Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Thu, 24 Dec 2009 19:18:05 +0000 |
Sam Lantinga |
Updated to compile on Windows
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Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
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Mon, 07 Dec 2009 10:08:24 +0000 |
Sam Lantinga |
Hey, those automated tests are coming in handy! Fixed GDI rendering semantics
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Mon, 07 Dec 2009 09:44:55 +0000 |
Sam Lantinga |
Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
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Fri, 04 Dec 2009 08:45:08 +0000 |
Sam Lantinga |
Fixed calls to SDL_AddRenderDriver()
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Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
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Mon, 23 Mar 2009 05:35:21 +0000 |
Sam Lantinga |
Date: Thu, 05 Feb 2009 18:07:35 +0100
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Sun, 08 Feb 2009 15:35:06 +0000 |
Sam Lantinga |
Oh, Polyline() uses a pen, not a brush. Doh! :)
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Sat, 07 Feb 2009 18:03:46 +0000 |
Sam Lantinga |
indent
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Sat, 07 Feb 2009 17:56:08 +0000 |
Sam Lantinga |
Fixed alpha blending textures with the GDI renderer
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Tue, 30 Dec 2008 17:02:06 +0000 |
Sam Lantinga |
indent
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Tue, 30 Dec 2008 07:14:11 +0000 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
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