Mercurial > sdl-ios-xcode
log src/video/win32/SDL_d3drender.c @ 4565:e2d46c5c7483
age | author | description |
---|---|---|
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Mon, 18 Jan 2010 06:34:04 +0000 | Sam Lantinga | Fixed bug #932 |
Thu, 24 Dec 2009 19:18:05 +0000 | Sam Lantinga | Updated to compile on Windows |
Mon, 14 Dec 2009 04:19:00 +0000 | Sam Lantinga | Added a BLENDMODE_MASK pixel shader so render tests succeed |
Sun, 13 Dec 2009 06:19:32 +0000 | Sam Lantinga | Note that the WritePixels call is unsupported right now. |
Sat, 12 Dec 2009 20:31:28 +0000 | Sam Lantinga | Fixed line drawing for D3D |