Mercurial > sdl-ios-xcode
changeset 2959:5c60d1c100b6
Now that we don't have to worry about 8-bit displays, maybe we can add alpha
to the palette entries?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 02 Jan 2009 09:14:55 +0000 |
parents | 51c403d024d5 |
children | 91708bc14aab |
files | TODO |
diffstat | 1 files changed, 1 insertions(+), 0 deletions(-) [+] |
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--- a/TODO Fri Jan 02 09:12:21 2009 +0000 +++ b/TODO Fri Jan 02 09:14:55 2009 +0000 @@ -6,6 +6,7 @@ * Implement desktop video mode change notification? * Implement icon support (with translucency?) * Remove <= 8-bit palettized display support + * See if we can add real alpha to the palette entries * Add diagonal line clipping to SDL_IntersectRectAndLine() * Add OpenGL 3.0 context support * Verify mouse grab support