Mercurial > sdl-ios-xcode
log src/render/opengl/SDL_render_gl.c @ 5284:96a22141cf86 tip
age | author | description |
---|---|---|
Sat, 12 Feb 2011 19:02:14 -0800 | Sam Lantinga | Fixed bug #1117 |
Sat, 12 Feb 2011 00:42:39 -0800 | Sam Lantinga | Ah there, that fixed it. :) |
Sat, 12 Feb 2011 00:25:02 -0800 | Sam Lantinga | Initial pass at shader YV12 support - doesn't quite work yet. |
Fri, 11 Feb 2011 22:37:15 -0800 | Sam Lantinga | Happy 2011! :) |
Tue, 08 Feb 2011 22:40:19 -0800 | Sam Lantinga | Added a hint to control whether the OpenGL driver uses shaders. |
Tue, 08 Feb 2011 20:23:52 -0800 | Sam Lantinga | Fixed the shaders (needed to use texture2DRect) - thanks Ryan! |
Tue, 08 Feb 2011 16:50:51 -0800 | Sam Lantinga | Fixed setting the texture unit, still doesn't work. |