Fri, 11 Feb 2011 20:49:13 -0800 |
Sam Lantinga |
There is only one width and height for the window. If those are changed during the course of a fullscreen mode change, then they'll stay that size when returning to windowed mode.
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Fri, 11 Feb 2011 19:11:27 -0800 |
Sam Lantinga |
itsnotabigtruck has given me permission to replace the license for his contribution.
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Fri, 11 Feb 2011 14:51:04 -0800 |
Sam Lantinga |
Updated CPU detection code for SSE3 and SSE4 and removed obsolete 3DNow! and Altivec support.
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Fri, 11 Feb 2011 14:42:58 -0800 |
Sam Lantinga |
More removal of leak code.
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Fri, 11 Feb 2011 14:42:06 -0800 |
Sam Lantinga |
Finished removing unused leak detection code.
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Fri, 11 Feb 2011 14:23:22 -0800 |
Sam Lantinga |
Removed unused leak detection code.
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Fri, 11 Feb 2011 13:06:35 -0800 |
Sam Lantinga |
Cleaned up the file a bit for tutorial viewing
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Fri, 11 Feb 2011 12:24:59 -0800 |
Sam Lantinga |
Added a very simple example of texture streaming
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Fri, 11 Feb 2011 12:17:40 -0800 |
Sam Lantinga |
Fixed creating the window on Mac OS X.
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Fri, 11 Feb 2011 11:43:58 -0800 |
Sam Lantinga |
Fixed error check
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Fri, 11 Feb 2011 10:18:34 -0800 |
Sam Lantinga |
Fixed compile in Xcode
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Fri, 11 Feb 2011 10:13:30 -0800 |
Sam Lantinga |
Fixed compiling on Windows
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Fri, 11 Feb 2011 00:25:44 -0800 |
Sam Lantinga |
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
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Thu, 10 Feb 2011 22:49:14 -0800 |
Sam Lantinga |
Fixed cocoa trying to shuffling windows when going fullscreen on the main display.
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