log

age author description
2006-08-31 Ryan C. Gordon Added int32 and float32 support (and some others!) to BeOS audio backend.
2006-08-31 Ryan C. Gordon Added int32 support to Amiga audio driver and cleaned up some other details
2006-08-31 Ryan C. Gordon ALSA backend can handle int32 and float32 data directly.
2006-08-31 Ryan C. Gordon Added int32 adn float32 support to SDL_LoadWAV_RW().
2006-08-31 Ryan C. Gordon Reordered the favored audio format list a little.
2006-08-29 Sam Lantinga Take advantage of the existing SDL blitters for normal copy blits.
2006-08-28 Sam Lantinga Clear the second texture stage explicitly
2006-08-28 Sam Lantinga The dummy renderer can task advantage of the MASK optimization too, though performance probably doesn't matter here...
2006-08-28 Sam Lantinga Optimized the copy blitters a little bit
2006-08-28 Sam Lantinga Figured out how texture stages work, thanks to this:
2006-08-28 Sam Lantinga Implemented color modulation in the D3D renderer.
2006-08-28 Sam Lantinga Cleanup for the last checkin
2006-08-28 Sam Lantinga Added source color and alpha modulation support.
2006-08-24 Ryan C. Gordon Added SDL_SwapFloat* function/macros. Reference Bugzilla #293.
2006-08-24 Ryan C. Gordon Forgot to check in updated SDL_audio.h ...
2006-08-24 Ryan C. Gordon First shot at new audio data types (int32 and float32).
2006-08-10 Sam Lantinga The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
2006-08-10 Sam Lantinga Missed a Qtopia change.
2006-08-10 Sam Lantinga MacOS Classic is no longer supported.
2006-08-10 Sam Lantinga MacOS Classic is no longer supported.
2006-08-10 Sam Lantinga David Hedbor is no longer maintaining the Qtopia code.
2006-08-07 Sam Lantinga Whoops, remove debug code
2006-08-07 Sam Lantinga Added resize support for GDI and Direct3D renderers
2006-08-06 Sam Lantinga Added paletted OpenGL texture support.
2006-08-06 Sam Lantinga Fixed fullscreen modes with Cocoa video driver.
2006-08-06 Sam Lantinga Fixed bug recreating OpenGL textures on window resize
2006-08-06 Sam Lantinga Added window resize support for the software renderer
2006-08-06 Sam Lantinga Allow the render context to do necessary work when the video mode changes.
2006-08-06 Sam Lantinga Clarified the difference between render drivers and render contexts
2006-08-05 Sam Lantinga Updated header documentation
2006-08-05 Sam Lantinga In general, fill in pointers to structures, rather than return them.
2006-08-05 Sam Lantinga Removed old function
2006-08-05 Sam Lantinga SDL constants are all uppercase.
2006-08-03 Ryan C. Gordon 1.3 API proposals for audio subsystem. Nothing in here is guaranteed to
2006-08-02 Sam Lantinga Added SDL_GetCurrentVideoDisplay()
2006-07-30 Sam Lantinga Hack to stop the beeping
2006-07-30 Sam Lantinga Removed debug code. :)
2006-07-30 Sam Lantinga Added numlock support
2006-07-30 Sam Lantinga Implemented Cocoa key event handling.
2006-07-29 Sam Lantinga Added right/other drag code for Cocoa windows
2006-07-29 Sam Lantinga Implemented Cocoa mouse wheel events
2006-07-29 Sam Lantinga Simplified driver window creation code.
2006-07-29 Sam Lantinga (none)
2006-07-29 Sam Lantinga Don't unload the OpenGL library before the X display is closed.
2006-07-28 Sam Lantinga We're not querying the glX attributes anymore...
2006-07-28 Sam Lantinga Implemented X11 OpenGL support.
2006-07-27 Sam Lantinga Initial work on X11 window code in.
2006-07-26 Sam Lantinga Started work on the new X11 driver.
2006-07-26 Sam Lantinga Placate versions of ranlib which complain about empty files (Mac OS X 10.4)
2006-07-26 Sam Lantinga Starting fresh with the X11 driver
2006-07-26 Sam Lantinga Oh yeah, more DGA removal
2006-07-26 Sam Lantinga Added the dummy audio driver to instructions
2006-07-26 Sam Lantinga PicoGUI is no longer maintained by the author.
2006-07-26 Sam Lantinga The AAlib driver is fun, but not worth rewriting for SDL 1.3
2006-07-26 Sam Lantinga The old windows video drivers are superceded by the unified win32 driver.
2006-07-26 Sam Lantinga Hopefully glSDL has been superceded by the OpenGL render driver.
2006-07-26 Sam Lantinga More DGA removal
2006-07-26 Sam Lantinga Removing DGA support for SDL 1.3 - it's still buggy years later, and now
2006-07-25 Sam Lantinga SDL applications no longer need to link with Cocoa (unless they want to)
2006-07-25 Sam Lantinga Actually use the function we took the trouble to get the pointer for.