Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Sat, 21 Nov 2009 05:29:31 +0000 | Sam Lantinga | My first OpenGL shader! Momma will be so proud! |
Sat, 21 Nov 2009 05:25:08 +0000 | Sam Lantinga | pixels don't need to be dynamically allocated |
Sat, 21 Nov 2009 05:05:19 +0000 | Sam Lantinga | SDL_RenderReadPixels() needs to flush asynchronous operations before it reads. |