Mercurial > sdl-ios-xcode
log src/audio/windx5/directx.h @ 5284:96a22141cf86 tip
age | author | description |
---|---|---|
Mon, 24 Jan 2011 21:20:30 -0800 | Sam Lantinga | Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share. |
Sun, 18 Jul 2010 11:15:02 -0700 | Sam Lantinga | Fixed bug 993 |
Sun, 18 Jul 2010 10:51:25 -0700 | Sam Lantinga | Fixed bug 993 SDL-1.2 |
Wed, 10 Mar 2010 15:04:13 +0000 | Sam Lantinga | Fixed bug #943 SDL-1.2 |
Wed, 10 Mar 2010 15:02:58 +0000 | Sam Lantinga | Fixed bug #943 |
Sun, 28 May 2006 13:04:16 +0000 | Sam Lantinga | Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3 |
Sat, 25 Feb 2006 22:18:25 +0000 | Sam Lantinga | SDL_windows.h is no longer necessary |
Mon, 06 Feb 2006 08:28:51 +0000 | Sam Lantinga | It's now possible to build SDL without any C runtime at all on Windows, |