screen. Of course SDL code needs
Sun, 12 Aug 2007 18:53:51 +0000 Sam Lantinga This is byte order dependent.
Sun, 12 Aug 2007 18:44:49 +0000 Sam Lantinga indent
Sun, 12 Aug 2007 18:27:44 +0000 Sam Lantinga Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
Sun, 12 Aug 2007 16:53:58 +0000 Sam Lantinga Test using glTextureRangeAPPLE
Sun, 12 Aug 2007 16:26:10 +0000 Sam Lantinga indent
Sun, 12 Aug 2007 15:41:36 +0000 Sam Lantinga Fixed compiling the Altivec blit code
Sun, 12 Aug 2007 07:02:28 +0000 Sam Lantinga Optimized OpenGL renderer for Mac OS X.
Sun, 12 Aug 2007 05:48:51 +0000 Sam Lantinga Fixed crash if conversion fails. Use ISO name for Latin-1
Sun, 12 Aug 2007 00:01:41 +0000 Sam Lantinga Fixed compile warnings with Visual C++
Sat, 11 Aug 2007 23:26:03 +0000 Sam Lantinga Exported the software renderer texture functions to make easier to create
Sat, 11 Aug 2007 21:51:19 +0000 Sam Lantinga Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
Sat, 11 Aug 2007 21:44:49 +0000 Sam Lantinga Updated the credits for SDL 1.3
Sat, 11 Aug 2007 21:42:36 +0000 Sam Lantinga Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
Sat, 11 Aug 2007 21:34:08 +0000 Sam Lantinga Optimized dirty rect code
Sat, 11 Aug 2007 20:54:31 +0000 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
Sat, 11 Aug 2007 20:46:24 +0000 Sam Lantinga indent
Sat, 11 Aug 2007 18:51:12 +0000 Sam Lantinga Don't run indent on the Xcode templates
Fri, 10 Aug 2007 16:03:35 +0000 Sam Lantinga Figured out how to optimize the SDL_compat path and simplify writing framebuffer drivers
Tue, 07 Aug 2007 07:08:25 +0000 Sam Lantinga 1.3 video API design chat
Tue, 07 Aug 2007 06:04:27 +0000 Sam Lantinga Some thoughts on 1.3 video written down
Thu, 26 Jul 2007 17:58:17 +0000 Bob Pendleton changed to use SDL_realloc()
Wed, 25 Jul 2007 21:23:28 +0000 Bob Pendleton make indent
Wed, 25 Jul 2007 21:22:55 +0000 Bob Pendleton Added gamma table support to X11. Also now supports DirectColor visuals.
Tue, 24 Jul 2007 18:46:45 +0000 Bob Pendleton make indent