Mercurial > sdl-ios-xcode
changeset 5262:956d42855c92
Finished removing unused leak detection code.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 11 Feb 2011 14:42:06 -0800 |
parents | bbdf9250ee8b |
children | f26314c20071 |
files | src/SDL.c |
diffstat | 1 files changed, 0 insertions(+), 16 deletions(-) [+] |
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--- a/src/SDL.c Fri Feb 11 14:23:22 2011 -0800 +++ b/src/SDL.c Fri Feb 11 14:42:06 2011 -0800 @@ -29,10 +29,6 @@ #include "haptic/SDL_haptic_c.h" #include "joystick/SDL_joystick_c.h" -#if !SDL_VIDEO_DISABLED -#include "video/SDL_leaks.h" -#endif - /* Initialization/Cleanup routines */ #if !SDL_TIMERS_DISABLED extern void SDL_StartTicks(void); @@ -49,9 +45,6 @@ static Uint32 SDL_initialized = 0; static Uint32 ticks_started = 0; -#ifdef CHECK_LEAKS -int surfaces_allocated = 0; -#endif int SDL_InitSubSystem(Uint32 flags) @@ -220,15 +213,6 @@ #endif SDL_QuitSubSystem(SDL_INIT_EVERYTHING); -#ifdef CHECK_LEAKS - /* !!! FIXME: make this an assertion. */ - /* Print the number of surfaces not freed */ - if (surfaces_allocated != 0) { - fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n", - surfaces_allocated); - } -#endif - /* Uninstall any parachute signal handlers */ SDL_UninstallParachute();