log

age author description
Sat, 03 Jan 2009 04:33:19 +0000 Sam Lantinga Query available formats before advertising them.
Sat, 03 Jan 2009 01:20:55 +0000 Sam Lantinga Should we also set the icon in the task manager?
Sat, 03 Jan 2009 01:01:53 +0000 Sam Lantinga Added support for translucent icons on Windows
Sat, 03 Jan 2009 01:00:38 +0000 Sam Lantinga Added support for saving 32-bit BMP with alpha channel (disabled by default)
Fri, 02 Jan 2009 23:47:16 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 23:22:39 +0100
Fri, 02 Jan 2009 17:39:48 +0000 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Fri, 02 Jan 2009 16:38:31 +0000 Sam Lantinga There are still 8-bit applications that can take advantage of these (like Diablo 2)
Fri, 02 Jan 2009 16:06:29 +0000 Sam Lantinga Maybe add a timeout for SDL_WaitEvent()
Fri, 02 Jan 2009 16:03:37 +0000 Sam Lantinga indent
Fri, 02 Jan 2009 15:47:49 +0000 Sam Lantinga Don't use DirectColor visuals until we implement DirectColor colormap support
Fri, 02 Jan 2009 10:30:53 +0000 Sam Lantinga Hopefully fixed crash when there are no input devices
Fri, 02 Jan 2009 09:50:25 +0000 Sam Lantinga The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
Fri, 02 Jan 2009 09:27:36 +0000 Sam Lantinga It's probably not worth pushing palettized textures. The memory optimization
Fri, 02 Jan 2009 09:14:55 +0000 Sam Lantinga Now that we don't have to worry about 8-bit displays, maybe we can add alpha
Fri, 02 Jan 2009 09:12:21 +0000 Sam Lantinga Bye bye PseudoColor! :)
Fri, 02 Jan 2009 09:04:31 +0000 Sam Lantinga Ryan doesn't like hung programs to lock up his system. Silly, huh?
Fri, 02 Jan 2009 08:12:14 +0000 Ryan C. Gordon Fixed off-by-one in audio converters, when growing a data type's size.
Fri, 02 Jan 2009 07:34:01 +0000 Ryan C. Gordon Avoid unnecessary assignment in generated audio type converters.
Fri, 02 Jan 2009 04:35:52 +0000 Sam Lantinga Whoops, we need to actually fill the colormap on DirectColor visuals.
Fri, 02 Jan 2009 01:37:07 +0000 Sam Lantinga Added Couriersud to credits for finding bugs
Fri, 02 Jan 2009 01:34:52 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 00:54:48 +0100
Fri, 02 Jan 2009 01:32:51 +0000 Sam Lantinga Don't check in personal files
Thu, 01 Jan 2009 23:49:28 +0000 Holmes Futrell Added target testdraw2 for running the test/testdraw2.c test.
Thu, 01 Jan 2009 23:47:33 +0000 Holmes Futrell Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Thu, 01 Jan 2009 23:01:05 +0000 Holmes Futrell Re-enabled joystick support during compilation.
Thu, 01 Jan 2009 21:34:22 +0000 Sam Lantinga Date: Thu, 01 Jan 2009 21:32:12 +0100
Thu, 01 Jan 2009 19:42:48 +0000 Sam Lantinga Kicking off the great SDL Bug Hunt for January 2009
Thu, 01 Jan 2009 18:58:26 +0000 Sam Lantinga Fixed DirectColor visual window creation problem
Thu, 01 Jan 2009 18:49:43 +0000 Sam Lantinga Windows line drawing support is implemented
Thu, 01 Jan 2009 08:22:20 +0000 Sam Lantinga Oh yeah, it's an XInput symbol
Thu, 01 Jan 2009 08:21:19 +0000 Sam Lantinga indent
Thu, 01 Jan 2009 08:19:56 +0000 Sam Lantinga Added missing symbol
Thu, 01 Jan 2009 07:59:08 +0000 Sam Lantinga Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Thu, 01 Jan 2009 07:58:20 +0000 Ryan C. Gordon Audio driver priority: favor PulseAudio and ALSA over OSS.
Thu, 01 Jan 2009 07:54:58 +0000 Ryan C. Gordon Adjusted default choice of audio driver.
Wed, 31 Dec 2008 08:05:21 +0000 Sam Lantinga Removed unused variable
Wed, 31 Dec 2008 07:56:56 +0000 Sam Lantinga iPhone build compiles again (drawing routines need to be implemented)
Wed, 31 Dec 2008 07:35:55 +0000 Sam Lantinga Added testdraw2 to Visual C++ tests
Wed, 31 Dec 2008 07:11:53 +0000 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
Wed, 31 Dec 2008 06:18:33 +0000 Sam Lantinga indent
Wed, 31 Dec 2008 06:17:24 +0000 Sam Lantinga Implemented Direct3D line and point drawing
Tue, 30 Dec 2008 17:09:42 +0000 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
Tue, 30 Dec 2008 17:02:53 +0000 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
Tue, 30 Dec 2008 17:02:06 +0000 Sam Lantinga indent
Tue, 30 Dec 2008 07:15:46 +0000 Sam Lantinga Fixed missing return value
Tue, 30 Dec 2008 07:14:11 +0000 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
Tue, 30 Dec 2008 04:38:39 +0000 Sam Lantinga In theory this implements GDI rendering, but it doesn't work for some reason.
Tue, 30 Dec 2008 04:22:24 +0000 Sam Lantinga Swapped functions to match the other renderer files
Tue, 30 Dec 2008 03:54:34 +0000 Sam Lantinga Added project for testdraw2
Tue, 30 Dec 2008 03:51:20 +0000 Sam Lantinga Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
Mon, 29 Dec 2008 19:48:01 +0000 Sam Lantinga Significant performance boost with blend mode none
Thu, 25 Dec 2008 05:39:54 +0000 Sam Lantinga Don't forget OpenGL 3.0 support
Thu, 25 Dec 2008 05:26:29 +0000 Sam Lantinga indent
Thu, 25 Dec 2008 05:16:18 +0000 Sam Lantinga Fixed compiling Windows renderers. Lines and points will be implemented later.
Thu, 25 Dec 2008 05:11:29 +0000 Sam Lantinga Updated to build on Windows
Thu, 25 Dec 2008 04:56:44 +0000 Sam Lantinga Updated project with new source files
Thu, 25 Dec 2008 04:42:28 +0000 Sam Lantinga Fixed pitch alignment problem causing MITSHM error on 16-bit displays
Wed, 24 Dec 2008 13:13:38 +0000 Sam Lantinga Fixed CPU feature detection on x86_64 platform
Wed, 24 Dec 2008 13:04:18 +0000 Sam Lantinga Correct the test program
Wed, 24 Dec 2008 12:17:25 +0000 Sam Lantinga Don't unlock a surface we didn't lock
Tue, 23 Dec 2008 04:51:36 +0000 Sam Lantinga Fixed clipping source rect to match destination rect clipping
Tue, 23 Dec 2008 02:39:03 +0000 Sam Lantinga Need diagonal line clipping
Tue, 23 Dec 2008 02:38:28 +0000 Sam Lantinga Fixed argument order to the line clipping routine
Tue, 23 Dec 2008 02:23:18 +0000 Sam Lantinga Added line clipping
Tue, 23 Dec 2008 01:28:06 +0000 Sam Lantinga Added clipping for render copy
Mon, 22 Dec 2008 05:29:55 +0000 Sam Lantinga typo fix
Mon, 22 Dec 2008 04:58:35 +0000 Sam Lantinga /* FIXME FIXME FIXME
Mon, 22 Dec 2008 04:52:43 +0000 Sam Lantinga Fixed crash when resizing the window with the software renderer.
Sun, 21 Dec 2008 20:17:41 +0000 Sam Lantinga Fixed clip_rect when drawing points and lines with software renderer.
Sun, 21 Dec 2008 20:16:21 +0000 Sam Lantinga Working Bresenham line drawing algorithm. We can optimize later, if needed.
Sun, 21 Dec 2008 17:55:02 +0000 Sam Lantinga Fixed crash in testdraw2, added more points
Sun, 21 Dec 2008 17:39:41 +0000 Sam Lantinga Added RenderPiont() API
Sun, 21 Dec 2008 08:59:56 +0000 Sam Lantinga Make it possible to switch algorithms in the future
Sun, 21 Dec 2008 08:55:06 +0000 Sam Lantinga Added ARGB optimized case for Mac OS X
Sun, 21 Dec 2008 08:28:25 +0000 Sam Lantinga Share code between fill and line drawing
Sun, 21 Dec 2008 08:24:32 +0000 Sam Lantinga Added test program to verify fill functionality
Sat, 20 Dec 2008 23:19:20 +0000 Sam Lantinga Date: Sat, 20 Dec 2008 23:25:19 +0100
Sat, 20 Dec 2008 23:10:20 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 18:56:35 +0000 Sam Lantinga Added missing return
Sat, 20 Dec 2008 18:40:30 +0000 Sam Lantinga Turn on line antialiasing (requires blending to be enabled)
Sat, 20 Dec 2008 18:26:06 +0000 Sam Lantinga Add a few test pattern lines
Sat, 20 Dec 2008 13:55:45 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 13:54:19 +0000 Sam Lantinga Placeholder for line drawing algorithm (current code doesn't work)
Sat, 20 Dec 2008 13:53:54 +0000 Sam Lantinga Fixed crash in software line drawing
Sat, 20 Dec 2008 13:14:28 +0000 Sam Lantinga Added stubs for software implementations of blending fills and line drawing
Sat, 20 Dec 2008 12:32:53 +0000 Sam Lantinga Added a test program for line drawing
Sat, 20 Dec 2008 12:32:38 +0000 Sam Lantinga Minor corrections
Sat, 20 Dec 2008 12:32:25 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 12:00:00 +0000 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
Sat, 20 Dec 2008 08:41:05 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 06:46:37 +0000 Sam Lantinga Fixed crash when resizing YUV textures
Fri, 19 Dec 2008 09:15:59 +0000 Ryan C. Gordon More resampling fixes.
Fri, 19 Dec 2008 08:30:26 +0000 Ryan C. Gordon Allocate SDL_AudioCVT::coeff before using it.
Fri, 19 Dec 2008 06:43:41 +0000 Ryan C. Gordon Use SDL_zerop instead of SDL_memset.
Fri, 19 Dec 2008 06:01:03 +0000 Ryan C. Gordon Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
Fri, 19 Dec 2008 04:42:18 +0000 Sam Lantinga Reminder to implement icon support
Wed, 17 Dec 2008 07:19:55 +0000 Sam Lantinga indent
Wed, 17 Dec 2008 07:17:54 +0000 Sam Lantinga * Implemented X11 fullscreen input grab
Tue, 16 Dec 2008 17:44:10 +0000 Sam Lantinga indent
Tue, 16 Dec 2008 17:41:03 +0000 Sam Lantinga Progress on fullscreen mode switching on X11
Tue, 16 Dec 2008 17:40:30 +0000 Sam Lantinga Use the desktop format instead of an arbitrary one.
Sun, 14 Dec 2008 07:22:15 +0000 Sam Lantinga Corrected case for TargetConditionals.h
Sun, 14 Dec 2008 04:36:32 +0000 Sam Lantinga The X11 window and all pixmaps and images share the same visual and depth.
Sat, 13 Dec 2008 13:30:11 +0000 Sam Lantinga Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sat, 13 Dec 2008 13:10:53 +0000 Sam Lantinga Fixed BadMatch error in X11 renderer
Sat, 13 Dec 2008 12:34:28 +0000 Sam Lantinga Updated test for API changes
Sat, 13 Dec 2008 06:36:47 +0000 Sam Lantinga Fixed SDL 1.2 compatibility problem.
Sat, 13 Dec 2008 06:27:58 +0000 Sam Lantinga indent
Sat, 13 Dec 2008 04:11:24 +0000 Sam Lantinga Updated TODO list
Fri, 12 Dec 2008 15:51:57 +0000 Edgar Simo Some error checking when destroying the HelperWindow.
Fri, 12 Dec 2008 06:46:20 +0000 Sam Lantinga Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
Wed, 10 Dec 2008 08:39:00 +0000 Sam Lantinga Updated TODO list
Mon, 08 Dec 2008 00:52:12 +0000 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Mon, 08 Dec 2008 00:24:15 +0000 Sam Lantinga A little cleanup for SDL snapshot release
Sun, 07 Dec 2008 23:57:42 +0000 Sam Lantinga Don't need multi-threaded X11 for SDL 1.3
Sun, 07 Dec 2008 23:25:39 +0000 Sam Lantinga Default SSE2 off on iX86, since gcc will use it for floating point operations
Sun, 07 Dec 2008 22:56:18 +0000 Sam Lantinga Fixed palette sharing
Sun, 07 Dec 2008 22:48:06 +0000 Sam Lantinga Fixed updating the video surface when the palette changes
Sun, 07 Dec 2008 22:37:40 +0000 Sam Lantinga Fixed picking blit function when RLE fails
Sun, 07 Dec 2008 22:29:58 +0000 Sam Lantinga Better default format for Mac OS X
Sun, 07 Dec 2008 22:25:16 +0000 Sam Lantinga Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()
Sun, 07 Dec 2008 22:04:24 +0000 Sam Lantinga Whoops, fixed pitch bug after resizing a surface
Sun, 07 Dec 2008 21:53:28 +0000 Sam Lantinga There's no reason to add extra code to notify the mice of window size changes.
Sun, 07 Dec 2008 07:16:40 +0000 Ryan C. Gordon Comment cleanup.
Sun, 07 Dec 2008 07:06:34 +0000 Ryan C. Gordon Don't hardcode RECT for fragment program texture targets.
Sun, 07 Dec 2008 04:38:32 +0000 Sam Lantinga Slight optimization of the shader, no need to scale into 0..255
Sun, 07 Dec 2008 04:02:23 +0000 Sam Lantinga Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sat, 06 Dec 2008 18:37:06 +0000 Sam Lantinga The YCbCr texture extension works now that bytes_per_pixel() returns the
Sat, 06 Dec 2008 18:22:28 +0000 Sam Lantinga Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sat, 06 Dec 2008 17:50:50 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 15:27:00 +0100
Sat, 06 Dec 2008 17:46:55 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 14:54:10 +0100
Sat, 06 Dec 2008 17:43:10 +0000 Sam Lantinga The previous checkin fixes the crash, so at least we're not overrunning
Sat, 06 Dec 2008 17:41:01 +0000 Sam Lantinga Progress, maybe. :)
Sat, 06 Dec 2008 05:49:53 +0000 Sam Lantinga Fixed SDL_SetAlpha compatibility function to match the documentation
Sat, 06 Dec 2008 05:49:08 +0000 Sam Lantinga Fixed bug picking blitters
Sat, 06 Dec 2008 05:23:35 +0000 Sam Lantinga Rebind the context to the window area and update matrices when the window size changes
Sat, 06 Dec 2008 00:56:47 +0000 Ryan C. Gordon Initial pixel shader support for YUV textures in the GL renderer.
Fri, 05 Dec 2008 07:01:12 +0000 Sam Lantinga minor bug
Fri, 05 Dec 2008 07:00:58 +0000 Sam Lantinga Whoops, can't call glOrtho() repeatedly
Fri, 05 Dec 2008 06:22:19 +0000 Sam Lantinga The matrices have already been set, so you don't have to re-set them.
Fri, 05 Dec 2008 06:19:49 +0000 Sam Lantinga Fixed crashes when resizing video modes
Fri, 05 Dec 2008 06:19:09 +0000 Sam Lantinga fixed formatting
Thu, 04 Dec 2008 16:54:22 +0000 Sam Lantinga Allow resizing of SDL 1.2 compatibility video mode
Wed, 03 Dec 2008 12:10:51 +0000 Sam Lantinga Added very slow software scaling to the X11 renderer
Wed, 03 Dec 2008 11:09:58 +0000 Sam Lantinga If scaling isn't supported, do an unscaled copy instead of not showing anything.
Wed, 03 Dec 2008 06:32:04 +0000 Sam Lantinga Fixed crash on 64-bit systems
Wed, 03 Dec 2008 04:32:24 +0000 Sam Lantinga Date: Tue, 02 Dec 2008 23:38:26 +0100
Tue, 02 Dec 2008 17:14:04 +0000 Sam Lantinga Added slow but complete blit fallback
Tue, 02 Dec 2008 17:10:05 +0000 Sam Lantinga Added missing header
Tue, 02 Dec 2008 16:10:21 +0000 Sam Lantinga Removed unused function
Tue, 02 Dec 2008 16:09:58 +0000 Sam Lantinga You can't use memset() on screen formats with an alpha channel
Mon, 01 Dec 2008 23:09:09 +0000 Sam Lantinga Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.
Mon, 01 Dec 2008 09:45:01 +0000 Ryan C. Gordon Removed newline, to make sure revision control post-commit hook is working.
Mon, 01 Dec 2008 09:09:31 +0000 Ryan C. Gordon Added a newline, to verify that revision control is functioning.
Mon, 01 Dec 2008 00:41:19 +0000 Sam Lantinga Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
Mon, 01 Dec 2008 00:41:15 +0000 Ryan C. Gordon Added *.dSYM to the ignore properties.
Mon, 01 Dec 2008 00:10:49 +0000 Sam Lantinga Date: Mon, 01 Dec 2008 00:57:15 +0100
Mon, 01 Dec 2008 00:07:45 +0000 Sam Lantinga indent
Mon, 01 Dec 2008 00:05:31 +0000 Sam Lantinga Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
Mon, 01 Dec 2008 00:03:51 +0000 Sam Lantinga Finally got the right mojo for Apple's YUV texture format.
Sun, 30 Nov 2008 23:42:33 +0000 Sam Lantinga Fixed the list of supported YUV formats
Sun, 30 Nov 2008 21:58:23 +0000 Sam Lantinga Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sat, 29 Nov 2008 21:48:14 +0000 Sam Lantinga Temporary fix for Mac OS X crash in textoverlay
Sat, 29 Nov 2008 15:32:14 +0000 Sam Lantinga Whoops, we need this for subrect updates (testsprite)
Sat, 29 Nov 2008 11:26:01 +0000 Sam Lantinga The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
Sat, 29 Nov 2008 11:24:18 +0000 Sam Lantinga Fixed testalpha screen clear for screen formats with an alpha channel
Sat, 29 Nov 2008 10:43:50 +0000 Sam Lantinga Preserve the desire for RLE acceleration
Sat, 29 Nov 2008 06:29:33 +0000 Sam Lantinga Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
Sat, 29 Nov 2008 06:27:26 +0000 Sam Lantinga Fixed the texture format for the software fallback
Sat, 29 Nov 2008 00:11:35 +0000 Sam Lantinga Fixed SW_SetTextureScaleMode()
Sat, 29 Nov 2008 00:10:59 +0000 Sam Lantinga Fixed copy blit detection
Sat, 29 Nov 2008 00:08:29 +0000 Sam Lantinga Added ARGB8888 destination format (used on Mac OS X)
Fri, 28 Nov 2008 20:09:32 +0000 Sam Lantinga Again, map the color with the alpha channel filled in.
Fri, 28 Nov 2008 19:59:46 +0000 Sam Lantinga Fixed crash in testalpha. I think this was supposed to clear those bits. :)
Fri, 28 Nov 2008 17:44:28 +0000 Sam Lantinga Map to black, not necessarily 0
Fri, 28 Nov 2008 17:42:40 +0000 Sam Lantinga Clear the screen to actual black based on the format of the screen.
Thu, 27 Nov 2008 22:11:01 +0000 Sam Lantinga Set the alpha mask fixing software rendering in OpenGL
Thu, 27 Nov 2008 21:53:18 +0000 Sam Lantinga Fixed mouse coordinate range on Mac OS X
Thu, 27 Nov 2008 05:29:12 +0000 Sam Lantinga RemDisabled some video drivers which are not converted to 1.3 yet
Thu, 27 Nov 2008 04:51:34 +0000 Sam Lantinga Show the grey background first before starting to blit sprites
Wed, 26 Nov 2008 21:59:35 +0000 Sam Lantinga Date: Wed, 26 Nov 2008 19:50:31 +0100
Wed, 26 Nov 2008 15:52:00 +0000 Sam Lantinga Both testsprite and testsprite2 use a grey background
Tue, 25 Nov 2008 20:06:27 +0000 Sam Lantinga Fixed bug #605, per Martin's suggestion
Tue, 25 Nov 2008 08:40:52 +0000 Sam Lantinga Updated with latest glext.h
Tue, 25 Nov 2008 05:29:14 +0000 Sam Lantinga It turns out both the software and the OpenGL renderer had the same problem.
Tue, 25 Nov 2008 02:21:53 +0000 Sam Lantinga indent
Tue, 25 Nov 2008 02:12:19 +0000 Sam Lantinga Fixed bug with converting colorkey surface to texture
Tue, 25 Nov 2008 00:48:25 +0000 Sam Lantinga (none)
Tue, 25 Nov 2008 00:29:44 +0000 Sam Lantinga Fixed Direct3D rendering
Mon, 24 Nov 2008 23:55:18 +0000 Sam Lantinga Added testsprite test projects for Visual Studio
Mon, 24 Nov 2008 23:25:36 +0000 Sam Lantinga Added software fallback for YUV overlay code when YUV textures aren't available.
Mon, 24 Nov 2008 21:43:02 +0000 Sam Lantinga Disable spurious warning
Mon, 24 Nov 2008 00:18:42 +0000 Sam Lantinga Fixed Bugzilla bug #205
Sat, 22 Nov 2008 06:59:22 +0000 Sam Lantinga Preliminary support for YUV textures
Mon, 17 Nov 2008 18:50:50 +0000 Sam Lantinga Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sat, 08 Nov 2008 07:34:21 +0000 Sam Lantinga Sort by HID usage, which makes more sense and is more cross-platform
Wed, 29 Oct 2008 05:56:23 +0000 Sam Lantinga We'd never port SDL to Minix... would we? :)
Sat, 18 Oct 2008 04:03:41 +0000 Sam Lantinga Added dummy shared object files, fixing linker errors
Sat, 18 Oct 2008 03:21:32 +0000 Sam Lantinga (none)
Thu, 16 Oct 2008 12:35:28 +0000 Sam Lantinga Added the SDL_haptic files to the project
Thu, 16 Oct 2008 12:22:56 +0000 Sam Lantinga Disabled the Haptic API on iPhone, changed the order of the header to match
Tue, 14 Oct 2008 18:28:28 +0000 Edgar Simo Fixed compilation on mingw32.
Sun, 12 Oct 2008 16:30:42 +0000 Sam Lantinga Added missing math.h functionality for SDL_audiocvt.c
Sun, 12 Oct 2008 16:21:36 +0000 Sam Lantinga Don't include <math.h> when HAVE_MATH_H isn't defined
Sun, 12 Oct 2008 16:15:43 +0000 Sam Lantinga This can be static
Sun, 12 Oct 2008 16:05:34 +0000 Sam Lantinga Fixed memory leak in raw mouse input processing.
Sat, 04 Oct 2008 06:46:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Wed, 17 Sep 2008 08:24:51 +0000 Ryan C. Gordon Add XInput support to Xcode project (untested!).
Wed, 17 Sep 2008 08:20:57 +0000 Ryan C. Gordon Some cleanups on the new XInput code.
Mon, 15 Sep 2008 20:48:51 +0000 Ryan C. Gordon Removed zap_ptr hack from Bugzilla #602...it was incorrect.
Mon, 15 Sep 2008 08:41:03 +0000 Sam Lantinga Almost got this compiling on Cygwin32, just needs DirectInput 7
Mon, 15 Sep 2008 07:34:36 +0000 Sam Lantinga Updated Visual C++ build
Mon, 15 Sep 2008 06:49:23 +0000 Sam Lantinga more more!
Mon, 15 Sep 2008 06:48:41 +0000 Sam Lantinga Yet more math...
Mon, 15 Sep 2008 06:46:23 +0000 Sam Lantinga Whoops, missed a file...
Mon, 15 Sep 2008 06:33:23 +0000 Sam Lantinga Expanded the libm support and put it into a separate directory.
Mon, 15 Sep 2008 05:14:11 +0000 Sam Lantinga (none)
Mon, 15 Sep 2008 05:09:45 +0000 Ryan C. Gordon Merged r4087:4088 from branches/SDL-1.2: missing semicolon.
Mon, 15 Sep 2008 04:32:36 +0000 Sam Lantinga indent
Mon, 15 Sep 2008 04:31:30 +0000 Sam Lantinga http://sources.redhat.com/ml/newlib/2002/msg00230.html
Mon, 08 Sep 2008 07:38:41 +0000 Ryan C. Gordon Merged r4082:4083 from branches/SDL-1.2: sparc64 crash fix.
Sat, 06 Sep 2008 04:31:34 +0000 Darren Alton Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
Sat, 06 Sep 2008 00:10:16 +0000 Darren Alton Initial work for NDS haptic support.
Thu, 04 Sep 2008 13:43:39 +0000 Edgar Simo Allow testing haptic devices by index.
Tue, 02 Sep 2008 20:27:47 +0000 Holmes Futrell Added SDL_GL_RETAINED_BACKING attribute to SDL_GLattr
Tue, 02 Sep 2008 20:22:05 +0000 Holmes Futrell Serves a similar purpose as SDL_opengl.h, except for OpenGLES.
Tue, 02 Sep 2008 20:19:45 +0000 Holmes Futrell Added support for OpenGL ES renderer
Tue, 02 Sep 2008 20:11:06 +0000 Holmes Futrell Ran GNU indent on file
Tue, 02 Sep 2008 20:05:33 +0000 Holmes Futrell Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
Tue, 02 Sep 2008 19:53:56 +0000 Holmes Futrell Added retained backing attribute, reference to UIKit renderer
Tue, 02 Sep 2008 02:44:45 +0000 Holmes Futrell This file serves a similar purpose as SDL_glfuncs.h, but for the OpenGL ES renderer.
Tue, 02 Sep 2008 02:27:06 +0000 Holmes Futrell Added OpenGL ES support
Tue, 02 Sep 2008 00:37:04 +0000 Holmes Futrell These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Mon, 01 Sep 2008 16:04:20 +0000 Sam Lantinga Fixed a bunch of compile warnings on Mac OS X
Sun, 31 Aug 2008 16:04:32 +0000 Sam Lantinga Date: Sun, 31 Aug 2008 17:53:59 +0200
Sun, 31 Aug 2008 16:03:55 +0000 Sam Lantinga indent
Wed, 27 Aug 2008 15:10:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Wed, 27 Aug 2008 13:37:19 +0000 Szymon Wilczek Many mouse and tablet linux test file added
Tue, 26 Aug 2008 11:50:37 +0000 Edgar Simo Fix for mingw compilation by Alam.
Tue, 26 Aug 2008 11:40:37 +0000 Edgar Simo Changed spaces to tabs.
Tue, 26 Aug 2008 11:27:30 +0000 Edgar Simo svn:ignore files generated by xcode.
Tue, 26 Aug 2008 11:18:34 +0000 Edgar Simo Update to xcode to include haptic subsystem stuff by Alam.
Tue, 26 Aug 2008 11:17:16 +0000 Edgar Simo Missing an include.
Tue, 26 Aug 2008 07:34:49 +0000 Sam Lantinga Fixed Visual Studio compilation problems
Tue, 26 Aug 2008 07:34:23 +0000 Sam Lantinga Fixed crash when tablet isn't detected properly
Tue, 26 Aug 2008 06:03:48 +0000 Sam Lantinga Dynamically load wintab32.dll
Tue, 26 Aug 2008 05:57:41 +0000 Sam Lantinga indent
Tue, 26 Aug 2008 05:26:28 +0000 Sam Lantinga Added Wacom API headers.
Tue, 26 Aug 2008 02:47:26 +0000 Sam Lantinga Couriersud fixed bug #603
Tue, 26 Aug 2008 02:40:24 +0000 Sam Lantinga indent. *sigh*
Tue, 26 Aug 2008 02:32:45 +0000 Sam Lantinga Date: Sun, 20 Jul 2008 22:34:37 +0200
Tue, 26 Aug 2008 02:26:18 +0000 Sam Lantinga Fixed compile errors for audio resampling. I'm not sure how this got missed...
Mon, 25 Aug 2008 20:51:03 +0000 Edgar Simo Merged force_feedback_branch r4042: unbuildability of dummy haptic driver with some configurations.
Mon, 25 Aug 2008 18:02:14 +0000 Szymon Wilczek Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
Mon, 25 Aug 2008 17:34:58 +0000 Edgar Simo Merge of force feedback branch r4039.
Mon, 25 Aug 2008 15:08:59 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 10:14:21 +0000 Edgar Simo Merging another last minute fix from force feedback branch (r4036)
Mon, 25 Aug 2008 10:04:06 +0000 Sam Lantinga Merged last minute fixes from force feedback branch (r4031, r4033, r4034)
Mon, 25 Aug 2008 09:55:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 08:50:37 +0000 Sam Lantinga Fixed compile errors introduced during the merge refactoring
Mon, 25 Aug 2008 06:58:34 +0000 Sam Lantinga Added missing X1/X2 button support
Mon, 25 Aug 2008 06:33:00 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 05:30:28 +0000 Sam Lantinga Missing keysym defines
Sat, 05 Jul 2008 18:25:28 +0000 Ryan C. Gordon Testing Subversion commit RSS feed.
Sat, 05 Jul 2008 16:15:44 +0000 Sam Lantinga Reverted Holmes' changes, they should be on the iphone branch
Sun, 22 Jun 2008 23:13:02 +0000 Holmes Futrell disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)
Sun, 22 Jun 2008 23:12:02 +0000 Holmes Futrell Added iPhone OS (__IPHONEOS__) as a platform
Sun, 22 Jun 2008 23:10:44 +0000 Holmes Futrell iPhone OS uses a custom main
Mon, 26 May 2008 12:56:10 +0000 Sam Lantinga Fixed compiler warning
Mon, 26 May 2008 12:43:37 +0000 Sam Lantinga Reverted revision 3416, fixing bug #589
Thu, 08 May 2008 05:06:24 +0000 Sam Lantinga Date: Wed, 7 May 2008 21:48:10 +0200
Fri, 02 May 2008 14:55:08 +0000 Sam Lantinga Updated Xcode project from Eric Wing
Wed, 27 Aug 2008 13:44:02 +0000 Sam Lantinga indent gsoc2008_nds
Wed, 27 Aug 2008 04:23:38 +0000 Darren Alton Clean up. gsoc2008_nds
Thu, 21 Aug 2008 12:38:21 +0000 Darren Alton Some more work on the audio driver. gsoc2008_nds
Mon, 18 Aug 2008 07:29:52 +0000 Darren Alton Timers work now. gsoc2008_nds
Sun, 17 Aug 2008 09:50:28 +0000 Darren Alton More sprite-driven texture work in the render/video drivers. gsoc2008_nds
Sat, 16 Aug 2008 12:58:36 +0000 Darren Alton More sprite-work in the render driver, and some updates to the nds-test-progs. gsoc2008_nds
Sat, 16 Aug 2008 12:08:12 +0000 Darren Alton Beginnings of sprite support. gsoc2008_nds
Sat, 16 Aug 2008 11:16:08 +0000 Darren Alton Minor cleanups in renderer. gsoc2008_nds
Sat, 16 Aug 2008 11:05:50 +0000 Darren Alton Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.) gsoc2008_nds
Sat, 16 Aug 2008 07:44:35 +0000 Darren Alton More work and some bugfixes on the graphics driver. gsoc2008_nds
Fri, 15 Aug 2008 10:44:31 +0000 Darren Alton Some audio work, setting default frequency, volume, etc. and calling a generic playback function that uses them. gsoc2008_nds
Fri, 15 Aug 2008 10:17:07 +0000 Darren Alton Cleaning up the renderer code to hopefully squish any problems. Starting to incorporate sprites, as well gsoc2008_nds
Thu, 14 Aug 2008 04:33:55 +0000 Darren Alton renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering. gsoc2008_nds
Wed, 13 Aug 2008 00:49:03 +0000 Darren Alton Existing testsprite programs made into NDS projects gsoc2008_nds
Wed, 13 Aug 2008 00:45:35 +0000 Darren Alton Making room for test prog's gsoc2008_nds
Mon, 11 Aug 2008 04:39:24 +0000 Sam Lantinga Improved devkitPrO message in Makefile.ds and set better environment variable defaults gsoc2008_nds
Fri, 08 Aug 2008 08:22:08 +0000 Darren Alton Ongoing video render work; initial work on NDS Timers. gsoc2008_nds
Sat, 26 Jul 2008 05:52:59 +0000 Darren Alton Some debug work on the video driver, shows an error in the BG's vertical placement gsoc2008_nds
Fri, 25 Jul 2008 23:39:14 +0000 Darren Alton Some small bug fixes and more work on video gsoc2008_nds
Sat, 19 Jul 2008 17:37:19 +0000 Darren Alton More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver. gsoc2008_nds
Sun, 13 Jul 2008 04:28:54 +0000 Darren Alton More NDS video driver work. gsoc2008_nds
Thu, 10 Jul 2008 23:35:01 +0000 Darren Alton Removed old touchscreen system, starting to implement mouse-based touchscreen. Also, more work on a non-software-rendering video driver gsoc2008_nds
Wed, 02 Jul 2008 13:59:30 +0000 Darren Alton Starting to work on a more complete video driver. gsoc2008_nds
Tue, 01 Jul 2008 13:02:50 +0000 Darren Alton Fixed a conflict between the touch and joystick drivers. They now should both behave as expected. gsoc2008_nds
Sun, 29 Jun 2008 21:32:31 +0000 Darren Alton Started minor changes to the coordinate system used by the touchscreen API as discussed on the mailing list. Also beginning to separate the 'Pressed' and 'Moved' event handling on the private level. gsoc2008_nds
Mon, 23 Jun 2008 11:55:26 +0000 Darren Alton Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API. gsoc2008_nds
Thu, 19 Jun 2008 07:11:35 +0000 Darren Alton Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor video driver bugfixes. gsoc2008_nds
Tue, 17 Jun 2008 08:26:36 +0000 Darren Alton NDS video driver is now functional, using software rendering and framebuffer. gsoc2008_nds
Thu, 12 Jun 2008 02:38:49 +0000 Darren Alton some changes to the dummy driver for debug purposes that should be reverted. gsoc2008_nds
Tue, 10 Jun 2008 06:57:57 +0000 Darren Alton Fix for the previous commit: actually 'svn add'ed some files. gsoc2008_nds
Tue, 10 Jun 2008 06:45:39 +0000 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
Wed, 23 Apr 2008 06:27:10 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_nds
Thu, 14 Aug 2008 08:21:25 +0000 Aaron Wishnick Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet. gsoc2008_audio_resampling
Wed, 13 Aug 2008 02:50:10 +0000 Aaron Wishnick Implemented streamer code in SDL_RunAudio() but have not tested it. gsoc2008_audio_resampling
Tue, 12 Aug 2008 01:03:05 +0000 Aaron Wishnick More streamer work. gsoc2008_audio_resampling
Tue, 12 Aug 2008 00:50:58 +0000 Aaron Wishnick Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though. gsoc2008_audio_resampling
Tue, 12 Aug 2008 00:24:42 +0000 Aaron Wishnick General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something. gsoc2008_audio_resampling
Thu, 10 Jul 2008 07:02:18 +0000 Aaron Wishnick Made a very significant optimization to the FIR filter which I believe I can take a little further. Right now the FIR filter size is 768 and I get some free() bugs, so this is something I need to debug. gsoc2008_audio_resampling
Wed, 02 Jul 2008 08:04:50 +0000 Aaron Wishnick The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out. gsoc2008_audio_resampling
Wed, 02 Jul 2008 07:25:02 +0000 Aaron Wishnick Cleaned up some bugs, but the FIR filter is still distorting. gsoc2008_audio_resampling
Sun, 22 Jun 2008 00:36:35 +0000 Aaron Wishnick Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion. gsoc2008_audio_resampling
Thu, 19 Jun 2008 20:11:06 +0000 Aaron Wishnick IIR filtering now seems to work fine. Fixed point code also seems to be good. gsoc2008_audio_resampling
Wed, 18 Jun 2008 22:42:27 +0000 Aaron Wishnick Implemented a lot of fixed point code for the filters. The SDL_FixMpy functions currently don't work properly -- there are some issues with signed vs unsigned. gsoc2008_audio_resampling
Wed, 18 Jun 2008 18:55:50 +0000 Aaron Wishnick Began implementing IIR and FIR filters, and got zero stuffing and sample discarding working. gsoc2008_audio_resampling
Wed, 18 Jun 2008 04:51:10 +0000 Aaron Wishnick Added beginnings of resampling code. gsoc2008_audio_resampling
Wed, 23 Apr 2008 06:26:21 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_audio_resampling
Mon, 25 Aug 2008 20:49:36 +0000 Edgar Simo Fixed haptic dummy driver not compiling with some compilers. gsoc2008_force_feedback
Mon, 25 Aug 2008 17:30:39 +0000 Edgar Simo Fix for mingw compilation of haptic subsystem by Alam. gsoc2008_force_feedback
Mon, 25 Aug 2008 10:10:13 +0000 Edgar Simo Fixed silly mistake because of coding too fast. gsoc2008_force_feedback
Mon, 25 Aug 2008 09:58:51 +0000 Sam Lantinga Yep, 0 is the correct value here gsoc2008_force_feedback
Mon, 25 Aug 2008 09:58:14 +0000 Sam Lantinga Fixed code for building with UNICODE and without C runtime gsoc2008_force_feedback
Mon, 25 Aug 2008 09:51:02 +0000 Edgar Simo * Fixed autotools never properly detecting directinput. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:41:22 +0000 Edgar Simo Fixed linux implementation of SDL_HapticStopAll. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:32:50 +0000 Edgar Simo Added SDL_HapticStopAll. gsoc2008_force_feedback
Sun, 24 Aug 2008 17:17:45 +0000 Edgar Simo Added support for pausing/unpausing haptic devices. gsoc2008_force_feedback
Tue, 12 Aug 2008 20:49:31 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Tue, 12 Aug 2008 20:46:39 +0000 Edgar Simo Made LINUXEV required for haptic. gsoc2008_force_feedback
Mon, 11 Aug 2008 15:29:28 +0000 Edgar Simo Simplified some error messages. gsoc2008_force_feedback
Mon, 11 Aug 2008 11:40:44 +0000 Edgar Simo More comments. gsoc2008_force_feedback
Mon, 11 Aug 2008 02:51:32 +0000 Sam Lantinga Fixed force feedback detection of joystick devices gsoc2008_force_feedback
Sun, 10 Aug 2008 19:53:58 +0000 Edgar Simo Casting for warnings. gsoc2008_force_feedback
Sun, 10 Aug 2008 19:47:02 +0000 Edgar Simo Forgot some headers. gsoc2008_force_feedback
Sun, 10 Aug 2008 19:45:38 +0000 Edgar Simo First draft of darwin haptic<->joystick stuff. gsoc2008_force_feedback
Wed, 06 Aug 2008 17:14:54 +0000 Edgar Simo Added testhaptic to test haptic devices. gsoc2008_force_feedback
Wed, 06 Aug 2008 17:11:09 +0000 Edgar Simo Linux documentation was off, periodic does not imply all the individual effects. gsoc2008_force_feedback
Wed, 06 Aug 2008 15:39:08 +0000 Edgar Simo Correctness patch my alam. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:10:44 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:08:29 +0000 Edgar Simo Exposed the darwin joystick hardware data to the haptic subsystem. gsoc2008_force_feedback
Wed, 06 Aug 2008 11:02:13 +0000 Edgar Simo Removed TODO. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:53:55 +0000 Edgar Simo Updating documentation about NumEffects and NumPlaying. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:48:35 +0000 Edgar Simo Removed TODO. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:33:16 +0000 Edgar Simo Should remove warnings on compilation. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:26:47 +0000 Edgar Simo Proper axes support for darwin haptic. gsoc2008_force_feedback
Wed, 06 Aug 2008 10:11:35 +0000 Edgar Simo Added SDL_HAPTIC_STATUS support to windows haptic port. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:55:51 +0000 Edgar Simo Forgot to declare instance. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:55:29 +0000 Edgar Simo Fixd outstanding typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:52:51 +0000 Edgar Simo This should hopefully allow initailizing the joystick/haptic subsystems without calling SetVideoMode first. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:35:09 +0000 Edgar Simo Documenting special cases. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:28:07 +0000 Edgar Simo Forgot to alloc the hwdata when opening from joystick. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:24:08 +0000 Edgar Simo Forgot a return. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:23:22 +0000 Edgar Simo Made prototypes for all static functions. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:22:36 +0000 Edgar Simo Need DirectX version 7 or later. gsoc2008_force_feedback
Wed, 06 Aug 2008 09:06:41 +0000 Edgar Simo Finished implementing the haptic<->joystick functions. gsoc2008_force_feedback
Wed, 06 Aug 2008 08:47:35 +0000 Edgar Simo Moved the directinput joystick hwdata stuff into a seperate header file. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:59:03 +0000 Edgar Simo Implemented SDL_SYS_HapticMouse on windows. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:54:33 +0000 Edgar Simo Fixed another typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:53:51 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:51:30 +0000 Edgar Simo Check for capabilities at init. gsoc2008_force_feedback
Wed, 06 Aug 2008 07:42:42 +0000 Edgar Simo Enabled capabilities again. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:52:22 +0000 Edgar Simo Added FFEFF_OBJECTOFFSETS to darwin port. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:26:11 +0000 Edgar Simo CONVERT now checks for overflows. gsoc2008_force_feedback
Tue, 05 Aug 2008 18:01:09 +0000 Edgar Simo Using same syntax as the windows port for updating effects. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:48:53 +0000 Edgar Simo Undocumented hack to get all force feedback devices. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:33:50 +0000 Edgar Simo Some correctness, especially on axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:13:11 +0000 Edgar Simo Make sure axes have force feedback actuators. gsoc2008_force_feedback
Tue, 05 Aug 2008 16:02:56 +0000 Edgar Simo Better handling of direction axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 15:56:35 +0000 Edgar Simo Fixed mistake in CONVERT. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:41:04 +0000 Edgar Simo Typo. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:39:51 +0000 Edgar Simo Get number of axes. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:21:21 +0000 Edgar Simo Using DIEFF_OBJECTOFFSETS now that seems obligatory. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:14:16 +0000 Edgar Simo With no axes use spherical direction by default. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:08:59 +0000 Edgar Simo Fixed stupid mistake. gsoc2008_force_feedback
Tue, 05 Aug 2008 11:04:30 +0000 Edgar Simo Fixed only supporting last effect. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:41:29 +0000 Edgar Simo Missed a closing parenthesis. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:40:45 +0000 Edgar Simo GUID is not a pointer as I thought. gsoc2008_force_feedback
Tue, 05 Aug 2008 10:39:37 +0000 Edgar Simo Changed EFFECT_TEST again for win32. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:31:09 +0000 Edgar Simo Missed closing parenthesis. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:30:17 +0000 Edgar Simo Changed effect comparison a bit. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:16:11 +0000 Edgar Simo Disabled getting capabilities (not used atm). gsoc2008_force_feedback
Mon, 04 Aug 2008 17:13:16 +0000 Edgar Simo Seems like you have to get capabilities after setting data format. gsoc2008_force_feedback
Mon, 04 Aug 2008 17:09:45 +0000 Edgar Simo Fixed typo. gsoc2008_force_feedback