Fri, 11 Feb 2011 22:37:15 -0800 |
Sam Lantinga |
Happy 2011! :)
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Thu, 10 Feb 2011 11:39:08 -0800 |
Sam Lantinga |
Removed gamma support since it wasn't widely used and not well supported.
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Fri, 04 Feb 2011 18:05:20 -0800 |
Sam Lantinga |
Added the X11 framebuffer implementation. Simple! :)
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Tue, 01 Feb 2011 21:23:43 -0800 |
Sam Lantinga |
Making the API simpler, removed support for palettized video modes and textures.
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Wed, 28 Jul 2010 00:54:23 -0700 |
Sam Lantinga |
Merged Sunny's XRender changes from SDL-gsoc2010_xrender
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Sat, 17 Jul 2010 15:38:24 +0530 |
Sunny Sachanandani |
Fixed so many things. See the changelog listed below.
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Wed, 14 Jul 2010 19:17:11 +0530 |
Sunny Sachanandani |
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
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Fri, 09 Jul 2010 21:36:41 +0530 |
Sunny Sachanandani |
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
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Wed, 14 Jul 2010 01:02:18 -0700 |
Sam Lantinga |
Now that the fullscreen wm state works, enable the video modes. Yay! :)
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Tue, 13 Jul 2010 23:14:00 -0700 |
Sam Lantinga |
Turned off debug spew
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Tue, 13 Jul 2010 23:11:10 -0700 |
Sam Lantinga |
Lots of prep for the "real" way to support fullscreen mode on modern window managers.
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Sat, 10 Oct 2009 15:06:04 +0000 |
Sam Lantinga |
Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11.
SDL-1.2
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