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Thu, 17 Jul 2008 23:11:05 +0000
Holmes Futrell
This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet.
gsoc2008_iphone
Thu, 17 Jul 2008 23:07:58 +0000
Holmes Futrell
Added support for OpenGL ES and UIKit Video Driver:
gsoc2008_iphone
Thu, 17 Jul 2008 22:50:39 +0000
Holmes Futrell
These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this.
gsoc2008_iphone
Thu, 17 Jul 2008 22:48:23 +0000
Holmes Futrell
These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents.
gsoc2008_iphone
Thu, 17 Jul 2008 22:45:41 +0000
Holmes Futrell
These files contain the window related functions for the UIKit video driver.
gsoc2008_iphone
Thu, 17 Jul 2008 22:43:09 +0000
Holmes Futrell
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
gsoc2008_iphone
Thu, 17 Jul 2008 22:38:29 +0000
Holmes Futrell
SDL_uikitvideo.m is the main file for the UIKit video driver. It has the UIKit video bootstrap, initialization, device creation, etc.
gsoc2008_iphone
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