log test/testdraw2.c @ 5284:96a22141cf86 tip

age author description
Fri, 04 Feb 2011 19:50:56 -0800 Sam Lantinga Restored SDL_BLENDMODE_MOD for MAME
Tue, 01 Feb 2011 19:19:43 -0800 Sam Lantinga The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Mon, 31 Jan 2011 23:23:57 -0800 Sam Lantinga Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Wed, 15 Sep 2010 22:15:47 -0700 Andreas Schiffler - added directx include path to VS2008 solution
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 23 Dec 2009 01:55:00 +0000 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.