Fri, 11 Feb 2011 23:02:35 -0800 |
Sam Lantinga |
Fixed SSE4 detection, and split it into SSE 4.1 and 4.2
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Fri, 11 Feb 2011 22:37:15 -0800 |
Sam Lantinga |
Happy 2011! :)
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Fri, 11 Feb 2011 14:51:04 -0800 |
Sam Lantinga |
Updated CPU detection code for SSE3 and SSE4 and removed obsolete 3DNow! and Altivec support.
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Thu, 27 Jan 2011 20:46:45 -0800 |
Sam Lantinga |
Added API function to get CPU cache line size.
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Thu, 27 Jan 2011 16:46:15 -0800 |
Sam Lantinga |
Added cache line size info in SDL_cpuinfo.h
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Mon, 24 Jan 2011 21:20:30 -0800 |
Sam Lantinga |
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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Mon, 24 Jan 2011 15:46:11 -0800 |
Sam Lantinga |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
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Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
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Sat, 26 Jun 2010 08:56:48 -0700 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
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Thu, 03 Dec 2009 04:20:46 +0000 |
Sam Lantinga |
Missing pop over a jump
SDL-1.2
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Wed, 02 Dec 2009 16:24:21 +0000 |
Sam Lantinga |
Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
SDL-1.2
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Sun, 01 Nov 2009 17:51:39 +0000 |
Ryan C. Gordon |
1.2 branch: fixed assembly code register clobbering.
SDL-1.2
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Sat, 26 Sep 2009 21:38:07 +0000 |
Sam Lantinga |
Fixed 32-bit build
SDL-1.2
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Sat, 26 Sep 2009 10:05:07 +0000 |
Sam Lantinga |
Fixed bug #734
SDL-1.2
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