log src/audio/windx5/SDL_dx5audio.c @ 5182:f652a24a2e99

age author description
Mon, 24 Jan 2011 21:20:30 -0800 Sam Lantinga Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Tue, 17 Oct 2006 09:09:21 +0000 Ryan C. Gordon Removed distinction between "available" and "init" in audio backends, since SDL-ryan-multiple-audio-device
Tue, 17 Oct 2006 06:37:42 +0000 Ryan C. Gordon Moved DirectSound audio target to SDL 1.3 API and did some house cleaning. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:27:53 +0000 Ryan C. Gordon Audio bootstraps can now specify that a driver is only to be used if SDL-ryan-multiple-audio-device
Tue, 26 Jan 2010 06:01:33 +0000 Ryan C. Gordon Removed test for "driver is valid, but doesn't see any audio devices."
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Sat, 10 Jan 2009 21:50:26 +0000 Sam Lantinga Reverted Bob's indent checkin
Fri, 09 Jan 2009 20:43:30 +0000 Bob Pendleton I ran a global "make indent" it modified the following files.
Thu, 01 Jan 2009 07:54:58 +0000 Ryan C. Gordon Adjusted default choice of audio driver.
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Wed, 27 Aug 2008 04:23:38 +0000 Darren Alton Clean up. gsoc2008_nds
Sat, 28 Oct 2006 16:48:03 +0000 Sam Lantinga indent is evil
Fri, 20 Oct 2006 00:15:18 +0000 Ryan C. Gordon Whoops, need a pointer to an LPDIRECTSOUNDBUFFER and not the
Wed, 18 Oct 2006 10:49:23 +0000 Ryan C. Gordon Patched to compile again (thanks, Rasmus!).
Tue, 17 Oct 2006 09:15:21 +0000 Ryan C. Gordon Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Fri, 01 Sep 2006 07:50:36 +0000 Ryan C. Gordon int32 support for windib and windx5 audio backends.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Fri, 23 Jun 2006 08:15:47 +0000 Sam Lantinga Fixed bug #69
Fri, 23 Jun 2006 08:48:24 +0000 Sam Lantinga Merged DirectSound dropout fix from SDL 1.2 SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 Sam Lantinga More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 09:29:18 +0000 Sam Lantinga Removed uses of stdlib.h and string.h
Tue, 07 Feb 2006 06:59:48 +0000 Sam Lantinga Use SDL_ prefixed versions of C library functions.
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
Sun, 04 Jan 2004 16:49:27 +0000 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
Sat, 24 Aug 2002 17:30:49 +0000 Sam Lantinga Removed unused function
Tue, 20 Aug 2002 00:20:06 +0000 Sam Lantinga Updated for embedded Visual C++ 4.0
Sun, 19 May 2002 22:34:36 +0000 Sam Lantinga Use secondary audio buffers to avoid problems on various soundcards
Wed, 06 Mar 2002 11:23:08 +0000 Sam Lantinga Updated copyright information for 2002
Fri, 14 Dec 2001 12:38:15 +0000 Sam Lantinga Updated the source with the correct e-mail address
Thu, 25 Oct 2001 08:45:17 +0000 Sam Lantinga Use the sticky focus flag so audio isn't muted when application is switched.
Sun, 22 Jul 2001 21:25:22 +0000 Sam Lantinga Fix noise when starting audio under DX5 (thanks Jesse!)
Thu, 26 Apr 2001 16:45:43 +0000 Sam Lantinga Initial revision