2006-08-31 |
Ryan C. Gordon |
Added int32 and float32 support (and some others!) to BeOS audio backend.
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2006-08-31 |
Ryan C. Gordon |
Added int32 support to Amiga audio driver and cleaned up some other details
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2006-08-31 |
Ryan C. Gordon |
ALSA backend can handle int32 and float32 data directly.
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2006-08-31 |
Ryan C. Gordon |
Added int32 adn float32 support to SDL_LoadWAV_RW().
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2006-08-31 |
Ryan C. Gordon |
Reordered the favored audio format list a little.
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2006-08-29 |
Sam Lantinga |
Take advantage of the existing SDL blitters for normal copy blits.
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2006-08-28 |
Sam Lantinga |
Clear the second texture stage explicitly
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2006-08-28 |
Sam Lantinga |
The dummy renderer can task advantage of the MASK optimization too, though performance probably doesn't matter here...
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2006-08-28 |
Sam Lantinga |
Optimized the copy blitters a little bit
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2006-08-28 |
Sam Lantinga |
Figured out how texture stages work, thanks to this:
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2006-08-28 |
Sam Lantinga |
Implemented color modulation in the D3D renderer.
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2006-08-28 |
Sam Lantinga |
Cleanup for the last checkin
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2006-08-28 |
Sam Lantinga |
Added source color and alpha modulation support.
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2006-08-24 |
Ryan C. Gordon |
Added SDL_SwapFloat* function/macros. Reference Bugzilla #293.
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2006-08-24 |
Ryan C. Gordon |
Forgot to check in updated SDL_audio.h ...
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2006-08-24 |
Ryan C. Gordon |
First shot at new audio data types (int32 and float32).
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2006-08-10 |
Sam Lantinga |
The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
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2006-08-10 |
Sam Lantinga |
Missed a Qtopia change.
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2006-08-10 |
Sam Lantinga |
MacOS Classic is no longer supported.
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2006-08-10 |
Sam Lantinga |
MacOS Classic is no longer supported.
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2006-08-10 |
Sam Lantinga |
David Hedbor is no longer maintaining the Qtopia code.
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2006-08-07 |
Sam Lantinga |
Whoops, remove debug code
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2006-08-07 |
Sam Lantinga |
Added resize support for GDI and Direct3D renderers
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2006-08-06 |
Sam Lantinga |
Added paletted OpenGL texture support.
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2006-08-06 |
Sam Lantinga |
Fixed fullscreen modes with Cocoa video driver.
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2006-08-06 |
Sam Lantinga |
Fixed bug recreating OpenGL textures on window resize
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2006-08-06 |
Sam Lantinga |
Added window resize support for the software renderer
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2006-08-06 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
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2006-08-06 |
Sam Lantinga |
Clarified the difference between render drivers and render contexts
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2006-08-05 |
Sam Lantinga |
Updated header documentation
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2006-08-05 |
Sam Lantinga |
In general, fill in pointers to structures, rather than return them.
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2006-08-05 |
Sam Lantinga |
Removed old function
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2006-08-05 |
Sam Lantinga |
SDL constants are all uppercase.
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2006-08-03 |
Ryan C. Gordon |
1.3 API proposals for audio subsystem. Nothing in here is guaranteed to
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2006-08-02 |
Sam Lantinga |
Added SDL_GetCurrentVideoDisplay()
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2006-07-30 |
Sam Lantinga |
Hack to stop the beeping
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2006-07-30 |
Sam Lantinga |
Removed debug code. :)
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2006-07-30 |
Sam Lantinga |
Added numlock support
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2006-07-30 |
Sam Lantinga |
Implemented Cocoa key event handling.
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2006-07-29 |
Sam Lantinga |
Added right/other drag code for Cocoa windows
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2006-07-29 |
Sam Lantinga |
Implemented Cocoa mouse wheel events
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2006-07-29 |
Sam Lantinga |
Simplified driver window creation code.
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2006-07-29 |
Sam Lantinga |
(none)
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2006-07-29 |
Sam Lantinga |
Don't unload the OpenGL library before the X display is closed.
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2006-07-28 |
Sam Lantinga |
We're not querying the glX attributes anymore...
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2006-07-28 |
Sam Lantinga |
Implemented X11 OpenGL support.
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2006-07-27 |
Sam Lantinga |
Initial work on X11 window code in.
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2006-07-26 |
Sam Lantinga |
Started work on the new X11 driver.
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2006-07-26 |
Sam Lantinga |
Placate versions of ranlib which complain about empty files (Mac OS X 10.4)
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2006-07-26 |
Sam Lantinga |
Starting fresh with the X11 driver
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2006-07-26 |
Sam Lantinga |
Oh yeah, more DGA removal
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2006-07-26 |
Sam Lantinga |
Added the dummy audio driver to instructions
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2006-07-26 |
Sam Lantinga |
PicoGUI is no longer maintained by the author.
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2006-07-26 |
Sam Lantinga |
The AAlib driver is fun, but not worth rewriting for SDL 1.3
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2006-07-26 |
Sam Lantinga |
The old windows video drivers are superceded by the unified win32 driver.
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2006-07-26 |
Sam Lantinga |
Hopefully glSDL has been superceded by the OpenGL render driver.
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2006-07-26 |
Sam Lantinga |
More DGA removal
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2006-07-26 |
Sam Lantinga |
Removing DGA support for SDL 1.3 - it's still buggy years later, and now
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2006-07-25 |
Sam Lantinga |
SDL applications no longer need to link with Cocoa (unless they want to)
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2006-07-25 |
Sam Lantinga |
Actually use the function we took the trouble to get the pointer for.
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