Sat, 18 Aug 2007 01:44:21 +0000 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
|
Wed, 15 Aug 2007 03:18:24 +0000 |
Sam Lantinga |
Fixed crash setting 0 bpp video mode.
|
Sun, 12 Aug 2007 00:01:41 +0000 |
Sam Lantinga |
Fixed compile warnings with Visual C++
|
Sat, 11 Aug 2007 21:51:19 +0000 |
Sam Lantinga |
Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
|
Sat, 11 Aug 2007 20:54:31 +0000 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
|
Sun, 15 Jul 2007 21:54:16 +0000 |
Sam Lantinga |
Merged fix for bug #457 from SDL 1.2
|
Fri, 06 Jul 2007 13:45:10 +0000 |
Sam Lantinga |
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
|
Fri, 06 Jul 2007 09:22:18 +0000 |
Sam Lantinga |
Fixed bug #382
|
Tue, 19 Jun 2007 05:53:56 +0000 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
|
Sat, 16 Jun 2007 15:32:04 +0000 |
Sam Lantinga |
Key repeat is handled by the OS, since text input is now decoupled from physical key events.
|
Sat, 28 Oct 2006 16:41:08 +0000 |
Sam Lantinga |
Fixed focus comptability bug
|
Sat, 23 Sep 2006 22:51:37 +0000 |
Sam Lantinga |
Fixed bug #329
|
Mon, 28 Aug 2006 03:17:39 +0000 |
Sam Lantinga |
Added source color and alpha modulation support.
|
Sun, 06 Aug 2006 23:34:59 +0000 |
Sam Lantinga |
Added paletted OpenGL texture support.
|
Sun, 06 Aug 2006 00:09:04 +0000 |
Sam Lantinga |
Clarified the difference between render drivers and render contexts
|