Thu, 27 Nov 2008 04:51:34 +0000 |
Sam Lantinga |
Show the grey background first before starting to blit sprites
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Wed, 26 Nov 2008 21:59:35 +0000 |
Sam Lantinga |
Date: Wed, 26 Nov 2008 19:50:31 +0100
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Wed, 26 Nov 2008 15:52:00 +0000 |
Sam Lantinga |
Both testsprite and testsprite2 use a grey background
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Tue, 25 Nov 2008 20:06:27 +0000 |
Sam Lantinga |
Fixed bug #605, per Martin's suggestion
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Tue, 25 Nov 2008 08:40:52 +0000 |
Sam Lantinga |
Updated with latest glext.h
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Tue, 25 Nov 2008 05:29:14 +0000 |
Sam Lantinga |
It turns out both the software and the OpenGL renderer had the same problem.
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Tue, 25 Nov 2008 02:21:53 +0000 |
Sam Lantinga |
indent
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Tue, 25 Nov 2008 02:12:19 +0000 |
Sam Lantinga |
Fixed bug with converting colorkey surface to texture
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