log src/video/windib/SDL_dibvideo.c @ 4345:b40d6e58a5e5 SDL-1.2

age author description
Fri, 16 Oct 2009 07:24:11 +0000 Sam Lantinga Allow the application to resize the window without destroying the OpenGL context SDL-1.2
Mon, 16 Feb 2009 22:32:34 +0000 Sam Lantinga GAPI fixes from Stefan Klug SDL-1.2
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Wed, 12 Mar 2008 22:01:48 +0000 Ryan C. Gordon Don't recreate the GL content in windib target if SDL_SetVideoMode() is being SDL-1.2
Fri, 29 Feb 2008 13:55:44 +0000 Sam Lantinga * Added configure option --enable-screensaver, to allow enabling the screensaver by default. SDL-1.2
Fri, 25 Jan 2008 05:48:08 +0000 Sam Lantinga Fixed crash in SDL_SetGammaRamp() SDL-1.2
Thu, 03 Jan 2008 06:19:07 +0000 Sam Lantinga Updates for building on Windows CE using mingw32ce cross compiler: SDL-1.2
Fri, 28 Dec 2007 08:00:30 +0000 Sam Lantinga Brian Fisher fixed bug #513 SDL-1.2
Thu, 27 Dec 2007 13:59:41 +0000 Sam Lantinga Fixed crash when given video modes > 32 bpp SDL-1.2
Fri, 20 Jul 2007 03:25:40 +0000 Sam Lantinga > Hi Ryan, SDL-1.2
Mon, 16 Jul 2007 05:08:20 +0000 Sam Lantinga Always advertise hardware palette, since Windows will remap colors for us. SDL-1.2
Sun, 15 Jul 2007 19:43:54 +0000 Sam Lantinga Fixed building on Windows CE SDL-1.2
Tue, 03 Jul 2007 09:05:51 +0000 Sam Lantinga Fixed bug #335 SDL-1.2
Tue, 26 Jun 2007 20:02:40 +0000 Ryan C. Gordon windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER. SDL-1.2
Mon, 25 Jun 2007 00:50:20 +0000 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
Sat, 23 Sep 2006 23:07:52 +0000 Sam Lantinga Fixed bug #294 SDL-1.2
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sat, 24 Jun 2006 04:30:01 +0000 Sam Lantinga Fixed bug #258
Sat, 24 Jun 2006 03:41:14 +0000 Sam Lantinga Fixed bug #255
Sun, 07 May 2006 04:02:48 +0000 Sam Lantinga Fixed bug #217
Sat, 24 Jun 2006 04:31:42 +0000 Sam Lantinga Merged fix for bug #258 from SDL 1.2 SDL-1.3
Sat, 24 Jun 2006 03:43:21 +0000 Sam Lantinga Merged memory leak fix from SDL 1.2 SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Wed, 17 May 2006 08:18:28 +0000 Sam Lantinga Merge trunk-1.3-3 SDL-1.3
Mon, 01 May 2006 06:58:33 +0000 Sam Lantinga glSDL support SDL-1.3
Wed, 15 Mar 2006 17:46:41 +0000 Sam Lantinga Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Tue, 14 Mar 2006 04:00:03 +0000 Sam Lantinga (patch tweaked a bit)
Tue, 07 Mar 2006 05:21:32 +0000 Sam Lantinga More Win64 updates
Mon, 06 Mar 2006 08:11:10 +0000 Sam Lantinga Fixed more Win64 portability issues
Sat, 04 Mar 2006 08:24:35 +0000 Sam Lantinga Updated WinCE support by Dmitry (with some tweaks)
Sat, 25 Feb 2006 22:18:25 +0000 Sam Lantinga SDL_windows.h is no longer necessary
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 Sam Lantinga More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 09:29:18 +0000 Sam Lantinga Removed uses of stdlib.h and string.h
Tue, 07 Feb 2006 06:59:48 +0000 Sam Lantinga Use SDL_ prefixed versions of C library functions.
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
Mon, 30 Jan 2006 06:56:10 +0000 Sam Lantinga Date: Sun, 6 Mar 2005 17:06:20 +0100
Sun, 29 Jan 2006 22:23:54 +0000 Sam Lantinga Fixed palette bug on non-WinCE
Sun, 29 Jan 2006 22:09:26 +0000 Sam Lantinga Only save the window position if we're in windowed mode
Sun, 29 Jan 2006 18:17:35 +0000 Sam Lantinga The event code was fine, and calculated the SDL_windowX/Y correctly.
Sun, 29 Jan 2006 09:13:36 +0000 Sam Lantinga Cleaned up the app registration stuff a bit
Sun, 29 Jan 2006 06:11:38 +0000 Sam Lantinga Re-query the SDL_WINDOWID each time we initialize the video
Thu, 19 Jan 2006 08:43:00 +0000 Ryan C. Gordon Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Thu, 29 Sep 2005 09:43:00 +0000 Ryan C. Gordon Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Tue, 27 Sep 2005 09:00:42 +0000 Ryan C. Gordon Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Fri, 12 Nov 2004 23:22:08 +0000 Sam Lantinga Date: Mon, 25 Oct 2004 17:30:06 +0200
Fri, 12 Nov 2004 21:25:42 +0000 Sam Lantinga Video modes are sorted width first, then height
Mon, 16 Feb 2004 21:09:24 +0000 Sam Lantinga Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sun, 04 Jan 2004 15:48:44 +0000 Sam Lantinga Date: Wed, 26 Nov 2003 01:52:02 +0800
Sun, 06 Oct 2002 20:31:34 +0000 Sam Lantinga *** empty log message *** release-1.2.5
Sun, 06 Oct 2002 20:25:05 +0000 Sam Lantinga *** empty log message ***
Tue, 20 Aug 2002 00:20:06 +0000 Sam Lantinga Updated for embedded Visual C++ 4.0
Mon, 19 Aug 2002 03:09:25 +0000 Sam Lantinga Fullscreen windows are always topmost under Windows
Sat, 17 Aug 2002 19:17:18 +0000 Sam Lantinga Flush message queue when shutting down video mode on Windows
Sun, 19 May 2002 23:31:00 +0000 Sam Lantinga *** empty log message ***
Sun, 19 May 2002 22:32:09 +0000 Sam Lantinga *** empty log message ***
Thu, 11 Apr 2002 15:23:07 +0000 Sam Lantinga Fixed gamma ramps in DirectX windowed and OpenGL modes