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Fri, 18 Jul 2008 18:05:54 +0000
Holmes Futrell
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
gsoc2008_iphone
Fri, 18 Jul 2008 17:53:54 +0000
Holmes Futrell
These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!)
gsoc2008_iphone
Fri, 18 Jul 2008 17:47:36 +0000
Holmes Futrell
Fixed a bug where SDL_SYS_JoystickUpdate would send update events even when the accelerometer delegate hadn't received new information from the hardware.
gsoc2008_iphone
Fri, 18 Jul 2008 17:46:17 +0000
Holmes Futrell
These files contain the specification for a class which receives updates from the iPhone accelerometer. The class holds the accelerometer information, and is queried by SDL_sysjoystick.m.
gsoc2008_iphone
Fri, 18 Jul 2008 17:30:56 +0000
Holmes Futrell
test
gsoc2008_iphone
Thu, 17 Jul 2008 23:45:58 +0000
Holmes Futrell
Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure.
gsoc2008_iphone
Thu, 17 Jul 2008 23:31:42 +0000
Holmes Futrell
These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
gsoc2008_iphone
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