Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Sat, 14 Aug 2010 20:29:51 -0400 | egottlieb | Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree(). |
Sat, 14 Aug 2010 16:14:36 -0400 | egottlieb | Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! |
Thu, 12 Aug 2010 18:17:15 -0400 | Eli Gottlieb | Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows. |
Tue, 10 Aug 2010 16:30:53 -0400 | egottlieb | Fixing variable naming style. |
Tue, 10 Aug 2010 16:10:26 -0400 | Eli Gottlieb | Fixed a bug in X11 shaping that refused to use color-key mode. |
Tue, 10 Aug 2010 15:45:59 -0400 | Eli Gottlieb | Fixing bugs introduced into X11 shaping implementation by merge. |
Tue, 10 Aug 2010 15:39:46 -0400 | egottlieb | Switched over to poly-polygon region building and shape-tree traversal for Win32. |