log src/video/x11/SDL_x11opengl.c @ 5284:96a22141cf86 tip

age author description
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Thu, 10 Feb 2011 14:44:25 -0800 Sam Lantinga Window coordinates are in the global space and windows are not tied to a particular display.
Thu, 10 Feb 2011 12:14:37 -0800 Sam Lantinga Be explicit about what display you're querying. The default display is 0.
Thu, 10 Feb 2011 11:39:08 -0800 Sam Lantinga Removed gamma support since it wasn't widely used and not well supported.
Tue, 18 Jan 2011 14:57:39 -0800 Sam Lantinga Fixed build against 10.4 SDK
Tue, 18 Jan 2011 14:26:30 -0800 Sam Lantinga Fixed compiler error with the latest Xcode package
Sun, 18 Jul 2010 11:18:36 -0700 Sam Lantinga Fixed bug 1006
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Tue, 15 Dec 2009 20:53:09 +0000 Sam Lantinga Default to allow either accelerated or not
Tue, 15 Dec 2009 20:36:31 +0000 Sam Lantinga OpenGL hardware acceleration defaults on
Sat, 10 Oct 2009 06:51:42 +0000 Sam Lantinga typo
Sat, 05 Sep 2009 07:33:54 +0000 Sam Lantinga Fixed a few issues compiling with Mac OS X 10.6
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent