Mon, 05 Jan 2009 07:28:32 +0000 |
Sam Lantinga |
Added Donny Viszneki to the credits for finding and fixing SDL 1.3 bugs
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Mon, 05 Jan 2009 07:07:48 +0000 |
Sam Lantinga |
Fixed lines intersecting the top corners of a rectangle
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Mon, 05 Jan 2009 07:04:54 +0000 |
Sam Lantinga |
Fixed mouse events with --disable-video-x11-xinput
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Mon, 05 Jan 2009 06:35:16 +0000 |
Sam Lantinga |
define this value if it's not in the system headers
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Mon, 05 Jan 2009 06:28:50 +0000 |
Sam Lantinga |
Fixed bug #669
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Mon, 05 Jan 2009 01:48:15 +0000 |
Sam Lantinga |
Whoops, missing files from Couriersud's update
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Sun, 04 Jan 2009 23:48:23 +0000 |
Sam Lantinga |
Fixed missing include for SDL_INIT_EVENTTHREAD
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Sun, 04 Jan 2009 23:43:33 +0000 |
Sam Lantinga |
Date: Sun, 04 Jan 2009 20:53:30 +0100
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Sun, 04 Jan 2009 23:41:09 +0000 |
Sam Lantinga |
indent
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Sun, 04 Jan 2009 23:36:53 +0000 |
Sam Lantinga |
Added missing void
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Sun, 04 Jan 2009 19:36:55 +0000 |
Sam Lantinga |
Added more info for precise waiting in SDL_WaitEvent()
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Sun, 04 Jan 2009 19:33:21 +0000 |
Sam Lantinga |
Date: Sat, 3 Jan 2009 22:11:18 -0500
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Sun, 04 Jan 2009 19:26:50 +0000 |
Sam Lantinga |
Technically more correct
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Sun, 04 Jan 2009 18:29:20 +0000 |
Sam Lantinga |
The core pointer is comprised of merging the inputs of all mice.
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Sun, 04 Jan 2009 17:30:00 +0000 |
Sam Lantinga |
Implemented svn revision support
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Sun, 04 Jan 2009 17:14:27 +0000 |
Sam Lantinga |
indent
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Sun, 04 Jan 2009 17:10:04 +0000 |
Sam Lantinga |
Make the SDL keysyms that represent unprintable ASCII values actually have
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Sun, 04 Jan 2009 17:04:29 +0000 |
Sam Lantinga |
Added keyrepeat to the TODO list
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Sun, 04 Jan 2009 17:04:13 +0000 |
Sam Lantinga |
Added the Google Summer of Code folks to the credits.
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Sun, 04 Jan 2009 06:32:01 +0000 |
Sam Lantinga |
Updated the snapshot script for use on the website
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Sun, 04 Jan 2009 05:52:14 +0000 |
Sam Lantinga |
Fixed some dependency issues with SDL_revision.h
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Sun, 04 Jan 2009 05:41:52 +0000 |
Sam Lantinga |
Fixed some dependency issues with SDL_revision.h
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Sun, 04 Jan 2009 05:27:13 +0000 |
Sam Lantinga |
Fine tuned revision code, updated testver
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Sun, 04 Jan 2009 05:08:12 +0000 |
Sam Lantinga |
Make the current revision number available
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Sat, 03 Jan 2009 21:01:02 +0000 |
Sam Lantinga |
Good ideas, added to the TODO list
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Sat, 03 Jan 2009 12:00:20 +0000 |
Szymon Wilczek |
Bug 653 bugfix
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Sat, 03 Jan 2009 07:33:42 +0000 |
Sam Lantinga |
Fixed crash on Windows
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Sat, 03 Jan 2009 07:23:11 +0000 |
Sam Lantinga |
Added a few things to the TODO list.
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Sat, 03 Jan 2009 07:16:57 +0000 |
Sam Lantinga |
Icons with translucency are implemented
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Sat, 03 Jan 2009 06:15:58 +0000 |
Sam Lantinga |
Added bug reports to the credits
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Sat, 03 Jan 2009 06:12:05 +0000 |
Sam Lantinga |
Fixed bug #663
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Sat, 03 Jan 2009 06:03:56 +0000 |
Sam Lantinga |
The mouse position is relative to the client window.
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Sat, 03 Jan 2009 05:42:18 +0000 |
Sam Lantinga |
Improved Direct3D YUV texture support
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Sat, 03 Jan 2009 04:33:19 +0000 |
Sam Lantinga |
Query available formats before advertising them.
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Sat, 03 Jan 2009 01:20:55 +0000 |
Sam Lantinga |
Should we also set the icon in the task manager?
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Sat, 03 Jan 2009 01:01:53 +0000 |
Sam Lantinga |
Added support for translucent icons on Windows
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Sat, 03 Jan 2009 01:00:38 +0000 |
Sam Lantinga |
Added support for saving 32-bit BMP with alpha channel (disabled by default)
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Fri, 02 Jan 2009 23:47:16 +0000 |
Sam Lantinga |
Date: Fri, 02 Jan 2009 23:22:39 +0100
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Fri, 02 Jan 2009 17:39:48 +0000 |
Sam Lantinga |
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
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Fri, 02 Jan 2009 16:38:31 +0000 |
Sam Lantinga |
There are still 8-bit applications that can take advantage of these (like Diablo 2)
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Fri, 02 Jan 2009 16:06:29 +0000 |
Sam Lantinga |
Maybe add a timeout for SDL_WaitEvent()
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Fri, 02 Jan 2009 16:03:37 +0000 |
Sam Lantinga |
indent
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Fri, 02 Jan 2009 15:47:49 +0000 |
Sam Lantinga |
Don't use DirectColor visuals until we implement DirectColor colormap support
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Fri, 02 Jan 2009 10:30:53 +0000 |
Sam Lantinga |
Hopefully fixed crash when there are no input devices
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Fri, 02 Jan 2009 09:50:25 +0000 |
Sam Lantinga |
The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
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Fri, 02 Jan 2009 09:27:36 +0000 |
Sam Lantinga |
It's probably not worth pushing palettized textures. The memory optimization
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Fri, 02 Jan 2009 09:14:55 +0000 |
Sam Lantinga |
Now that we don't have to worry about 8-bit displays, maybe we can add alpha
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Fri, 02 Jan 2009 09:12:21 +0000 |
Sam Lantinga |
Bye bye PseudoColor! :)
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Fri, 02 Jan 2009 09:04:31 +0000 |
Sam Lantinga |
Ryan doesn't like hung programs to lock up his system. Silly, huh?
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Fri, 02 Jan 2009 08:12:14 +0000 |
Ryan C. Gordon |
Fixed off-by-one in audio converters, when growing a data type's size.
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Fri, 02 Jan 2009 07:34:01 +0000 |
Ryan C. Gordon |
Avoid unnecessary assignment in generated audio type converters.
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Fri, 02 Jan 2009 04:35:52 +0000 |
Sam Lantinga |
Whoops, we need to actually fill the colormap on DirectColor visuals.
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Fri, 02 Jan 2009 01:37:07 +0000 |
Sam Lantinga |
Added Couriersud to credits for finding bugs
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Fri, 02 Jan 2009 01:34:52 +0000 |
Sam Lantinga |
Date: Fri, 02 Jan 2009 00:54:48 +0100
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Fri, 02 Jan 2009 01:32:51 +0000 |
Sam Lantinga |
Don't check in personal files
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Thu, 01 Jan 2009 23:49:28 +0000 |
Holmes Futrell |
Added target testdraw2 for running the test/testdraw2.c test.
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Thu, 01 Jan 2009 23:47:33 +0000 |
Holmes Futrell |
Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
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Thu, 01 Jan 2009 23:01:05 +0000 |
Holmes Futrell |
Re-enabled joystick support during compilation.
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Thu, 01 Jan 2009 21:34:22 +0000 |
Sam Lantinga |
Date: Thu, 01 Jan 2009 21:32:12 +0100
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Thu, 01 Jan 2009 19:42:48 +0000 |
Sam Lantinga |
Kicking off the great SDL Bug Hunt for January 2009
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