Sat, 05 Feb 2011 13:06:50 -0800 |
Sam Lantinga |
Fixed compiling the automated test
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Fri, 04 Feb 2011 19:50:56 -0800 |
Sam Lantinga |
Restored SDL_BLENDMODE_MOD for MAME
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Thu, 03 Feb 2011 02:42:50 -0800 |
Sam Lantinga |
Updated for API changes
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Wed, 02 Feb 2011 14:34:24 -0800 |
Sam Lantinga |
Fixed compiling with the latest API changes
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Mon, 31 Jan 2011 23:23:57 -0800 |
Sam Lantinga |
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
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Sun, 16 Jan 2011 17:48:04 -0800 |
Sam Lantinga |
Fixed compiler warning
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Thu, 06 Aug 2009 08:39:42 +0000 |
Edgar Simo |
More debugging information when test fails.
gsoc2009_unit_tests
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Tue, 04 Aug 2009 16:39:15 +0000 |
Edgar Simo |
Fixed errors detected by valgrind.
gsoc2009_unit_tests
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Mon, 03 Aug 2009 17:48:56 +0000 |
Edgar Simo |
* Added some verbosity output.
gsoc2009_unit_tests
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Sun, 02 Aug 2009 18:58:03 +0000 |
Edgar Simo |
Added command line options.
gsoc2009_unit_tests
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Sun, 02 Aug 2009 16:01:23 +0000 |
Edgar Simo |
Merged into one big app, while keeping modular applications also.
gsoc2009_unit_tests
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Sun, 02 Aug 2009 15:49:55 +0000 |
Edgar Simo |
Wrapper around return codes to check to see if is supported.
gsoc2009_unit_tests
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Sun, 02 Aug 2009 15:41:49 +0000 |
Edgar Simo |
Changed placeholder for SDL_ReadPixels.
gsoc2009_unit_tests
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Mon, 20 Jul 2009 18:07:29 +0000 |
Edgar Simo |
Test for capabilities for each test.
gsoc2009_unit_tests
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Sat, 18 Jul 2009 22:29:37 +0000 |
Edgar Simo |
Finished last of the render testcases.
gsoc2009_unit_tests
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Wed, 15 Jul 2009 14:40:53 +0000 |
Edgar Simo |
Finished converting the blit testcase.
gsoc2009_unit_tests
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Wed, 15 Jul 2009 08:50:24 +0000 |
Edgar Simo |
Converted another testcase to the render system.
gsoc2009_unit_tests
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Sun, 12 Jul 2009 12:05:28 +0000 |
Edgar Simo |
* Added preliminary render tests, missing some SDL functions to work properly.
gsoc2009_unit_tests
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Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Wed, 23 Dec 2009 01:55:00 +0000 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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Mon, 14 Dec 2009 06:35:59 +0000 |
Sam Lantinga |
Added a test to check the read/write pixels API
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Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
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Mon, 07 Dec 2009 08:01:20 +0000 |
Sam Lantinga |
On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
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Sun, 22 Nov 2009 07:00:26 +0000 |
Sam Lantinga |
More fixes to compile under Visual C++
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Sun, 22 Nov 2009 06:42:58 +0000 |
Sam Lantinga |
Fixed include paths for Visual C++
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Sat, 21 Nov 2009 07:59:19 +0000 |
Sam Lantinga |
We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
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Sat, 21 Nov 2009 06:28:25 +0000 |
Sam Lantinga |
Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
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Sat, 21 Nov 2009 05:25:08 +0000 |
Sam Lantinga |
pixels don't need to be dynamically allocated
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Sat, 21 Nov 2009 05:05:19 +0000 |
Sam Lantinga |
SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
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Fri, 20 Nov 2009 07:11:29 +0000 |
Mike Gorchak |
1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
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