Mercurial > sdl-ios-xcode
changeset 1997:46319c67b3d7
Added int32 and float32 support (and some others!) to BeOS audio backend.
Untested: No BeOS system here for compiling!
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 31 Aug 2006 22:15:07 +0000 |
parents | f25d771fe6f2 |
children | cbac0f77a799 |
files | src/audio/baudio/SDL_beaudio.cc |
diffstat | 1 files changed, 66 insertions(+), 25 deletions(-) [+] |
line wrap: on
line diff
--- a/src/audio/baudio/SDL_beaudio.cc Thu Aug 31 21:43:25 2006 +0000 +++ b/src/audio/baudio/SDL_beaudio.cc Thu Aug 31 22:15:07 2006 +0000 @@ -156,37 +156,78 @@ int BE_OpenAudio(_THIS, SDL_AudioSpec * spec) { media_raw_audio_format format; + SDL_AudioFormat test_format = SDL_FirstAudioFormat(spec->format); + int valid_datatype = 0; + + /* Parse the audio format and fill the Be raw audio format */ + memset(&format, '\0', sizeof (media_raw_audio_format)); + format.byte_order = B_MEDIA_LITTLE_ENDIAN; + format.frame_rate = (float) spec->freq; + format.channel_count = spec->channels; /* !!! FIXME: support > 2? */ + while ((!valid_datatype) && (test_format)) { + spec->format = test_format; + switch (test_format) { + case AUDIO_S8: + valid_datatype = 1; + format.format = media_raw_audio_format::B_AUDIO_CHAR; + break; + + case AUDIO_U8: + valid_datatype = 1; + format.format = media_raw_audio_format::B_AUDIO_UCHAR; + break; + + case AUDIO_S16LSB: + valid_datatype = 1; + format.format = media_raw_audio_format::B_AUDIO_SHORT; + break; + + case AUDIO_S16MSB: + valid_datatype = 1; + format.format = media_raw_audio_format::B_AUDIO_SHORT; + format.byte_order = B_MEDIA_BIG_ENDIAN; + break; + + case AUDIO_S32LSB: + valid_datatype = 1; + format.format = media_raw_audio_format::B_AUDIO_INT; + break; + + case AUDIO_S32MSB: + valid_datatype = 1; + format.format = media_raw_audio_format::B_AUDIO_INT; + format.byte_order = B_MEDIA_BIG_ENDIAN; + break; + + case AUDIO_F32LSB: + valid_datatype = 1; + format.format = media_raw_audio_format::B_AUDIO_FLOAT; + break; + + case AUDIO_F32MSB: + valid_datatype = 1; + format.format = media_raw_audio_format::B_AUDIO_FLOAT; + format.byte_order = B_MEDIA_BIG_ENDIAN; + break; + + default: + test_format = SDL_NextAudioFormat(); + break; + } + } + + format.buffer_size = spec->samples; + + if (!valid_datatype) { /* shouldn't happen, but just in case... */ + SDL_SetError("Unsupported audio format"); + return (-1); + } /* Initialize the Be Application, if it's not already started */ if (SDL_InitBeApp() < 0) { return (-1); } - /* Parse the audio format and fill the Be raw audio format */ - format.frame_rate = (float) spec->freq; - format.channel_count = spec->channels; - switch (spec->format & ~0x1000) { - case AUDIO_S8: - /* Signed 8-bit audio unsupported, convert to U8 */ - spec->format = AUDIO_U8; - case AUDIO_U8: - format.format = media_raw_audio_format::B_AUDIO_UCHAR; - format.byte_order = 0; - break; - case AUDIO_U16: - /* Unsigned 16-bit audio unsupported, convert to S16 */ - spec->format ^= 0x8000; - case AUDIO_S16: - format.format = media_raw_audio_format::B_AUDIO_SHORT; - if (spec->format & 0x1000) { - format.byte_order = 1; /* Big endian */ - } else { - format.byte_order = 2; /* Little endian */ - } - break; - } - format.buffer_size = spec->samples; - /* Calculate the final parameters for this audio specification */ SDL_CalculateAudioSpec(spec);