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sdl-ios-xcode
log VisualC/SDL/SDL_VS2010.vcxproj @ 5157:
fb424691cfc7
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Wed, 02 Feb 2011 14:34:54 -0800
Sam Lantinga
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Mon, 31 Jan 2011 22:21:29 -0800
Sam Lantinga
Removed partially functional renderers
Thu, 27 Jan 2011 20:14:10 -0800
Sam Lantinga
0 isn't a valid Mercurial revision
Thu, 27 Jan 2011 20:30:39 -0600
krogoway
Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
Mon, 24 Jan 2011 21:20:30 -0800
Sam Lantinga
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Thu, 20 Jan 2011 18:04:05 -0800
Sam Lantinga
Fixed bug #925
Wed, 19 Jan 2011 13:50:53 -0800
Sam Lantinga
Use the debug C runtime for the debug configuration
Wed, 19 Jan 2011 13:44:21 -0800
Sam Lantinga
The clipboard API was missing from the 2010 project
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