log src/video/SDL_video.c @ 4994:e4ed74189d63

age author description
Wed, 12 Jan 2011 15:58:53 -0800 Sam Lantinga Set blend mode for textures that were created from surfaces with a colorkey
Wed, 12 Jan 2011 15:22:29 -0800 Sam Lantinga Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Wed, 12 Jan 2011 13:46:37 -0800 Sam Lantinga You can't change the resolution on some devices
Wed, 12 Jan 2011 13:38:10 -0800 Sam Lantinga Use a valid window when creating the default renderer
Sun, 12 Dec 2010 15:19:05 -0800 Sam Lantinga Use the enumerated type for blend and scale mode instead of int
Tue, 23 Nov 2010 17:46:47 -0500 Daniel Wyatt Windows candidate list support.
Mon, 27 Sep 2010 01:30:42 -0700 Sam Lantinga Minor cleanup in patches from Coursoud
Mon, 27 Sep 2010 01:24:05 -0700 Sam Lantinga Merged the Windows custom window system hooks into the union used by X11.
Mon, 27 Sep 2010 00:49:34 -0700 Sam Lantinga SDL_DestroyWindow is setting window->magic to NULL too early. -
Sun, 29 Aug 2010 16:28:04 -0700 Sam Lantinga Whoops, return "" even if the window is invalid.
Sun, 29 Aug 2010 16:26:35 -0700 Sam Lantinga The title is stored internally as NULL if it's empty, and returned as ""
Sun, 22 Aug 2010 13:45:56 -0700 Sam Lantinga Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
Mon, 26 Jul 2010 20:41:45 -0400 Eli Gottlieb OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Mon, 26 Jul 2010 17:27:04 -0400 Eli Gottlieb Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Wed, 30 Jun 2010 16:19:44 -0400 Eli Gottlieb Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
Thu, 03 Jun 2010 17:21:40 -0400 Eli Gottlieb Fixed up new functions and files so that they build as part of SDL.
Thu, 03 Jun 2010 16:21:04 -0400 Eli Gottlieb Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
Sun, 22 Aug 2010 12:39:27 -0700 Sam Lantinga Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
Sun, 18 Jul 2010 13:48:23 -0400 dewyatt Merge with main repo (mainly for non-printable character fix)
Mon, 12 Jul 2010 14:17:43 -0400 dewyatt Changed Start/StopTextInput back to not take any parameters.
Sat, 10 Jul 2010 13:15:47 -0400 dewyatt Changed StopTextInput to take an SDL_Window parameter.
Thu, 08 Jul 2010 01:35:47 -0400 dewyatt Changed StartTextInput to take an SDL_Window parameter.
Sun, 22 Aug 2010 12:23:55 -0700 Sam Lantinga Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
Thu, 10 Jun 2010 18:54:23 +1200 Paul Hunkin Added (partially implemented) android video backend and associated files needed to build
Tue, 27 Jul 2010 21:31:28 -0700 Sam Lantinga Andrey A.
Wed, 14 Jul 2010 07:48:35 -0700 Sam Lantinga Fixed bug #1000
Wed, 07 Jul 2010 23:54:03 -0700 Sam Lantinga Simplified clipboard API for sanity's sake.
Sat, 26 Jun 2010 08:56:48 -0700 Sam Lantinga Mostly cleaned up warnings with -Wmissing-prototypes
Thu, 15 Apr 2010 21:27:32 -0700 Sam Lantinga Fixed bug 984
Thu, 19 Apr 2007 07:12:30 +0000 Ryan C. Gordon First shot at GTK+ video target for the OLPC laptops. Seriously incomplete, SDL-1.2-olpc
Sun, 24 Jan 2010 17:54:57 +0000 Ryan C. Gordon Patched to compile on Visual C++. SDL-1.2
Sun, 24 Jan 2010 08:35:09 +0000 Ryan C. Gordon 1.2: let PulseAudio hook into SDL_WM_SetCaption(). SDL-1.2
Sat, 10 Oct 2009 08:46:06 +0000 Sam Lantinga Debian patch: 020_libcaca_new_api.diff SDL-1.2
Sun, 27 Sep 2009 05:18:43 +0000 Sam Lantinga Fixed bug #713 SDL-1.2
Thu, 02 Apr 2009 04:06:55 +0000 Sam Lantinga Hello. SDL-1.2
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Fri, 29 Feb 2008 14:01:45 +0000 Sam Lantinga We probably want to still do this for fullscreen surfaces, since we may be SDL-1.2
Fri, 29 Feb 2008 13:57:49 +0000 Sam Lantinga Date: Thu, 28 Feb 2008 22:54:29 +0100 SDL-1.2
Tue, 03 Jul 2007 09:39:09 +0000 Sam Lantinga Fixed bug #398 SDL-1.2
Mon, 25 Jun 2007 00:50:20 +0000 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
Sun, 29 Oct 2006 03:58:27 +0000 Ryan C. Gordon Removed broken AmigaOS support. SDL-1.2
Sun, 01 Oct 2006 02:30:03 +0000 Sam Lantinga backport from 1.3 SDL-1.2
Mon, 01 Feb 2010 01:19:37 +0000 Sam Lantinga Fixed showing and hiding fullscreen windows
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Sun, 24 Jan 2010 20:21:51 +0000 Sam Lantinga Added magic to detect already freed or otherwise invalid windows and textures.
Sun, 24 Jan 2010 19:47:17 +0000 Sam Lantinga Fixed bug #916
Fri, 22 Jan 2010 16:17:11 +0000 Sam Lantinga update window prev links
Fri, 22 Jan 2010 15:55:20 +0000 Sam Lantinga Fixed infinite loop at shutdown - update texture prev links
Thu, 21 Jan 2010 07:10:22 +0000 Sam Lantinga Fixed compile warning
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Tue, 19 Jan 2010 07:28:51 +0000 Sam Lantinga From: Jjgod Jiang
Mon, 18 Jan 2010 14:27:30 +0000 Sam Lantinga Fixed bug #930
Wed, 30 Dec 2009 19:10:41 +0000 Sam Lantinga Removed in the interest of actually finishing 1.3. :)
Thu, 24 Dec 2009 19:18:05 +0000 Sam Lantinga Updated to compile on Windows
Wed, 23 Dec 2009 01:55:00 +0000 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Tue, 15 Dec 2009 20:53:09 +0000 Sam Lantinga Default to allow either accelerated or not
Tue, 15 Dec 2009 20:36:31 +0000 Sam Lantinga OpenGL hardware acceleration defaults on
Fri, 11 Dec 2009 09:13:51 +0000 Sam Lantinga Fixed constness in RenderRects() parameter
Wed, 09 Dec 2009 15:56:56 +0000 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
Sun, 06 Dec 2009 08:03:38 +0000 Sam Lantinga Added an API function to query geometry of multiple monitors:
Sat, 05 Dec 2009 22:13:36 +0000 Sam Lantinga Fixed compiler warnings
Thu, 03 Dec 2009 08:33:39 +0000 Sam Lantinga Fixed mouse events for fullscreen windows on Mac OS X
Thu, 03 Dec 2009 05:05:26 +0000 Sam Lantinga Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
Wed, 02 Dec 2009 07:42:10 +0000 Sam Lantinga If we're fullscreen on a single-head system and lose focus, minimize
Wed, 02 Dec 2009 07:38:28 +0000 Sam Lantinga On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
Tue, 01 Dec 2009 09:04:28 +0000 Sam Lantinga Explicitly clear fullscreen status rather than relying on the window focus behavior.
Tue, 01 Dec 2009 08:56:12 +0000 Sam Lantinga Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Tue, 01 Dec 2009 06:15:10 +0000 Sam Lantinga Removed a little redundancy in the naming
Tue, 01 Dec 2009 05:57:15 +0000 Sam Lantinga Work in progress on multi-display support:
Tue, 24 Nov 2009 19:28:27 +0000 Mike Gorchak Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Tue, 24 Nov 2009 16:43:18 +0000 Sam Lantinga Fixed bug #771
Tue, 24 Nov 2009 04:59:50 +0000 Sam Lantinga Fixed bug #891
Tue, 24 Nov 2009 04:48:12 +0000 Sam Lantinga Mason Wheeler to sdl
Wed, 18 Nov 2009 09:17:29 +0000 Sam Lantinga Don't add the OpenGL renderers for drivers that don't support OpenGL
Wed, 18 Nov 2009 08:54:13 +0000 Sam Lantinga If we explicitly request a driver, try to initialize it.
Mon, 16 Nov 2009 07:13:07 +0000 Sam Lantinga You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Mon, 09 Nov 2009 05:20:11 +0000 Sam Lantinga Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sun, 08 Nov 2009 04:21:59 +0000 Sam Lantinga Fixed compile warning
Sun, 08 Nov 2009 04:16:42 +0000 Sam Lantinga Skip renderers that fail to initialize
Wed, 28 Oct 2009 06:04:07 +0000 Sam Lantinga Automatically initialize the video system and create a renderer to simplify use.
Sat, 03 Oct 2009 16:23:16 +0000 Sam Lantinga [SDL] Bad math in SDL_RenderCopy
Sat, 26 Sep 2009 10:22:35 +0000 Sam Lantinga Fixed bug #766
Sat, 26 Sep 2009 10:17:49 +0000 Sam Lantinga Fixed bug #764
Sat, 26 Sep 2009 10:13:44 +0000 Sam Lantinga Fixed bug #761
Sun, 20 Sep 2009 04:15:19 +0000 Sam Lantinga Removed outdated Atari support
Sat, 19 Sep 2009 13:29:40 +0000 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sat, 19 Sep 2009 07:30:29 +0000 Sam Lantinga Removed outdated VGL support
Sat, 19 Sep 2009 07:28:59 +0000 Sam Lantinga Removed outdated wscons support
Sat, 19 Sep 2009 07:26:51 +0000 Sam Lantinga Removed outdated Nano-X support
Sat, 19 Sep 2009 07:21:22 +0000 Sam Lantinga Removed outdated Dreamcast support
Sat, 19 Sep 2009 06:43:45 +0000 Sam Lantinga Removed outdated OS/2 support
Sat, 19 Sep 2009 06:24:07 +0000 Sam Lantinga Removed outdated iPodLinux support
Mon, 07 Sep 2009 04:51:29 +0000 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
Fri, 12 Jun 2009 08:41:48 +0000 Sam Lantinga Fixed some compile errors and warnings under Visual C++
Wed, 10 Jun 2009 13:34:20 +0000 Sam Lantinga indent
Tue, 09 Jun 2009 08:56:43 +0000 Mike Gorchak 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Sun, 07 Jun 2009 02:45:55 +0000 Sam Lantinga indent
Fri, 05 Jun 2009 07:35:06 +0000 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Wed, 03 Jun 2009 04:37:27 +0000 Sam Lantinga Von: Thomas Zimmermann
Sun, 31 May 2009 11:53:12 +0000 Sam Lantinga OpenPandora support added by David Carré
Fri, 29 May 2009 09:50:21 +0000 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent
Thu, 06 Aug 2009 08:59:53 +0000 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
Thu, 06 Aug 2009 08:56:48 +0000 Jiang Jiang Update API, first step: make it build gsoc2009_IME
Fri, 26 Jun 2009 10:37:57 +0000 Jiang Jiang Basic text input API gsoc2009_IME
Tue, 24 Mar 2009 10:43:53 +0000 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
Tue, 24 Mar 2009 10:33:12 +0000 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
Tue, 17 Mar 2009 03:24:22 +0000 Sam Lantinga Date: Thu, 12 Mar 2009 15:14:38 +0200
Sun, 15 Mar 2009 15:50:18 +0000 Sam Lantinga Fixed return value for SDL_CreateRenderer()
Tue, 03 Mar 2009 04:21:51 +0000 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
Mon, 09 Feb 2009 06:15:06 +0000 Sam Lantinga Throw a FIXME in there, we'll need to take care of this later.
Mon, 09 Feb 2009 05:32:12 +0000 Sam Lantinga Added test program for SDL_CreateWindowFrom()
Fri, 30 Jan 2009 06:40:16 +0000 Sam Lantinga When creating a software texture, synchronize the surface with the texture.
Mon, 12 Jan 2009 08:23:47 +0000 Sam Lantinga Re-enable the screensaver at exit, just in case it's needed...
Mon, 12 Jan 2009 06:19:05 +0000 Sam Lantinga Added an API to enable/disable the screen saver.
Sun, 04 Jan 2009 23:48:23 +0000 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
Sun, 04 Jan 2009 05:41:52 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Fri, 02 Jan 2009 17:39:48 +0000 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Wed, 31 Dec 2008 07:11:53 +0000 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
Tue, 30 Dec 2008 07:15:46 +0000 Sam Lantinga Fixed missing return value