Wed, 06 Jan 2010 04:33:31 +0000 |
Sam Lantinga |
Fixed bug #924
|
Wed, 30 Dec 2009 19:48:23 +0000 |
Sam Lantinga |
We're using GNU recursive mutexes
|
Wed, 30 Dec 2009 19:38:08 +0000 |
Sam Lantinga |
Fixed bug #915
|
Wed, 30 Dec 2009 19:10:41 +0000 |
Sam Lantinga |
Removed in the interest of actually finishing 1.3. :)
|
Mon, 28 Dec 2009 08:28:24 +0000 |
Ryan C. Gordon |
Fixed buffer overflows in resamplers.
|
Thu, 24 Dec 2009 21:00:42 +0000 |
Sam Lantinga |
Added missing include for stdio
|
Thu, 24 Dec 2009 19:18:41 +0000 |
Sam Lantinga |
Updated to include new files
|
Thu, 24 Dec 2009 19:18:05 +0000 |
Sam Lantinga |
Updated to compile on Windows
|
Thu, 24 Dec 2009 19:16:08 +0000 |
Sam Lantinga |
Added rectangle test
|
Wed, 23 Dec 2009 06:39:18 +0000 |
Sam Lantinga |
Fixed bug #912
|
Wed, 23 Dec 2009 01:55:00 +0000 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
|
Fri, 18 Dec 2009 08:19:18 +0000 |
Sam Lantinga |
Make it possible to slim SDL down quite a bit for people who just want OpenGL
|
Fri, 18 Dec 2009 07:41:59 +0000 |
Sam Lantinga |
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
|
Fri, 18 Dec 2009 07:03:09 +0000 |
Sam Lantinga |
In the process of adding rectangle drawing
|
Thu, 17 Dec 2009 07:47:03 +0000 |
Sam Lantinga |
Fixed compile error on Windows.
|
Thu, 17 Dec 2009 07:46:13 +0000 |
Sam Lantinga |
Updated test code to use SDL_setenv()
|
Thu, 17 Dec 2009 07:22:48 +0000 |
Sam Lantinga |
Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.
|
Thu, 17 Dec 2009 06:08:20 +0000 |
Sam Lantinga |
Fixed bug #841
|
Thu, 17 Dec 2009 05:57:37 +0000 |
Sam Lantinga |
Fixed bug #843
|
Thu, 17 Dec 2009 04:01:29 +0000 |
Sam Lantinga |
Implemented 64-bit version of cpuid code
|
Thu, 17 Dec 2009 03:04:04 +0000 |
Sam Lantinga |
Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.
|
Wed, 16 Dec 2009 19:50:51 +0000 |
Ryan C. Gordon |
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
|
Wed, 16 Dec 2009 16:42:04 +0000 |
Sam Lantinga |
Fixed cpuid assembly to work on PIC code
|
Wed, 16 Dec 2009 16:08:17 +0000 |
Sam Lantinga |
Allocate memory only if we're going to overwrite an environment variable
|
Wed, 16 Dec 2009 11:03:38 +0000 |
Ryan C. Gordon |
Updated svn:ignore.
|
Wed, 16 Dec 2009 10:59:51 +0000 |
Ryan C. Gordon |
Implemented SDL_setenv(), moved SDL_putenv() to compat.
|
Wed, 16 Dec 2009 08:17:05 +0000 |
Sam Lantinga |
Implemented Windows version of SDL_GetCPUCount()
|
Wed, 16 Dec 2009 06:53:53 +0000 |
Sam Lantinga |
Added SDL_GetCPUCount() to see how many cores are available.
|
Wed, 16 Dec 2009 04:48:11 +0000 |
Sam Lantinga |
Fixed bug #741
|
Wed, 16 Dec 2009 03:02:31 +0000 |
Sam Lantinga |
Fixed bug #736
|
Wed, 16 Dec 2009 02:08:59 +0000 |
Sam Lantinga |
Added testfill to test raw fill performance
|
Wed, 16 Dec 2009 01:19:58 +0000 |
Sam Lantinga |
Nuffin'
|
Wed, 16 Dec 2009 01:06:48 +0000 |
Sam Lantinga |
Fixed bug #685
|
Wed, 16 Dec 2009 00:55:33 +0000 |
Sam Lantinga |
Fixed bug #666
|
Wed, 16 Dec 2009 00:44:53 +0000 |
Sam Lantinga |
Fixed bug #642
|
Tue, 15 Dec 2009 20:53:09 +0000 |
Sam Lantinga |
Default to allow either accelerated or not
|
Tue, 15 Dec 2009 20:36:31 +0000 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
|
Tue, 15 Dec 2009 20:14:50 +0000 |
Sam Lantinga |
Fixed bug #815
|
Tue, 15 Dec 2009 20:11:29 +0000 |
Sam Lantinga |
Fixed bug #818
|
Tue, 15 Dec 2009 18:00:16 +0000 |
Ryan C. Gordon |
Added a warning comment to SDL_putenv().
|
Tue, 15 Dec 2009 09:20:10 +0000 |
Sam Lantinga |
Fixed bug #905
|
Tue, 15 Dec 2009 08:11:06 +0000 |
Sam Lantinga |
Fixed bug #906
|
Tue, 15 Dec 2009 05:34:58 +0000 |
Sam Lantinga |
Add a dummy function if SDL doesn't have STDIO support
|
Tue, 15 Dec 2009 02:16:01 +0000 |
Sam Lantinga |
Added notes from e-mail on desktop window implementation
|
Tue, 15 Dec 2009 00:00:30 +0000 |
Sam Lantinga |
Need to test the multi-draw APIs
|
Mon, 14 Dec 2009 23:43:57 +0000 |
Sam Lantinga |
Added svn checkout install step
|
Mon, 14 Dec 2009 23:29:37 +0000 |
Sam Lantinga |
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
|
Mon, 14 Dec 2009 06:52:17 +0000 |
Sam Lantinga |
Implemented read/write pixels for the X11 renderer
|
Mon, 14 Dec 2009 06:35:59 +0000 |
Sam Lantinga |
Added a test to check the read/write pixels API
|
Mon, 14 Dec 2009 06:35:27 +0000 |
Sam Lantinga |
Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
|
Mon, 14 Dec 2009 04:19:00 +0000 |
Sam Lantinga |
Added a BLENDMODE_MASK pixel shader so render tests succeed
|
Sun, 13 Dec 2009 08:00:25 +0000 |
Sam Lantinga |
The SDL_PaletteWatch structure is really internal-only.
|
Sun, 13 Dec 2009 06:21:22 +0000 |
Sam Lantinga |
Name the audio callback for documentation clarity.
|
Sun, 13 Dec 2009 06:19:32 +0000 |
Sam Lantinga |
Note that the WritePixels call is unsupported right now.
|
Sun, 13 Dec 2009 05:37:06 +0000 |
Sam Lantinga |
Fixed windows.h include
|
Sat, 12 Dec 2009 20:31:28 +0000 |
Sam Lantinga |
Fixed line drawing for D3D
|