Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Tue, 01 Feb 2011 19:19:43 -0800 | Sam Lantinga | The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future. |
Tue, 01 Feb 2011 19:15:42 -0800 | Sam Lantinga | Added functions to watch events as they go through the event queue. |
Tue, 01 Feb 2011 15:02:21 -0800 | Sam Lantinga | Split the rendering API out into a separate header file. |
Tue, 01 Feb 2011 12:54:27 -0800 | Sam Lantinga | The renderers always support texture modulation and blend modes. |
Tue, 01 Feb 2011 12:44:52 -0800 | Sam Lantinga | Renumbered the renderer flags |
Tue, 01 Feb 2011 12:19:46 -0800 | Sam Lantinga | Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering. |
Mon, 31 Jan 2011 23:37:30 -0800 | Sam Lantinga | Making the API simpler, texture color and alpha modulation are supported by all renderers. |