Fri, 11 Feb 2011 22:37:15 -0800 |
Sam Lantinga |
Happy 2011! :)
|
Thu, 03 Feb 2011 00:19:40 -0800 |
Sam Lantinga |
Made it possible to create a texture of any format, even if not supported by the renderer.
|
Wed, 02 Feb 2011 14:34:54 -0800 |
Sam Lantinga |
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
|
Sun, 09 May 2010 15:24:31 -0700 |
Sam Lantinga |
Fixed variable use before initialize warnings
|
Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
|
Fri, 11 Dec 2009 09:57:54 +0000 |
Sam Lantinga |
Make sure we fully clip the first point before starting to adjust the second point.
|
Fri, 11 Dec 2009 09:22:34 +0000 |
Sam Lantinga |
Added an automated test for rectangle routines, currently only testing line clipping.
|
Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
|
Mon, 19 Jan 2009 03:28:23 +0000 |
Sam Lantinga |
Fix recommended by Eddy L O Jansson
|
Mon, 05 Jan 2009 07:07:48 +0000 |
Sam Lantinga |
Fixed lines intersecting the top corners of a rectangle
|
Sun, 04 Jan 2009 23:41:09 +0000 |
Sam Lantinga |
indent
|
Sun, 04 Jan 2009 19:33:21 +0000 |
Sam Lantinga |
Date: Sat, 3 Jan 2009 22:11:18 -0500
|
Thu, 25 Dec 2008 05:26:29 +0000 |
Sam Lantinga |
indent
|
Tue, 23 Dec 2008 02:23:18 +0000 |
Sam Lantinga |
Added line clipping
|
Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
|
Mon, 10 Sep 2007 12:20:02 +0000 |
Sam Lantinga |
Split out the SDL_rect and SDL_surface functions into their own headers.
|
Sat, 11 Aug 2007 21:42:36 +0000 |
Sam Lantinga |
Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
|
Sat, 11 Aug 2007 21:34:08 +0000 |
Sam Lantinga |
Optimized dirty rect code
|
Mon, 10 Jul 2006 07:34:50 +0000 |
Sam Lantinga |
SDL_Rect now uses int for position and size.
SDL-1.3
|