log
graph
tags
bookmarks
branches
changeset
browse
file
diff
comparison
annotate
file log
raw
help
Mercurial
>
sdl-ios-xcode
log src/video/x11/SDL_x11modes.c @ 5284:
96a22141cf86
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
less
more
|
(0)
-30
-10
-8
tip
age
author
description
Fri, 11 Feb 2011 22:37:15 -0800
Sam Lantinga
Happy 2011! :)
Thu, 10 Feb 2011 11:39:08 -0800
Sam Lantinga
Removed gamma support since it wasn't widely used and not well supported.
Fri, 04 Feb 2011 18:05:20 -0800
Sam Lantinga
Added the X11 framebuffer implementation. Simple! :)
Tue, 01 Feb 2011 21:23:43 -0800
Sam Lantinga
Making the API simpler, removed support for palettized video modes and textures.
Wed, 28 Jul 2010 00:54:23 -0700
Sam Lantinga
Merged Sunny's XRender changes from SDL-gsoc2010_xrender
Sat, 17 Jul 2010 15:38:24 +0530
Sunny Sachanandani
Fixed so many things. See the changelog listed below.
Wed, 14 Jul 2010 19:17:11 +0530
Sunny Sachanandani
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
Fri, 09 Jul 2010 21:36:41 +0530
Sunny Sachanandani
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
less
more
|
(0)
-30
-10
-8
tip