log

age author description
Wed, 09 Jul 2008 17:06:54 +0000 Edgar Simo Dummy SDL haptic driver finally builds now. gsoc2008_force_feedback
Wed, 09 Jul 2008 16:33:51 +0000 Edgar Simo Fixed some typos preventing SDL from compiling with the haptic dummy driver. gsoc2008_force_feedback
Tue, 08 Jul 2008 19:55:12 +0000 Edgar Simo Gain is set to max on haptic device open. gsoc2008_force_feedback
Tue, 08 Jul 2008 19:35:10 +0000 Edgar Simo Added SDL_HapticOpened(). gsoc2008_force_feedback
Tue, 08 Jul 2008 19:23:03 +0000 Edgar Simo Added SDL_HapticIndex. gsoc2008_force_feedback
Mon, 07 Jul 2008 18:42:10 +0000 Edgar Simo Fixed more mistakes in documentation. gsoc2008_force_feedback
Mon, 07 Jul 2008 17:01:14 +0000 Edgar Simo Another important typo mistake. gsoc2008_force_feedback
Mon, 07 Jul 2008 16:58:16 +0000 Edgar Simo Fixed linux directions being inverted. gsoc2008_force_feedback
Mon, 07 Jul 2008 11:51:28 +0000 Edgar Simo Fixed mistake in example. gsoc2008_force_feedback
Sun, 06 Jul 2008 21:47:41 +0000 Edgar Simo Implemented polar coordinates in linux. gsoc2008_force_feedback
Sun, 06 Jul 2008 20:41:00 +0000 Edgar Simo Created SDL_HapticDirection. gsoc2008_force_feedback
Sun, 06 Jul 2008 17:06:37 +0000 Edgar Simo Fixed various mistakes in the doxygen. gsoc2008_force_feedback
Sun, 06 Jul 2008 16:53:32 +0000 Edgar Simo Renamed SDL_HapticQueryEffects to SDL_HapticQuery. gsoc2008_force_feedback
Thu, 03 Jul 2008 21:03:25 +0000 Edgar Simo Using errno for more verbosity in errors. gsoc2008_force_feedback
Thu, 03 Jul 2008 09:58:27 +0000 Edgar Simo Added SDL_HapticGetEffectStatus(). gsoc2008_force_feedback
Thu, 03 Jul 2008 09:13:22 +0000 Edgar Simo Haptic subsystem should finally be properly attached to the build system. gsoc2008_force_feedback
Thu, 03 Jul 2008 08:48:05 +0000 Edgar Simo Fixed regex replace mistake. gsoc2008_force_feedback
Wed, 02 Jul 2008 10:41:56 +0000 Edgar Simo Updated the haptic dummy driver. gsoc2008_force_feedback
Wed, 02 Jul 2008 10:26:35 +0000 Edgar Simo Commented SDL_syshaptic.h. gsoc2008_force_feedback
Wed, 02 Jul 2008 09:52:44 +0000 Edgar Simo Some more error checking. gsoc2008_force_feedback
Wed, 02 Jul 2008 08:24:35 +0000 Edgar Simo Exposed some of the joystick stuff to the haptic subsystem. gsoc2008_force_feedback
Tue, 01 Jul 2008 18:35:05 +0000 Edgar Simo Added SDL_HapticUpdateEffect(). gsoc2008_force_feedback
Tue, 01 Jul 2008 16:42:12 +0000 Edgar Simo Merged seperate waveforms into types to be more compatible. gsoc2008_force_feedback
Tue, 01 Jul 2008 16:19:54 +0000 Edgar Simo Added SDL_HAPTIC_CUSTOM (not supported on linux). gsoc2008_force_feedback
Tue, 01 Jul 2008 14:31:04 +0000 Edgar Simo Added SDL_HapticStopEffect(). gsoc2008_force_feedback
Tue, 01 Jul 2008 14:21:09 +0000 Edgar Simo HapticSetGain checks to see if device supports it. gsoc2008_force_feedback
Tue, 01 Jul 2008 14:09:53 +0000 Edgar Simo Setting effects memory to 0. gsoc2008_force_feedback
Tue, 01 Jul 2008 11:21:36 +0000 Edgar Simo Removed the linux only SDL_HAPTIC_RUMBLE (use PERIODIC instead). gsoc2008_force_feedback
Tue, 01 Jul 2008 10:44:42 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Tue, 01 Jul 2008 09:22:22 +0000 Edgar Simo Some more error reporting. gsoc2008_force_feedback
Mon, 30 Jun 2008 21:38:29 +0000 Edgar Simo Added some preliminary support for haptic effect control. gsoc2008_force_feedback
Mon, 30 Jun 2008 17:28:34 +0000 Edgar Simo Added query functions for haptic devices. gsoc2008_force_feedback
Mon, 30 Jun 2008 16:48:16 +0000 Edgar Simo Starting to add infrastructure to handle haptic effects. gsoc2008_force_feedback
Mon, 23 Jun 2008 09:01:58 +0000 Edgar Simo * Implemented opening and closing of haptic devices. gsoc2008_force_feedback
Sun, 01 Jun 2008 19:11:49 +0000 Edgar Simo Some code cleanup. gsoc2008_force_feedback
Sun, 01 Jun 2008 18:46:51 +0000 Edgar Simo Properly quit the SDL_haptic subsystem. gsoc2008_force_feedback
Sun, 01 Jun 2008 18:40:47 +0000 Edgar Simo Properly install the SDL_haptic header. gsoc2008_force_feedback
Sun, 01 Jun 2008 11:44:25 +0000 Edgar Simo First commit of the SDL_haptic subsystem. gsoc2008_force_feedback
Wed, 23 Apr 2008 06:26:07 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_force_feedback
Mon, 18 Aug 2008 20:45:32 +0000 Holmes Futrell Updated Template script to include symbolic links during copy gsoc2008_iphone
Mon, 18 Aug 2008 20:16:16 +0000 Holmes Futrell Updated template to include CoreGraphics framework (needed), updated template build script to copy config.h.default (necessary file) gsoc2008_iphone
Mon, 18 Aug 2008 20:15:24 +0000 Holmes Futrell removed build folder from branch gsoc2008_iphone
Mon, 18 Aug 2008 19:39:08 +0000 Holmes Futrell Fixed problem where creating the view passed NULL as the context for setting current context ... needed to actually pass the context. gsoc2008_iphone
Mon, 18 Aug 2008 19:01:05 +0000 Holmes Futrell updated template build settings gsoc2008_iphone
Mon, 18 Aug 2008 18:47:24 +0000 Holmes Futrell Added instruction to set the active SDK gsoc2008_iphone
Mon, 18 Aug 2008 18:27:00 +0000 Holmes Futrell modified template build script gsoc2008_iphone
Mon, 18 Aug 2008 18:16:48 +0000 Holmes Futrell update template script gsoc2008_iphone
Mon, 18 Aug 2008 18:11:47 +0000 Holmes Futrell updated template script gsoc2008_iphone
Mon, 18 Aug 2008 18:02:43 +0000 Holmes Futrell grammar, typos gsoc2008_iphone
Mon, 18 Aug 2008 18:02:20 +0000 Holmes Futrell added description gsoc2008_iphone
Mon, 18 Aug 2008 18:01:24 +0000 Holmes Futrell Grammar, spelling, clarity. gsoc2008_iphone
Sat, 16 Aug 2008 00:26:46 +0000 Holmes Futrell updated project for new file paths gsoc2008_iphone
Sat, 16 Aug 2008 00:25:55 +0000 Holmes Futrell (none) gsoc2008_iphone
Sat, 16 Aug 2008 00:25:03 +0000 Holmes Futrell Renamed functions and structures to GLES (rather than GL) to avoid confusion with the OpenGL renderer, which prior used the same names. Removed references to GL_IMG_texture_format_BGRA8888, which will not be supported here. Made it so renderer no longer caches texture filter mode, because I think that is actually bound to specific textures, so we'd need to cache the currently bound texture too ... I don't want to go through that trouble. DOES cache blend function though. gsoc2008_iphone
Sat, 16 Aug 2008 00:19:52 +0000 Holmes Futrell Filled in list of all OpenGL ES functions, used to contain only functions that were in use. gsoc2008_iphone
Sat, 16 Aug 2008 00:19:07 +0000 Holmes Futrell whitespace gsoc2008_iphone
Sat, 16 Aug 2008 00:18:40 +0000 Holmes Futrell removed NULL comment ... it's UIKit now, not NULL gsoc2008_iphone
Sat, 16 Aug 2008 00:18:06 +0000 Holmes Futrell whitespace gsoc2008_iphone
Sat, 16 Aug 2008 00:17:18 +0000 Holmes Futrell removed comment about NULL video driver ... it's not null anymore, it's the UIKit video driver. gsoc2008_iphone
Sat, 16 Aug 2008 00:16:32 +0000 Holmes Futrell Added comments, view now deletes keyboard upon dealloc, function declarations for iPhone keyboard additions now moved to SDL_uikitkeyboard.h. gsoc2008_iphone
Sat, 16 Aug 2008 00:14:35 +0000 Holmes Futrell comments and trivials gsoc2008_iphone
Sat, 16 Aug 2008 00:13:42 +0000 Holmes Futrell updated #include path, added comments. gsoc2008_iphone
Sat, 16 Aug 2008 00:10:15 +0000 Holmes Futrell Added comments gsoc2008_iphone
Sat, 16 Aug 2008 00:09:54 +0000 Holmes Futrell Cleaned up, updated header include path gsoc2008_iphone
Sat, 16 Aug 2008 00:09:10 +0000 Holmes Futrell added comment gsoc2008_iphone
Sat, 16 Aug 2008 00:08:10 +0000 Holmes Futrell Added comments, updated included header name gsoc2008_iphone
Fri, 15 Aug 2008 23:53:04 +0000 Holmes Futrell Header files that users of the library can include for additional iPhone keyboard functions. gsoc2008_iphone
Fri, 15 Aug 2008 23:51:11 +0000 Holmes Futrell renamed and moved up one directory gsoc2008_iphone
Fri, 15 Aug 2008 23:48:49 +0000 Holmes Futrell Elaborated on features and limitations of SDL for iPhone. renamed and moved readme with all the other readmes. gsoc2008_iphone
Fri, 15 Aug 2008 19:19:57 +0000 Holmes Futrell Renamed jump.c and jump.h to jumphack.c and jumphack.h ... why? Because they are undesirable hacks used to allow an SDL programmer to execute his/her own code upon program exit. gsoc2008_iphone
Fri, 15 Aug 2008 19:16:01 +0000 Holmes Futrell Cleaned up code, added comments. gsoc2008_iphone
Fri, 15 Aug 2008 18:51:28 +0000 Holmes Futrell Added macro so that targetconditionals.h isn't included when compiling from versions of Mac OS X earlier than 10.3 (the header file doesn't exist there). Instead, it is just assumed that you want to compile for Mac OS X rather than iPhone ... a fine assumption since you need 10.5 to compile for iPhone. gsoc2008_iphone
Fri, 15 Aug 2008 18:31:30 +0000 Holmes Futrell Added comments, link to Kronos site. gsoc2008_iphone
Fri, 15 Aug 2008 18:26:48 +0000 Holmes Futrell Removed useless lines, added comments. gsoc2008_iphone
Fri, 15 Aug 2008 18:22:12 +0000 Holmes Futrell changed #ifndef statment to _SDL_config_iphoneos_h instead of _SDL_config_minimal_h. gsoc2008_iphone
Fri, 15 Aug 2008 00:59:44 +0000 Holmes Futrell Added string for iPhone OS platform to the list gsoc2008_iphone
Fri, 15 Aug 2008 00:59:14 +0000 Holmes Futrell Added line to set proper display resolution on iPhone OS gsoc2008_iphone
Fri, 15 Aug 2008 00:57:58 +0000 Holmes Futrell Added lines to change path when run on iPhone. Reason: iPhone operates in sandbox and so cannot write files just anywhere ... I use the documents folder in this test. gsoc2008_iphone
Fri, 15 Aug 2008 00:56:43 +0000 Holmes Futrell Added some code to set proper screensize on iPhone gsoc2008_iphone
Fri, 15 Aug 2008 00:54:21 +0000 Holmes Futrell A version of testgl2 written using OpenGL ES calls. Necessary because there's no glBegin/glEnd, etc. gsoc2008_iphone
Fri, 15 Aug 2008 00:52:52 +0000 Holmes Futrell testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry. gsoc2008_iphone
Fri, 15 Aug 2008 00:49:49 +0000 Holmes Futrell Added macros SDL_IPHONE_MAX_GFORCE (which is used in converting the floating point g-force value returned by the iPhone accelerometer to the Sint16 required by SDL_Joystick) and SDL_IPHONE_MULTIPLE_MICE, which when enabled allows multi-touch to be emulated as multiple mice. gsoc2008_iphone
Fri, 15 Aug 2008 00:46:58 +0000 Holmes Futrell changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force. gsoc2008_iphone
Fri, 15 Aug 2008 00:44:07 +0000 Holmes Futrell Removed log messages gsoc2008_iphone
Fri, 15 Aug 2008 00:42:14 +0000 Holmes Futrell Removed log messages (printf and NSLog) gsoc2008_iphone
Fri, 15 Aug 2008 00:40:47 +0000 Holmes Futrell Added references to SDL_IPHONE_MAX_GFORCE ... that way this value can change without altering the demos behavior. More understandable too. gsoc2008_iphone
Fri, 15 Aug 2008 00:38:49 +0000 Holmes Futrell Added conditional compilation line #ifdef __IPHONE_OS__ to prevent other platforms from including iPhone specific line of code that is used to toggle keyboard visibility. gsoc2008_iphone
Fri, 15 Aug 2008 00:37:49 +0000 Holmes Futrell Just re-ordered some things logically in the project file gsoc2008_iphone
Fri, 15 Aug 2008 00:37:17 +0000 Holmes Futrell Readme file for iPhone OS Demo applications gsoc2008_iphone
Fri, 15 Aug 2008 00:36:33 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 13 Aug 2008 23:14:36 +0000 Holmes Futrell Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself. gsoc2008_iphone
Wed, 13 Aug 2008 23:12:00 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 13 Aug 2008 23:10:51 +0000 Holmes Futrell Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have. gsoc2008_iphone
Wed, 13 Aug 2008 20:56:21 +0000 Holmes Futrell Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context. gsoc2008_iphone
Wed, 13 Aug 2008 18:16:27 +0000 Holmes Futrell updated XCode project, now includes files for keyboard support (oops) gsoc2008_iphone
Sat, 02 Aug 2008 00:57:15 +0000 Holmes Futrell Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here. gsoc2008_iphone
Sat, 02 Aug 2008 00:55:28 +0000 Holmes Futrell just updating XCode project files to include keyboard example as target gsoc2008_iphone
Sat, 02 Aug 2008 00:54:30 +0000 Holmes Futrell keyboard.c contains the source code for the bitmap font keyboard example. gsoc2008_iphone
Tue, 29 Jul 2008 17:37:53 +0000 Holmes Futrell whitespace gsoc2008_iphone
Tue, 29 Jul 2008 17:35:20 +0000 Holmes Futrell removed reference to pthread.h gsoc2008_iphone
Tue, 29 Jul 2008 17:33:24 +0000 Holmes Futrell This is the header file for SDL_uikitview.m ... somehow this file was not committed. gsoc2008_iphone
Tue, 29 Jul 2008 17:25:54 +0000 Holmes Futrell Added SDL_IPHONE_KEYBOARD macro, which controls whether or not the SDL for iPhone is compiled with keyboard support or not. gsoc2008_iphone
Tue, 29 Jul 2008 17:23:50 +0000 Holmes Futrell keyinfotable.h contains information which SDL_uikitkeyboard uses to convert between unichar characters that it reads from the text field (which acts as the keyboard's target) to SDL_scancodes and key modifiers which are sent to SDL's keyboard system. gsoc2008_iphone
Tue, 29 Jul 2008 17:21:49 +0000 Holmes Futrell SDL_uikitkeyboard extends SDL_uikitview to add keyboard support. It adds several methods to the SDL_uikitview class for keyboard initialization, showing, and hiding. SDL_uikitkeyboard.m contains the implementation of these methods as well as the implementation of some iPhone specific additions to SDL so that a programmer can access the functionality of hiding and showing the keyboard. gsoc2008_iphone
Tue, 29 Jul 2008 17:19:23 +0000 Holmes Futrell Added keyboard support in view initialization and proper deallocation of keyboard in -(void)dealloc, if keyboard is enabled gsoc2008_iphone
Tue, 29 Jul 2008 17:09:29 +0000 Holmes Futrell Added textField view and member variable which shows if keyboard is shown gsoc2008_iphone
Tue, 22 Jul 2008 23:05:40 +0000 Holmes Futrell Added standard SDL header comments gsoc2008_iphone
Tue, 22 Jul 2008 23:03:51 +0000 Holmes Futrell removed references to singletons, now uses SDL_WindowData information instead. gsoc2008_iphone
Tue, 22 Jul 2008 23:02:53 +0000 Holmes Futrell turned singleton window instance into member variable instead. Added convenience method for getting singleton app delegate. gsoc2008_iphone
Tue, 22 Jul 2008 23:01:01 +0000 Holmes Futrell removed white space gsoc2008_iphone
Tue, 22 Jul 2008 22:59:59 +0000 Holmes Futrell Added SDL_WindowData for UIKit video driver. Now looks up instances here instead of assuming we're referring to a singleton. gsoc2008_iphone
Fri, 18 Jul 2008 21:53:52 +0000 Holmes Futrell Fixed path to plist in fireworks target. gsoc2008_iphone
Fri, 18 Jul 2008 21:50:20 +0000 Holmes Futrell fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 21:37:46 +0000 Holmes Futrell XCode template for iPhone SDL projects gsoc2008_iphone
Fri, 18 Jul 2008 21:17:29 +0000 Holmes Futrell XCode files for iPhone SDL libraries gsoc2008_iphone
Fri, 18 Jul 2008 21:16:48 +0000 Holmes Futrell ugh gsoc2008_iphone
Fri, 18 Jul 2008 21:13:22 +0000 Holmes Futrell renamed to README gsoc2008_iphone
Fri, 18 Jul 2008 21:12:42 +0000 Holmes Futrell XCode project for iPhone SDL libraries. gsoc2008_iphone
Fri, 18 Jul 2008 21:09:39 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 21:07:49 +0000 Holmes Futrell Xcode template gsoc2008_iphone
Fri, 18 Jul 2008 20:58:48 +0000 Holmes Futrell XCode files for test applications (the ones previously bundled with the source, mostly SDL 1.2 demos). README contains some notes on various problems. gsoc2008_iphone
Fri, 18 Jul 2008 20:56:09 +0000 Holmes Futrell graphics for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:55:33 +0000 Holmes Futrell Drums sounds for mixer demo gsoc2008_iphone
Fri, 18 Jul 2008 20:52:32 +0000 Holmes Futrell Touch input demo (multitouch) gsoc2008_iphone
Fri, 18 Jul 2008 20:52:18 +0000 Holmes Futrell Rectangles demo (SDL_RenderFill) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:59 +0000 Holmes Futrell Drum kit demo (SDL_mixer) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:47 +0000 Holmes Futrell Happy faces demo (bitmaps) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:34 +0000 Holmes Futrell fireworks demo gsoc2008_iphone
Fri, 18 Jul 2008 20:51:25 +0000 Holmes Futrell Files used by all demos (random numbers, screen size, etc) gsoc2008_iphone
Fri, 18 Jul 2008 20:50:59 +0000 Holmes Futrell Demo of iPhone accelerometer as SDL joystick gsoc2008_iphone
Fri, 18 Jul 2008 20:48:15 +0000 Holmes Futrell XCode and data files for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:46:02 +0000 Holmes Futrell iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release. gsoc2008_iphone
Fri, 18 Jul 2008 19:23:13 +0000 Holmes Futrell Just renamed it... gsoc2008_iphone
Fri, 18 Jul 2008 19:21:27 +0000 Holmes Futrell just a readme for the files located in this directory gsoc2008_iphone
Fri, 18 Jul 2008 19:12:49 +0000 Holmes Futrell Root directory for iPhone SDL Xcode projects. gsoc2008_iphone
Fri, 18 Jul 2008 19:10:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 19:08:00 +0000 Holmes Futrell Project files for iPhone SDL gsoc2008_iphone
Fri, 18 Jul 2008 18:46:11 +0000 Holmes Futrell Fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 18:45:36 +0000 Holmes Futrell Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none. gsoc2008_iphone
Fri, 18 Jul 2008 18:41:08 +0000 Holmes Futrell Added macros to detect if you are compiling for iPhone OS vs Mac OS X. gsoc2008_iphone
Fri, 18 Jul 2008 18:24:50 +0000 Holmes Futrell Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__ gsoc2008_iphone
Fri, 18 Jul 2008 18:23:23 +0000 Holmes Futrell added SDL_LOADSO_DLOPEN macro gsoc2008_iphone
Fri, 18 Jul 2008 18:22:41 +0000 Holmes Futrell Added SDL_VIDEO_RENDER_OGL macro back in gsoc2008_iphone
Fri, 18 Jul 2008 18:09:04 +0000 Holmes Futrell This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h). gsoc2008_iphone
Fri, 18 Jul 2008 18:05:54 +0000 Holmes Futrell Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance. gsoc2008_iphone
Fri, 18 Jul 2008 17:53:54 +0000 Holmes Futrell These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!) gsoc2008_iphone
Fri, 18 Jul 2008 17:47:36 +0000 Holmes Futrell Fixed a bug where SDL_SYS_JoystickUpdate would send update events even when the accelerometer delegate hadn't received new information from the hardware. gsoc2008_iphone
Fri, 18 Jul 2008 17:46:17 +0000 Holmes Futrell These files contain the specification for a class which receives updates from the iPhone accelerometer. The class holds the accelerometer information, and is queried by SDL_sysjoystick.m. gsoc2008_iphone
Fri, 18 Jul 2008 17:30:56 +0000 Holmes Futrell test gsoc2008_iphone
Thu, 17 Jul 2008 23:45:58 +0000 Holmes Futrell Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure. gsoc2008_iphone
Thu, 17 Jul 2008 23:31:42 +0000 Holmes Futrell These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver. gsoc2008_iphone
Thu, 17 Jul 2008 23:11:05 +0000 Holmes Futrell This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet. gsoc2008_iphone
Thu, 17 Jul 2008 23:07:58 +0000 Holmes Futrell Added support for OpenGL ES and UIKit Video Driver: gsoc2008_iphone
Thu, 17 Jul 2008 22:50:39 +0000 Holmes Futrell These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this. gsoc2008_iphone
Thu, 17 Jul 2008 22:48:23 +0000 Holmes Futrell These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents. gsoc2008_iphone
Thu, 17 Jul 2008 22:45:41 +0000 Holmes Futrell These files contain the window related functions for the UIKit video driver. gsoc2008_iphone
Thu, 17 Jul 2008 22:43:09 +0000 Holmes Futrell SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well. gsoc2008_iphone
Thu, 17 Jul 2008 22:38:29 +0000 Holmes Futrell SDL_uikitvideo.m is the main file for the UIKit video driver. It has the UIKit video bootstrap, initialization, device creation, etc. gsoc2008_iphone
Thu, 17 Jul 2008 22:35:59 +0000 Holmes Futrell SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally. gsoc2008_iphone
Thu, 17 Jul 2008 22:32:16 +0000 Holmes Futrell SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview. gsoc2008_iphone
Thu, 17 Jul 2008 22:29:37 +0000 Holmes Futrell The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination. gsoc2008_iphone
Fri, 11 Jul 2008 00:54:04 +0000 Holmes Futrell Just the sysjoystick file for the iPhone accelerometer. It doesn't reveal anything under NDA, but I just wanted to make sure that adding files to the repository is working under XCode right now. gsoc2008_iphone
Fri, 11 Jul 2008 00:47:05 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:41:34 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:40:56 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:39:47 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:35:04 +0000 Holmes Futrell Just modified the macro so that iPhone will use the Mac OS X code here gsoc2008_iphone
Fri, 11 Jul 2008 00:32:38 +0000 Holmes Futrell Added Core Audio iPhone bootstrap gsoc2008_iphone
Fri, 11 Jul 2008 00:30:31 +0000 Holmes Futrell iPhone port uses custom main gsoc2008_iphone
Fri, 11 Jul 2008 00:29:35 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:29:18 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:28:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:24:22 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:23:01 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:22:16 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:21:45 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:21:34 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 09 Jul 2008 21:32:49 +0000 Holmes Futrell just testing commit ... please commit to the right place. gsoc2008_iphone
Wed, 23 Apr 2008 06:26:33 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_iphone
Tue, 18 Mar 2008 12:31:14 +0000 Sam Lantinga So we don't forget to do this...
Fri, 14 Mar 2008 20:43:44 +0000 Bob Pendleton ran make indent
Fri, 14 Mar 2008 18:17:49 +0000 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Fri, 07 Mar 2008 23:57:15 +0000 Bob Pendleton In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was
Fri, 07 Mar 2008 21:01:54 +0000 Bob Pendleton oops, need to comment out some debug code.
Fri, 07 Mar 2008 20:54:11 +0000 Bob Pendleton Next version of internationalized input for X11. On my machine (famous last words :-) with a US English keyboard and locale I can compose ` and e and get a text
Fri, 07 Mar 2008 17:20:37 +0000 Bob Pendleton more valgrind errors fixed. Plus I ran make indent which changed a few files.
Thu, 06 Mar 2008 23:07:02 +0000 Bob Pendleton Fixed many valgrind errors. But, I broke testdyngl.
Thu, 06 Mar 2008 17:08:10 +0000 Bob Pendleton Fixing valgrind errors.
Tue, 04 Mar 2008 23:09:28 +0000 Bob Pendleton SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call
Sat, 01 Mar 2008 20:34:36 +0000 Bob Pendleton Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
Sat, 23 Feb 2008 05:10:40 +0000 Sam Lantinga Now the program will process all events and then terminate. :)
Wed, 20 Feb 2008 23:27:33 +0000 Bob Pendleton HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
Mon, 11 Feb 2008 21:06:32 +0000 Sam Lantinga Windows also remaps the numeric keypad... grrr
Mon, 11 Feb 2008 20:26:22 +0000 Sam Lantinga Checkout directly to the SDL 1.3 folder
Sun, 10 Feb 2008 17:29:23 +0000 Sam Lantinga Show integer scancode, since that's how it's defined in the header.
Sun, 10 Feb 2008 16:21:05 +0000 Sam Lantinga Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.
Sun, 10 Feb 2008 05:34:33 +0000 Sam Lantinga Added support for keypad enter
Sun, 10 Feb 2008 05:14:28 +0000 Sam Lantinga Updated Visual C++ project
Sat, 09 Feb 2008 22:28:27 +0000 Sam Lantinga Friggin' Windows remaps alphabetic keys based on keyboard layout.
Sat, 09 Feb 2008 07:18:38 +0000 Sam Lantinga Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...
Sat, 09 Feb 2008 06:47:46 +0000 Sam Lantinga Implemented text input event for Win32
Fri, 08 Feb 2008 08:35:49 +0000 Sam Lantinga Untested Win32 keyboard scancode code.
Thu, 07 Feb 2008 16:14:43 +0000 Sam Lantinga Fixed array overrun
Thu, 07 Feb 2008 16:00:29 +0000 Sam Lantinga Fixed compile errors
Thu, 07 Feb 2008 15:31:09 +0000 Sam Lantinga First pass of new SDL scancode concept for X11.
Tue, 05 Feb 2008 07:30:50 +0000 Sam Lantinga Christian's comment:
Tue, 05 Feb 2008 07:19:23 +0000 Sam Lantinga First pass implementation of new SDL scancode concept, as discussed with
Mon, 04 Feb 2008 17:25:33 +0000 Ryan C. Gordon Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().
Thu, 24 Jan 2008 15:51:52 +0000 Sam Lantinga Merged fix for bug #542 from SDL 1.2
Tue, 15 Jan 2008 22:37:17 +0000 Bob Pendleton Minimal implementation of textinput events for x11. It only works for latin-1.
Sat, 12 Jan 2008 18:07:06 +0000 Bob Pendleton Enabled key board auto repeat in X11_InitKeyboard.c. Had to add a couple of new Xlib symbols.
Sat, 12 Jan 2008 16:56:42 +0000 Bob Pendleton one more time... I must be brain dead...
Sat, 12 Jan 2008 16:53:30 +0000 Bob Pendleton More typos
Wed, 09 Jan 2008 23:40:56 +0000 Bob Pendleton Fixed some typos in SDL_x11keyboard.c
Tue, 08 Jan 2008 00:10:46 +0000 Bob Pendleton Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Thu, 03 Jan 2008 06:07:30 +0000 Sam Lantinga Updated config scripts
Tue, 01 Jan 2008 15:26:11 +0000 Sam Lantinga Merged fix for bug #531 from SDL 1.2 revision 3511
Sun, 30 Dec 2007 05:01:35 +0000 Sam Lantinga Merged -fvisibility detection fix from SDL 1.2 revision 3500
Sat, 29 Dec 2007 22:15:39 +0000 Sam Lantinga Christian Walther fixed bug #529
Sat, 29 Dec 2007 22:13:47 +0000 Sam Lantinga Christian Walther fixed bug #530
Sat, 29 Dec 2007 21:36:17 +0000 Sam Lantinga Merged fix for bug #508 from SDL 1.2 revision 3495
Sat, 29 Dec 2007 20:13:23 +0000 Sam Lantinga Merged fix for bug #482 from SDL 1.2 revision 3492.
Sat, 29 Dec 2007 19:45:09 +0000 Sam Lantinga Fixed bug #478
Sat, 29 Dec 2007 19:29:20 +0000 Sam Lantinga Merged fix for bug #503 from SDL 1.2 revision 3487
Sat, 29 Dec 2007 06:17:31 +0000 Sam Lantinga Fixed bug #497
Sat, 29 Dec 2007 06:09:25 +0000 Sam Lantinga Fixed bug #464
Sat, 29 Dec 2007 03:25:11 +0000 Sam Lantinga Merged revision 3472 from SDL 1.2, fixing bug #493
Fri, 28 Dec 2007 20:42:06 +0000 Sam Lantinga Fixed fatbuild.sh script for building on Mac OS X 10.5
Fri, 28 Dec 2007 18:16:42 +0000 Sam Lantinga Date: Wed, 14 Nov 2007 22:20:27 -0500
Fri, 28 Dec 2007 18:08:43 +0000 Sam Lantinga Merged changeset 3463 from SDL 1.2, fixed compile error with Intel compiler.
Fri, 28 Dec 2007 08:07:57 +0000 Sam Lantinga Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
Fri, 28 Dec 2007 07:54:35 +0000 Sam Lantinga Merged revision 3455 from SDL 1.2, fixing documentation typo.
Thu, 13 Dec 2007 03:53:02 +0000 Bob Pendleton Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and
Tue, 25 Sep 2007 10:01:10 +0000 Ryan C. Gordon Merged r3449:3450 from branches/SDL-1.2: SDL_config.h.in Linux joystick fix.
Mon, 10 Sep 2007 12:20:02 +0000 Sam Lantinga Split out the SDL_rect and SDL_surface functions into their own headers.
Mon, 10 Sep 2007 12:11:40 +0000 Sam Lantinga indent
Tue, 21 Aug 2007 06:54:07 +0000 Sam Lantinga Fixed bug #471
Mon, 20 Aug 2007 02:08:37 +0000 Ryan C. Gordon Minor PulseAudio fixes: corrected OpenDevice return code, human-readable
Mon, 20 Aug 2007 01:02:37 +0000 Ryan C. Gordon Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
Sun, 19 Aug 2007 16:36:51 +0000 Sam Lantinga Date: Sun, 19 Aug 2007 18:29:28 +0200
Sun, 19 Aug 2007 16:35:44 +0000 Sam Lantinga Whoops, missing file...
Sun, 19 Aug 2007 14:52:52 +0000 Sam Lantinga Date: Thu, 05 Jul 2007 14:02:33 -0700
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 06:58:20 +0000 Sam Lantinga More work in progress...
Fri, 17 Aug 2007 06:41:20 +0000 Sam Lantinga Enabled SSE2 intrinsics
Fri, 17 Aug 2007 06:40:12 +0000 Sam Lantinga More work in progress, still doesn't compile...
Fri, 17 Aug 2007 06:21:58 +0000 Sam Lantinga Work in progress: merging new texture features into SDL blit system
Fri, 17 Aug 2007 03:22:03 +0000 Sam Lantinga Enabled 3DNow! intrinsic support
Fri, 17 Aug 2007 02:55:21 +0000 Sam Lantinga indent
Fri, 17 Aug 2007 02:54:50 +0000 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
Fri, 17 Aug 2007 02:54:12 +0000 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Thu, 16 Aug 2007 22:56:18 +0000 Sam Lantinga Getting ready to add slow blitters. Everyone will love me. :)
Thu, 16 Aug 2007 22:18:53 +0000 Sam Lantinga Use MMX intrinsics over GCC inline assembly
Thu, 16 Aug 2007 21:54:26 +0000 Sam Lantinga Oops, didn't want to rename those files...
Thu, 16 Aug 2007 21:43:19 +0000 Sam Lantinga Added notes on the next steps for SDL 1.3
Thu, 16 Aug 2007 06:40:34 +0000 Sam Lantinga Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
Thu, 16 Aug 2007 06:37:22 +0000 Sam Lantinga SSE and MMX intrinsics work with Visual Studio now...
Thu, 16 Aug 2007 06:20:51 +0000 Sam Lantinga Fixed a few compiler warnings.
Thu, 16 Aug 2007 05:56:24 +0000 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
Thu, 16 Aug 2007 02:14:13 +0000 Sam Lantinga Okay, I figured out the intrinsics for SIMD memcpy
Wed, 15 Aug 2007 08:21:10 +0000 Sam Lantinga Removed hermes since it's LGPL and not compatible with a commercial license.
Wed, 15 Aug 2007 04:04:17 +0000 Sam Lantinga Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Wed, 15 Aug 2007 03:52:31 +0000 Sam Lantinga Optimization suggested by Ryan:
Wed, 15 Aug 2007 03:50:49 +0000 Sam Lantinga indent
Wed, 15 Aug 2007 03:34:14 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:20:55 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:19:21 +0000 Sam Lantinga Date: Wed, 15 Aug 2007 01:08:38 +0200
Wed, 15 Aug 2007 03:18:24 +0000 Sam Lantinga Fixed crash setting 0 bpp video mode.
Mon, 13 Aug 2007 06:24:56 +0000 Sam Lantinga Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
Mon, 13 Aug 2007 03:03:23 +0000 Sam Lantinga Shark rules!
Mon, 13 Aug 2007 02:38:59 +0000 Sam Lantinga Advertise the most efficient format for the screen. Of course SDL code needs
Sun, 12 Aug 2007 18:53:51 +0000 Sam Lantinga This is byte order dependent.
Sun, 12 Aug 2007 18:44:49 +0000 Sam Lantinga indent
Sun, 12 Aug 2007 18:27:44 +0000 Sam Lantinga Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
Sun, 12 Aug 2007 16:53:58 +0000 Sam Lantinga Test using glTextureRangeAPPLE
Sun, 12 Aug 2007 16:26:10 +0000 Sam Lantinga indent
Sun, 12 Aug 2007 15:41:36 +0000 Sam Lantinga Fixed compiling the Altivec blit code
Sun, 12 Aug 2007 07:02:28 +0000 Sam Lantinga Optimized OpenGL renderer for Mac OS X.
Sun, 12 Aug 2007 05:48:51 +0000 Sam Lantinga Fixed crash if conversion fails. Use ISO name for Latin-1
Sun, 12 Aug 2007 00:01:41 +0000 Sam Lantinga Fixed compile warnings with Visual C++
Sat, 11 Aug 2007 23:26:03 +0000 Sam Lantinga Exported the software renderer texture functions to make easier to create
Sat, 11 Aug 2007 21:51:19 +0000 Sam Lantinga Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
Sat, 11 Aug 2007 21:44:49 +0000 Sam Lantinga Updated the credits for SDL 1.3
Sat, 11 Aug 2007 21:42:36 +0000 Sam Lantinga Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
Sat, 11 Aug 2007 21:34:08 +0000 Sam Lantinga Optimized dirty rect code
Sat, 11 Aug 2007 20:54:31 +0000 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
Sat, 11 Aug 2007 20:46:24 +0000 Sam Lantinga indent
Sat, 11 Aug 2007 18:51:12 +0000 Sam Lantinga Don't run indent on the Xcode templates
Fri, 10 Aug 2007 16:03:35 +0000 Sam Lantinga Figured out how to optimize the SDL_compat path and simplify writing framebuffer drivers
Tue, 07 Aug 2007 07:08:25 +0000 Sam Lantinga 1.3 video API design chat
Tue, 07 Aug 2007 06:04:27 +0000 Sam Lantinga Some thoughts on 1.3 video written down
Thu, 26 Jul 2007 17:58:17 +0000 Bob Pendleton changed to use SDL_realloc()
Wed, 25 Jul 2007 21:23:28 +0000 Bob Pendleton make indent
Wed, 25 Jul 2007 21:22:55 +0000 Bob Pendleton Added gamma table support to X11. Also now supports DirectColor visuals.
Tue, 24 Jul 2007 18:46:45 +0000 Bob Pendleton make indent
Mon, 23 Jul 2007 18:46:09 +0000 Sam Lantinga Switched afxres.h to winresrc.h
Mon, 23 Jul 2007 16:55:38 +0000 Bob Pendleton Oops, meant PsuedoColor not TrueColor
Mon, 23 Jul 2007 01:17:38 +0000 Sam Lantinga indent
Mon, 23 Jul 2007 01:11:52 +0000 Sam Lantinga Added support for the --depth command line option
Sun, 22 Jul 2007 13:22:47 +0000 Sam Lantinga Fixed bug #467
Sat, 21 Jul 2007 17:09:01 +0000 Sam Lantinga Unpacked project archives to get individual file history in subversion
Wed, 18 Jul 2007 04:05:40 +0000 Sam Lantinga Better windres detection
Mon, 16 Jul 2007 14:19:47 +0000 Sam Lantinga Fixed bug #460
Mon, 16 Jul 2007 03:28:48 +0000 Sam Lantinga Added support for building version.rc in Windows build.
Mon, 16 Jul 2007 00:08:35 +0000 Sam Lantinga Fixed bug #428
Sun, 15 Jul 2007 21:54:16 +0000 Sam Lantinga Merged fix for bug #457 from SDL 1.2
Sun, 15 Jul 2007 21:53:51 +0000 Sam Lantinga indent
Sun, 15 Jul 2007 17:25:59 +0000 Ryan C. Gordon Merged r3292:3293 from branches/SDL-1.2: testjoystick verbose info.
Sun, 15 Jul 2007 16:59:16 +0000 Sam Lantinga indent
Sun, 15 Jul 2007 01:51:11 +0000 Sam Lantinga Split acinclude.m4 into its component parts for easy updating
Sat, 14 Jul 2007 07:28:45 +0000 Ryan C. Gordon Merged r3261:3262 from branches/SDL-1.2: MMX/YUV with __OPTIMIZE__.
Sat, 14 Jul 2007 07:05:19 +0000 Ryan C. Gordon Reverted r3255:3256. Don't actually need it unless the build is broken. :)
Sat, 14 Jul 2007 07:03:07 +0000 Ryan C. Gordon Merged r3257:3258 from branches/SDL-1.2: unused MMX variables.
Sat, 14 Jul 2007 06:46:33 +0000 Ryan C. Gordon Merged r3255:3256 from branches/SDL-1.2: stdlib problem with SDL_memcpy macro.
Sat, 14 Jul 2007 00:07:37 +0000 Patrice Mandin Use correct function
Sat, 14 Jul 2007 00:03:04 +0000 Patrice Mandin Missing variable declarations
Fri, 13 Jul 2007 23:58:22 +0000 Patrice Mandin Rename LockAudio,UnlockAudio to LockDevice,UnlockDevice. Also some small fixes
Fri, 13 Jul 2007 22:55:54 +0000 Patrice Mandin Delete old files
Fri, 13 Jul 2007 22:55:15 +0000 Patrice Mandin Update GEM driver to new API, will have to fill the void later :)
Fri, 13 Jul 2007 22:52:53 +0000 Patrice Mandin Disable video extensions atm
Fri, 13 Jul 2007 22:51:42 +0000 Patrice Mandin Missing include file
Fri, 13 Jul 2007 16:11:58 +0000 Patrice Mandin Simplify setting window title
Thu, 12 Jul 2007 20:00:50 +0000 Bob Pendleton This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
Thu, 12 Jul 2007 08:07:30 +0000 Sam Lantinga Merged Ryan's patch from revision 3238 in SDL 1.2
Thu, 12 Jul 2007 07:55:18 +0000 Sam Lantinga Whoops, needed to remove the other version of getlocale()
Thu, 12 Jul 2007 07:52:50 +0000 Sam Lantinga Fixed bug #455
Thu, 12 Jul 2007 07:02:44 +0000 Sam Lantinga Updated version to 1.3, added testgl2 test program
Thu, 12 Jul 2007 06:59:43 +0000 Sam Lantinga Yes, you need to set the pixel format before creating a context.
Thu, 12 Jul 2007 06:53:20 +0000 Sam Lantinga Visual C++ compiler warning fixes
Thu, 12 Jul 2007 06:31:36 +0000 Sam Lantinga Creating a context makes it current, per the documentation.
Thu, 12 Jul 2007 05:32:07 +0000 Sam Lantinga Added note about SDL_config.h - merged from revision 3227 on SDL 1.2 branch
Thu, 12 Jul 2007 05:31:08 +0000 Sam Lantinga Fixed joystick name detection - merged from revision 3226 on SDL 1.2 branch
Thu, 12 Jul 2007 03:14:49 +0000 Sam Lantinga Warn Visual C++ users if they have a stale configure generated SDL_config.h
Wed, 11 Jul 2007 14:52:13 +0000 Sam Lantinga indent
Wed, 11 Jul 2007 14:51:49 +0000 Sam Lantinga indent
Wed, 11 Jul 2007 14:50:21 +0000 Sam Lantinga Fixed compiling YUV code
Wed, 11 Jul 2007 14:49:44 +0000 Sam Lantinga Fixed compiling the x11 driver
Wed, 11 Jul 2007 14:44:28 +0000 Sam Lantinga Needed an autorelease pool around the NSText allocation
Wed, 11 Jul 2007 08:09:20 +0000 Sam Lantinga Added key composition support, courtesy of Kuon
Wed, 11 Jul 2007 07:39:01 +0000 Ryan C. Gordon Merged r3211:3213 from branches/SDL-1.2: YUV MMX inline asm for GCC.
Wed, 11 Jul 2007 04:47:25 +0000 Sam Lantinga indent doesn't know how to handle inline asm
Tue, 10 Jul 2007 20:16:35 +0000 Sam Lantinga Updated SVN checkout instructions
Tue, 10 Jul 2007 19:06:02 +0000 Ryan C. Gordon Merged r3201:3204 from branches/SDL-1.2: win32 rwops tweaks.
Tue, 10 Jul 2007 16:05:50 +0000 Sam Lantinga Merged memory leak fix from SDL 1.2
Tue, 10 Jul 2007 15:51:17 +0000 Sam Lantinga NAS dynamic loading is going to be have to looked at... *sigh*
Tue, 10 Jul 2007 14:44:20 +0000 Bob Pendleton Added stubs for x11 gamma functions and enabled them in SDL_x11video.c
Tue, 10 Jul 2007 05:29:56 +0000 Sam Lantinga Oh yeah, they're boolean values...
Tue, 10 Jul 2007 05:25:19 +0000 Sam Lantinga Updated to use size_t instead of int for amounts of data.
Tue, 10 Jul 2007 05:01:22 +0000 Sam Lantinga Merged read-ahead support for Win32 file I/O from SDL 1.2 revision 3183
Tue, 10 Jul 2007 04:45:50 +0000 Sam Lantinga Merged part of NetBSD pkgsrc patch-aj:
Sun, 08 Jul 2007 14:24:55 +0000 Sam Lantinga Fixed bug #451
Sun, 08 Jul 2007 05:58:51 +0000 Sam Lantinga Fixed configure warning about datarootdir
Sun, 08 Jul 2007 01:37:48 +0000 Ryan C. Gordon Merged r3165:3166 from branches/SDL-1.2: gcc -Wall fix in arts audio target.
Fri, 06 Jul 2007 15:45:28 +0000 Bob Pendleton fixed code for printing mousewheel events to match the new format of mousewheel events.
Fri, 06 Jul 2007 13:45:10 +0000 Sam Lantinga Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Fri, 06 Jul 2007 09:22:18 +0000 Sam Lantinga Fixed bug #382
Thu, 05 Jul 2007 06:35:40 +0000 Sam Lantinga Fixed bug #436
Thu, 05 Jul 2007 06:14:26 +0000 Sam Lantinga Fixed bug #77
Thu, 05 Jul 2007 05:57:31 +0000 Sam Lantinga Fixed mode code under VMware running Windows 98
Thu, 05 Jul 2007 05:28:08 +0000 Sam Lantinga I'm not sure this is a good idea yet, since it adds a unicows.dll redistribution requirement on windows, but adding unicows allows SDL 1.3 to run on Windows 98.
Thu, 05 Jul 2007 04:34:48 +0000 Sam Lantinga Removed campatibility behavior for 1.3
Thu, 05 Jul 2007 02:47:54 +0000 Ryan C. Gordon Replaced a few memset/memcpy calls with SDL_memset/SDL_memcpy.
Thu, 05 Jul 2007 02:45:47 +0000 Ryan C. Gordon Merged r3140:3141 from branches/SDL-1.2: loopwave fix.
Thu, 05 Jul 2007 02:30:10 +0000 Ryan C. Gordon Merged r3138:3139 from branches/SDL-1.2: Don't init audio callback buffer.
Wed, 04 Jul 2007 08:01:04 +0000 Sam Lantinga Fix for bug #447 merged from SDL 1.2
Wed, 04 Jul 2007 07:08:16 +0000 Sam Lantinga Fixed bug #349
Tue, 03 Jul 2007 09:55:29 +0000 Sam Lantinga stupid indent
Tue, 03 Jul 2007 09:54:27 +0000 Ryan C. Gordon Merged r3125:3126 from branches/SDL-1.2: yasm/nasm warning fix.
Mon, 02 Jul 2007 02:49:34 +0000 Sam Lantinga Fixed assembly relocation problems, so we can check for NASM on Mac OS X.
Sat, 30 Jun 2007 08:11:02 +0000 Sam Lantinga Merged change from 1.2 to add X11 path for OpenGL detection
Fri, 29 Jun 2007 11:08:53 +0000 Ryan C. Gordon Patched to compile (missing #endif from a mismerge). Thanks to Peter Mackay
Thu, 28 Jun 2007 08:35:35 +0000 Sam Lantinga iconv() doesn't write to the data, just make compilers happy
Thu, 28 Jun 2007 06:57:08 +0000 Sam Lantinga Merge iconv const changes from 1.2
Wed, 27 Jun 2007 10:17:35 +0000 Ryan C. Gordon Merged r3106:3107 from branches/SDL-1.2: Hermes PIC fixes.
Thu, 21 Jun 2007 18:50:00 +0000 Ryan C. Gordon Fixed previous VC6 patch.
Thu, 21 Jun 2007 18:21:49 +0000 Ryan C. Gordon Merged r3094:3095 from branches/SDL-1.2: Visual C++ 6.0 fixes.
Wed, 20 Jun 2007 00:01:04 +0000 Bob Pendleton Added a WindowID to the user event and cleaned up a little bit of formating
Tue, 19 Jun 2007 05:53:56 +0000 Sam Lantinga Fixes for compiling with Visual C++ 8.0 Express Edition
Sat, 16 Jun 2007 15:32:04 +0000 Sam Lantinga Key repeat is handled by the OS, since text input is now decoupled from physical key events.
Sat, 16 Jun 2007 05:52:34 +0000 Ryan C. Gordon Merged r3088:3089 from branches/SDL-1.2: yasm/nasm command line fix.
Sat, 16 Jun 2007 05:29:28 +0000 Ryan C. Gordon Merged r3087:3089 from branches/SDL-1.2: WM_XBUTTON support.
Fri, 15 Jun 2007 15:54:07 +0000 Ryan C. Gordon Removed EPOC port from the 1.3 branch.