Fri, 11 Feb 2011 22:37:15 -0800 |
Sam Lantinga |
Happy 2011! :)
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Fri, 12 Feb 2010 16:59:34 +0000 |
Ryan C. Gordon |
Fixed channel swizzling for ALSA target with 6-channel output.
SDL-1.2
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Mon, 19 Oct 2009 10:02:00 +0000 |
Sam Lantinga |
Fixed bug #857
SDL-1.2
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Mon, 19 Oct 2009 06:01:58 +0000 |
Sam Lantinga |
Whoops, missing newline!
SDL-1.2
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Mon, 19 Oct 2009 05:59:07 +0000 |
Sam Lantinga |
Added an untested code path for snd_pcm_wait()
SDL-1.2
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Mon, 19 Oct 2009 05:24:48 +0000 |
Sam Lantinga |
ALSA write failed (unrecoverable): Resource temporarily unavailable
SDL-1.2
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Mon, 19 Oct 2009 05:15:21 +0000 |
Sam Lantinga |
Added an error message for when ALSA audio fails
SDL-1.2
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Mon, 19 Oct 2009 03:18:15 +0000 |
Sam Lantinga |
Getting as close as you can with periods is better than the default parameters.
SDL-1.2
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Mon, 19 Oct 2009 02:36:02 +0000 |
Sam Lantinga |
Recoomendation from Lennart Poettering:
SDL-1.2
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Mon, 19 Oct 2009 02:33:07 +0000 |
Sam Lantinga |
Recommendation from Lennart Poettering:
SDL-1.2
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Mon, 19 Oct 2009 02:23:21 +0000 |
Sam Lantinga |
Recommendation from Lennart Poettering:
SDL-1.2
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Sat, 17 Oct 2009 07:05:33 +0000 |
Sam Lantinga |
Don't need the define anymore...
SDL-1.2
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Sat, 17 Oct 2009 07:04:58 +0000 |
Sam Lantinga |
Enable the ALSA debug code via environment variable
SDL-1.2
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Sat, 17 Oct 2009 06:55:17 +0000 |
Sam Lantinga |
Option to fix bug #851
SDL-1.2
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Thu, 15 Oct 2009 05:29:49 +0000 |
Ryan C. Gordon |
Don't call it "ALSA 0.9 PCM audio" anymore, since we moved to the stable API.
SDL-1.2
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Thu, 15 Oct 2009 02:52:11 +0000 |
Sam Lantinga |
Fixed bug #728
SDL-1.2
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Wed, 14 Oct 2009 07:34:35 +0000 |
Sam Lantinga |
Thilo helped me track down the audio issue with 22050 hz stereo sound. Yay!
SDL-1.2
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Tue, 13 Oct 2009 09:59:20 +0000 |
Sam Lantinga |
Use the plug: ALSA devices for surround sound formats, which have automatic sample format/rate conversion.
SDL-1.2
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Tue, 13 Oct 2009 09:56:15 +0000 |
Sam Lantinga |
Switched from setting the period size and count to setting the buffer size directly, based on feedback from the ALSA development list:
SDL-1.2
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Tue, 13 Oct 2009 09:35:37 +0000 |
Sam Lantinga |
ALSA's idea of a "frame" is the same as SDL's idea of a "sample". The frame is a single sample on a single channel, and we've defined the frames for each channel as being interleaved.
SDL-1.2
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Tue, 13 Oct 2009 09:24:05 +0000 |
Sam Lantinga |
Fixed debug code to print correct values
SDL-1.2
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Tue, 13 Oct 2009 08:27:28 +0000 |
Ryan C. Gordon |
Corrected my snd_pcm_writei fix.
SDL-1.2
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Mon, 12 Oct 2009 08:18:36 +0000 |
Ryan C. Gordon |
Whoops, need to convert from bits to bytes for frame size.
SDL-1.2
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Mon, 12 Oct 2009 08:06:40 +0000 |
Ryan C. Gordon |
Corrected misuse of snd_pcm_writei() in ALSA driver.
SDL-1.2
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Sat, 10 Oct 2009 07:33:18 +0000 |
Ryan C. Gordon |
Moved to stable ALSA API.
SDL-1.2
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Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Tue, 17 Oct 2006 09:09:21 +0000 |
Ryan C. Gordon |
Removed distinction between "available" and "init" in audio backends, since
SDL-ryan-multiple-audio-device
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Tue, 17 Oct 2006 08:04:51 +0000 |
Ryan C. Gordon |
ALSA's availability test was wrong in multi-device land. If the ALSA libraries
SDL-ryan-multiple-audio-device
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Sat, 07 Oct 2006 07:23:52 +0000 |
Ryan C. Gordon |
Minor ALSA dynamic loading fix.
SDL-ryan-multiple-audio-device
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Fri, 06 Oct 2006 20:36:23 +0000 |
Ryan C. Gordon |
Updated a bunch of audio backends to 1.3 API (Dreamcast, OS/2, ALSA, and
SDL-ryan-multiple-audio-device
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Fri, 06 Oct 2006 19:45:11 +0000 |
Ryan C. Gordon |
Mangled ALSA dynamic loading...static loading will still work if you have the
SDL-ryan-multiple-audio-device
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Wed, 04 Oct 2006 21:27:53 +0000 |
Ryan C. Gordon |
Audio bootstraps can now specify that a driver is only to be used if
SDL-ryan-multiple-audio-device
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Fri, 12 Feb 2010 17:14:41 +0000 |
Ryan C. Gordon |
Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.
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Tue, 26 Jan 2010 06:01:33 +0000 |
Ryan C. Gordon |
Removed test for "driver is valid, but doesn't see any audio devices."
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Sun, 10 Jan 2010 07:40:12 +0000 |
Ryan C. Gordon |
Merged r4991:5154 from branches/SDL-1.2/src/audio/alsa: many 1.2.14 ALSA fixes.
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Sat, 10 Oct 2009 07:34:15 +0000 |
Ryan C. Gordon |
Merged r4990:4991 from branches/SDL-1.2: ALSA 1.0 API and dlvsym() removal.
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Tue, 17 Feb 2009 05:17:51 +0000 |
Sam Lantinga |
Fixed bug #633
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Thu, 01 Jan 2009 08:21:19 +0000 |
Sam Lantinga |
indent
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Thu, 01 Jan 2009 07:54:58 +0000 |
Ryan C. Gordon |
Adjusted default choice of audio driver.
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Wed, 27 Aug 2008 04:23:38 +0000 |
Darren Alton |
Clean up.
gsoc2008_nds
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Sat, 28 Oct 2006 16:48:03 +0000 |
Sam Lantinga |
indent is evil
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Tue, 17 Oct 2006 09:15:21 +0000 |
Ryan C. Gordon |
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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Sun, 24 Sep 2006 15:56:55 +0000 |
Sam Lantinga |
Formatting update
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Fri, 01 Sep 2006 18:04:01 +0000 |
Ryan C. Gordon |
Whoops, wrong tokens for int32 support in ALSA driver (specified unsigned
|
Fri, 01 Sep 2006 17:49:27 +0000 |
Ryan C. Gordon |
ALSA was testing if (format) was set to zero as an error condition, but
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Thu, 31 Aug 2006 21:28:21 +0000 |
Ryan C. Gordon |
ALSA backend can handle int32 and float32 data directly.
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Thu, 24 Aug 2006 12:10:46 +0000 |
Ryan C. Gordon |
First shot at new audio data types (int32 and float32).
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Fri, 23 Jun 2006 08:35:48 +0000 |
Ryan C. Gordon |
Swizzle ALSA channels for 5.1 output to match DirectSound and CoreAudio.
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Fri, 23 Jun 2006 09:01:08 +0000 |
Sam Lantinga |
Merged Ryan's 5.1 audio fix from SDL 1.2
SDL-1.3
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Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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Sun, 28 May 2006 18:16:36 +0000 |
Sam Lantinga |
more indent cleanup
SDL-1.3
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Sun, 28 May 2006 13:29:03 +0000 |
Sam Lantinga |
fine tuning indent output
SDL-1.3
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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