Tue, 01 Feb 2011 21:23:43 -0800 |
Sam Lantinga |
Making the API simpler, removed support for palettized video modes and textures.
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Tue, 01 Feb 2011 20:50:04 -0800 |
Sam Lantinga |
The DrawRect API is implemented using lines
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Tue, 01 Feb 2011 12:19:46 -0800 |
Sam Lantinga |
Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
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Mon, 31 Jan 2011 23:23:57 -0800 |
Sam Lantinga |
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Wed, 23 Dec 2009 01:55:00 +0000 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
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Wed, 18 Nov 2009 09:20:01 +0000 |
Sam Lantinga |
Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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Tue, 30 Dec 2008 07:14:11 +0000 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
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Sun, 21 Dec 2008 17:39:41 +0000 |
Sam Lantinga |
Added RenderPiont() API
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Sat, 20 Dec 2008 13:14:28 +0000 |
Sam Lantinga |
Added stubs for software implementations of blending fills and line drawing
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Sat, 20 Dec 2008 12:00:00 +0000 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Thu, 19 Jun 2008 07:11:35 +0000 |
Darren Alton |
Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor video driver bugfixes.
gsoc2008_nds
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Thu, 12 Jun 2008 02:38:49 +0000 |
Darren Alton |
some changes to the dummy driver for debug purposes that should be reverted.
gsoc2008_nds
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Sat, 18 Aug 2007 05:39:09 +0000 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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Fri, 17 Aug 2007 06:21:58 +0000 |
Sam Lantinga |
Work in progress: merging new texture features into SDL blit system
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Sun, 12 Aug 2007 00:01:41 +0000 |
Sam Lantinga |
Fixed compile warnings with Visual C++
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Sat, 11 Aug 2007 23:26:03 +0000 |
Sam Lantinga |
Exported the software renderer texture functions to make easier to create
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Tue, 29 Aug 2006 08:24:16 +0000 |
Sam Lantinga |
Take advantage of the existing SDL blitters for normal copy blits.
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Mon, 28 Aug 2006 17:34:50 +0000 |
Sam Lantinga |
The dummy renderer can task advantage of the MASK optimization too, though performance probably doesn't matter here...
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Mon, 28 Aug 2006 03:17:39 +0000 |
Sam Lantinga |
Added source color and alpha modulation support.
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Sat, 05 Aug 2006 17:09:42 +0000 |
Sam Lantinga |
SDL constants are all uppercase.
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Sun, 16 Jul 2006 09:34:01 +0000 |
Sam Lantinga |
Setting up the OpenGL support
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Sat, 15 Jul 2006 19:29:42 +0000 |
Sam Lantinga |
Implemented fully featured dummy renderer
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Sat, 15 Jul 2006 09:46:36 +0000 |
Sam Lantinga |
Streamlined the API a bit and optimized the software renderer.
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Fri, 14 Jul 2006 08:24:43 +0000 |
Sam Lantinga |
Changed the name of the dummy renderer
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Fri, 30 Jun 2006 05:42:49 +0000 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
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Sat, 24 Jun 2006 16:51:01 +0000 |
Sam Lantinga |
Added a multi-window version of testsprite using the new API.
SDL-1.3
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Sat, 17 Jun 2006 06:45:14 +0000 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
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Fri, 16 Jun 2006 06:00:31 +0000 |
Sam Lantinga |
Default palette entries to white, instead of black.
SDL-1.3
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Wed, 14 Jun 2006 06:14:26 +0000 |
Sam Lantinga |
SDL_SetVideoMode() compiles now...
SDL-1.3
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Tue, 13 Jun 2006 04:37:45 +0000 |
Sam Lantinga |
Added new style dummy renderer
SDL-1.3
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