Mercurial > sdl-ios-xcode
log src/video/win32/SDL_win32shape.c @ 4858:10b96029e734
age | author | description |
---|---|---|
Mon, 16 Aug 2010 10:48:54 -0400 | egottlieb | Moved the +1 to mostly eliminate the visual artifact. |
Mon, 16 Aug 2010 01:17:19 -0400 | egottlieb | Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end. |
Sun, 15 Aug 2010 22:03:38 -0400 | egottlieb | Removed useless debugging code. |
Sun, 15 Aug 2010 21:46:04 -0400 | egottlieb | Added hiding-as-positioning trick and finally fixed flags. |
Sun, 15 Aug 2010 18:52:57 -0400 | Eli Gottlieb | Changed flags and positioning (for the fake-hiding) as Andreas recommended. |
Sat, 14 Aug 2010 20:29:51 -0400 | egottlieb | Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree(). |