Mercurial > sdl-ios-xcode
log Xcode-iPhoneOS/Demos/src/happy.c @ 5284:96a22141cf86 tip
age | author | description |
---|---|---|
Sun, 06 Feb 2011 20:56:21 -0800 | Sam Lantinga | You don't need to copy the pixels into the streaming texture's pixel data. This behavior is defined specifically to optimize the UpdateTexture path. |
Sun, 06 Feb 2011 19:12:55 -0800 | Sam Lantinga | OpenGL ES 2.0 rendering LIVES! |
Sun, 06 Feb 2011 09:02:10 -0800 | Sam Lantinga | Updated the iPhone demos for the new API |
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Sat, 19 Sep 2009 07:32:36 +0000 | Sam Lantinga | This name inconsistency has been bugging me for a while... |