Mercurial > sdl-ios-xcode
log src/video/SDL_draw.h @ 4903:f50c7996d925
age | author | description |
---|---|---|
2010-01-24 | Sam Lantinga | Fixed bug #926 |
2009-12-23 | Sam Lantinga | Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. |
2009-12-18 | Sam Lantinga | Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects() |
2009-12-18 | Sam Lantinga | In the process of adding rectangle drawing |
2009-12-09 | Sam Lantinga | Added interfaces for batch drawing of points, lines and rects: |
2009-02-12 | Sam Lantinga | Fixed off by one error in line drawing code |
2008-12-25 | Sam Lantinga | Updated to build on Windows |
2008-12-21 | Sam Lantinga | Working Bresenham line drawing algorithm. We can optimize later, if needed. |
2008-12-21 | Sam Lantinga | Added RenderPiont() API |
2008-12-21 | Sam Lantinga | Make it possible to switch algorithms in the future |
2008-12-21 | Sam Lantinga | Added ARGB optimized case for Mac OS X |
2008-12-21 | Sam Lantinga | Share code between fill and line drawing |